1 /* Catacomb Apocalypse Source Code
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2 * Copyright (C) 1993-2014 Flat Rock Software
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4 * This program is free software; you can redistribute it and/or modify
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5 * it under the terms of the GNU General Public License as published by
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6 * the Free Software Foundation; either version 2 of the License, or
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7 * (at your option) any later version.
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9 * This program is distributed in the hope that it will be useful,
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 * GNU General Public License for more details.
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14 * You should have received a copy of the GNU General Public License along
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15 * with this program; if not, write to the Free Software Foundation, Inc.,
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16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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22 =============================================================================
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24 Id Software Caching Manager
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25 ---------------------------
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27 Must be started BEFORE the memory manager, because it needs to get the headers
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28 loaded into the data segment
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30 =============================================================================
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33 #include "src/lib/16_ca.h"
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39 //#define THREEBYTEGRSTARTS
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40 //https://github.com/open-watcom/open-watcom-v2/issues/279#issuecomment-244587566 for _seg
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42 =============================================================================
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46 =============================================================================
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51 word bit0,bit1; // 0-255 is a character, > is a pointer to a node
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58 long headeroffsets[100];
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64 =============================================================================
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68 =============================================================================
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74 unsigned _seg *mapsegs[3];
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75 maptype _seg *mapheaderseg[NUMMAPS];
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76 byte _seg *audiosegs[NUMSNDCHUNKS];
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77 void _seg *grsegs[NUMCHUNKS];
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79 byte far grneeded[NUMCHUNKS];*/
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81 void (*drawcachebox) (char *title, unsigned numcache);
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82 void (*updatecachebox) (void);
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83 void (*finishcachebox) (void);
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86 =============================================================================
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90 =============================================================================
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93 /*extern long far CGAhead;
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94 extern long far EGAhead;
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95 extern byte CGAdict;
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96 extern byte EGAdict;
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97 extern byte far maphead;
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98 extern byte mapdict;
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99 extern byte far audiohead;
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100 extern byte audiodict;
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103 long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
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104 long _seg *audiostarts; // array of offsets in audio / audiot
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106 #ifdef GRHEADERLINKED
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107 huffnode *grhuffman;
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109 huffnode grhuffman[255];
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112 #ifdef AUDIOHEADERLINKED
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113 huffnode *audiohuffman;
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115 huffnode audiohuffman[255];
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119 int grhandle; // handle to EGAGRAPH
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120 int maphandle; // handle to MAPTEMP / GAMEMAPS
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121 int audiohandle; // handle to AUDIOT / AUDIO
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123 long chunkcomplen,chunkexplen;
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125 SDMode oldsoundmode;
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129 void CAL_DialogDraw (char *title,unsigned numcache);
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130 void CAL_DialogUpdate (void);
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131 void CAL_DialogFinish (void);*/
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132 //void CAL_CarmackExpand (unsigned far *source, unsigned far *dest,unsigned length);
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135 #ifdef THREEBYTEGRSTARTS
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136 #define FILEPOSSIZE 3
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137 //#define GRFILEPOS(c) (*(long far *)(((byte far *)grstarts)+(c)*3)&0xffffff)
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138 long GRFILEPOS(int c, global_game_variables_t *gvar)
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145 value = *(long far *)(((byte far *)gvar->ca.grstarts)+offset);
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147 value &= 0x00ffffffl;
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149 if (value == 0xffffffl)
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155 #define FILEPOSSIZE 4
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156 #define GRFILEPOS(c) (gvar->ca.grstarts[c])
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160 =============================================================================
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164 =============================================================================
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168 ============================
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170 = CA_OpenDebug / CA_CloseDebug
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172 = Opens a binary file with the handle "debughandle"
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174 ============================
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176 void CA_OpenDebug(global_game_variables_t *gvar)
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178 #ifdef __BORLANDC__
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179 unlink("debug.16b");
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180 gvar->handle.debughandle = open("debug.16b", O_CREAT | O_WRONLY | O_TEXT);
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183 unlink("debug.16w");
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184 gvar->handle.debughandle = open("debug.16w", O_CREAT | O_WRONLY | O_TEXT);
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188 void CA_CloseDebug(global_game_variables_t *gvar)
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190 close(gvar->handle.debughandle);
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196 ============================
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198 = CAL_GetGrChunkLength
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200 = Gets the length of an explicit length chunk (not tiles)
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201 = The file pointer is positioned so the compressed data can be read in next.
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203 ============================
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206 void CAL_GetGrChunkLength (int chunk)
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208 lseek(grhandle,GRFILEPOS(chunk),SEEK_SET);
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209 read(grhandle,&chunkexplen,sizeof(chunkexplen));
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210 chunkcomplen = GRFILEPOS(chunk+1)-GRFILEPOS(chunk)-4;
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215 ==========================
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219 = Read from a file to a far pointer
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221 ==========================
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224 boolean CA_FarRead(int handle, byte far *dest, dword length, global_game_variables_t *gvar)
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229 if(gvar->pm.emm.EMSVer<0x40)
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230 if(length>0xfffflu)
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232 printf("File is a fat bakapee\n");
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233 //segm=(length%0xfffflu)-1;
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234 //fat=segm*0xfffflu;
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236 printf("CA_FarRead doesn't support 64K reads yet!\n");
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237 return 0;//TODO: EXPAND!!!
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245 mov cx,[WORD PTR length]
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246 mov dx,[WORD PTR dest]
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247 mov ds,[WORD PTR dest+2]
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248 mov ah,0x3f // READ w/handle
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255 #ifdef __BORLANDC__
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259 #ifdef __BORLANDC__
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262 cmp ax,[WORD PTR length]
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264 // errno = EINVFMT; // user manager knows this is bad read
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267 #ifdef __BORLANDC__
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271 #ifdef __BORLANDC__
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275 #ifdef __BORLANDC__
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287 ==========================
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291 = Write from a file to a far pointer
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293 ==========================
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296 boolean CA_FarWrite(int handle, byte far *source, dword length, global_game_variables_t *gvar)
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301 if(gvar->pm.emm.EMSVer<0x40)
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302 if(length>0xfffflu)
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304 printf("File is a fat bakapee\n");
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305 //segm=(length%0xfffflu)-1;
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306 //fat=segm*0xfffflu;
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308 printf("CA_FarWrite doesn't support 64K reads yet!\n");
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317 mov cx,[WORD PTR length]
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318 mov dx,[WORD PTR source]
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319 mov ds,[WORD PTR source+2]
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320 mov ah,0x40 // WRITE w/handle
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327 #ifdef __BORLANDC__
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331 #ifdef __BORLANDC__
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334 cmp ax,[WORD PTR length]
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336 // errno = ENOMEM; // user manager knows this is bad write
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339 #ifdef __BORLANDC__
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343 #ifdef __BORLANDC__
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347 #ifdef __BORLANDC__
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359 ==========================
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363 = Reads a file into an allready allocated buffer
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365 ==========================
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368 boolean CA_ReadFile(char *filename, memptr *ptr, global_game_variables_t *gvar)
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374 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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377 size = filelength(handle);
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378 #ifdef __DEBUG_CA__
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380 printf("===============================================================================\n");
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381 printf(" CA_ReadFile\n");
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382 printf("===============================================================================\n");
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384 printf(" ptr=%Fp\n", ptr);
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385 printf(" *ptr=%Fp\n", *ptr);
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386 printf(" &ptr=%Fp\n", &ptr);
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389 if(!CA_FarRead(handle,*ptr,size, gvar))
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400 ==========================
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404 = Writes a file from a memory buffer
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406 ==========================
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409 boolean CA_WriteFile (char *filename, void far *ptr, long length, global_game_variables_t *gvar)
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415 handle = open(filename,O_CREAT | O_BINARY | O_WRONLY,
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416 S_IREAD | S_IWRITE | S_IFREG);
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421 if (!CA_FarWrite (handle,ptr,length, gvar))
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433 ==========================
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437 = Allocate space for and load a file
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439 ==========================
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442 boolean CA_LoadFile(char *filename, memptr *ptr, global_game_variables_t *gvar)
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448 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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451 size = filelength(handle);
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452 #ifdef __DEBUG_CA__
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454 printf("===============================================================================\n");
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455 printf(" CA_LoadFile\n");
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456 printf("===============================================================================\n");
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458 printf(" ptr=%Fp\n", ptr);
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459 printf(" *ptr=%Fp\n", *ptr);
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460 printf(" &ptr=%Fp\n", &ptr);
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463 MM_GetPtr(ptr,size, gvar);
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464 #ifdef __DEBUG_CA__
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467 printf("---------------------------------------\n");
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468 printf(" ptr=%Fp\n", ptr);
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469 printf(" *ptr=%Fp\n", *ptr);
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470 printf(" &ptr=%Fp\n", &ptr);
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471 printf("-------------------------------------------------------------------------------\n");
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474 if(!CA_FarRead(handle,*ptr,size, gvar))
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484 ============================================================================
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486 COMPRESSION routines, see JHUFF.C for more
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488 ============================================================================
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496 = CAL_OptimizeNodes
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498 = Goes through a huffman table and changes the 256-511 node numbers to the
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499 = actular address of the node. Must be called before CAL_HuffExpand
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504 void CAL_OptimizeNodes(huffnode *table)
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511 for (i=0;i<255;i++)
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513 if (node->bit0 >= 256)
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514 node->bit0 = (unsigned)(table+(node->bit0-256));
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515 if (node->bit1 >= 256)
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516 node->bit1 = (unsigned)(table+(node->bit1-256));
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524 ======================
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528 = Length is the length of the EXPANDED data
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530 ======================
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533 void CAL_HuffExpand (byte far *source, byte far *dest,
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534 long length,huffnode *hufftable)
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536 // unsigned bit,byte,node,code;
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537 unsigned sourceseg,sourceoff,destseg,destoff,endoff;
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539 // huffnode *nodeon;
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541 headptr = hufftable+254; // head node is allways node 254
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543 source++; // normalize
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548 sourceseg = FP_SEG(source);
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549 sourceoff = FP_OFF(source);
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550 destseg = FP_SEG(dest);
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551 destoff = FP_OFF(dest);
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552 endoff = destoff+length;
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557 // ss:bx node pointer
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560 if (length <0xfff0)
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563 //--------------------------
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564 // expand less than 64k of data
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565 //--------------------------
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568 mov bx,[word ptr headptr]
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576 mov ch,[si] // load first byte
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579 #ifdef __BORLANDC__
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583 #ifdef __BORLANDC__
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586 test ch,cl // bit set?
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588 mov dx,[ss:bx] // take bit0 path from node
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589 shl cl,1 // advance to next bit position
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592 #ifdef __BORLANDC__
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596 #ifdef __BORLANDC__
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599 mov dx,[ss:bx+2] // take bit1 path
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600 shl cl,1 // advance to next bit position
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602 #ifdef __BORLANDC__
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606 #ifdef __BORLANDC__
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609 mov ch,[si] // load next byte
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611 mov cl,1 // back to first bit
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612 #ifdef __BORLANDC__
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616 #ifdef __BORLANDC__
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619 or dh,dh // if dx<256 its a byte, else move node
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621 mov bx,dx // next node = (huffnode *)code
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623 #ifdef __BORLANDC__
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627 #ifdef __BORLANDC__
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631 inc di // write a decopmpressed byte out
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632 mov bx,[word ptr headptr] // back to the head node for next bit
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641 //--------------------------
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642 // expand more than 64k of data
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643 //--------------------------
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648 mov bx,[word ptr headptr]
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656 lodsb // load first byte
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657 #ifdef __BORLANDC__
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661 #ifdef __BORLANDC__
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664 test al,cl // bit set?
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666 mov dx,[ss:bx] // take bit0 path from node
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668 #ifdef __BORLANDC__
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672 #ifdef __BORLANDC__
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675 mov dx,[ss:bx+2] // take bit1 path
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676 #ifdef __BORLANDC__
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680 #ifdef __BORLANDC__
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683 shl cl,1 // advance to next bit position
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686 cmp si,0x10 // normalize ds:si
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692 #ifdef __BORLANDC__
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696 #ifdef __BORLANDC__
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699 mov cl,1 // back to first bit
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700 #ifdef __BORLANDC__
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704 #ifdef __BORLANDC__
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707 or dh,dh // if dx<256 its a byte, else move node
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709 mov bx,dx // next node = (huffnode *)code
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711 #ifdef __BORLANDC__
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715 #ifdef __BORLANDC__
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719 inc di // write a decopmpressed byte out
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720 mov bx,[word ptr headptr] // back to the head node for next bit
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722 cmp di,0x10 // normalize es:di
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728 #ifdef __BORLANDC__
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732 #ifdef __BORLANDC__
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735 sub [WORD PTR ss:length],1
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737 dec [WORD PTR ss:length+2]
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738 jns expand // when length = ffff ffff, done
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751 ======================
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753 = CAL_CarmackExpand
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755 = Length is the length of the EXPANDED data
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757 ======================
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760 #define NEARTAG 0xa7
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761 #define FARTAG 0xa8
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763 void CAL_CarmackExpand (unsigned far *source, unsigned far *dest, unsigned length)
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765 unsigned ch,chhigh,count,offset;
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766 unsigned far *copyptr, far *inptr, far *outptr;
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777 if (chhigh == NEARTAG)
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781 { // have to insert a word containing the tag byte
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782 ch |= *(/*(unsigned char far *)*/inptr)++;
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788 offset = *(/*(unsigned char far *)*/inptr)++;
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789 copyptr = outptr - offset;
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792 *outptr++ = *copyptr++;
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795 else if (chhigh == FARTAG)
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799 { // have to insert a word containing the tag byte
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800 ch |= *(/*(unsigned char far *)*/inptr)++;
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807 copyptr = dest + offset;
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810 *outptr++ = *copyptr++;
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823 ======================
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827 ======================
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830 long CA_RLEWCompress (unsigned far *source, long length, unsigned far *dest,
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834 unsigned value,count,i;
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835 unsigned far *start,far *end;
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839 end = source + (length+1)/2;
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848 while (*source == value && source<end)
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853 if (count>3 || value == rlewtag)
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856 // send a tag / count / value string
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865 // send word without compressing
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867 for (i=1;i<=count;i++)
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871 } while (source<end);
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873 complength = 2*(dest-start);
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879 ======================
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882 = length is EXPANDED length
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884 ======================
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887 void CA_RLEWexpand (unsigned far *source, unsigned far *dest,long length,
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890 // unsigned value,count,i;
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892 unsigned sourceseg,sourceoff,destseg,destoff,endseg,endoff;
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902 if (value != rlewtag)
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910 // compressed string
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914 for (i=1;i<=count;i++)
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917 } while (dest<end);
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920 end = dest + (length)/2;
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921 sourceseg = FP_SEG(source);
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922 sourceoff = FP_OFF(source);
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923 destseg = FP_SEG(dest);
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924 destoff = FP_OFF(dest);
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925 endseg = FP_SEG(end);
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926 endoff = FP_OFF(end);
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930 // ax = source value
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932 // cx = repeat counts
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935 // NOTE: A repeat count that produces 0xfff0 bytes can blow this!
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943 #ifdef __BORLANDC__
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947 #ifdef __BORLANDC__
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955 #ifdef __BORLANDC__
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959 #ifdef __BORLANDC__
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963 mov cx,ax // repeat count
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964 lodsw // repeat value
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966 #ifdef __BORLANDC__
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970 #ifdef __BORLANDC__
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973 cmp si,0x10 // normalize ds:si
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984 #ifdef __BORLANDC__
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988 #ifdef __BORLANDC__
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991 cmp di,0x10 // normalize es:di
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1002 #ifdef __BORLANDC__
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1006 #ifdef __BORLANDC__
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1022 =============================================================================
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1024 CACHE MANAGER ROUTINES
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1026 =============================================================================
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1030 ======================
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1034 ======================
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1037 /*void CAL_SetupGrFile (void)
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1042 #ifdef GRHEADERLINKED
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1044 #if GRMODE == EGAGR
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1045 grhuffman = (huffnode *)&EGAdict;
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1046 grstarts = (long _seg *)FP_SEG(&EGAhead);
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1048 #if GRMODE == CGAGR
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1049 grhuffman = (huffnode *)&CGAdict;
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1050 grstarts = (long _seg *)FP_SEG(&CGAhead);
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1053 CAL_OptimizeNodes (grhuffman);
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1058 // load ???dict.ext (huffman dictionary for graphics files)
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1061 if ((handle = open(GREXT"DICT."EXT,
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1062 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1063 Quit (gvar, "Can't open "GREXT"DICT."EXT"!");
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1065 read(handle, &grhuffman, sizeof(grhuffman));
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1067 CAL_OptimizeNodes (grhuffman);
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1069 // load the data offsets from ???head.ext
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1071 MM_GetPtr (MEMPTR grstarts,(NUMCHUNKS+1)*FILEPOSSIZE);
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1073 if ((handle = open(GREXT"HEAD."EXT,
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1074 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1075 Quit (gvar, "Can't open "GREXT"HEAD."EXT"!");
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1077 CA_FarRead(handle, (memptr)grstarts, (NUMCHUNKS+1)*FILEPOSSIZE);
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1085 // Open the graphics file, leaving it open until the game is finished
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1087 grhandle = open(GREXT"GRAPH."EXT, O_RDONLY | O_BINARY);
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1088 if (grhandle == -1)
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1089 Quit (gvar, "Cannot open "GREXT"GRAPH."EXT"!");
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1093 // load the pic and sprite headers into the arrays in the data segment
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1096 MM_GetPtr(MEMPTR pictable,NUMPICS*sizeof(pictabletype));
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1097 CAL_GetGrChunkLength(STRUCTPIC); // position file pointer
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1098 MM_GetPtr(&compseg,chunkcomplen);
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1099 CA_FarRead (grhandle,compseg,chunkcomplen);
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1100 CAL_HuffExpand (compseg, (byte far *)pictable,NUMPICS*sizeof(pictabletype),grhuffman);
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1101 MM_FreePtr(&compseg);
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1105 MM_GetPtr(MEMPTR picmtable,NUMPICM*sizeof(pictabletype));
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1106 CAL_GetGrChunkLength(STRUCTPICM); // position file pointer
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1107 MM_GetPtr(&compseg,chunkcomplen);
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1108 CA_FarRead (grhandle,compseg,chunkcomplen);
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1109 CAL_HuffExpand (compseg, (byte far *)picmtable,NUMPICS*sizeof(pictabletype),grhuffman);
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1110 MM_FreePtr(&compseg);
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1114 MM_GetPtr(MEMPTR spritetable,NUMSPRITES*sizeof(spritetabletype));
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1115 CAL_GetGrChunkLength(STRUCTSPRITE); // position file pointer
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1116 MM_GetPtr(&compseg,chunkcomplen);
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1117 CA_FarRead (grhandle,compseg,chunkcomplen);
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1118 CAL_HuffExpand (compseg, (byte far *)spritetable,NUMSPRITES*sizeof(spritetabletype),grhuffman);
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1119 MM_FreePtr(&compseg);
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1124 //==========================================================================
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1128 ======================
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1130 = CAL_SetupMapFile
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1132 ======================
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1135 void CAL_SetupMapFile (global_game_variables_t *gvar)
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1137 #ifndef MAPHEADERLINKED
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1143 // load maphead.ext (offsets and tileinfo for map file)
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1145 #ifndef MAPHEADERLINKED
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1146 if ((handle = open("maphead.mph",
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1147 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1148 Quit (gvar, "Can't open maphead.mph");
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1149 length = filelength(handle);
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1150 MM_GetPtr (MEMPTR gvar->ca.tinf,length,gvar);
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1151 CA_FarRead(handle, gvar->ca.tinf, length,gvar);
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1155 gvar->ca.tinf = (byte _seg *)FP_SEG(&maphead);
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1160 // open the data file
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1162 //TODO: multiple files
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1163 if ((gvar->ca.file.maphandle = open("data/test.map",
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1164 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1165 Quit (gvar, "Can't open data/test.map!");
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1166 /*#ifdef MAPHEADERLINKED
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1167 if ((maphandle = open("GAMEMAPS."EXTENSION,
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1168 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1169 Quit ("Can't open GAMEMAPS."EXTENSION"!");
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1171 if ((maphandle = open("MAPTEMP."EXTENSION,
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1172 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1173 Quit ("Can't open MAPTEMP."EXTENSION"!");
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1177 //==========================================================================
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1181 ======================
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1183 = CAL_SetupAudioFile
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1185 ======================
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1188 /*void CAL_SetupAudioFile (void)
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1194 // load maphead.ext (offsets and tileinfo for map file)
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1196 #ifndef AUDIOHEADERLINKED
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1197 if ((handle = open("AUDIOHED."EXT,
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1198 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1199 Quit (gvar, "Can't open AUDIOHED."EXT"!");
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1200 length = filelength(handle);
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1201 MM_GetPtr (MEMPTR audiostarts,length);
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1202 CA_FarRead(handle, (byte far *)audiostarts, length);
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1205 audiohuffman = (huffnode *)&audiodict;
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1206 CAL_OptimizeNodes (audiohuffman);
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1207 audiostarts = (long _seg *)FP_SEG(&audiohead);
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1211 // open the data file
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1213 #ifndef AUDIOHEADERLINKED
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1214 if ((audiohandle = open("AUDIOT."EXT,
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1215 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1216 Quit (gvar, "Can't open AUDIOT."EXT"!");
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1218 if ((audiohandle = open("AUDIO."EXT,
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1219 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1220 Quit (gvar, "Can't open AUDIO."EXT"!");
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1224 //==========================================================================
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1228 ======================
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1232 = Open all files and load in headers
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1234 ======================
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1237 void CA_Startup(global_game_variables_t *gvar)
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1240 #ifdef __BORLANDC__
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1241 unlink("profile.16b");
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1242 gvar->handle.profilehandle = open("profile.16b", O_CREAT | O_WRONLY | O_TEXT);
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1244 #ifdef __WATCOMC__
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1245 unlink("profile.16w");
\r
1246 gvar->handle.profilehandle = open("profile.16w", O_CREAT | O_WRONLY | O_TEXT);
\r
1250 #ifdef __BORLANDC__
\r
1251 unlink("meminfo.16b");
\r
1252 gvar->handle.showmemhandle = open("meminfo.16b", O_CREAT | O_WRONLY | O_TEXT);
\r
1254 #ifdef __WATCOMC__
\r
1255 unlink("meminfo.16w");
\r
1256 gvar->handle.showmemhandle = open("meminfo.16w", O_CREAT | O_WRONLY | O_TEXT);
\r
1261 CAL_SetupMapFile (gvar);
\r
1263 #ifndef NOGRAPHICS
\r
1264 CAL_SetupGrFile (gvar);
\r
1267 CAL_SetupMapFile (gvar);
\r
1270 gvar->ca.camap.mapon = -1;
\r
1271 gvar->ca.ca_levelbit = 1;
\r
1272 gvar->ca.ca_levelnum = 0;
\r
1274 /* drawcachebox = CAL_DialogDraw;
\r
1275 updatecachebox = CAL_DialogUpdate;
\r
1276 finishcachebox = CAL_DialogFinish;*/
\r
1279 //==========================================================================
\r
1283 ======================
\r
1287 = Closes all files
\r
1289 ======================
\r
1292 void CA_Shutdown(global_game_variables_t *gvar)
\r
1295 close(gvar->handle.profilehandle);
\r
1297 close(gvar->handle.showmemhandle);
\r
1299 close(gvar->ca.file.maphandle);
\r
1300 close(gvar->ca.file.grhandle);
\r
1301 close(gvar->ca.file.audiohandle);
\r
1304 //===========================================================================
\r
1307 ======================
\r
1309 = CA_CacheAudioChunk
\r
1311 ======================
\r
1314 void CA_CacheAudioChunk (int chunk)
\r
1316 long pos,compressed;
\r
1317 #ifdef AUDIOHEADERLINKED
\r
1319 memptr bigbufferseg;
\r
1323 if (audiosegs[chunk])
\r
1325 MM_SetPurge (MEMPTR audiosegs[chunk],0);
\r
1326 return; // allready in memory
\r
1329 // MDM begin - (GAMERS EDGE)
\r
1331 if (!FindFile("AUDIO."EXT,NULL,2))
\r
1332 Quit (gvar, "CA_CacheAudioChunk(): Can't find audio files.");
\r
1337 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1338 // a larger buffer
\r
1340 pos = audiostarts[chunk];
\r
1341 compressed = audiostarts[chunk+1]-pos;
\r
1343 lseek(audiohandle,pos,SEEK_SET);
\r
1345 #ifndef AUDIOHEADERLINKED
\r
1347 MM_GetPtr (MEMPTR audiosegs[chunk],compressed);
\r
1351 CA_FarRead(audiohandle,audiosegs[chunk],compressed);
\r
1355 if (compressed<=BUFFERSIZE)
\r
1357 CA_FarRead(audiohandle,bufferseg,compressed);
\r
1358 source = bufferseg;
\r
1362 MM_GetPtr(&bigbufferseg,compressed);
\r
1365 MM_SetLock (&bigbufferseg,true);
\r
1366 CA_FarRead(audiohandle,bigbufferseg,compressed);
\r
1367 source = bigbufferseg;
\r
1370 expanded = *(long far *)source;
\r
1371 source += 4; // skip over length
\r
1372 MM_GetPtr (MEMPTR audiosegs[chunk],expanded);
\r
1375 CAL_HuffExpand (source,audiosegs[chunk],expanded,audiohuffman);
\r
1378 if (compressed>BUFFERSIZE)
\r
1379 MM_FreePtr(&bigbufferseg);
\r
1383 //===========================================================================
\r
1386 ======================
\r
1388 = CA_LoadAllSounds
\r
1390 = Purges all sounds, then loads all new ones (mode switch)
\r
1392 ======================
\r
1395 void CA_LoadAllSounds (void)
\r
1399 switch (oldsoundmode)
\r
1404 start = STARTPCSOUNDS;
\r
1407 start = STARTADLIBSOUNDS;
\r
1411 for (i=0;i<NUMSOUNDS;i++,start++)
\r
1412 if (audiosegs[start])
\r
1413 MM_SetPurge (MEMPTR audiosegs[start],3); // make purgable
\r
1417 switch (SoundMode)
\r
1422 start = STARTPCSOUNDS;
\r
1425 start = STARTADLIBSOUNDS;
\r
1429 for (i=0;i<NUMSOUNDS;i++,start++)
\r
1430 CA_CacheAudioChunk (start);
\r
1432 oldsoundmode = SoundMode;
\r
1435 //===========================================================================
\r
1437 //++++#if GRMODE == EGAGR
\r
1440 ======================
\r
1444 = Make a shifted (one byte wider) copy of a sprite into another area
\r
1446 ======================
\r
1449 unsigned static sheight,swidth;
\r
1450 boolean static dothemask;
\r
1452 void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,
\r
1453 unsigned width, unsigned height, unsigned pixshift, boolean domask)
\r
1456 sheight = height; // because we are going to reassign bp
\r
1458 dothemask = domask;
\r
1460 asm mov ax,[segment]
\r
1461 asm mov ds,ax // source and dest are in same segment, and all local
\r
1463 asm mov bx,[source]
\r
1466 asm mov bp,[pixshift]
\r
1468 asm mov bp,WORD PTR [shifttabletable+bp] // bp holds pointer to shift table
\r
1470 asm cmp [ss:dothemask],0
\r
1474 // table shift the mask
\r
1476 asm mov dx,[ss:sheight]
\r
1480 asm mov BYTE PTR [di],255 // 0xff first byte
\r
1481 asm mov cx,ss:[swidth]
\r
1485 asm mov al,[bx] // source
\r
1487 asm inc bx // next source byte
\r
1491 asm mov ax,[bp+si] // table shift into two bytes
\r
1493 asm and [di],al // and with first byte
\r
1495 asm mov [di],ah // replace next byte
\r
1497 asm loop domaskbyte
\r
1499 asm inc di // the last shifted byte has 1s in it
\r
1506 // table shift the data
\r
1508 asm mov dx,ss:[sheight]
\r
1510 asm shl dx,1 // four planes of data
\r
1514 asm mov BYTE PTR [di],0 // 0 first byte
\r
1515 asm mov cx,ss:[swidth]
\r
1519 asm mov al,[bx] // source
\r
1520 asm inc bx // next source byte
\r
1524 asm mov ax,[bp+si] // table shift into two bytes
\r
1525 asm or [di],al // or with first byte
\r
1527 asm mov [di],ah // replace next byte
\r
1529 asm loop dodatabyte
\r
1531 asm inc di // the last shifted byte has 0s in it
\r
1539 asm mov ax,ss // restore data segment
\r
1546 //===========================================================================
\r
1549 ======================
\r
1553 = Generate shifts and set up sprite structure for a given sprite
\r
1555 ======================
\r
1558 void CAL_CacheSprite (int chunk, byte far *compressed)
\r
1561 unsigned shiftstarts[5];
\r
1562 unsigned smallplane,bigplane,expanded;
\r
1563 spritetabletype far *spr;
\r
1564 spritetype _seg *dest;
\r
1566 #if GRMODE == CGAGR
\r
1568 // CGA has no pel panning, so shifts are never needed
\r
1570 spr = &spritetable[chunk-STARTSPRITES];
\r
1571 smallplane = spr->width*spr->height;
\r
1572 MM_GetPtr (&grsegs[chunk],smallplane*2+MAXSHIFTS*6);
\r
1575 dest = (spritetype _seg *)grsegs[chunk];
\r
1576 dest->sourceoffset[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1577 dest->planesize[0] = smallplane;
\r
1578 dest->width[0] = spr->width;
\r
1581 // expand the unshifted shape
\r
1583 CAL_HuffExpand (compressed, &dest->data[0],smallplane*2,grhuffman);
\r
1588 #if GRMODE == EGAGR
\r
1591 // calculate sizes
\r
1593 spr = &spritetable[chunk-STARTSPRITES];
\r
1594 smallplane = spr->width*spr->height;
\r
1595 bigplane = (spr->width+1)*spr->height;
\r
1597 shiftstarts[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1598 shiftstarts[1] = shiftstarts[0] + smallplane*5; // 5 planes in a sprite
\r
1599 shiftstarts[2] = shiftstarts[1] + bigplane*5;
\r
1600 shiftstarts[3] = shiftstarts[2] + bigplane*5;
\r
1601 shiftstarts[4] = shiftstarts[3] + bigplane*5; // nothing ever put here
\r
1603 expanded = shiftstarts[spr->shifts];
\r
1604 MM_GetPtr (&grsegs[chunk],expanded);
\r
1607 dest = (spritetype _seg *)grsegs[chunk];
\r
1610 // expand the unshifted shape
\r
1612 CAL_HuffExpand (compressed, &dest->data[0],smallplane*5,grhuffman);
\r
1615 // make the shifts!
\r
1617 switch (spr->shifts)
\r
1622 dest->sourceoffset[i] = shiftstarts[0];
\r
1623 dest->planesize[i] = smallplane;
\r
1624 dest->width[i] = spr->width;
\r
1631 dest->sourceoffset[i] = shiftstarts[0];
\r
1632 dest->planesize[i] = smallplane;
\r
1633 dest->width[i] = spr->width;
\r
1637 dest->sourceoffset[i] = shiftstarts[1];
\r
1638 dest->planesize[i] = bigplane;
\r
1639 dest->width[i] = spr->width+1;
\r
1641 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1642 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1646 dest->sourceoffset[0] = shiftstarts[0];
\r
1647 dest->planesize[0] = smallplane;
\r
1648 dest->width[0] = spr->width;
\r
1650 dest->sourceoffset[1] = shiftstarts[1];
\r
1651 dest->planesize[1] = bigplane;
\r
1652 dest->width[1] = spr->width+1;
\r
1653 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1654 dest->sourceoffset[1],spr->width,spr->height,2,true);
\r
1656 dest->sourceoffset[2] = shiftstarts[2];
\r
1657 dest->planesize[2] = bigplane;
\r
1658 dest->width[2] = spr->width+1;
\r
1659 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1660 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1662 dest->sourceoffset[3] = shiftstarts[3];
\r
1663 dest->planesize[3] = bigplane;
\r
1664 dest->width[3] = spr->width+1;
\r
1665 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1666 dest->sourceoffset[3],spr->width,spr->height,6,true);
\r
1671 Quit (gvar, "CAL_CacheSprite: Bad shifts number!");
\r
1677 //===========================================================================
\r
1681 ======================
\r
1683 = CAL_ExpandGrChunk
\r
1685 = Does whatever is needed with a pointer to a compressed chunk
\r
1687 ======================
\r
1690 void CAL_ExpandGrChunk (int chunk, byte far *source)
\r
1695 if (chunk >= STARTTILE8 && chunk < STARTEXTERNS)
\r
1698 // expanded sizes of tile8/16/32 are implicit
\r
1701 #if GRMODE == EGAGR
\r
1703 #define MASKBLOCK 40
\r
1706 #if GRMODE == CGAGR
\r
1708 #define MASKBLOCK 32
\r
1711 if (chunk<STARTTILE8M) // tile 8s are all in one chunk!
\r
1712 expanded = BLOCK*NUMTILE8;
\r
1713 else if (chunk<STARTTILE16)
\r
1714 expanded = MASKBLOCK*NUMTILE8M;
\r
1715 else if (chunk<STARTTILE16M) // all other tiles are one/chunk
\r
1716 expanded = BLOCK*4;
\r
1717 else if (chunk<STARTTILE32)
\r
1718 expanded = MASKBLOCK*4;
\r
1719 else if (chunk<STARTTILE32M)
\r
1720 expanded = BLOCK*16;
\r
1722 expanded = MASKBLOCK*16;
\r
1727 // everything else has an explicit size longword
\r
1729 expanded = *(long far *)source;
\r
1730 source += 4; // skip over length
\r
1734 // allocate final space, decompress it, and free bigbuffer
\r
1735 // Sprites need to have shifts made and various other junk
\r
1737 if (chunk>=STARTSPRITES && chunk< STARTTILE8)
\r
1738 CAL_CacheSprite(chunk,source);
\r
1741 MM_GetPtr (&grsegs[chunk],expanded);
\r
1744 CAL_HuffExpand (source,grsegs[chunk],expanded,grhuffman);
\r
1750 ======================
\r
1754 = Gets a chunk off disk, optimizing reads to general buffer
\r
1756 ======================
\r
1759 void CAL_ReadGrChunk (int chunk)
\r
1761 long pos,compressed;
\r
1762 memptr bigbufferseg;
\r
1767 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1768 // a larger buffer
\r
1770 pos = GRFILEPOS(chunk);
\r
1771 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1775 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1778 compressed = GRFILEPOS(next)-pos;
\r
1780 lseek(grhandle,pos,SEEK_SET);
\r
1782 if (compressed<=BUFFERSIZE)
\r
1784 CA_FarRead(grhandle,bufferseg,compressed);
\r
1785 source = bufferseg;
\r
1789 MM_GetPtr(&bigbufferseg,compressed);
\r
1792 MM_SetLock (&bigbufferseg,true);
\r
1793 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
1794 source = bigbufferseg;
\r
1797 CAL_ExpandGrChunk (chunk,source);
\r
1799 if (compressed>BUFFERSIZE)
\r
1800 MM_FreePtr(&bigbufferseg);
\r
1804 ======================
\r
1808 = Makes sure a given chunk is in memory, loadiing it if needed
\r
1810 ======================
\r
1813 void CA_CacheGrChunk (int chunk)
\r
1815 long pos,compressed;
\r
1816 memptr bigbufferseg;
\r
1820 gvar->ca.grneeded[chunk] |= ca_levelbit; // make sure it doesn't get removed
\r
1821 if (grsegs[chunk])
\r
1823 MM_SetPurge (&grsegs[chunk],0);
\r
1824 return; // allready in memory
\r
1827 // MDM begin - (GAMERS EDGE)
\r
1829 if (!FindFile("EGAGRAPH."EXT,NULL,2))
\r
1830 Quit (gvar, "CA_CacheGrChunk(): Can't find graphics files.");
\r
1835 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1836 // a larger buffer
\r
1838 pos = GRFILEPOS(chunk);
\r
1839 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1843 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1846 compressed = GRFILEPOS(next)-pos;
\r
1848 lseek(grhandle,pos,SEEK_SET);
\r
1850 if (compressed<=BUFFERSIZE)
\r
1852 CA_FarRead(grhandle,bufferseg,compressed);
\r
1853 source = bufferseg;
\r
1857 MM_GetPtr(&bigbufferseg,compressed);
\r
1858 MM_SetLock (&bigbufferseg,true);
\r
1859 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
1860 source = bigbufferseg;
\r
1863 CAL_ExpandGrChunk (chunk,source);
\r
1865 if (compressed>BUFFERSIZE)
\r
1866 MM_FreePtr(&bigbufferseg);
\r
1871 //==========================================================================
\r
1874 ======================
\r
1878 ======================
\r
1881 void CA_CacheMap (global_game_variables_t *gvar)
\r
1883 long pos,compressed;
\r
1885 memptr *dest,bigbufferseg;
\r
1887 unsigned far *source;
\r
1888 #ifdef MAPHEADERLINKED
\r
1889 memptr buffer2seg;
\r
1895 // free up memory from last map
\r
1897 if (gvar->ca.camap.mapon>-1 && gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapon])
\r
1898 MM_SetPurge (((memptr)gvar->ca.camap.mapheaderseg[(gvar->ca.camap.mapon)]), 3, gvar);
\r
1899 for (plane=0;plane<MAPPLANES;plane++)
\r
1900 if (gvar->ca.camap.mapsegs[plane])
\r
1901 MM_FreePtr ((memptr)gvar->ca.camap.mapsegs[plane], gvar);
\r
1903 gvar->ca.camap.mapon = gvar->ca.camap.mapnum;
\r
1907 // load map header
\r
1908 // The header will be cached if it is still around
\r
1910 // if (!gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapnum])
\r
1912 // //pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];
\r
1913 // //pos = ((_seg *)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];
\r
1914 // pos = ((memptr)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];
\r
1915 // if (pos<0) // $FFFFFFFF start is a sparse map
\r
1916 // printf("CA_CacheMap: Tried to load a non existent map!");
\r
1918 // MM_GetPtr(MEMPTR gvar->ca.camapheaderseg[mapnum],sizeof(maptype));
\r
1919 // lseek(maphandle,pos,SEEK_SET);
\r
1920 // CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));
\r
1923 // MM_SetPurge (MEMPTR mapheaderseg[mapnum], 0, &(gvar->mm));
\r
1926 // load the planes in
\r
1927 // If a plane's pointer still exists it will be overwritten (levels are
\r
1928 // allways reloaded, never cached)
\r
1931 size = mapheaderseg[mapnum]->width * mapheaderseg[mapnum]->height * 2;
\r
1933 for (plane = 0; plane<MAPPLANES; plane++)
\r
1935 //pos = mapheaderseg[mapnum]->planestart[plane];
\r
1936 //compressed = mapheaderseg[mapnum]->planelength[plane];
\r
1939 continue; // the plane is not used in this game
\r
1941 dest = MEMPTR mapsegs[plane];
\r
1942 MM_GetPtr(dest,size);
\r
1944 lseek(maphandle,pos,SEEK_SET);
\r
1945 if (compressed<=BUFFERSIZE)
\r
1946 source = bufferseg;
\r
1949 MM_GetPtr(&bigbufferseg,compressed);
\r
1950 MM_SetLock (&bigbufferseg,true);
\r
1951 source = bigbufferseg;
\r
1954 CA_FarRead(maphandle,(byte far *)source,compressed);
\r
1955 #ifdef MAPHEADERLINKED
\r
1957 // unhuffman, then unRLEW
\r
1958 // The huffman'd chunk has a two byte expanded length first
\r
1959 // The resulting RLEW chunk also does, even though it's not really
\r
1962 expanded = *source;
\r
1964 MM_GetPtr (&buffer2seg,expanded);
\r
1965 CAL_CarmackExpand (source, (unsigned far *)buffer2seg,expanded);
\r
1966 CA_RLEWexpand (((unsigned far *)buffer2seg)+1,*dest,size,
\r
1967 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
1968 MM_FreePtr (&buffer2seg);
\r
1972 // unRLEW, skipping expanded length
\r
1974 CA_RLEWexpand (source+1, *dest,size,
\r
1975 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
1978 if (compressed>BUFFERSIZE)
\r
1979 MM_FreePtr(&bigbufferseg);
\r
1983 //===========================================================================
\r
1986 ======================
\r
1990 = Goes up a bit level in the needed lists and clears it out.
\r
1991 = Everything is made purgable
\r
1993 ======================
\r
1996 void CA_UpLevel (global_game_variables_t *gvar)
\r
1998 if (gvar->ca.ca_levelnum==7)
\r
1999 printf("CA_UpLevel: Up past level 7!");
\r
2001 gvar->ca.ca_levelbit<<=1;
\r
2002 gvar->ca.ca_levelnum++;
\r
2005 //===========================================================================
\r
2008 ======================
\r
2012 = Goes down a bit level in the needed lists and recaches
\r
2013 = everything from the lower level
\r
2015 ======================
\r
2018 void CA_DownLevel (global_game_variables_t *gvar)
\r
2020 if (!gvar->ca.ca_levelnum)
\r
2021 printf("CA_DownLevel: Down past level 0!");
\r
2022 gvar->ca.ca_levelbit>>=1;
\r
2023 gvar->ca.ca_levelnum--;
\r
2024 ////++++++++++++++++++++++++++++++++++++++++++CA_CacheMarks(NULL);
\r
2027 //===========================================================================
\r
2030 ======================
\r
2034 = Clears out all the marks at the current level
\r
2036 ======================
\r
2039 void CA_ClearMarks (global_game_variables_t *gvar)
\r
2043 for (i=0;i<NUMCHUNKS;i++)
\r
2044 gvar->ca.grneeded[i]&=~gvar->ca.ca_levelbit;
\r
2047 //===========================================================================
\r
2050 ======================
\r
2052 = CA_ClearAllMarks
\r
2054 = Clears out all the marks on all the levels
\r
2056 ======================
\r
2059 void CA_ClearAllMarks (global_game_variables_t *gvar)
\r
2061 _fmemset (gvar->ca.grneeded,0,sizeof(gvar->ca.grneeded));
\r
2062 gvar->ca.ca_levelbit = 1;
\r
2063 gvar->ca.ca_levelnum = 0;
\r
2066 //===========================================================================
\r
2069 ======================
\r
2073 ======================
\r
2076 void CA_SetGrPurge (global_game_variables_t *gvar)
\r
2083 CA_ClearMarks (gvar);
\r
2085 for (i=0;i<NUMCHUNKS;i++)
\r
2086 if (gvar->ca.grsegs[i])
\r
2087 MM_SetPurge (gvar->ca.grsegs[i],3, gvar);
\r
2092 ======================
\r
2096 = Make everything possible purgable
\r
2098 ======================
\r
2101 void CA_SetAllPurge (global_game_variables_t *gvar)
\r
2105 CA_ClearMarks (gvar);
\r
2108 // free cursor sprite and background save
\r
2110 //____VW_FreeCursor ();
\r
2113 // free map headers and map planes
\r
2115 // for (i=0;i<NUMMAPS;i++)
\r
2116 // if (gvar->ca.camap.mapheaderseg[i])
\r
2117 // MM_SetPurge (gvar->ca.camap.mapheaderseg[i],3, gvar);
\r
2120 if (gvar->ca.mapsegs[i])
\r
2121 MM_FreePtr ((memptr *)&gvar->ca.mapsegs[i], gvar);
\r
2126 for (i=0;i<NUMSNDCHUNKS;i++)
\r
2127 if (gvar->ca.audiosegs[i])
\r
2128 MM_SetPurge ((memptr *)&gvar->ca.audiosegs[i],3, gvar);
\r
2133 CA_SetGrPurge (gvar);
\r
2137 //===========================================================================
\r
2141 ======================
\r
2145 ======================
\r
2148 #define NUMBARS (17l*8)
\r
2151 unsigned thx,thy,lastx;
\r
2152 long barx,barstep;
\r
2154 void CAL_DialogDraw (char *title,unsigned numcache)
\r
2156 unsigned homex,homey,x;
\r
2158 barstep = (NUMBARS<<16)/numcache;
\r
2161 // draw dialog window (masked tiles 12 - 20 are window borders)
\r
2163 US_CenterWindow (20,8);
\r
2167 US_CPrint ("Loading");
\r
2168 fontcolor = F_SECONDCOLOR;
\r
2169 US_CPrint (title);
\r
2170 fontcolor = F_BLACK;
\r
2173 // draw thermometer bar
\r
2177 VWB_DrawTile8(thx,thy,0); // CAT3D numbers
\r
2178 VWB_DrawTile8(thx,thy+8,3);
\r
2179 VWB_DrawTile8(thx,thy+16,6);
\r
2180 VWB_DrawTile8(thx+17*8,thy,2);
\r
2181 VWB_DrawTile8(thx+17*8,thy+8,5);
\r
2182 VWB_DrawTile8(thx+17*8,thy+16,8);
\r
2183 for (x=thx+8;x<thx+17*8;x+=8)
\r
2185 VWB_DrawTile8(x,thy,1);
\r
2186 VWB_DrawTile8(x,thy+8,4);
\r
2187 VWB_DrawTile8(x,thy+16,7);
\r
2190 thx += 4; // first line location
\r
2192 barx = (long)thx<<16;
\r
2195 VW_UpdateScreen();
\r
2200 ======================
\r
2202 = CAL_DialogUpdate
\r
2204 ======================
\r
2207 void CAL_DialogUpdate (void)
\r
2213 if (xh - lastx > BARSTEP)
\r
2215 for (x=lastx;x<=xh;x++)
\r
2216 #if GRMODE == EGAGR
\r
2217 VWB_Vlin (thy,thy+13,x,14);
\r
2219 #if GRMODE == CGAGR
\r
2220 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2223 VW_UpdateScreen();
\r
2228 ======================
\r
2230 = CAL_DialogFinish
\r
2232 ======================
\r
2235 void CAL_DialogFinish (void)
\r
2239 xh = thx + NUMBARS;
\r
2240 for (x=lastx;x<=xh;x++)
\r
2241 #if GRMODE == EGAGR
\r
2242 VWB_Vlin (thy,thy+13,x,14);
\r
2244 #if GRMODE == CGAGR
\r
2245 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2247 VW_UpdateScreen();
\r
2251 //===========================================================================
\r
2254 ======================
\r
2258 ======================
\r
2260 #define MAXEMPTYREAD 1024
\r
2262 void CAL_CacheMarks (char *title, global_game_variables_t *gvar)
\r
2265 int i,next,numcache;
\r
2266 long pos,endpos,nextpos,nextendpos,compressed;
\r
2267 long bufferstart,bufferend; // file position of general buffer
\r
2269 memptr bigbufferseg;
\r
2271 dialog = (title!=NULL);
\r
2275 // go through and make everything not needed purgable
\r
2277 for (i=0;i<NUMCHUNKS;i++)
\r
2278 if (gvar->ca.grneeded[i]&(gvar->ca.ca_levelbit))//if (grneeded[i]&ca_levelbit)
\r
2280 if (gvar->ca.grsegs[i]) // its allready in memory, make
\r
2281 MM_SetPurge(gvar->ca.grsegs[i],0,gvar); // sure it stays there!
\r
2287 if (gvar->ca.grsegs[i]) // not needed, so make it purgeable
\r
2288 MM_SetPurge(gvar->ca.grsegs[i],3,gvar);
\r
2291 if (!numcache) // nothing to cache!
\r
2294 // MDM begin - (GAMERS EDGE)
\r
2296 // if (!FindFile("EGAGRAPH."EXT,NULL,2))
\r
2297 // Quit (gvar, "CA_CacheMarks(): Can't find graphics files.");
\r
2304 write(profilehandle,title,strlen(title));
\r
2305 write(profilehandle,"\n",1);
\r
2308 drawcachebox(title,numcache);
\r
2312 // go through and load in anything still needed
\r
2314 bufferstart = bufferend = 0; // nothing good in buffer now
\r
2316 for (i=0;i<NUMCHUNKS;i++)
\r
2317 if ( (gvar->ca.grneeded[i]&(gvar->ca.ca_levelbit)) && !gvar->ca.grsegs[i])
\r
2320 // update thermometer
\r
2322 if (dialog && updatecachebox)
\r
2323 updatecachebox ();
\r
2325 pos = GRFILEPOS(i);
\r
2330 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
2333 compressed = GRFILEPOS(next)-pos;
\r
2334 endpos = pos+compressed;
\r
2336 if (compressed<=BUFFERSIZE)
\r
2338 if (bufferstart<=pos
\r
2339 && bufferend>= endpos)
\r
2341 // data is allready in buffer
\r
2342 source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
2346 // load buffer with a new block from disk
\r
2347 // try to get as many of the needed blocks in as possible
\r
2348 while ( next < NUMCHUNKS )
\r
2350 while (next < NUMCHUNKS &&
\r
2351 !(gvar->video.grneeded[next]&ca_levelbit && !grsegs[next]))
\r
2353 if (next == NUMCHUNKS)
\r
2356 nextpos = GRFILEPOS(next);
\r
2357 while (GRFILEPOS(++next) == -1) // skip past any sparse tiles
\r
2359 nextendpos = GRFILEPOS(next);
\r
2360 if (nextpos - endpos <= MAXEMPTYREAD
\r
2361 && nextendpos-pos <= BUFFERSIZE)
\r
2362 endpos = nextendpos;
\r
2364 next = NUMCHUNKS; // read pos to posend
\r
2367 lseek(grhandle,pos,SEEK_SET);
\r
2368 CA_FarRead(grhandle,(gvar->mm.bufferseg),endpos-pos,gvar);
\r
2369 bufferstart = pos;
\r
2370 bufferend = endpos;
\r
2371 source = bufferseg;
\r
2376 // big chunk, allocate temporary buffer
\r
2377 MM_GetPtr(&bigbufferseg,compressed,gvar);
\r
2380 MM_SetLock (&bigbufferseg,true);
\r
2381 lseek(grhandle,pos,SEEK_SET);
\r
2382 CA_FarRead(grhandle,bigbufferseg,compressed,gvar);
\r
2383 source = bigbufferseg;
\r
2386 CAL_ExpandGrChunk (i,source);
\r
2390 if (compressed>BUFFERSIZE)
\r
2391 MM_FreePtr(&bigbufferseg);
\r
2396 // finish up any thermometer remnants
\r
2398 if (dialog && finishcachebox)
\r