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1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You screen.heightould have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 \r
23 #include "src/bakapi.h"\r
24 \r
25 /*\r
26  * BAKAPEE!\r
27  */\r
28 static bakapee_t bakapee;\r
29 word key,d,xpos,ypos,xdir,ydir;\r
30 sword vgamodex_mode = 1; //     1 = 320x240 with buffer\r
31 void TL_VidInit(global_game_variables_t *gvar){}\r
32 //int ch=0x0;\r
33 \r
34 #define SETUPPAGEBAKAPI \\r
35 gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0], &gvar.video); \\r
36 gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
37 \r
38 \r
39 void\r
40 main(int argc, char *argvar[])\r
41 {\r
42         static global_game_variables_t gvar;\r
43         struct glob_game_vars   *ggvv;\r
44         char *a;\r
45         int i;\r
46         word panq=1, pand=0;\r
47         boolean panswitch=0;\r
48         word    showpage=0;\r
49 \r
50         ggvv=&gvar;\r
51 \r
52         // allow changing default mode from command line\r
53         for (i=1;i < argc;) {\r
54                 a = argvar[i++];\r
55 \r
56                 if (*a == '-') {\r
57                         do { a++; } while (*a == '-');\r
58 \r
59                         if (!strcmp(a,"mx")) {\r
60                                 // (based on src/lib/modex16.c)\r
61                                 // 1 = 320x240\r
62                                 // 2 = 160x120\r
63                                 // 3 = 320x200\r
64                                 // 4 = 192x144\r
65                                 // 5 = 256x192\r
66                                 vgamodex_mode = (sword)strtoul(argvar[i++],NULL,0);\r
67                         }\r
68                         else {\r
69                                 fprintf(stderr,"Unknown switch %s\n",a);\r
70                                 return;\r
71                         }\r
72                 }\r
73                 else {\r
74                         fprintf(stderr,"Unknown command arg %s\n",a);\r
75                         return;\r
76                 }\r
77         }\r
78 \r
79         // DOSLIB: check our environment\r
80         probe_dos();\r
81 \r
82         // DOSLIB: what CPU are we using?\r
83         // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
84         //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
85         //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
86         //      the CPU to carry out tasks. --J.C.\r
87         cpu_probe();\r
88 \r
89         // DOSLIB: check for VGA\r
90         if (!probe_vga()) {\r
91                 printf("VGA probe failed\n");\r
92                 return;\r
93         }\r
94         // hardware must be VGA or higher!\r
95         if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
96                 printf("This program requires VGA or higher graphics hardware\n");\r
97                 return;\r
98         }\r
99         textInit();\r
100 \r
101         // main variables values\r
102         d=4; // switch variable\r
103         key=2; // default screensaver number\r
104         xpos=TILEWHD;\r
105         ypos=TILEWHD;\r
106         xdir=1;\r
107         ydir=1;\r
108 \r
109         VGAmodeX(vgamodex_mode, 0, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
110                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
111                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
112 \r
113         bakapee.xx = rand()&0%gvar.video.page[0].width;\r
114         bakapee.yy = rand()&0%gvar.video.page[0].height;\r
115         bakapee.gq = 0;\r
116         bakapee.sx=     bakapee.sy=0;\r
117         bakapee.bakax=  bakapee.bakay=0;\r
118         bakapee.coor=0;\r
119 \r
120         //once where #defines\r
121         bakapee.tile=0;\r
122         bakapee.bonk=400;\r
123         bakapee.lgq=32;\r
124         bakapee.hgq=55;\r
125 \r
126         switch(WCPU_detectcpu())\r
127         {\r
128                 case 0:\r
129                         bakapee.tile=1;\r
130                 break;\r
131                 default:\r
132                         bakapee.tile=0;\r
133                 break;\r
134         }\r
135 \r
136         /* setup camera and screen~ */\r
137         SETUPPAGEBAKAPI\r
138 \r
139         //modexPalUpdate(bmp.palette); //____\r
140         //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
141         //getch(); //____\r
142         //VL_SetLineWidth (40, &gvar);\r
143 \r
144         VL_ShowPage(&gvar.video.page[showpage], 0, 0);\r
145         {\r
146                 word w;\r
147                 for(w=0;w<64000;w++)\r
148                 {\r
149                         ding(&gvar.video.page[showpage], &bakapee, 2);\r
150                         ding(&gvar.video.page[1], &bakapee, 2);\r
151                 }\r
152 #ifdef BAKAFIZZUNSIGNED\r
153                 if(!baka_FizzleFade (gvar.video.ofs.bufferofs, gvar.video.ofs.displayofs, vga_state.vga_width, vga_state.vga_height, 70, true, &gvar))\r
154 #else\r
155                 if(!baka_FizzleFade (&gvar.video.page[1], &gvar.video.page[0], vga_state.vga_width, vga_state.vga_height, 70, true, &gvar))\r
156 #endif\r
157                 //ding(&gvar.video.page[showpage], &bakapee, 9);\r
158                 modexprint(&gvar.video.page[0], gvar.video.page[0].sw/2, gvar.video.page[0].sh/2, 1, 0, 47, 0, 1, "bakapi ok");\r
159         }\r
160         while(!kbhit()){}\r
161 \r
162 // screen savers\r
163 //#ifdef BOINK\r
164         while(d>0)      // on!\r
165         {\r
166                 int c;\r
167                 /* run screensaver routine until keyboard input */\r
168                 while (key > 0) {\r
169                         if (kbhit()) {\r
170                                 if(!panswitch)\r
171                                 {\r
172                                         getch(); // eat keyboard input\r
173                                         break;\r
174                                 }else c=getch();\r
175                         }\r
176 \r
177                         if(!panswitch)  ding(&gvar.video.page[0], &bakapee, key);\r
178                         else                    ding(&gvar.video.page[0], &bakapee, 2);\r
179                         if(panswitch!=0)\r
180                         {\r
181                                 //right movement\r
182                                 if((c==0x4d && pand == 0) || pand == 2)\r
183                                 {\r
184                                         if(pand == 0){ pand = 2; }\r
185                                         if(panq<=(TILEWH/(4)))\r
186                                         {\r
187                                                 gvar.video.page[0].dx++;\r
188                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
189                                                 panq++;\r
190                                         } else { panq = 1; pand = 0; }\r
191                                 }\r
192                                 //left movement\r
193                                 if((c==0x4b && pand == 0) || pand == 4)\r
194                                 {\r
195                                         if(pand == 0){ pand = 4; }\r
196                                         if(panq<=(TILEWH/(4)))\r
197                                         {\r
198                                                 gvar.video.page[0].dx--;\r
199                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
200                                                 panq++;\r
201                                         } else { panq = 1; pand = 0; }\r
202                                 }\r
203                                 //down movement\r
204                                 if((c==0x50 && pand == 0) || pand == 3)\r
205                                 {\r
206                                         if(pand == 0){ pand = 3; }\r
207                                         if(panq<=(TILEWH/(4)))\r
208                                         {\r
209                                                 gvar.video.page[0].dy++;\r
210                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
211                                                 panq++;\r
212                                         } else { panq = 1; pand = 0; }\r
213                                 }\r
214                                 //up movement\r
215                                 if((c==0x48 && pand == 0) || pand == 1)\r
216                                 {\r
217                                         if(pand == 0){ pand = 1; }\r
218                                         if(panq<=(TILEWH/(4)))\r
219                                         {\r
220                                                 gvar.video.page[0].dy--;\r
221                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
222                                                 panq++;\r
223                                         } else { panq = 1; pand = 0; }\r
224                                 }\r
225                                 if((c==0x4d && pand == 0) || pand == 2)\r
226                                 {\r
227                                         if(pand == 0){ pand = 2; }\r
228                                         if(panq<=(TILEWH/(4)))\r
229                                         {\r
230                                                 gvar.video.page[0].dx++;\r
231                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
232                                                 panq++;\r
233                                         } else { panq = 1; pand = 0; }\r
234                                 }\r
235                                 if(c==0x01+1)\r
236                                 {\r
237                                         VL_ShowPage(&gvar.video.page[0], 0, 0);\r
238                                 }\r
239                                 if(c==0x02+1)\r
240                                 {\r
241                                         VL_ShowPage(&gvar.video.page[1], 0, 0);\r
242                                 }\r
243                                 if(c==0x71 || c==0xb1 || c=='p')\r
244                                 {\r
245                                         //getch(); // eat keyboard input\r
246                                         panswitch=0;\r
247                                         break; // 'q' or 'ESC' or 'p'\r
248                                 }\r
249                         }\r
250                 }\r
251 \r
252                 {\r
253 \r
254                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
255                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
256                         VGAmodeX(0, 0, &gvar);\r
257                         // user imput switch\r
258                         //fprintf(stderr, "xx=%d        yy=%d   tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);\r
259                         //fprintf(stderr, "dx=%d        dy=%d   ", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
260                         printf("Tiled mode is ");\r
261                         switch (bakapee.tile)\r
262                         {\r
263                                 case 0:\r
264                                         printf("off.    ");\r
265                                 break;\r
266                                 case 1:\r
267                                         printf("on.     ");\r
268                                 break;\r
269                         }\r
270                         printf("Pan mode is ");\r
271                         switch (panswitch)\r
272                         {\r
273                                 case 0:\r
274                                         printf("off.");\r
275                                 break;\r
276                                 case 1:\r
277                                         printf("on.");\r
278                                 break;\r
279                         }\r
280                         printf(" Showing page %u", showpage);\r
281                         printf("\n");\r
282                         printf("Incrementation of color happens at every %uth plot.\n", bakapee.bonk);\r
283                         printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");\r
284 pee:\r
285                         c = getch();\r
286                         switch (c) {\r
287                                 case 27: /* Escape key */\r
288                                 case '0':\r
289                                         d=0;\r
290                                         break;\r
291                                 case 'p': // test pan\r
292                                 switch (panswitch)\r
293                                 {\r
294                                         case 0:\r
295                                                 panswitch=1;\r
296                                         break;\r
297                                         case 1:\r
298                                                 panswitch=0;\r
299                                         break;\r
300                                 }\r
301                                 goto pee;\r
302                                 break;\r
303                                 case 'b': // test tile change\r
304                                         switch (bakapee.tile)\r
305                                         {\r
306                                                 case 0:\r
307                                                         bakapee.tile=1;\r
308                                                 break;\r
309                                                 case 1:\r
310                                                         bakapee.tile=0;\r
311                                                 break;\r
312                                         }\r
313                                         key=0;\r
314                                 break;\r
315                                 case 'q':\r
316                                         switch (showpage)\r
317                                         {\r
318                                                 case 0:\r
319                                                         showpage=1;\r
320                                                 break;\r
321                                                 case 1:\r
322                                                         showpage=0;\r
323                                                 break;\r
324                                         }\r
325                                         key=0;\r
326                                 break;\r
327                                 case '8':\r
328                                         c+=8;\r
329                                 case '1':\r
330                                 case '2':\r
331                                 case '3':\r
332                                 case '4':\r
333                                 case '5':\r
334                                 case '6':\r
335                                 case '9':\r
336                                         key = c - '0';\r
337                                         VGAmodeX(vgamodex_mode, 0, &gvar);\r
338                                         VL_ShowPage(&gvar.video.page[showpage], 0, 0);\r
339                                         SETUPPAGEBAKAPI\r
340                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
341                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
342                                         VL_ShowPage(&gvar.video.page[showpage], 0, 0);\r
343                                         break;\r
344                                 case '-':\r
345                                         if(bakapee.bonk>0)\r
346                                                 bakapee.bonk-=100;\r
347                                 break;\r
348                                 case '=':\r
349                                 case '+':\r
350                                         if(bakapee.bonk<1000)\r
351                                                 bakapee.bonk+=100;\r
352                                 break;\r
353                                 default:\r
354                                         key=0;\r
355                                 break;\r
356                         }\r
357                         clrscr();       //added to clear screen wwww\r
358                 }\r
359         }\r
360 #if 0\r
361 //#else // !defined(BOINK)\r
362 // FIXME: Does not compile. Do you want to remove this?\r
363 // INFO: This is a testing section for textrendering and panning for project 16 --sparky4\r
364         while(1)\r
365         { // conditions of screen saver\r
366 //              while(!kbhit())\r
367 //              {\r
368 //                      ding(&gvar.video.page[0], &bakapee, key);\r
369 //              }\r
370                 //end of screen savers\r
371                 //pdump(&gvar.video.page[0]);\r
372 \r
373 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");\r
374 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "|    |Chikyuu:$line1");\r
375 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "|    |$line2");\r
376 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "|    |$line3");\r
377 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "|    |$line4");\r
378 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-8,  "========================================");\r
379 \r
380         ding(&gvar.video.page[0], &bakapee, key);\r
381         modexPanPage(&gvar.video.page[0], xpos, ypos);\r
382         c = getch();\r
383 \r
384 //      xpos+=xdir;\r
385 //      ypos+=ydir;\r
386 //      if( (xpos>(gvar.video.page[0].sw-gvar.video.page[0].width-1))  || (xpos<1)){xdir=-xdir;}\r
387 //      if( (ypos>(gvar.video.page[0].sh-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;}\r
388 //      ch=getch();\r
389         if(ch==0x71)break; // 'q'\r
390         if(ch==0x1b)break; // 'ESC'\r
391         }\r
392         VGAmodeX(0, 1, &gvar);\r
393 #endif // defined(BOINK)\r
394 //      printf("page.width=%u   ", gvar.video.page[0].width); printf("page.height=%u\n", gvar.video.page[0].height);\r
395         printf("bakapi ver. 1.04.16.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");\r
396         printf("compiled on 2016/04/04\n");\r
397 //      printf("[%u]%dx%d       [%dx%d] %u %u %u\n[%u   %u      %u]", key, bakapee.bakax, bakapee.bakay, bakapee.xx, bakapee.yy,\r
398 //bakapee.coor, bakapee.tile, bakapee.gq, bakapee.bonk, bakapee.lgq, bakapee.hgq);\r
399 }\r
400 //pee!\r