1 /* Catacomb Apocalypse Source Code
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2 * Copyright (C) 1993-2014 Flat Rock Software
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4 * This program is free software; you can redistribute it and/or modify
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5 * it under the terms of the GNU General Public License as published by
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6 * the Free Software Foundation; either version 2 of the License, or
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7 * (at your option) any later version.
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9 * This program is distributed in the hope that it will be useful,
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 * GNU General Public License for more details.
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14 * You should have received a copy of the GNU General Public License along
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15 * with this program; if not, write to the Free Software Foundation, Inc.,
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16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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22 =============================================================================
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24 Id Software Caching Manager
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25 ---------------------------
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27 Must be started BEFORE the memory manager, because it needs to get the headers
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28 loaded into the data segment
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30 =============================================================================
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33 #include "src/lib/16_ca.h"
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34 //#include "ID_STRS.H"
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36 //#define THREEBYTEGRSTARTS
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39 =============================================================================
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43 =============================================================================
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48 unsigned bit0,bit1; // 0-255 is a character, > is a pointer to a node
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55 long headeroffsets[100];
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61 =============================================================================
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65 =============================================================================
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71 unsigned _seg *mapsegs[3];
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72 maptype _seg *mapheaderseg[NUMMAPS];
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73 byte _seg *audiosegs[NUMSNDCHUNKS];
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74 void _seg *grsegs[NUMCHUNKS];
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76 byte far grneeded[NUMCHUNKS];
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77 byte ca_levelbit,ca_levelnum;
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79 int profilehandle,debughandle;*/
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81 void (*drawcachebox) (char *title, unsigned numcache);
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82 void (*updatecachebox) (void);
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83 void (*finishcachebox) (void);
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86 =============================================================================
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90 =============================================================================
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93 /*extern long far CGAhead;
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94 extern long far EGAhead;
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95 extern byte CGAdict;
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96 extern byte EGAdict;
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97 extern byte far maphead;
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98 extern byte mapdict;
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99 extern byte far audiohead;
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100 extern byte audiodict;
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103 long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
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104 long _seg *audiostarts; // array of offsets in audio / audiot
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106 #ifdef GRHEADERLINKED
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107 huffnode *grhuffman;
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109 huffnode grhuffman[255];
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112 #ifdef AUDIOHEADERLINKED
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113 huffnode *audiohuffman;
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115 huffnode audiohuffman[255];
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119 int grhandle; // handle to EGAGRAPH
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120 int maphandle; // handle to MAPTEMP / GAMEMAPS
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121 int audiohandle; // handle to AUDIOT / AUDIO
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123 long chunkcomplen,chunkexplen;
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125 SDMode oldsoundmode;
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129 void CAL_DialogDraw (char *title,unsigned numcache);
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130 void CAL_DialogUpdate (void);
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131 void CAL_DialogFinish (void);*/
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132 //void CAL_CarmackExpand (unsigned far *source, unsigned far *dest,unsigned length);
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135 /*++++#ifdef THREEBYTEGRSTARTS
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136 #define FILEPOSSIZE 3
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137 //#define GRFILEPOS(c) (*(long far *)(((byte far *)grstarts)+(c)*3)&0xffffff)
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138 long GRFILEPOS(int c)
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145 value = *(long far *)(((byte far *)grstarts)+offset);
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147 value &= 0x00ffffffl;
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149 if (value == 0xffffffl)
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155 #define FILEPOSSIZE 4
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156 #define GRFILEPOS(c) (grstarts[c])
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160 =============================================================================
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164 =============================================================================
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168 ============================
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170 = CA_OpenDebug / CA_CloseDebug
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172 = Opens a binary file with the handle "debughandle"
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174 ============================
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177 void CA_OpenDebug(void)
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179 unlink("DEBUG.TXT");
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180 debughandle = open("DEBUG.TXT", O_CREAT | O_WRONLY | O_TEXT);
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183 void CA_CloseDebug(void)
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185 close debughandle);
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191 ============================
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193 = CAL_GetGrChunkLength
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195 = Gets the length of an explicit length chunk (not tiles)
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196 = The file pointer is positioned so the compressed data can be read in next.
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198 ============================
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201 void CAL_GetGrChunkLength (int chunk)
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203 lseek(grhandle,GRFILEPOS(chunk),SEEK_SET);
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204 read(grhandle,&chunkexplen,sizeof(chunkexplen));
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205 chunkcomplen = GRFILEPOS(chunk+1)-GRFILEPOS(chunk)-4;
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210 ==========================
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214 = Read from a file to a far pointer
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216 ==========================
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219 boolean CA_FarRead (int handle, byte huge *dest, dword length)
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223 if (length>0xffffl) fat=true;
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224 // printf("CA_FarRead doesn't support 64K reads yet!\n");
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230 mov cx,[WORD PTR length]
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231 mov dx,[WORD PTR dest]
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232 mov ds,[WORD PTR dest+2]
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233 mov ah,0x3f // READ w/handle
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241 cmp ax,[WORD PTR length]
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243 // errno = EINVFMT; // user manager knows this is bad read
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255 ==========================
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259 = Write from a file to a far pointer
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261 ==========================
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264 boolean CA_FarWrite (int handle, byte huge *source, dword length)
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268 if (length>0xffffl) fat=true;
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269 // printf("CA_FarWrite doesn't support 64K reads yet!\n");
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275 mov cx,[WORD PTR length]
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276 mov dx,[WORD PTR source]
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277 mov ds,[WORD PTR source+2]
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278 mov ah,0x40 // WRITE w/handle
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286 cmp ax,[WORD PTR length]
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288 //errno = ENOMEM; // user manager knows this is bad write
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300 ==========================
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304 = Reads a file into an allready allocated buffer
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306 ==========================
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309 boolean CA_ReadFile(char *filename, memptr *ptr)
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314 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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317 size = filelength(handle);
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318 if(!CA_FarRead(handle,*ptr,size))
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330 ==========================
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334 = Allocate space for and load a file
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336 ==========================
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339 boolean CA_LoadFile(char *filename, memptr *ptr, mminfo_t *mm, mminfotype *mmi)
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344 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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347 size = filelength (handle);
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348 MM_GetPtr(ptr,size, mm, mmi);
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349 if(!CA_FarRead(handle,*ptr,size))
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359 ============================================================================
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361 COMPRESSION routines, see JHUFF.C for more
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363 ============================================================================
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371 = CAL_OptimizeNodes
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373 = Goes through a huffman table and changes the 256-511 node numbers to the
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374 = actular address of the node. Must be called before CAL_HuffExpand
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379 void CAL_OptimizeNodes(huffnode *table)
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386 for (i=0;i<255;i++)
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388 if (node->bit0 >= 256)
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389 node->bit0 = (unsigned)(table+(node->bit0-256));
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390 if (node->bit1 >= 256)
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391 node->bit1 = (unsigned)(table+(node->bit1-256));
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399 ======================
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403 = Length is the length of the EXPANDED data
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405 ======================
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408 /*++++void CAL_HuffExpand (byte huge *source, byte huge *dest,
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409 long length,huffnode *hufftable)
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411 // unsigned bit,byte,node,code;
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412 unsigned sourceseg,sourceoff,destseg,destoff,endoff;
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414 // huffnode *nodeon;
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416 headptr = hufftable+254; // head node is allways node 254
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418 source++; // normalize
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423 sourceseg = FP_SEG(source);
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424 sourceoff = FP_OFF(source);
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425 destseg = FP_SEG(dest);
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426 destoff = FP_OFF(dest);
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427 endoff = destoff+length;
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432 // ss:bx node pointer
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435 if (length <0xfff0)
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438 //--------------------------
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439 // expand less than 64k of data
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440 //--------------------------
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452 mov ch,[si] // load first byte
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457 test ch,cl // bit set?
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459 mov dx,[ss:bx] // take bit0 path from node
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460 shl cl,1 // advance to next bit position
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465 asm mov dx,[ss:bx+2] // take bit1 path
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466 asm shl cl,1 // advance to next bit position
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467 asm jnc sourceupshort
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470 asm mov ch,[si] // load next byte
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472 asm mov cl,1 // back to first bit
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475 asm or dh,dh // if dx<256 its a byte, else move node
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476 asm jz storebyteshort
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477 asm mov bx,dx // next node = (huffnode *)code
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478 asm jmp expandshort
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482 asm inc di // write a decopmpressed byte out
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483 asm mov bx,[headptr] // back to the head node for next bit
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485 asm cmp di,ax // done?
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486 asm jne expandshort
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492 //--------------------------
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493 // expand more than 64k of data
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494 //--------------------------
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500 asm mov bx,[headptr]
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503 asm mov si,[sourceoff]
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504 asm mov di,[destoff]
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505 asm mov es,[destseg]
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506 asm mov ds,[sourceseg]
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508 asm lodsb // load first byte
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511 asm test al,cl // bit set?
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513 asm mov dx,[ss:bx] // take bit0 path from node
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516 asm mov dx,[ss:bx+2] // take bit1 path
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519 asm shl cl,1 // advance to next bit position
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522 asm cmp si,0x10 // normalize ds:si
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529 asm mov cl,1 // back to first bit
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532 asm or dh,dh // if dx<256 its a byte, else move node
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534 asm mov bx,dx // next node = (huffnode *)code
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539 asm inc di // write a decopmpressed byte out
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540 asm mov bx,[headptr] // back to the head node for next bit
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542 asm cmp di,0x10 // normalize es:di
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550 asm sub [WORD PTR ss:length],1
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552 asm dec [WORD PTR ss:length+2]
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553 asm jns expand // when length = ffff ffff, done
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567 ======================
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569 = CAL_CarmackExpand
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571 = Length is the length of the EXPANDED data
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573 ======================
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576 #define NEARTAG 0xa7
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577 #define FARTAG 0xa8
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579 void CAL_CarmackExpand (unsigned far *source, unsigned far *dest, unsigned length)
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581 unsigned ch,chhigh,count,offset;
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582 unsigned far *copyptr, far *inptr, far *outptr;
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593 if (chhigh == NEARTAG)
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597 { // have to insert a word containing the tag byte
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598 ch |= *((unsigned char far *)inptr)++;
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604 offset = *((unsigned char far *)inptr)++;
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605 copyptr = outptr - offset;
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608 *outptr++ = *copyptr++;
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611 else if (chhigh == FARTAG)
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615 { // have to insert a word containing the tag byte
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616 ch |= *((unsigned char far *)inptr)++;
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623 copyptr = dest + offset;
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626 *outptr++ = *copyptr++;
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640 ======================
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644 ======================
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647 long CA_RLEWCompress (unsigned huge *source, long length, unsigned huge *dest,
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651 unsigned value,count,i;
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652 unsigned huge *start,huge *end;
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656 end = source + (length+1)/2;
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665 while (*source == value && source<end)
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670 if (count>3 || value == rlewtag)
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673 // send a tag / count / value string
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682 // send word without compressing
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684 for (i=1;i<=count;i++)
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688 } while (source<end);
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690 complength = 2*(dest-start);
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696 ======================
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699 = length is EXPANDED length
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701 ======================
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704 void CA_RLEWexpand (unsigned huge *source, unsigned huge *dest,long length,
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707 // unsigned value,count,i;
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708 unsigned huge *end;
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709 unsigned sourceseg,sourceoff,destseg,destoff,endseg,endoff;
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719 if (value != rlewtag)
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727 // compressed string
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731 for (i=1;i<=count;i++)
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734 } while (dest<end);
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737 end = dest + (length)/2;
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738 sourceseg = FP_SEG(source);
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739 sourceoff = FP_OFF(source);
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740 destseg = FP_SEG(dest);
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741 destoff = FP_OFF(dest);
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742 endseg = FP_SEG(end);
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743 endoff = FP_OFF(end);
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747 // ax = source value
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749 // cx = repeat counts
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752 // NOTE: A repeat count that produces 0xfff0 bytes can blow this!
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756 asm mov si,sourceoff
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759 asm mov ds,sourceseg
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770 asm mov cx,ax // repeat count
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771 asm lodsw // repeat value
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776 asm cmp si,0x10 // normalize ds:si
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788 asm cmp di,0x10 // normalize es:di
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801 asm cmp di,ss:endoff
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804 asm cmp ax,ss:endseg
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815 =============================================================================
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817 CACHE MANAGER ROUTINES
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819 =============================================================================
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823 ======================
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827 ======================
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830 /*void CAL_SetupGrFile (void)
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835 #ifdef GRHEADERLINKED
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837 #if GRMODE == EGAGR
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838 grhuffman = (huffnode *)&EGAdict;
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839 grstarts = (long _seg *)FP_SEG(&EGAhead);
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841 #if GRMODE == CGAGR
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842 grhuffman = (huffnode *)&CGAdict;
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843 grstarts = (long _seg *)FP_SEG(&CGAhead);
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846 CAL_OptimizeNodes (grhuffman);
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851 // load ???dict.ext (huffman dictionary for graphics files)
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854 if ((handle = open(GREXT"DICT."EXT,
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855 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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856 Quit ("Can't open "GREXT"DICT."EXT"!");
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858 read(handle, &grhuffman, sizeof(grhuffman));
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860 CAL_OptimizeNodes (grhuffman);
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862 // load the data offsets from ???head.ext
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864 MM_GetPtr (&(memptr)grstarts,(NUMCHUNKS+1)*FILEPOSSIZE);
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866 if ((handle = open(GREXT"HEAD."EXT,
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867 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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868 Quit ("Can't open "GREXT"HEAD."EXT"!");
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870 CA_FarRead(handle, (memptr)grstarts, (NUMCHUNKS+1)*FILEPOSSIZE);
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878 // Open the graphics file, leaving it open until the game is finished
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880 grhandle = open(GREXT"GRAPH."EXT, O_RDONLY | O_BINARY);
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881 if (grhandle == -1)
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882 Quit ("Cannot open "GREXT"GRAPH."EXT"!");
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886 // load the pic and sprite headers into the arrays in the data segment
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889 MM_GetPtr(&(memptr)pictable,NUMPICS*sizeof(pictabletype));
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890 CAL_GetGrChunkLength(STRUCTPIC); // position file pointer
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891 MM_GetPtr(&compseg,chunkcomplen);
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892 CA_FarRead (grhandle,compseg,chunkcomplen);
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893 CAL_HuffExpand (compseg, (byte huge *)pictable,NUMPICS*sizeof(pictabletype),grhuffman);
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894 MM_FreePtr(&compseg);
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898 MM_GetPtr(&(memptr)picmtable,NUMPICM*sizeof(pictabletype));
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899 CAL_GetGrChunkLength(STRUCTPICM); // position file pointer
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900 MM_GetPtr(&compseg,chunkcomplen);
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901 CA_FarRead (grhandle,compseg,chunkcomplen);
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902 CAL_HuffExpand (compseg, (byte huge *)picmtable,NUMPICS*sizeof(pictabletype),grhuffman);
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903 MM_FreePtr(&compseg);
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907 MM_GetPtr(&(memptr)spritetable,NUMSPRITES*sizeof(spritetabletype));
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908 CAL_GetGrChunkLength(STRUCTSPRITE); // position file pointer
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909 MM_GetPtr(&compseg,chunkcomplen);
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910 CA_FarRead (grhandle,compseg,chunkcomplen);
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911 CAL_HuffExpand (compseg, (byte huge *)spritetable,NUMSPRITES*sizeof(spritetabletype),grhuffman);
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912 MM_FreePtr(&compseg);
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917 //==========================================================================
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921 ======================
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925 ======================
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928 /*void CAL_SetupMapFile (void)
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934 // load maphead.ext (offsets and tileinfo for map file)
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936 #ifndef MAPHEADERLINKED
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937 if ((handle = open("MAPHEAD."EXT,
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938 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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939 Quit ("Can't open MAPHEAD."EXT"!");
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940 length = filelength(handle);
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941 MM_GetPtr (&(memptr)tinf,length);
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942 CA_FarRead(handle, tinf, length);
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946 tinf = (byte _seg *)FP_SEG(&maphead);
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951 // open the data file
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953 #ifdef MAPHEADERLINKED
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954 if ((maphandle = open("GAMEMAPS."EXT,
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955 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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956 Quit ("Can't open GAMEMAPS."EXT"!");
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958 if ((maphandle = open("MAPTEMP."EXT,
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959 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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960 Quit ("Can't open MAPTEMP."EXT"!");
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964 //==========================================================================
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968 ======================
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970 = CAL_SetupAudioFile
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972 ======================
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975 /*void CAL_SetupAudioFile (void)
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981 // load maphead.ext (offsets and tileinfo for map file)
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983 #ifndef AUDIOHEADERLINKED
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984 if ((handle = open("AUDIOHED."EXT,
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985 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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986 Quit ("Can't open AUDIOHED."EXT"!");
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987 length = filelength(handle);
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988 MM_GetPtr (&(memptr)audiostarts,length);
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989 CA_FarRead(handle, (byte far *)audiostarts, length);
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992 audiohuffman = (huffnode *)&audiodict;
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993 CAL_OptimizeNodes (audiohuffman);
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994 audiostarts = (long _seg *)FP_SEG(&audiohead);
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998 // open the data file
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1000 #ifndef AUDIOHEADERLINKED
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1001 if ((audiohandle = open("AUDIOT."EXT,
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1002 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1003 Quit ("Can't open AUDIOT."EXT"!");
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1005 if ((audiohandle = open("AUDIO."EXT,
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1006 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1007 Quit ("Can't open AUDIO."EXT"!");
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1011 //==========================================================================
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1015 ======================
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1019 = Open all files and load in headers
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1021 ======================
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1024 void CA_Startup(void)
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1027 unlink("PROFILE.TXT");
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1028 profilehandle = open("PROFILE.TXT", O_CREAT | O_WRONLY | O_TEXT);
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1031 // MDM begin - (GAMERS EDGE)
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1033 if(!FindFile("AUDIO."EXT,NULL,2))
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1034 Quit("CA_Startup(): Can't find audio files.");
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1039 CAL_SetupAudioFile();
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1042 // MDM begin - (GAMERS EDGE)
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1044 if (!FindFile("GAMEMAPS."EXT,NULL,1))
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1045 Quit("CA_Startup(): Can't find level files.");
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1050 CAL_SetupMapFile ();
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1053 // MDM begin - (GAMERS EDGE)
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1055 if (!FindFile("EGAGRAPH."EXT,NULL,2))
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1056 Quit("CA_Startup(): Can't find graphics files.");
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1060 #ifndef NOGRAPHICS
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1061 CAL_SetupGrFile ();
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1068 drawcachebox = CAL_DialogDraw;
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1069 updatecachebox = CAL_DialogUpdate;
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1070 finishcachebox = CAL_DialogFinish;*/
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1073 //==========================================================================
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1077 ======================
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1081 = Closes all files
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1083 ======================
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1086 void CA_Shutdown(void)
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1089 close(profilehandle);
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1094 close(audiohandle);*/
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1097 //===========================================================================
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1100 ======================
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1102 = CA_CacheAudioChunk
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1104 ======================
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1107 void CA_CacheAudioChunk (int chunk)
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1109 long pos,compressed;
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1110 #ifdef AUDIOHEADERLINKED
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1112 memptr bigbufferseg;
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1116 if (audiosegs[chunk])
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1118 MM_SetPurge (&(memptr)audiosegs[chunk],0);
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1119 return; // allready in memory
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1122 // MDM begin - (GAMERS EDGE)
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1124 if (!FindFile("AUDIO."EXT,NULL,2))
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1125 Quit("CA_CacheAudioChunk(): Can't find audio files.");
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1130 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
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1131 // a larger buffer
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1133 pos = audiostarts[chunk];
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1134 compressed = audiostarts[chunk+1]-pos;
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1136 lseek(audiohandle,pos,SEEK_SET);
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1138 #ifndef AUDIOHEADERLINKED
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1140 MM_GetPtr (&(memptr)audiosegs[chunk],compressed);
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1144 CA_FarRead(audiohandle,audiosegs[chunk],compressed);
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1148 if (compressed<=BUFFERSIZE)
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1150 CA_FarRead(audiohandle,bufferseg,compressed);
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1151 source = bufferseg;
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1155 MM_GetPtr(&bigbufferseg,compressed);
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1158 MM_SetLock (&bigbufferseg,true);
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1159 CA_FarRead(audiohandle,bigbufferseg,compressed);
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1160 source = bigbufferseg;
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1163 expanded = *(long far *)source;
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1164 source += 4; // skip over length
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1165 MM_GetPtr (&(memptr)audiosegs[chunk],expanded);
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1168 CAL_HuffExpand (source,audiosegs[chunk],expanded,audiohuffman);
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1171 if (compressed>BUFFERSIZE)
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1172 MM_FreePtr(&bigbufferseg);
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1176 //===========================================================================
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1179 ======================
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1181 = CA_LoadAllSounds
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1183 = Purges all sounds, then loads all new ones (mode switch)
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1185 ======================
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1188 void CA_LoadAllSounds (void)
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1192 switch (oldsoundmode)
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1197 start = STARTPCSOUNDS;
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1200 start = STARTADLIBSOUNDS;
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1204 for (i=0;i<NUMSOUNDS;i++,start++)
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1205 if (audiosegs[start])
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1206 MM_SetPurge (&(memptr)audiosegs[start],3); // make purgable
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1210 switch (SoundMode)
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1215 start = STARTPCSOUNDS;
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1218 start = STARTADLIBSOUNDS;
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1222 for (i=0;i<NUMSOUNDS;i++,start++)
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1223 CA_CacheAudioChunk (start);
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1225 oldsoundmode = SoundMode;
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1228 //===========================================================================
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1230 //++++#if GRMODE == EGAGR
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1233 ======================
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1237 = Make a shifted (one byte wider) copy of a sprite into another area
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1239 ======================
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1242 unsigned static sheight,swidth;
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1243 boolean static dothemask;
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1245 void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,
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1246 unsigned width, unsigned height, unsigned pixshift, boolean domask)
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1249 sheight = height; // because we are going to reassign bp
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1251 dothemask = domask;
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1253 asm mov ax,[segment]
\r
1254 asm mov ds,ax // source and dest are in same segment, and all local
\r
1256 asm mov bx,[source]
\r
1259 asm mov bp,[pixshift]
\r
1261 asm mov bp,WORD PTR [shifttabletable+bp] // bp holds pointer to shift table
\r
1263 asm cmp [ss:dothemask],0
\r
1267 // table shift the mask
\r
1269 asm mov dx,[ss:sheight]
\r
1273 asm mov BYTE PTR [di],255 // 0xff first byte
\r
1274 asm mov cx,ss:[swidth]
\r
1278 asm mov al,[bx] // source
\r
1280 asm inc bx // next source byte
\r
1284 asm mov ax,[bp+si] // table shift into two bytes
\r
1286 asm and [di],al // and with first byte
\r
1288 asm mov [di],ah // replace next byte
\r
1290 asm loop domaskbyte
\r
1292 asm inc di // the last shifted byte has 1s in it
\r
1299 // table shift the data
\r
1301 asm mov dx,ss:[sheight]
\r
1303 asm shl dx,1 // four planes of data
\r
1307 asm mov BYTE PTR [di],0 // 0 first byte
\r
1308 asm mov cx,ss:[swidth]
\r
1312 asm mov al,[bx] // source
\r
1313 asm inc bx // next source byte
\r
1317 asm mov ax,[bp+si] // table shift into two bytes
\r
1318 asm or [di],al // or with first byte
\r
1320 asm mov [di],ah // replace next byte
\r
1322 asm loop dodatabyte
\r
1324 asm inc di // the last shifted byte has 0s in it
\r
1332 asm mov ax,ss // restore data segment
\r
1339 //===========================================================================
\r
1342 ======================
\r
1346 = Generate shifts and set up sprite structure for a given sprite
\r
1348 ======================
\r
1351 void CAL_CacheSprite (int chunk, byte far *compressed)
\r
1354 unsigned shiftstarts[5];
\r
1355 unsigned smallplane,bigplane,expanded;
\r
1356 spritetabletype far *spr;
\r
1357 spritetype _seg *dest;
\r
1359 #if GRMODE == CGAGR
\r
1361 // CGA has no pel panning, so shifts are never needed
\r
1363 spr = &spritetable[chunk-STARTSPRITES];
\r
1364 smallplane = spr->width*spr->height;
\r
1365 MM_GetPtr (&grsegs[chunk],smallplane*2+MAXSHIFTS*6);
\r
1368 dest = (spritetype _seg *)grsegs[chunk];
\r
1369 dest->sourceoffset[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1370 dest->planesize[0] = smallplane;
\r
1371 dest->width[0] = spr->width;
\r
1374 // expand the unshifted shape
\r
1376 CAL_HuffExpand (compressed, &dest->data[0],smallplane*2,grhuffman);
\r
1381 #if GRMODE == EGAGR
\r
1384 // calculate sizes
\r
1386 spr = &spritetable[chunk-STARTSPRITES];
\r
1387 smallplane = spr->width*spr->height;
\r
1388 bigplane = (spr->width+1)*spr->height;
\r
1390 shiftstarts[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1391 shiftstarts[1] = shiftstarts[0] + smallplane*5; // 5 planes in a sprite
\r
1392 shiftstarts[2] = shiftstarts[1] + bigplane*5;
\r
1393 shiftstarts[3] = shiftstarts[2] + bigplane*5;
\r
1394 shiftstarts[4] = shiftstarts[3] + bigplane*5; // nothing ever put here
\r
1396 expanded = shiftstarts[spr->shifts];
\r
1397 MM_GetPtr (&grsegs[chunk],expanded);
\r
1400 dest = (spritetype _seg *)grsegs[chunk];
\r
1403 // expand the unshifted shape
\r
1405 CAL_HuffExpand (compressed, &dest->data[0],smallplane*5,grhuffman);
\r
1408 // make the shifts!
\r
1410 switch (spr->shifts)
\r
1415 dest->sourceoffset[i] = shiftstarts[0];
\r
1416 dest->planesize[i] = smallplane;
\r
1417 dest->width[i] = spr->width;
\r
1424 dest->sourceoffset[i] = shiftstarts[0];
\r
1425 dest->planesize[i] = smallplane;
\r
1426 dest->width[i] = spr->width;
\r
1430 dest->sourceoffset[i] = shiftstarts[1];
\r
1431 dest->planesize[i] = bigplane;
\r
1432 dest->width[i] = spr->width+1;
\r
1434 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1435 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1439 dest->sourceoffset[0] = shiftstarts[0];
\r
1440 dest->planesize[0] = smallplane;
\r
1441 dest->width[0] = spr->width;
\r
1443 dest->sourceoffset[1] = shiftstarts[1];
\r
1444 dest->planesize[1] = bigplane;
\r
1445 dest->width[1] = spr->width+1;
\r
1446 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1447 dest->sourceoffset[1],spr->width,spr->height,2,true);
\r
1449 dest->sourceoffset[2] = shiftstarts[2];
\r
1450 dest->planesize[2] = bigplane;
\r
1451 dest->width[2] = spr->width+1;
\r
1452 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1453 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1455 dest->sourceoffset[3] = shiftstarts[3];
\r
1456 dest->planesize[3] = bigplane;
\r
1457 dest->width[3] = spr->width+1;
\r
1458 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1459 dest->sourceoffset[3],spr->width,spr->height,6,true);
\r
1464 Quit ("CAL_CacheSprite: Bad shifts number!");
\r
1470 //===========================================================================
\r
1474 ======================
\r
1476 = CAL_ExpandGrChunk
\r
1478 = Does whatever is needed with a pointer to a compressed chunk
\r
1480 ======================
\r
1483 void CAL_ExpandGrChunk (int chunk, byte far *source)
\r
1488 if (chunk >= STARTTILE8 && chunk < STARTEXTERNS)
\r
1491 // expanded sizes of tile8/16/32 are implicit
\r
1494 #if GRMODE == EGAGR
\r
1496 #define MASKBLOCK 40
\r
1499 #if GRMODE == CGAGR
\r
1501 #define MASKBLOCK 32
\r
1504 if (chunk<STARTTILE8M) // tile 8s are all in one chunk!
\r
1505 expanded = BLOCK*NUMTILE8;
\r
1506 else if (chunk<STARTTILE16)
\r
1507 expanded = MASKBLOCK*NUMTILE8M;
\r
1508 else if (chunk<STARTTILE16M) // all other tiles are one/chunk
\r
1509 expanded = BLOCK*4;
\r
1510 else if (chunk<STARTTILE32)
\r
1511 expanded = MASKBLOCK*4;
\r
1512 else if (chunk<STARTTILE32M)
\r
1513 expanded = BLOCK*16;
\r
1515 expanded = MASKBLOCK*16;
\r
1520 // everything else has an explicit size longword
\r
1522 expanded = *(long far *)source;
\r
1523 source += 4; // skip over length
\r
1527 // allocate final space, decompress it, and free bigbuffer
\r
1528 // Sprites need to have shifts made and various other junk
\r
1530 if (chunk>=STARTSPRITES && chunk< STARTTILE8)
\r
1531 CAL_CacheSprite(chunk,source);
\r
1534 MM_GetPtr (&grsegs[chunk],expanded);
\r
1537 CAL_HuffExpand (source,grsegs[chunk],expanded,grhuffman);
\r
1543 ======================
\r
1547 = Gets a chunk off disk, optimizing reads to general buffer
\r
1549 ======================
\r
1552 void CAL_ReadGrChunk (int chunk)
\r
1554 long pos,compressed;
\r
1555 memptr bigbufferseg;
\r
1560 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1561 // a larger buffer
\r
1563 pos = GRFILEPOS(chunk);
\r
1564 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1568 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1571 compressed = GRFILEPOS(next)-pos;
\r
1573 lseek(grhandle,pos,SEEK_SET);
\r
1575 if (compressed<=BUFFERSIZE)
\r
1577 CA_FarRead(grhandle,bufferseg,compressed);
\r
1578 source = bufferseg;
\r
1582 MM_GetPtr(&bigbufferseg,compressed);
\r
1585 MM_SetLock (&bigbufferseg,true);
\r
1586 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
1587 source = bigbufferseg;
\r
1590 CAL_ExpandGrChunk (chunk,source);
\r
1592 if (compressed>BUFFERSIZE)
\r
1593 MM_FreePtr(&bigbufferseg);
\r
1597 ======================
\r
1601 = Makes sure a given chunk is in memory, loadiing it if needed
\r
1603 ======================
\r
1606 void CA_CacheGrChunk (int chunk)
\r
1608 long pos,compressed;
\r
1609 memptr bigbufferseg;
\r
1613 grneeded[chunk] |= ca_levelbit; // make sure it doesn't get removed
\r
1614 if (grsegs[chunk])
\r
1616 MM_SetPurge (&grsegs[chunk],0);
\r
1617 return; // allready in memory
\r
1620 // MDM begin - (GAMERS EDGE)
\r
1622 if (!FindFile("EGAGRAPH."EXT,NULL,2))
\r
1623 Quit("CA_CacheGrChunk(): Can't find graphics files.");
\r
1628 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1629 // a larger buffer
\r
1631 pos = GRFILEPOS(chunk);
\r
1632 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1636 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1639 compressed = GRFILEPOS(next)-pos;
\r
1641 lseek(grhandle,pos,SEEK_SET);
\r
1643 if (compressed<=BUFFERSIZE)
\r
1645 CA_FarRead(grhandle,bufferseg,compressed);
\r
1646 source = bufferseg;
\r
1650 MM_GetPtr(&bigbufferseg,compressed);
\r
1651 MM_SetLock (&bigbufferseg,true);
\r
1652 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
1653 source = bigbufferseg;
\r
1656 CAL_ExpandGrChunk (chunk,source);
\r
1658 if (compressed>BUFFERSIZE)
\r
1659 MM_FreePtr(&bigbufferseg);
\r
1664 //==========================================================================
\r
1667 ======================
\r
1671 ======================
\r
1674 void CA_CacheMap (int mapnum)
\r
1676 long pos,compressed;
\r
1678 memptr *dest,bigbufferseg;
\r
1680 unsigned far *source;
\r
1681 #ifdef MAPHEADERLINKED
\r
1682 memptr buffer2seg;
\r
1687 // MDM begin - (GAMERS EDGE)
\r
1689 if (!FindFile("GAMEMAPS."EXT,NULL,1))
\r
1690 Quit("CA_CacheMap(): Can't find level files.");
\r
1696 // free up memory from last map
\r
1698 if (mapon>-1 && mapheaderseg[mapon])
\r
1699 MM_SetPurge (&(memptr)mapheaderseg[mapon],3);
\r
1700 for (plane=0;plane<MAPPLANES;plane++)
\r
1701 if (mapsegs[plane])
\r
1702 MM_FreePtr (&(memptr)mapsegs[plane]);
\r
1708 // load map header
\r
1709 // The header will be cached if it is still around
\r
1711 if (!mapheaderseg[mapnum])
\r
1713 pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];
\r
1714 if (pos<0) // $FFFFFFFF start is a sparse map
\r
1715 Quit ("CA_CacheMap: Tried to load a non existent map!");
\r
1717 MM_GetPtr(&(memptr)mapheaderseg[mapnum],sizeof(maptype));
\r
1718 lseek(maphandle,pos,SEEK_SET);
\r
1719 CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));
\r
1722 MM_SetPurge (&(memptr)mapheaderseg[mapnum],0);
\r
1725 // load the planes in
\r
1726 // If a plane's pointer still exists it will be overwritten (levels are
\r
1727 // allways reloaded, never cached)
\r
1730 size = mapheaderseg[mapnum]->width * mapheaderseg[mapnum]->height * 2;
\r
1732 for (plane = 0; plane<MAPPLANES; plane++)
\r
1734 pos = mapheaderseg[mapnum]->planestart[plane];
\r
1735 compressed = mapheaderseg[mapnum]->planelength[plane];
\r
1738 continue; // the plane is not used in this game
\r
1740 dest = &(memptr)mapsegs[plane];
\r
1741 MM_GetPtr(dest,size);
\r
1743 lseek(maphandle,pos,SEEK_SET);
\r
1744 if (compressed<=BUFFERSIZE)
\r
1745 source = bufferseg;
\r
1748 MM_GetPtr(&bigbufferseg,compressed);
\r
1749 MM_SetLock (&bigbufferseg,true);
\r
1750 source = bigbufferseg;
\r
1753 CA_FarRead(maphandle,(byte far *)source,compressed);
\r
1754 #ifdef MAPHEADERLINKED
\r
1756 // unhuffman, then unRLEW
\r
1757 // The huffman'd chunk has a two byte expanded length first
\r
1758 // The resulting RLEW chunk also does, even though it's not really
\r
1761 expanded = *source;
\r
1763 MM_GetPtr (&buffer2seg,expanded);
\r
1764 CAL_CarmackExpand (source, (unsigned far *)buffer2seg,expanded);
\r
1765 CA_RLEWexpand (((unsigned far *)buffer2seg)+1,*dest,size,
\r
1766 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
1767 MM_FreePtr (&buffer2seg);
\r
1771 // unRLEW, skipping expanded length
\r
1773 CA_RLEWexpand (source+1, *dest,size,
\r
1774 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
1777 if (compressed>BUFFERSIZE)
\r
1778 MM_FreePtr(&bigbufferseg);
\r
1782 //===========================================================================
\r
1785 ======================
\r
1789 = Goes up a bit level in the needed lists and clears it out.
\r
1790 = Everything is made purgable
\r
1792 ======================
\r
1795 void CA_UpLevel (void)
\r
1797 if (ca_levelnum==7)
\r
1798 Quit ("CA_UpLevel: Up past level 7!");
\r
1804 //===========================================================================
\r
1807 ======================
\r
1811 = Goes down a bit level in the needed lists and recaches
\r
1812 = everything from the lower level
\r
1814 ======================
\r
1817 void CA_DownLevel (void)
\r
1820 Quit ("CA_DownLevel: Down past level 0!");
\r
1823 CA_CacheMarks(NULL);
\r
1826 //===========================================================================
\r
1829 ======================
\r
1833 = Clears out all the marks at the current level
\r
1835 ======================
\r
1838 void CA_ClearMarks (void)
\r
1842 for (i=0;i<NUMCHUNKS;i++)
\r
1843 grneeded[i]&=~ca_levelbit;
\r
1847 //===========================================================================
\r
1850 ======================
\r
1852 = CA_ClearAllMarks
\r
1854 = Clears out all the marks on all the levels
\r
1856 ======================
\r
1859 void CA_ClearAllMarks (void)
\r
1861 _fmemset (grneeded,0,sizeof(grneeded));
\r
1867 //===========================================================================
\r
1870 ======================
\r
1874 ======================
\r
1877 void CA_FreeGraphics (void)
\r
1881 for (i=0;i<NUMCHUNKS;i++)
\r
1883 MM_SetPurge (&(memptr)grsegs[i],3);
\r
1888 ======================
\r
1892 = Make everything possible purgable
\r
1894 ======================
\r
1897 void CA_SetAllPurge (void)
\r
1904 // free cursor sprite and background save
\r
1909 // free map headers and map planes
\r
1911 for (i=0;i<NUMMAPS;i++)
\r
1912 if (mapheaderseg[i])
\r
1913 MM_SetPurge (&(memptr)mapheaderseg[i],3);
\r
1917 MM_FreePtr (&(memptr)mapsegs[i]);
\r
1922 for (i=0;i<NUMSNDCHUNKS;i++)
\r
1924 MM_SetPurge (&(memptr)audiosegs[i],3);
\r
1929 CA_FreeGraphics ();
\r
1933 void CA_SetGrPurge (void)
\r
1940 for (i=0;i<NUMCHUNKS;i++)
\r
1942 MM_SetPurge (&(memptr)grsegs[i],3);
\r
1946 //===========================================================================
\r
1950 ======================
\r
1954 ======================
\r
1957 #define NUMBARS (17l*8)
\r
1960 unsigned thx,thy,lastx;
\r
1961 long barx,barstep;
\r
1963 void CAL_DialogDraw (char *title,unsigned numcache)
\r
1965 unsigned homex,homey,x;
\r
1967 barstep = (NUMBARS<<16)/numcache;
\r
1970 // draw dialog window (masked tiles 12 - 20 are window borders)
\r
1972 US_CenterWindow (20,8);
\r
1976 US_CPrint ("Loading");
\r
1977 fontcolor = F_SECONDCOLOR;
\r
1978 US_CPrint (title);
\r
1979 fontcolor = F_BLACK;
\r
1982 // draw thermometer bar
\r
1986 VWB_DrawTile8(thx,thy,0); // CAT3D numbers
\r
1987 VWB_DrawTile8(thx,thy+8,3);
\r
1988 VWB_DrawTile8(thx,thy+16,6);
\r
1989 VWB_DrawTile8(thx+17*8,thy,2);
\r
1990 VWB_DrawTile8(thx+17*8,thy+8,5);
\r
1991 VWB_DrawTile8(thx+17*8,thy+16,8);
\r
1992 for (x=thx+8;x<thx+17*8;x+=8)
\r
1994 VWB_DrawTile8(x,thy,1);
\r
1995 VWB_DrawTile8(x,thy+8,4);
\r
1996 VWB_DrawTile8(x,thy+16,7);
\r
1999 thx += 4; // first line location
\r
2001 barx = (long)thx<<16;
\r
2004 VW_UpdateScreen();
\r
2009 ======================
\r
2011 = CAL_DialogUpdate
\r
2013 ======================
\r
2016 void CAL_DialogUpdate (void)
\r
2022 if (xh - lastx > BARSTEP)
\r
2024 for (x=lastx;x<=xh;x++)
\r
2025 #if GRMODE == EGAGR
\r
2026 VWB_Vlin (thy,thy+13,x,14);
\r
2028 #if GRMODE == CGAGR
\r
2029 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2032 VW_UpdateScreen();
\r
2037 ======================
\r
2039 = CAL_DialogFinish
\r
2041 ======================
\r
2044 void CAL_DialogFinish (void)
\r
2048 xh = thx + NUMBARS;
\r
2049 for (x=lastx;x<=xh;x++)
\r
2050 #if GRMODE == EGAGR
\r
2051 VWB_Vlin (thy,thy+13,x,14);
\r
2053 #if GRMODE == CGAGR
\r
2054 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2056 VW_UpdateScreen();
\r
2060 //===========================================================================
\r
2063 ======================
\r
2067 ======================
\r
2069 #define MAXEMPTYREAD 1024
\r
2071 void CA_CacheMarks (char *title)
\r
2074 int i,next,numcache;
\r
2075 long pos,endpos,nextpos,nextendpos,compressed;
\r
2076 long bufferstart,bufferend; // file position of general buffer
\r
2078 memptr bigbufferseg;
\r
2080 dialog = (title!=NULL);
\r
2084 // go through and make everything not needed purgable
\r
2086 for (i=0;i<NUMCHUNKS;i++)
\r
2087 if (grneeded[i]&ca_levelbit)
\r
2089 if (grsegs[i]) // its allready in memory, make
\r
2090 MM_SetPurge(&grsegs[i],0); // sure it stays there!
\r
2096 if (grsegs[i]) // not needed, so make it purgeable
\r
2097 MM_SetPurge(&grsegs[i],3);
\r
2100 if (!numcache) // nothing to cache!
\r
2103 // MDM begin - (GAMERS EDGE)
\r
2105 if (!FindFile("EGAGRAPH."EXT,NULL,2))
\r
2106 Quit("CA_CacheMarks(): Can't find graphics files.");
\r
2113 write(profilehandle,title,strlen(title));
\r
2114 write(profilehandle,"\n",1);
\r
2117 drawcachebox(title,numcache);
\r
2121 // go through and load in anything still needed
\r
2123 bufferstart = bufferend = 0; // nothing good in buffer now
\r
2125 for (i=0;i<NUMCHUNKS;i++)
\r
2126 if ( (grneeded[i]&ca_levelbit) && !grsegs[i])
\r
2129 // update thermometer
\r
2131 if (dialog && updatecachebox)
\r
2132 updatecachebox ();
\r
2134 pos = GRFILEPOS(i);
\r
2139 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
2142 compressed = GRFILEPOS(next)-pos;
\r
2143 endpos = pos+compressed;
\r
2145 if (compressed<=BUFFERSIZE)
\r
2147 if (bufferstart<=pos
\r
2148 && bufferend>= endpos)
\r
2150 // data is allready in buffer
\r
2151 source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
2155 // load buffer with a new block from disk
\r
2156 // try to get as many of the needed blocks in as possible
\r
2157 while ( next < NUMCHUNKS )
\r
2159 while (next < NUMCHUNKS &&
\r
2160 !(grneeded[next]&ca_levelbit && !grsegs[next]))
\r
2162 if (next == NUMCHUNKS)
\r
2165 nextpos = GRFILEPOS(next);
\r
2166 while (GRFILEPOS(++next) == -1) // skip past any sparse tiles
\r
2168 nextendpos = GRFILEPOS(next);
\r
2169 if (nextpos - endpos <= MAXEMPTYREAD
\r
2170 && nextendpos-pos <= BUFFERSIZE)
\r
2171 endpos = nextendpos;
\r
2173 next = NUMCHUNKS; // read pos to posend
\r
2176 lseek(grhandle,pos,SEEK_SET);
\r
2177 CA_FarRead(grhandle,bufferseg,endpos-pos);
\r
2178 bufferstart = pos;
\r
2179 bufferend = endpos;
\r
2180 source = bufferseg;
\r
2185 // big chunk, allocate temporary buffer
\r
2186 MM_GetPtr(&bigbufferseg,compressed);
\r
2189 MM_SetLock (&bigbufferseg,true);
\r
2190 lseek(grhandle,pos,SEEK_SET);
\r
2191 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
2192 source = bigbufferseg;
\r
2195 CAL_ExpandGrChunk (i,source);
\r
2199 if (compressed>BUFFERSIZE)
\r
2200 MM_FreePtr(&bigbufferseg);
\r
2205 // finish up any thermometer remnants
\r
2207 if (dialog && finishcachebox)
\r