1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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26 =============================================================================
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28 Id Software Caching Manager
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29 ---------------------------
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31 Must be started BEFORE the memory manager, because it needs to get the headers
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32 loaded into the data segment
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34 =============================================================================
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37 #include "src/lib/16_ca.h"
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43 #define THREEBYTEGRSTARTS
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44 //https://github.com/open-watcom/open-watcom-v2/issues/279#issuecomment-244587566 for _seg
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45 //http://www.shikadi.net/moddingwiki/GameMaps_Format for info on the code
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47 =============================================================================
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51 =============================================================================
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56 word bit0,bit1; // 0-255 is a character, > is a pointer to a node
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63 long headeroffsets[100];
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69 =============================================================================
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73 =============================================================================
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79 unsigned _seg *mapsegs[3];
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80 maptype _seg *mapheaderseg[NUMMAPS];
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81 byte _seg *audiosegs[NUMSNDCHUNKS];
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82 void _seg *grsegs[NUMCHUNKS];
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84 byte far grneeded[NUMCHUNKS];*/
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86 void (*drawcachebox) (char *title, unsigned numcache);
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87 void (*updatecachebox) (void);
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88 void (*finishcachebox) (void);
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91 =============================================================================
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95 =============================================================================
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98 /*extern long far CGAhead;
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99 extern long far EGAhead;
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100 extern byte CGAdict;
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101 extern byte EGAdict;
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102 extern byte far maphead;
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103 extern byte mapdict;
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104 extern byte far audiohead;
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105 extern byte audiodict;*/
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107 void CA_CannotOpen(char *string, global_game_variables_t *gvar);
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109 /*long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
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110 long _seg *audiostarts; // array of offsets in audio / audiot
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112 #ifdef GRHEADERLINKED
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113 huffnode *gvar->ca.grhuffman;
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115 huffnode gvar->ca.grhuffman[255];
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118 #ifdef AUDIOHEADERLINKED
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119 huffnode *audiohuffman;
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121 huffnode audiohuffman[255];
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125 int grhandle; // handle to EGAGRAPH
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126 int maphandle; // handle to MAPTEMP / GAMEMAPS
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127 int audiohandle; // handle to AUDIOT / AUDIO
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129 long chunkcomplen,chunkexplen;
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131 SDMode oldsoundmode;
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135 void CAL_DialogDraw (char *title,unsigned numcache);
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136 void CAL_DialogUpdate (void);
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137 void CAL_DialogFinish (void);*/
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138 void CAL_CarmackExpand (unsigned far *source, unsigned far *dest,
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142 #ifdef THREEBYTEGRSTARTS
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143 #define FILEPOSSIZE 3
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144 //#define GRFILEPOS(c) (*(long far *)(((byte far *)grstarts)+(c)*3)&0xffffff)
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145 CASVT GRFILEPOS(int c, global_game_variables_t *gvar)
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152 value = *(CASVT far *)(((byte far *)gvar->ca.grstarts)+offset);
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154 value &= 0x00ffffffl;
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156 if (value == 0xffffffl)
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162 #define FILEPOSSIZE 4
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163 //#define GRFILEPOS(c) (gvar->ca.grstarts[c])
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164 CASVT GRFILEPOS(int c, global_game_variables_t *gvar)
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166 return gvar->ca.grstarts[c];
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171 =============================================================================
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175 =============================================================================
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179 ============================
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181 = CA_OpenDebug / CA_CloseDebug
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183 = Opens a binary file with the handle "debughandle"
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185 ============================
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187 void CA_OpenDebug(global_game_variables_t *gvar)
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189 #ifdef __BORLANDC__
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190 unlink("debug.16b");
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191 gvar->handle.debughandle = open("debug.16b", O_CREAT | O_WRONLY | O_TEXT);
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194 unlink("debug.16w");
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195 gvar->handle.debughandle = open("debug.16w", O_CREAT | O_WRONLY | O_TEXT);
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199 void CA_CloseDebug(global_game_variables_t *gvar)
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201 close(gvar->handle.debughandle);
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207 ============================
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209 = CAL_GetGrChunkLength
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211 = Gets the length of an explicit length chunk (not tiles)
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212 = The file pointer is positioned so the compressed data can be read in next.
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214 ============================
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217 void CAL_GetGrChunkLength (int chunk,global_game_variables_t *gvar)
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219 lseek(gvar->ca.file.grhandle,GRFILEPOS(chunk,gvar),SEEK_SET);
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220 read(gvar->ca.file.grhandle,&gvar->ca.chunkexplen,sizeof(gvar->ca.chunkexplen));
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221 gvar->ca.chunkcomplen = GRFILEPOS(chunk+1,gvar)-GRFILEPOS(chunk,gvar)-4;
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226 ==========================
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230 = Read from a file to a far pointer
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232 ==========================
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235 boolean CA_FarRead(int handle, byte far *dest, dword length, global_game_variables_t *gvar)
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240 if(gvar->pm.emm.EMSVer<0x40)
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241 if(length>0xfffflu)
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243 printf("File is a fat bakapee\n");
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244 //segm=(length%0xfffflu)-1;
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245 //fat=segm*0xfffflu;
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247 printf("CA_FarRead doesn't support 64K reads yet!\n");
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248 return 0;//TODO: EXPAND!!!
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256 mov cx,[WORD PTR length]
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257 mov dx,[WORD PTR dest]
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258 mov ds,[WORD PTR dest+2]
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259 mov ah,0x3f // READ w/handle
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266 #ifdef __BORLANDC__
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270 #ifdef __BORLANDC__
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273 cmp ax,[WORD PTR length]
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275 // errno = EINVFMT; // user manager knows this is bad read
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278 #ifdef __BORLANDC__
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282 #ifdef __BORLANDC__
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286 #ifdef __BORLANDC__
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298 ==========================
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302 = Write from a file to a far pointer
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304 ==========================
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307 boolean CA_FarWrite(int handle, byte far *source, dword length, global_game_variables_t *gvar)
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312 if(gvar->pm.emm.EMSVer<0x40)
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313 if(length>0xfffflu)
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315 printf("File is a fat bakapee\n");
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316 //segm=(length%0xfffflu)-1;
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317 //fat=segm*0xfffflu;
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319 printf("CA_FarWrite doesn't support 64K reads yet!\n");
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328 mov cx,[WORD PTR length]
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329 mov dx,[WORD PTR source]
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330 mov ds,[WORD PTR source+2]
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331 mov ah,0x40 // WRITE w/handle
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338 #ifdef __BORLANDC__
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342 #ifdef __BORLANDC__
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345 cmp ax,[WORD PTR length]
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347 // errno = ENOMEM; // user manager knows this is bad write
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350 #ifdef __BORLANDC__
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354 #ifdef __BORLANDC__
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358 #ifdef __BORLANDC__
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370 ==========================
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374 = Reads a file into an allready allocated buffer
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376 ==========================
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379 boolean CA_ReadFile(char *filename, memptr *ptr, global_game_variables_t *gvar)
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385 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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388 size = filelength(handle);
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389 #ifdef __DEBUG_CA__
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391 printf("===============================================================================\n");
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392 printf(" CA_ReadFile\n");
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393 printf("===============================================================================\n");
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395 printf(" ptr=%Fp\n", ptr);
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396 printf(" *ptr=%Fp\n", *ptr);
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397 printf(" &ptr=%Fp\n", &ptr);
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400 if(!CA_FarRead(handle,*ptr,size, gvar))
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411 ==========================
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415 = Writes a file from a memory buffer
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417 ==========================
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420 boolean CA_WriteFile (char *filename, void far *ptr, long length, global_game_variables_t *gvar)
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426 handle = open(filename,O_CREAT | O_BINARY | O_WRONLY,
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427 S_IREAD | S_IWRITE | S_IFREG);
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432 if (!CA_FarWrite (handle,ptr,length, gvar))
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444 ==========================
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448 = Allocate space for and load a file
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450 ==========================
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453 boolean CA_LoadFile(char *filename, memptr *ptr, global_game_variables_t *gvar)
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459 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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462 size = filelength(handle);
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463 #ifdef __DEBUG_CA__
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465 printf("===============================================================================\n");
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466 printf(" CA_LoadFile\n");
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467 printf("===============================================================================\n");
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469 printf(" ptr=%Fp\n", ptr);
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470 printf(" *ptr=%Fp\n", *ptr);
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471 printf(" &ptr=%Fp\n", &ptr);
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474 MM_GetPtr(ptr,size, gvar);
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475 #ifdef __DEBUG_CA__
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478 printf("---------------------------------------\n");
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479 printf(" ptr=%Fp\n", ptr);
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480 printf(" *ptr=%Fp\n", *ptr);
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481 printf(" &ptr=%Fp\n", &ptr);
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482 printf("-------------------------------------------------------------------------------\n");
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485 if(!CA_FarRead(handle,*ptr,size, gvar))
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495 ============================================================================
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497 COMPRESSION routines, see JHUFF.C for more
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499 ============================================================================
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507 = CAL_OptimizeNodes
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509 = Goes through a huffman table and changes the 256-511 node numbers to the
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510 = actular address of the node. Must be called before CAL_HuffExpand
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515 void CAL_OptimizeNodes(huffnode *table)
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522 for (i=0;i<255;i++)
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524 if (node->bit0 >= 256)
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525 node->bit0 = (unsigned)(table+(node->bit0-256));
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526 if (node->bit1 >= 256)
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527 node->bit1 = (unsigned)(table+(node->bit1-256));
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535 ======================
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539 = Length is the length of the EXPANDED data
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541 ======================
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544 void CAL_HuffExpand (byte far *source, byte far *dest,
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545 long length,huffnode *hufftable)
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547 // unsigned bit,byte,node,code;
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548 unsigned sourceseg,sourceoff,destseg,destoff,endoff;
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550 // huffnode *nodeon;
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552 headptr = hufftable+254; // head node is allways node 254
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554 source++; // normalize
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559 sourceseg = FP_SEG(source);
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560 sourceoff = FP_OFF(source);
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561 destseg = FP_SEG(dest);
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562 destoff = FP_OFF(dest);
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563 endoff = destoff+length;
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568 // ss:bx node pointer
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571 if (length <0xfff0)
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574 //--------------------------
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575 // expand less than 64k of data
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576 //--------------------------
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579 mov bx,[word ptr headptr]
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587 mov ch,[si] // load first byte
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590 #ifdef __BORLANDC__
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594 #ifdef __BORLANDC__
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597 test ch,cl // bit set?
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599 mov dx,[ss:bx] // take bit0 path from node
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600 shl cl,1 // advance to next bit position
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603 #ifdef __BORLANDC__
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607 #ifdef __BORLANDC__
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610 mov dx,[ss:bx+2] // take bit1 path
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611 shl cl,1 // advance to next bit position
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613 #ifdef __BORLANDC__
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617 #ifdef __BORLANDC__
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620 mov ch,[si] // load next byte
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622 mov cl,1 // back to first bit
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623 #ifdef __BORLANDC__
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627 #ifdef __BORLANDC__
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630 or dh,dh // if dx<256 its a byte, else move node
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632 mov bx,dx // next node = (huffnode *)code
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634 #ifdef __BORLANDC__
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638 #ifdef __BORLANDC__
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642 inc di // write a decopmpressed byte out
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643 mov bx,[word ptr headptr] // back to the head node for next bit
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652 //--------------------------
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653 // expand more than 64k of data
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654 //--------------------------
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659 mov bx,[word ptr headptr]
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667 lodsb // load first byte
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668 #ifdef __BORLANDC__
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672 #ifdef __BORLANDC__
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675 test al,cl // bit set?
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677 mov dx,[ss:bx] // take bit0 path from node
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679 #ifdef __BORLANDC__
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683 #ifdef __BORLANDC__
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686 mov dx,[ss:bx+2] // take bit1 path
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687 #ifdef __BORLANDC__
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691 #ifdef __BORLANDC__
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694 shl cl,1 // advance to next bit position
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697 cmp si,0x10 // normalize ds:si
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703 #ifdef __BORLANDC__
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707 #ifdef __BORLANDC__
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710 mov cl,1 // back to first bit
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711 #ifdef __BORLANDC__
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715 #ifdef __BORLANDC__
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718 or dh,dh // if dx<256 its a byte, else move node
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720 mov bx,dx // next node = (huffnode *)code
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722 #ifdef __BORLANDC__
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726 #ifdef __BORLANDC__
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730 inc di // write a decopmpressed byte out
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731 mov bx,[word ptr headptr] // back to the head node for next bit
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733 cmp di,0x10 // normalize es:di
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739 #ifdef __BORLANDC__
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743 #ifdef __BORLANDC__
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746 sub [WORD PTR ss:length],1
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748 dec [WORD PTR ss:length+2]
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749 jns expand // when length = ffff ffff, done
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762 ======================
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764 = CAL_CarmackExpand
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766 = Length is the length of the EXPANDED data
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768 ======================
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771 #define NEARTAG 0xa7
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772 #define FARTAG 0xa8
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774 void CAL_CarmackExpand (unsigned far *source, unsigned far *dest, unsigned length)
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776 unsigned ch,chhigh,count,offset;
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777 unsigned far *copyptr, far *inptr, far *outptr;
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788 if (chhigh == NEARTAG)
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792 { // have to insert a word containing the tag byte
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793 ch |= *(/*(unsigned char far *)*/inptr)++;
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799 offset = *(/*(unsigned char far *)*/inptr)++;
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800 copyptr = outptr - offset;
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803 *outptr++ = *copyptr++;
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806 else if (chhigh == FARTAG)
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810 { // have to insert a word containing the tag byte
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811 ch |= *(/*(unsigned char far *)*/inptr)++;
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818 copyptr = dest + offset;
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821 *outptr++ = *copyptr++;
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834 ======================
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838 ======================
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841 long CA_RLEWCompress (unsigned far *source, long length, unsigned far *dest,
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845 unsigned value,count,i;
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846 unsigned far *start,far *end;
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850 end = source + (length+1)/2;
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859 while (*source == value && source<end)
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864 if (count>3 || value == rlewtag)
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867 // send a tag / count / value string
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876 // send word without compressing
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878 for (i=1;i<=count;i++)
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882 } while (source<end);
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884 complength = 2*(dest-start);
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890 ======================
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893 = length is EXPANDED length
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895 ======================
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898 void CA_RLEWexpand (unsigned far *source, unsigned far *dest,long length,
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901 // unsigned value,count,i;
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903 unsigned sourceseg,sourceoff,destseg,destoff,endseg,endoff;
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913 if (value != rlewtag)
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921 // compressed string
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925 for (i=1;i<=count;i++)
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928 } while (dest<end);
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931 end = dest + (length)/2;
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932 sourceseg = FP_SEG(source);
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933 sourceoff = FP_OFF(source);
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934 destseg = FP_SEG(dest);
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935 destoff = FP_OFF(dest);
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936 endseg = FP_SEG(end);
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937 endoff = FP_OFF(end);
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941 // ax = source value
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943 // cx = repeat counts
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946 // NOTE: A repeat count that produces 0xfff0 bytes can blow this!
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954 #ifdef __BORLANDC__
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958 #ifdef __BORLANDC__
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966 #ifdef __BORLANDC__
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970 #ifdef __BORLANDC__
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974 mov cx,ax // repeat count
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975 lodsw // repeat value
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977 #ifdef __BORLANDC__
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981 #ifdef __BORLANDC__
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984 cmp si,0x10 // normalize ds:si
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995 #ifdef __BORLANDC__
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999 #ifdef __BORLANDC__
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1002 cmp di,0x10 // normalize es:di
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1013 #ifdef __BORLANDC__
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1017 #ifdef __BORLANDC__
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1033 =============================================================================
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1035 CACHE MANAGER ROUTINES
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1037 =============================================================================
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1041 ======================
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1045 ======================
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1048 void CAL_SetupGrFile (global_game_variables_t *gvar)
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1054 #ifdef GRHEADERLINKED
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1056 gvar->ca.grhuffman = (huffnode *)&VGAdict;
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1057 grstarts = (long _seg *)FP_SEG(&VGAhead);
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1059 CAL_OptimizeNodes (gvar->ca.grhuffman);
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1064 // load ???dict.ext (huffman dictionary for graphics files)
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1067 strcpy(fname,GDICTNAME);
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1068 strcat(fname,EXTENSION);
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1070 if ((handle = open(fname,
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1071 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1072 CA_CannotOpen(fname,gvar);
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1074 read(handle, &gvar->ca.grhuffman, sizeof(gvar->ca.grhuffman));
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1076 CAL_OptimizeNodes (gvar->ca.grhuffman);
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1078 // load the data offsets from ???head.ext
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1080 MM_GetPtr (MEMPTRCONV gvar->ca.grstarts,(NUMCHUNKS+1)*FILEPOSSIZE, gvar);
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1082 strcpy(fname,GHEADNAME);
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1083 strcat(fname,EXTENSION);
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1085 if ((handle = open(fname,
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1086 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1087 CA_CannotOpen(fname,gvar);
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1089 CA_FarRead(handle, (memptr)gvar->ca.grstarts, (NUMCHUNKS+1)*FILEPOSSIZE, gvar);
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1097 // Open the graphics file, leaving it open until the game is finished
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1099 strcpy(fname,GFILENAME);
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1100 strcat(fname,EXTENSION);
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1102 gvar->ca.file.grhandle = open(fname, O_RDONLY | O_BINARY);
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1103 if (gvar->ca.file.grhandle == -1)
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1104 CA_CannotOpen(fname,gvar);
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1108 // load the pic and sprite headers into the arrays in the data segment
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1111 MM_GetPtr(MEMPTRCONV gvar->video.pictable,NUMPICS*sizeof(pictabletype),gvar);
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1112 CAL_GetGrChunkLength(STRUCTPIC,gvar); // position file pointer
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1113 printf("CAL_SetupGrFile:\n");
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1114 printf(" gvar->ca.chunkcomplen size is %lu\n", gvar->ca.chunkcomplen);
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1115 MM_GetPtr(&compseg,gvar->ca.chunkcomplen,gvar);
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1117 CA_FarRead (gvar->ca.file.grhandle,compseg,gvar->ca.chunkcomplen,gvar);
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1118 CAL_HuffExpand (compseg, (byte far *)gvar->video.pictable,NUMPICS*sizeof(pictabletype),gvar->ca.grhuffman);
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1119 MM_FreePtr(&compseg,gvar);
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1123 MM_GetPtr(MEMPTRCONV picmtable,NUMPICM*sizeof(pictabletype));
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1124 CAL_GetGrChunkLength(STRUCTPICM); // position file pointer
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1125 MM_GetPtr(&compseg,gvar->ca.chunkcomplen);
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1126 CA_FarRead (gvar->ca.file.grhandle,compseg,gvar->ca.chunkcomplen);
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1127 CAL_HuffExpand (compseg, (byte far *)picmtable,NUMPICS*sizeof(pictabletype),gvar->ca.grhuffman);
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1128 MM_FreePtr(&compseg);
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1132 MM_GetPtr(MEMPTRCONV spritetable,NUMSPRITES*sizeof(spritetabletype));
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1133 CAL_GetGrChunkLength(STRUCTSPRITE); // position file pointer
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1134 MM_GetPtr(&compseg,gvar->ca.chunkcomplen);
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1135 CA_FarRead (gvar->ca.file.grhandle,compseg,gvar->ca.chunkcomplen);
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1136 CAL_HuffExpand (compseg, (byte far *)spritetable,NUMSPRITES*sizeof(spritetabletype),gvar->ca.grhuffman);
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1137 MM_FreePtr(&compseg);
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1142 //==========================================================================
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1146 ======================
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1148 = CAL_SetupMapFile
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1150 ======================
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1153 void CAL_SetupMapFile (global_game_variables_t *gvar)
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1155 #ifndef MAPHEADERLINKED
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1161 // load maphead.ext (offsets and tileinfo for map file)
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1163 #ifndef MAPHEADERLINKED
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1164 if ((handle = open("maphead.mph",
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1165 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1166 Quit (gvar, "Can't open maphead.mph");
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1167 length = filelength(handle);
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1168 MM_GetPtr (MEMPTRCONV gvar->ca.tinf,length,gvar);
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1169 CA_FarRead(handle, gvar->ca.tinf, length,gvar);
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1173 gvar->ca.tinf = (byte _seg *)FP_SEG(&maphead);
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1178 // open the data file
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1180 //TODO: multiple files
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1181 if ((gvar->ca.file.maphandle = open("data/test.map",
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1182 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1183 Quit (gvar, "Can't open data/test.map!");
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1184 /*#ifdef MAPHEADERLINKED
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1185 if ((maphandle = open("GAMEMAPS.16"ENSION,
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1186 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1187 Quit ("Can't open GAMEMAPS.16"ENSION"!");
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1189 if ((maphandle = open("MAPTEMP.16"ENSION,
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1190 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1191 Quit ("Can't open MAPTEMP.16"ENSION"!");
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1195 //==========================================================================
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1199 ======================
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1201 = CAL_SetupAudioFile
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1203 ======================
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1206 /*void CAL_SetupAudioFile (void)
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1212 // load maphead.ext (offsets and tileinfo for map file)
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1214 #ifndef AUDIOHEADERLINKED
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1215 if ((handle = open("AUDIOHED.16",
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1216 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1217 Quit (gvar, "Can't open AUDIOHED.16""!");
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1218 length = filelength(handle);
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1219 MM_GetPtr (MEMPTRCONV audiostarts,length);
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1220 CA_FarRead(handle, (byte far *)audiostarts, length);
\r
1223 audiohuffman = (huffnode *)&audiodict;
\r
1224 CAL_OptimizeNodes (audiohuffman);
\r
1225 audiostarts = (long _seg *)FP_SEG(&audiohead);
\r
1229 // open the data file
\r
1231 #ifndef AUDIOHEADERLINKED
\r
1232 if ((audiohandle = open("AUDIOT.16",
\r
1233 O_RDONLY | O_BINARY, S_IREAD)) == -1)
\r
1234 Quit (gvar, "Can't open AUDIOT.16""!");
\r
1236 if ((audiohandle = open("AUDIO.16",
\r
1237 O_RDONLY | O_BINARY, S_IREAD)) == -1)
\r
1238 Quit (gvar, "Can't open AUDIO.16""!");
\r
1242 //==========================================================================
\r
1246 ======================
\r
1250 = Open all files and load in headers
\r
1252 ======================
\r
1255 void CA_Startup(global_game_variables_t *gvar)
\r
1258 #ifdef __BORLANDC__
\r
1259 unlink("profile.16b");
\r
1260 gvar->handle.profilehandle = open("profile.16b", O_CREAT | O_WRONLY | O_TEXT);
\r
1262 #ifdef __WATCOMC__
\r
1263 unlink("profile.16w");
\r
1264 gvar->handle.profilehandle = open("profile.16w", O_CREAT | O_WRONLY | O_TEXT);
\r
1268 #ifdef __BORLANDC__
\r
1269 unlink("meminfo.16b");
\r
1270 gvar->handle.showmemhandle = open("meminfo.16b", O_CREAT | O_WRONLY | O_TEXT);
\r
1272 #ifdef __WATCOMC__
\r
1273 unlink("meminfo.16w");
\r
1274 gvar->handle.showmemhandle = open("meminfo.16w", O_CREAT | O_WRONLY | O_TEXT);
\r
1279 CAL_SetupMapFile (gvar);
\r
1281 #ifndef NOGRAPHICS
\r
1282 CAL_SetupGrFile (gvar);
\r
1285 CAL_SetupMapFile (gvar);
\r
1288 gvar->ca.camap.mapon = -1;
\r
1289 gvar->ca.ca_levelbit = 1;
\r
1290 gvar->ca.ca_levelnum = 0;
\r
1292 /* drawcachebox = CAL_DialogDraw;
\r
1293 updatecachebox = CAL_DialogUpdate;
\r
1294 finishcachebox = CAL_DialogFinish;*/
\r
1297 //==========================================================================
\r
1301 ======================
\r
1305 = Closes all files
\r
1307 ======================
\r
1310 void CA_Shutdown(global_game_variables_t *gvar)
\r
1313 close(gvar->handle.profilehandle);
\r
1315 close(gvar->handle.showmemhandle);
\r
1317 close(gvar->ca.file.maphandle);
\r
1318 close(gvar->ca.file.grhandle);
\r
1319 close(gvar->ca.file.audiohandle);
\r
1322 //===========================================================================
\r
1325 ======================
\r
1327 = CA_CacheAudioChunk
\r
1329 ======================
\r
1332 void CA_CacheAudioChunk (int chunk)
\r
1334 long pos,compressed;
\r
1335 #ifdef AUDIOHEADERLINKED
\r
1337 memptr bigbufferseg;
\r
1341 if (audiosegs[chunk])
\r
1343 MM_SetPurge (MEMPTRCONV audiosegs[chunk],0);
\r
1344 return; // allready in memory
\r
1347 // MDM begin - (GAMERS EDGE)
\r
1349 if (!FindFile("AUDIO.16",NULL,2))
\r
1350 Quit (gvar, "CA_CacheAudioChunk(): Can't find audio files.");
\r
1355 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1356 // a larger buffer
\r
1358 pos = audiostarts[chunk];
\r
1359 compressed = audiostarts[chunk+1]-pos;
\r
1361 lseek(audiohandle,pos,SEEK_SET);
\r
1363 #ifndef AUDIOHEADERLINKED
\r
1365 MM_GetPtr (MEMPTRCONV audiosegs[chunk],compressed);
\r
1369 CA_FarRead(audiohandle,audiosegs[chunk],compressed);
\r
1373 if (compressed<=BUFFERSIZE)
\r
1375 CA_FarRead(audiohandle,bufferseg,compressed);
\r
1376 source = bufferseg;
\r
1380 MM_GetPtr(&bigbufferseg,compressed);
\r
1383 MM_SetLock (&bigbufferseg,true);
\r
1384 CA_FarRead(audiohandle,bigbufferseg,compressed);
\r
1385 source = bigbufferseg;
\r
1388 expanded = *(long far *)source;
\r
1389 source += 4; // skip over length
\r
1390 MM_GetPtr (MEMPTRCONV audiosegs[chunk],expanded);
\r
1393 CAL_HuffExpand (source,audiosegs[chunk],expanded,audiohuffman);
\r
1396 if (compressed>BUFFERSIZE)
\r
1397 MM_FreePtr(&bigbufferseg);
\r
1401 //===========================================================================
\r
1404 ======================
\r
1406 = CA_LoadAllSounds
\r
1408 = Purges all sounds, then loads all new ones (mode switch)
\r
1410 ======================
\r
1413 void CA_LoadAllSounds (void)
\r
1417 switch (oldsoundmode)
\r
1422 start = STARTPCSOUNDS;
\r
1425 start = STARTADLIBSOUNDS;
\r
1429 for (i=0;i<NUMSOUNDS;i++,start++)
\r
1430 if (audiosegs[start])
\r
1431 MM_SetPurge (MEMPTRCONV audiosegs[start],3); // make purgable
\r
1435 switch (SoundMode)
\r
1440 start = STARTPCSOUNDS;
\r
1443 start = STARTADLIBSOUNDS;
\r
1447 for (i=0;i<NUMSOUNDS;i++,start++)
\r
1448 CA_CacheAudioChunk (start);
\r
1450 oldsoundmode = SoundMode;
\r
1453 //===========================================================================
\r
1455 //????#if GRMODE == EGAGR
\r
1459 ======================
\r
1463 = Make a shifted (one byte wider) copy of a sprite into another area
\r
1465 ======================
\r
1468 unsigned static sheight,swidth;
\r
1469 boolean static dothemask;
\r
1471 void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,
\r
1472 unsigned width, unsigned height, unsigned pixshift, boolean domask)
\r
1475 sheight = height; // because we are going to reassign bp
\r
1477 dothemask = domask;
\r
1481 mov ds,ax // source and dest are in same segment, and all local
\r
1488 mov bp,WORD PTR [shifttabletable+bp] // bp holds pointer to shift table
\r
1490 cmp [ss:dothemask],0
\r
1494 // table shift the mask
\r
1496 mov dx,[ss:sheight]
\r
1497 #ifdef __BORLANDC__
\r
1501 #ifdef __BORLANDC__
\r
1504 mov BYTE PTR [di],255 // 0xff first byte
\r
1505 mov cx,ss:[swidth]
\r
1506 #ifdef __BORLANDC__
\r
1510 #ifdef __BORLANDC__
\r
1513 mov al,[bx] // source
\r
1515 inc bx // next source byte
\r
1519 mov ax,[bp+si] // table shift into two bytes
\r
1521 and [di],al // and with first byte
\r
1523 mov [di],ah // replace next byte
\r
1527 inc di // the last shifted byte has 1s in it
\r
1530 #ifdef __BORLANDC__
\r
1534 #ifdef __BORLANDC__
\r
1538 // table shift the data
\r
1540 mov dx,ss:[sheight]
\r
1542 shl dx,1 // four planes of data
\r
1543 #ifdef __BORLANDC__
\r
1547 #ifdef __BORLANDC__
\r
1550 mov BYTE PTR [di],0 // 0 first byte
\r
1551 mov cx,ss:[swidth]
\r
1552 #ifdef __BORLANDC__
\r
1556 #ifdef __BORLANDC__
\r
1559 mov al,[bx] // source
\r
1560 inc bx // next source byte
\r
1564 mov ax,[bp+si] // table shift into two bytes
\r
1565 or [di],al // or with first byte
\r
1567 mov [di],ah // replace next byte
\r
1571 inc di // the last shifted byte has 0s in it
\r
1579 mov ax,ss // restore data segment
\r
1587 //===========================================================================
\r
1590 ======================
\r
1594 = Generate shifts and set up sprite structure for a given sprite
\r
1596 ======================
\r
1599 void CAL_CacheSprite (int chunk, byte far *compressed)
\r
1602 unsigned shiftstarts[5];
\r
1603 unsigned smallplane,bigplane,expanded;
\r
1604 spritetabletype far *spr;
\r
1605 spritetype _seg *dest;
\r
1607 #if GRMODE == CGAGR
\r
1609 // CGA has no pel panning, so shifts are never needed
\r
1611 spr = &spritetable[chunk-STARTSPRITES];
\r
1612 smallplane = spr->width*spr->height;
\r
1613 MM_GetPtr (&grsegs[chunk],smallplane*2+MAXSHIFTS*6);
\r
1616 dest = (spritetype _seg *)grsegs[chunk];
\r
1617 dest->sourceoffset[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1618 dest->planesize[0] = smallplane;
\r
1619 dest->width[0] = spr->width;
\r
1622 // expand the unshifted shape
\r
1624 CAL_HuffExpand (compressed, &dest->data[0],smallplane*2,gvar->ca.grhuffman);
\r
1629 #if GRMODE == EGAGR
\r
1632 // calculate sizes
\r
1634 spr = &spritetable[chunk-STARTSPRITES];
\r
1635 smallplane = spr->width*spr->height;
\r
1636 bigplane = (spr->width+1)*spr->height;
\r
1638 shiftstarts[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1639 shiftstarts[1] = shiftstarts[0] + smallplane*5; // 5 planes in a sprite
\r
1640 shiftstarts[2] = shiftstarts[1] + bigplane*5;
\r
1641 shiftstarts[3] = shiftstarts[2] + bigplane*5;
\r
1642 shiftstarts[4] = shiftstarts[3] + bigplane*5; // nothing ever put here
\r
1644 expanded = shiftstarts[spr->shifts];
\r
1645 MM_GetPtr (&grsegs[chunk],expanded);
\r
1648 dest = (spritetype _seg *)grsegs[chunk];
\r
1651 // expand the unshifted shape
\r
1653 CAL_HuffExpand (compressed, &dest->data[0],smallplane*5,gvar->ca.grhuffman);
\r
1656 // make the shifts!
\r
1658 switch (spr->shifts)
\r
1663 dest->sourceoffset[i] = shiftstarts[0];
\r
1664 dest->planesize[i] = smallplane;
\r
1665 dest->width[i] = spr->width;
\r
1672 dest->sourceoffset[i] = shiftstarts[0];
\r
1673 dest->planesize[i] = smallplane;
\r
1674 dest->width[i] = spr->width;
\r
1678 dest->sourceoffset[i] = shiftstarts[1];
\r
1679 dest->planesize[i] = bigplane;
\r
1680 dest->width[i] = spr->width+1;
\r
1682 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1683 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1687 dest->sourceoffset[0] = shiftstarts[0];
\r
1688 dest->planesize[0] = smallplane;
\r
1689 dest->width[0] = spr->width;
\r
1691 dest->sourceoffset[1] = shiftstarts[1];
\r
1692 dest->planesize[1] = bigplane;
\r
1693 dest->width[1] = spr->width+1;
\r
1694 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1695 dest->sourceoffset[1],spr->width,spr->height,2,true);
\r
1697 dest->sourceoffset[2] = shiftstarts[2];
\r
1698 dest->planesize[2] = bigplane;
\r
1699 dest->width[2] = spr->width+1;
\r
1700 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1701 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1703 dest->sourceoffset[3] = shiftstarts[3];
\r
1704 dest->planesize[3] = bigplane;
\r
1705 dest->width[3] = spr->width+1;
\r
1706 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1707 dest->sourceoffset[3],spr->width,spr->height,6,true);
\r
1712 Quit (gvar, "CAL_CacheSprite: Bad shifts number!");
\r
1718 //===========================================================================
\r
1722 ======================
\r
1724 = CAL_ExpandGrChunk
\r
1726 = Does whatever is needed with a pointer to a compressed chunk
\r
1728 ======================
\r
1731 void CAL_ExpandGrChunk (int chunk, byte far *source)
\r
1736 if (chunk >= STARTTILE8 && chunk < STARTEXTERNS)
\r
1739 // expanded sizes of tile8/16/32 are implicit
\r
1742 #if GRMODE == EGAGR
\r
1744 #define MASKBLOCK 40
\r
1747 #if GRMODE == CGAGR
\r
1749 #define MASKBLOCK 32
\r
1752 if (chunk<STARTTILE8M) // tile 8s are all in one chunk!
\r
1753 expanded = BLOCK*NUMTILE8;
\r
1754 else if (chunk<STARTTILE16)
\r
1755 expanded = MASKBLOCK*NUMTILE8M;
\r
1756 else if (chunk<STARTTILE16M) // all other tiles are one/chunk
\r
1757 expanded = BLOCK*4;
\r
1758 else if (chunk<STARTTILE32)
\r
1759 expanded = MASKBLOCK*4;
\r
1760 else if (chunk<STARTTILE32M)
\r
1761 expanded = BLOCK*16;
\r
1763 expanded = MASKBLOCK*16;
\r
1768 // everything else has an explicit size longword
\r
1770 expanded = *(long far *)source;
\r
1771 source += 4; // skip over length
\r
1775 // allocate final space, decompress it, and free bigbuffer
\r
1776 // Sprites need to have shifts made and various other junk
\r
1778 if (chunk>=STARTSPRITES && chunk< STARTTILE8)
\r
1779 CAL_CacheSprite(chunk,source);
\r
1782 MM_GetPtr (&grsegs[chunk],expanded);
\r
1785 CAL_HuffExpand (source,grsegs[chunk],expanded,gvar->ca.grhuffman);
\r
1791 ======================
\r
1795 = Gets a chunk off disk, optimizing reads to general buffer
\r
1797 ======================
\r
1800 void CAL_ReadGrChunk (int chunk)
\r
1802 long pos,compressed;
\r
1803 memptr bigbufferseg;
\r
1808 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1809 // a larger buffer
\r
1811 pos = GRFILEPOS(chunk,gvar);
\r
1812 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1816 while (GRFILEPOS(next,gvar) == -1) // skip past any sparse tiles
\r
1819 compressed = GRFILEPOS(next,gvar)-pos;
\r
1821 lseek(gvar->ca.file.grhandle,pos,SEEK_SET);
\r
1823 if (compressed<=BUFFERSIZE)
\r
1825 CA_FarRead(gvar->ca.file.grhandle,bufferseg,compressed);
\r
1826 source = bufferseg;
\r
1830 MM_GetPtr(&bigbufferseg,compressed);
\r
1833 MM_SetLock (&bigbufferseg,true);
\r
1834 CA_FarRead(gvar->ca.file.grhandle,bigbufferseg,compressed);
\r
1835 source = bigbufferseg;
\r
1838 CAL_ExpandGrChunk (chunk,source);
\r
1840 if (compressed>BUFFERSIZE)
\r
1841 MM_FreePtr(&bigbufferseg);
\r
1845 ======================
\r
1849 = Makes sure a given chunk is in memory, loadiing it if needed
\r
1851 ======================
\r
1854 void CA_CacheGrChunk (int chunk)
\r
1856 long pos,compressed;
\r
1857 memptr bigbufferseg;
\r
1861 gvar->ca.grneeded[chunk] |= ca_levelbit; // make sure it doesn't get removed
\r
1862 if (grsegs[chunk])
\r
1864 MM_SetPurge (&grsegs[chunk],0);
\r
1865 return; // allready in memory
\r
1868 // MDM begin - (GAMERS EDGE)
\r
1870 if (!FindFile("EGAGRAPH.16",NULL,2))
\r
1871 Quit (gvar, "CA_CacheGrChunk(): Can't find graphics files.");
\r
1876 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1877 // a larger buffer
\r
1879 pos = GRFILEPOS(chunk,gvar);
\r
1880 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1884 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1887 compressed = GRFILEPOS(next,gvar)-pos;
\r
1889 lseek(gvar->ca.file.grhandle,pos,SEEK_SET);
\r
1891 if (compressed<=BUFFERSIZE)
\r
1893 CA_FarRead(gvar->ca.file.grhandle,bufferseg,compressed);
\r
1894 source = bufferseg;
\r
1898 MM_GetPtr(&bigbufferseg,compressed);
\r
1899 MM_SetLock (&bigbufferseg,true);
\r
1900 CA_FarRead(gvar->ca.file.grhandle,bigbufferseg,compressed);
\r
1901 source = bigbufferseg;
\r
1904 CAL_ExpandGrChunk (chunk,source);
\r
1906 if (compressed>BUFFERSIZE)
\r
1907 MM_FreePtr(&bigbufferseg);
\r
1912 //==========================================================================
\r
1915 ======================
\r
1919 ======================
\r
1922 void CA_CacheMap (global_game_variables_t *gvar)
\r
1924 long pos,compressed;
\r
1926 memptr *dest,bigbufferseg;
\r
1928 unsigned far *source;
\r
1929 #ifdef MAPHEADERLINKED
\r
1930 memptr buffer2seg;
\r
1936 // free up memory from last map
\r
1938 if (gvar->ca.camap.mapon>-1 && gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapon])
\r
1939 MM_SetPurge (((memptr)gvar->ca.camap.mapheaderseg[(gvar->ca.camap.mapon)]), 3, gvar);
\r
1940 for (plane=0;plane<MAPPLANES;plane++)
\r
1941 if (gvar->ca.camap.mapsegs[plane])
\r
1942 MM_FreePtr ((memptr)gvar->ca.camap.mapsegs[plane], gvar);
\r
1944 gvar->ca.camap.mapon = gvar->ca.camap.mapnum;
\r
1948 // load map header
\r
1949 // The header will be cached if it is still around
\r
1951 // if (!gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapnum])
\r
1953 // //pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];
\r
1954 // //pos = ((_seg *)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];
\r
1955 // pos = ((memptr)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];
\r
1956 // if (pos<0) // $FFFFFFFF start is a sparse map
\r
1957 // printf("CA_CacheMap: Tried to load a non existent map!");
\r
1959 // MM_GetPtr(MEMPTRCONV gvar->ca.camapheaderseg[mapnum],sizeof(maptype));
\r
1960 // lseek(maphandle,pos,SEEK_SET);
\r
1961 // CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));
\r
1964 // MM_SetPurge (MEMPTRCONV mapheaderseg[mapnum], 0, &(gvar->mm));
\r
1967 // load the planes in
\r
1968 // If a plane's pointer still exists it will be overwritten (levels are
\r
1969 // allways reloaded, never cached)
\r
1972 size = mapheaderseg[mapnum]->width * mapheaderseg[mapnum]->height * 2;
\r
1974 for (plane = 0; plane<MAPPLANES; plane++)
\r
1976 //pos = mapheaderseg[mapnum]->planestart[plane];
\r
1977 //compressed = mapheaderseg[mapnum]->planelength[plane];
\r
1980 continue; // the plane is not used in this game
\r
1982 dest = MEMPTRCONV mapsegs[plane];
\r
1983 MM_GetPtr(dest,size);
\r
1985 lseek(maphandle,pos,SEEK_SET);
\r
1986 if (compressed<=BUFFERSIZE)
\r
1987 source = bufferseg;
\r
1990 MM_GetPtr(&bigbufferseg,compressed);
\r
1991 MM_SetLock (&bigbufferseg,true);
\r
1992 source = bigbufferseg;
\r
1995 CA_FarRead(maphandle,(byte far *)source,compressed);
\r
1996 #ifdef MAPHEADERLINKED
\r
1998 // unhuffman, then unRLEW
\r
1999 // The huffman'd chunk has a two byte expanded length first
\r
2000 // The resulting RLEW chunk also does, even though it's not really
\r
2003 expanded = *source;
\r
2005 MM_GetPtr (&buffer2seg,expanded);
\r
2006 CAL_CarmackExpand (source, (unsigned far *)buffer2seg,expanded);
\r
2007 CA_RLEWexpand (((unsigned far *)buffer2seg)+1,*dest,size,
\r
2008 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
2009 MM_FreePtr (&buffer2seg);
\r
2013 // unRLEW, skipping expanded length
\r
2015 CA_RLEWexpand (source+1, *dest,size,
\r
2016 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
2019 if (compressed>BUFFERSIZE)
\r
2020 MM_FreePtr(&bigbufferseg);
\r
2024 //===========================================================================
\r
2027 ======================
\r
2031 = Goes up a bit level in the needed lists and clears it out.
\r
2032 = Everything is made purgable
\r
2034 ======================
\r
2037 void CA_UpLevel (global_game_variables_t *gvar)
\r
2039 if (gvar->ca.ca_levelnum==7)
\r
2040 printf("CA_UpLevel: Up past level 7!");
\r
2042 gvar->ca.ca_levelbit<<=1;
\r
2043 gvar->ca.ca_levelnum++;
\r
2046 //===========================================================================
\r
2049 ======================
\r
2053 = Goes down a bit level in the needed lists and recaches
\r
2054 = everything from the lower level
\r
2056 ======================
\r
2059 void CA_DownLevel (global_game_variables_t *gvar)
\r
2061 if (!gvar->ca.ca_levelnum)
\r
2062 printf("CA_DownLevel: Down past level 0!");
\r
2063 gvar->ca.ca_levelbit>>=1;
\r
2064 gvar->ca.ca_levelnum--;
\r
2065 ////++++++++++++++++++++++++++++++++++++++++++CA_CacheMarks(NULL);
\r
2068 //===========================================================================
\r
2071 ======================
\r
2075 = Clears out all the marks at the current level
\r
2077 ======================
\r
2080 void CA_ClearMarks (global_game_variables_t *gvar)
\r
2084 for (i=0;i<NUMCHUNKS;i++)
\r
2085 gvar->ca.grneeded[i]&=~gvar->ca.ca_levelbit;
\r
2088 //===========================================================================
\r
2091 ======================
\r
2093 = CA_ClearAllMarks
\r
2095 = Clears out all the marks on all the levels
\r
2097 ======================
\r
2100 void CA_ClearAllMarks (global_game_variables_t *gvar)
\r
2102 _fmemset (gvar->ca.grneeded,0,sizeof(gvar->ca.grneeded));
\r
2103 gvar->ca.ca_levelbit = 1;
\r
2104 gvar->ca.ca_levelnum = 0;
\r
2107 //===========================================================================
\r
2110 ======================
\r
2114 ======================
\r
2117 void CA_SetGrPurge (global_game_variables_t *gvar)
\r
2124 CA_ClearMarks (gvar);
\r
2126 for (i=0;i<NUMCHUNKS;i++)
\r
2127 if (gvar->ca.grsegs[i])
\r
2128 MM_SetPurge (gvar->ca.grsegs[i],3, gvar);
\r
2133 ======================
\r
2137 = Make everything possible purgable
\r
2139 ======================
\r
2142 void CA_SetAllPurge (global_game_variables_t *gvar)
\r
2146 CA_ClearMarks (gvar);
\r
2149 // free cursor sprite and background save
\r
2151 //____VW_FreeCursor ();
\r
2154 // free map headers and map planes
\r
2156 // for (i=0;i<NUMMAPS;i++)
\r
2157 // if (gvar->ca.camap.mapheaderseg[i])
\r
2158 // MM_SetPurge (gvar->ca.camap.mapheaderseg[i],3, gvar);
\r
2161 if (gvar->ca.mapsegs[i])
\r
2162 MM_FreePtr ((memptr *)&gvar->ca.mapsegs[i], gvar);
\r
2167 for (i=0;i<NUMSNDCHUNKS;i++)
\r
2168 if (gvar->ca.audiosegs[i])
\r
2169 MM_SetPurge ((memptr *)&gvar->ca.audiosegs[i],3, gvar);
\r
2174 CA_SetGrPurge (gvar);
\r
2178 //===========================================================================
\r
2182 ======================
\r
2186 ======================
\r
2189 #define NUMBARS (17l*8)
\r
2192 unsigned thx,thy,lastx;
\r
2193 long barx,barstep;
\r
2195 void CAL_DialogDraw (char *title,unsigned numcache)
\r
2197 unsigned homex,homey,x;
\r
2199 barstep = (NUMBARS<<16)/numcache;
\r
2202 // draw dialog window (masked tiles 12 - 20 are window borders)
\r
2204 US_CenterWindow (20,8);
\r
2208 US_CPrint ("Loading");
\r
2209 fontcolor = F_SECONDCOLOR;
\r
2210 US_CPrint (title);
\r
2211 fontcolor = F_BLACK;
\r
2214 // draw thermometer bar
\r
2218 VWB_DrawTile8(thx,thy,0); // CAT3D numbers
\r
2219 VWB_DrawTile8(thx,thy+8,3);
\r
2220 VWB_DrawTile8(thx,thy+16,6);
\r
2221 VWB_DrawTile8(thx+17*8,thy,2);
\r
2222 VWB_DrawTile8(thx+17*8,thy+8,5);
\r
2223 VWB_DrawTile8(thx+17*8,thy+16,8);
\r
2224 for (x=thx+8;x<thx+17*8;x+=8)
\r
2226 VWB_DrawTile8(x,thy,1);
\r
2227 VWB_DrawTile8(x,thy+8,4);
\r
2228 VWB_DrawTile8(x,thy+16,7);
\r
2231 thx += 4; // first line location
\r
2233 barx = (long)thx<<16;
\r
2236 VW_UpdateScreen();
\r
2241 ======================
\r
2243 = CAL_DialogUpdate
\r
2245 ======================
\r
2248 void CAL_DialogUpdate (void)
\r
2254 if (xh - lastx > BARSTEP)
\r
2256 for (x=lastx;x<=xh;x++)
\r
2257 #if GRMODE == EGAGR
\r
2258 VWB_Vlin (thy,thy+13,x,14);
\r
2260 #if GRMODE == CGAGR
\r
2261 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2264 VW_UpdateScreen();
\r
2269 ======================
\r
2271 = CAL_DialogFinish
\r
2273 ======================
\r
2276 void CAL_DialogFinish (void)
\r
2280 xh = thx + NUMBARS;
\r
2281 for (x=lastx;x<=xh;x++)
\r
2282 #if GRMODE == EGAGR
\r
2283 VWB_Vlin (thy,thy+13,x,14);
\r
2285 #if GRMODE == CGAGR
\r
2286 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2288 VW_UpdateScreen();
\r
2292 //===========================================================================
\r
2295 ======================
\r
2299 ======================
\r
2301 #define MAXEMPTYREAD 1024
\r
2303 void CAL_CacheMarks (char *title, global_game_variables_t *gvar)
\r
2306 int i,next,numcache;
\r
2307 long pos,endpos,nextpos,nextendpos,compressed;
\r
2308 long bufferstart,bufferend; // file position of general buffer
\r
2310 memptr bigbufferseg;
\r
2312 dialog = (title!=NULL);
\r
2316 // go through and make everything not needed purgable
\r
2318 for (i=0;i<NUMCHUNKS;i++)
\r
2319 if (gvar->ca.grneeded[i]&(gvar->ca.ca_levelbit))//if (grneeded[i]&ca_levelbit)
\r
2321 if (gvar->ca.grsegs[i]) // its allready in memory, make
\r
2322 MM_SetPurge(gvar->ca.grsegs[i],0,gvar); // sure it stays there!
\r
2328 if (gvar->ca.grsegs[i]) // not needed, so make it purgeable
\r
2329 MM_SetPurge(gvar->ca.grsegs[i],3,gvar);
\r
2332 if (!numcache) // nothing to cache!
\r
2335 // MDM begin - (GAMERS EDGE)
\r
2337 // if (!FindFile("EGAGRAPH.16",NULL,2))
\r
2338 // Quit (gvar, "CA_CacheMarks(): Can't find graphics files.");
\r
2345 write(profilehandle,title,strlen(title));
\r
2346 write(profilehandle,"\n",1);
\r
2349 drawcachebox(title,numcache);
\r
2353 // go through and load in anything still needed
\r
2355 bufferstart = bufferend = 0; // nothing good in buffer now
\r
2357 for (i=0;i<NUMCHUNKS;i++)
\r
2358 if ( (gvar->ca.grneeded[i]&(gvar->ca.ca_levelbit)) && !gvar->ca.grsegs[i])
\r
2361 // update thermometer
\r
2363 if (dialog && updatecachebox)
\r
2364 updatecachebox ();
\r
2366 pos = GRFILEPOS(i,gvar);
\r
2371 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
2374 compressed = GRFILEPOS(next,gvar)-pos;
\r
2375 endpos = pos+compressed;
\r
2377 if (compressed<=BUFFERSIZE)
\r
2379 if (bufferstart<=pos
\r
2380 && bufferend>= endpos)
\r
2382 // data is allready in buffer
\r
2383 source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
2387 // load buffer with a new block from disk
\r
2388 // try to get as many of the needed blocks in as possible
\r
2389 while ( next < NUMCHUNKS )
\r
2391 while (next < NUMCHUNKS &&
\r
2392 !(gvar->video.grneeded[next]&ca_levelbit && !grsegs[next]))
\r
2394 if (next == NUMCHUNKS)
\r
2397 nextpos = GRFILEPOS(next,gvar);
\r
2398 while (GRFILEPOS(++next,gvar) == -1) // skip past any sparse tiles
\r
2400 nextendpos = GRFILEPOS(next,gvar);
\r
2401 if (nextpos - endpos <= MAXEMPTYREAD
\r
2402 && nextendpos-pos <= BUFFERSIZE)
\r
2403 endpos = nextendpos;
\r
2405 next = NUMCHUNKS; // read pos to posend
\r
2408 lseek(gvar->ca.file.grhandle,pos,SEEK_SET);
\r
2409 CA_FarRead(gvar->ca.file.grhandle,(gvar->mm.bufferseg),endpos-pos,gvar);
\r
2410 bufferstart = pos;
\r
2411 bufferend = endpos;
\r
2412 source = bufferseg;
\r
2417 // big chunk, allocate temporary buffer
\r
2418 MM_GetPtr(&bigbufferseg,compressed,gvar);
\r
2421 MM_SetLock (&bigbufferseg,true);
\r
2422 lseek(gvar->ca.file.grhandle,pos,SEEK_SET);
\r
2423 CA_FarRead(gvar->ca.file.grhandle,bigbufferseg,compressed,gvar);
\r
2424 source = bigbufferseg;
\r
2427 CAL_ExpandGrChunk (i,source);
\r
2431 if (compressed>BUFFERSIZE)
\r
2432 MM_FreePtr(&bigbufferseg);
\r
2437 // finish up any thermometer remnants
\r
2439 if (dialog && finishcachebox)
\r
2443 void CA_CannotOpen(char *string, global_game_variables_t *gvar)
\r
2447 strcpy(str,"Can't open ");
\r
2448 strcat(str,string);
\r
2449 strcat(str,"!\n");
\r