1 /* Project 16 Source Code~
\r
2 * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
\r
4 * This file is part of Project 16.
\r
6 * Project 16 is free software; you can redistribute it and/or modify
\r
7 * it under the terms of the GNU General Public License as published by
\r
8 * the Free Software Foundation; either version 3 of the License, or
\r
9 * (at your option) any later version.
\r
11 * Project 16 is distributed in the hope that it will be useful,
\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
\r
14 * GNU General Public License for more details.
\r
16 * You should have received a copy of the GNU General Public License
\r
17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
\r
18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
\r
19 * Fifth Floor, Boston, MA 02110-1301 USA.
\r
25 #include "src/lib/16_in.h"
\r
28 main(int argc, char *argv[])
\r
30 player_t player[MaxPlayers];
34 in.KbdDefs[0].button0 = 0x1d;
35 in.KbdDefs[0].button1 = 0x38;
36 //in.KbdDefs[0].upleft = 0x47;
37 in.KbdDefs[0].up = 0x48;
38 //in.KbdDefs[0].upright = 0x49;
39 in.KbdDefs[0].left = 0x4b;
40 in.KbdDefs[0].right = 0x4d;
41 //in.KbdDefs[0].downleft = 0x4f;
42 in.KbdDefs[0].down = 0x50;
43 //in.KbdDefs[0].downright = 0x51;
47 IN_Default(0,&player,ctrl_Joystick, &in);
\r
48 while(!in.Keyboard[sc_Escape])
\r
50 IN_ReadControl(0,&player, &in);
\r
51 //printf("%u\n", in.Keyboard[sc_Escape]);
52 //printf("i=%u\n", i);
58 //printf("%u\n", in.Keyboard[sc_Escape]);
\r