]> 4ch.mooo.com Git - 16.git/blob - src/lib/16_pm.c
====XMS MOSTLY translated but crashes EXMMTEST.EXE ====
[16.git] / src / lib / 16_pm.c
1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You should have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 \r
23 //\r
24 //      ID_PM.C\r
25 //      Id Engine's Page Manager v1.0\r
26 //      Primary coder: Jason Blochowiak\r
27 //\r
28 \r
29 #include "src/lib/16_pm.h"\r
30 #pragma hdrstop\r
31 \r
32 #ifdef __DEBUG__\r
33 boolean debugpm=0;\r
34 #endif\r
35 \r
36 //      Main Mem specific variables\r
37         //boolean                       MainPresent;\r
38 /*      memptr                  MainMemPages[PMMaxMainMem];\r
39         PMBlockAttr             gvar->pm.mm.MainMemUsed[PMMaxMainMem];\r
40         int                             gvar->pm.mm.MainPagesAvail;*/\r
41 \r
42 //      EMS specific variables\r
43         //boolean                       EMSPresent;\r
44 /*      word                    gvar->pm.emm.EMSAvail,gvar->pm.emm.EMSPagesAvail,gvar->pm.emm.EMSHandle,\r
45                                         gvar->pm.emm.EMSPageFrame,gvar->pm.emm.EMSPhysicalPage;\r
46         gvar->pm.emm.EMSListStruct      gvar->pm.emm.EMSList[EMSFrameCount];*/\r
47 \r
48 //      XMS specific variables\r
49         //boolean                       XMSPresent;\r
50         //word                  gvar->pm.xmm.XMSAvail,gvar->pm.xmm.XMSPagesAvail,gvar->pm.xmm.XMSHandle;\r
51         word            XMSDriver;\r
52 /*      int                             gvar->pm.xmm.XMSProtectPage = -1;\r
53 \r
54 //      File specific variables\r
55         char                    gvar->pm.fi.PageFileName[13] = {"VSWAP."};\r
56         int                             PageFile = -1;\r
57         word                    gvar->pm.fi.ChunksInFile;\r
58         word                    PMSpriteStart,PMSoundStart;*/\r
59 \r
60 //      General usage variables\r
61 /*      boolean                 PMStarted,\r
62                                         gvar->pm.PMPanicMode,\r
63                                         gvar->pm.PMThrashing;\r
64         word                    gvar->pm.XMSPagesUsed,\r
65                                         gvar->pm.EMSPagesUsed,\r
66                                         MainPagesUsed,\r
67                                         gvar->pm.PMNumBlocks;\r
68         long                    PMFrameCount;\r
69         PageListStruct  far *gvar->pm.PMPages,\r
70                                         _seg *gvar->pm.PMSegPages;*/\r
71 \r
72 static  char            *ParmStrings[] = {"nomain","noems","noxms",nil};\r
73 \r
74 /////////////////////////////////////////////////////////////////////////////\r
75 //\r
76 //      EMS Management code\r
77 //\r
78 /////////////////////////////////////////////////////////////////////////////\r
79 \r
80 //\r
81 //      PML_MapEMS() - Maps a logical page to a physical page\r
82 //\r
83 byte\r
84 PML_MapEMS(word logical, byte physical, global_game_variables_t *gvar)\r
85 {\r
86         byte    str[160];\r
87         unsigned        EMShandle;\r
88         byte err;\r
89         boolean errorflag=false;\r
90         int     i;\r
91         EMShandle=gvar->pm.emm.EMSHandle;\r
92 \r
93         __asm {\r
94                 mov     ah,EMS_MAPPAGE\r
95                 mov     al,physical\r
96                 mov     bx,logical\r
97                 mov     dx,EMShandle\r
98                 int     EMS_INT\r
99                 or      ah,ah\r
100                 jnz     error\r
101                 jmp     End\r
102 #ifdef __BORLANDC__\r
103         }\r
104 #endif\r
105                 error:\r
106 #ifdef __BORLANDC__\r
107         __asm {\r
108 #endif\r
109                 mov     err,ah\r
110                 mov     errorflag,1\r
111 #ifdef __BORLANDC__\r
112         }\r
113 #endif\r
114                 End:\r
115 #ifdef __WATCOMC__\r
116         }\r
117 #endif\r
118         if(errorflag==true)\r
119         {\r
120                 strcpy(str,"MM_MapEMS: EMS error ");\r
121                 MM_EMSerr(str, err);\r
122                 printf("%s\n",str);\r
123                 Quit("PML_MapEMS: Page mapping failed\n");\r
124                 return err;\r
125         }\r
126         return 0;\r
127 }\r
128 \r
129 //\r
130 //      PML_StartupEMS() - Sets up EMS for Page Mgr's use\r
131 //              Checks to see if EMS driver is present\r
132 //      Verifies that EMS hardware is present\r
133 //              Make sure that EMS version is 3.2 or later\r
134 //              If there's more than our minimum (2 pages) available, allocate it (up\r
135 //                      to the maximum we need)\r
136 //\r
137 \r
138 boolean\r
139 PML_StartupEMS(global_game_variables_t *gvar)\r
140 {\r
141         int             i;\r
142         long    size;\r
143         byte    str[64];\r
144         byte err;\r
145 \r
146         boolean errorflag=0;\r
147         static char     emmname[] = "EMMXXXX0"; //fix by andrius4669\r
148         unsigned int EMSVer = 0;\r
149         unsigned        totalEMSpages,freeEMSpages,EMSPageFrame,EMSHandle,EMSAvail;\r
150         totalEMSpages = freeEMSpages = EMSPageFrame = 0;\r
151         gvar->pm.emm.EMSPresent = false;                        // Assume that we'll fail\r
152         gvar->pm.emm.EMSAvail = 0;\r
153         gvar->mmi.EMSmem = 0;\r
154 \r
155         __asm {\r
156                 mov     dx,OFFSET emmname       //fix by andrius4669\r
157                 mov     ax,0x3d00\r
158                 int     EMS_INT         // try to open EMMXXXX0 device\r
159                 jc      erroreu\r
160 \r
161                 mov     bx,ax\r
162                 mov     ax,0x4400\r
163 \r
164                 int     EMS_INT         // get device info\r
165                 jc      erroreu\r
166 \r
167                 and     dx,0x80\r
168                 jz      erroreu\r
169 \r
170                 mov     ax,0x4407\r
171 \r
172                 int     EMS_INT         // get status\r
173                 jc      erroreu\r
174                 or      al,al\r
175                 jz      erroreu\r
176 \r
177                 mov     ah,0x3e\r
178                 int     EMS_INT         // close handle\r
179                 jc      erroreu\r
180 \r
181                 mov     ah,EMS_STATUS\r
182                 int     EMS_INT\r
183                 jc      erroreu                 // make sure EMS hardware is present\r
184 \r
185                 mov     ah,EMS_VERSION\r
186                 int     EMS_INT                 // only work on EMS 3.2 or greater (silly, but...)\r
187                 or      ah,ah\r
188                 jnz     erroreu\r
189                 mov     [EMSVer],ax             //      set EMSVer\r
190                 cmp     al,0x32                 // only work on ems 3.2 or greater\r
191                 jb      erroreu\r
192 \r
193                 mov     ah,EMS_GETFRAME\r
194                 int     EMS_INT                 // find the page frame address\r
195                 or      ah,ah\r
196                 jnz     erroreu\r
197                 mov     [EMSPageFrame],bx\r
198 \r
199                 mov     ah,EMS_GETPAGES\r
200                 int     EMS_INT                 // find out how much EMS is there\r
201                 or      ah,ah\r
202                 jnz     erroreu\r
203                 or      bx,bx\r
204                 jz      noEMS                   // no EMS at all to allocate\r
205                 cmp     bx,2\r
206                 jl      noEMS                   // Require at least 2 pages (32k)\r
207                 mov     [totalEMSpages],dx\r
208                 mov     [freeEMSpages],bx\r
209                 mov     [EMSAvail],bx\r
210                 jmp     Endeu\r
211 #ifdef __BORLANDC__\r
212         }\r
213 #endif\r
214                 erroreu:\r
215 #ifdef __BORLANDC__\r
216         __asm {\r
217 #endif\r
218                 mov     err,ah\r
219                 mov     errorflag,1\r
220                 jmp     Endeu\r
221 #ifdef __BORLANDC__\r
222         }\r
223 #endif\r
224                 noEMS:\r
225                 Endeu:\r
226 #ifdef __WATCOMC__\r
227         }\r
228 #endif\r
229 /*\r
230         if(errorflag==false)\r
231         {\r
232                 // Don't hog all available EMS\r
233                 size = gvar->pm.emm.EMSAvail * (long)EMSPageSize;\r
234                 if (size - (EMSPageSize * 2) > (gvar->pm.fi.ChunksInFile * (long)PMPageSize))\r
235                 {\r
236                         size = (gvar->pm.fi.ChunksInFile * (long)PMPageSize) + EMSPageSize;\r
237                         gvar->pm.emm.EMSAvail = size / EMSPageSize;\r
238                 }\r
239         }\r
240 */\r
241         __asm {\r
242                 mov     ah,EMS_ALLOCPAGES\r
243                 mov     bx,[EMSAvail];\r
244                 int     EMS_INT\r
245                 or      ah,ah\r
246                 jnz     erroreuu\r
247                 mov     [EMSHandle],dx\r
248                 jmp     Endeuu\r
249 #ifdef __BORLANDC__\r
250         }\r
251 #endif\r
252                 erroreuu:\r
253 #ifdef __BORLANDC__\r
254         __asm {\r
255 #endif\r
256                 mov     err,ah\r
257                 mov     errorflag,1\r
258                 jmp Endeuu\r
259 #ifdef __BORLANDC__\r
260         }\r
261 #endif\r
262                 Endeuu:\r
263 #ifdef __WATCOMC__\r
264         }\r
265 #endif\r
266 \r
267         if(errorflag==false)\r
268         {\r
269         gvar->pm.emm.EMSAvail = EMSAvail;\r
270         gvar->mmi.EMSmem = gvar->pm.emm.EMSAvail * (dword)EMSPageSize;\r
271 \r
272         // Initialize EMS mapping cache\r
273         for (i = 0;i < EMSFrameCount;i++)\r
274                 gvar->pm.emm.EMSList[i].baseEMSPage = -1;\r
275 \r
276         }\r
277         else\r
278         {\r
279                 strcpy(str,"PML_StartupEMS: EMS error ");\r
280                 MM_EMSerr(str, err);\r
281                 printf("%s\n",str);\r
282                 return(gvar->pm.emm.EMSPresent);\r
283         }\r
284 \r
285         gvar->pm.emm.EMSPresent = true;                 // We have EMS\r
286         gvar->pm.emm.EMSPageFrame = EMSPageFrame;\r
287         gvar->pm.emm.EMSVer = EMSVer;\r
288         gvar->pm.emm.EMSHandle = EMSHandle;\r
289         gvar->pm.emm.freeEMSpages = freeEMSpages;\r
290         gvar->pm.emm.totalEMSpages = totalEMSpages;\r
291 \r
292         return(gvar->pm.emm.EMSPresent);\r
293 }\r
294 \r
295 //\r
296 //      PML_ShutdownEMS() - If EMS was used, deallocate it\r
297 //\r
298 void\r
299 PML_ShutdownEMS(global_game_variables_t *gvar)\r
300 {\r
301         word EMSHandle;\r
302         byte err;\r
303         byte    str[64];\r
304         boolean errorflag=false;\r
305 \r
306         EMSHandle=gvar->pm.emm.EMSHandle;\r
307 \r
308         if (gvar->pm.emm.EMSPresent)\r
309         {\r
310                 __asm {\r
311                         mov     ah,EMS_FREEPAGES\r
312                         mov     dx,[EMSHandle]\r
313                         int     EMS_INT\r
314                         jc      errores\r
315                         jmp     Endes\r
316 #ifdef __BORLANDC__\r
317                 }\r
318 #endif\r
319                         errores:\r
320 #ifdef __BORLANDC__\r
321                 __asm {\r
322 #endif\r
323                         mov     err,ah\r
324                         mov     errorflag,1\r
325                         jmp     Endes\r
326 #ifdef __BORLANDC__\r
327                 }\r
328 #endif\r
329                         Endes:\r
330 #ifdef __WATCOMC__\r
331                 }\r
332 #endif\r
333                 if(errorflag==true)\r
334                 {\r
335                         strcpy(str,"PML_ShutdownEMS: Error freeing EMS ");\r
336                         MM_EMSerr(str, err);\r
337                         printf("%s\n",str);\r
338                         Quit("PML_ShutdownEMS: Error freeing EMS\n");\r
339                         //return;\r
340                 }\r
341         }\r
342 }\r
343 \r
344 /////////////////////////////////////////////////////////////////////////////\r
345 //\r
346 //      XMS Management code\r
347 //\r
348 /////////////////////////////////////////////////////////////////////////////\r
349 \r
350 //\r
351 //      PML_StartupXMS() - Starts up XMS for the Page Mgr's use\r
352 //              Checks for presence of an XMS driver\r
353 //              Makes sure that there's at least a page of XMS available\r
354 //              Allocates any remaining XMS (rounded down to the nearest page size)\r
355 //\r
356 boolean\r
357 PML_StartupXMS(global_game_variables_t *gvar)\r
358 {\r
359         boolean errorflag;\r
360         word XMSAvail, XMSHandle;\r
361         errorflag=gvar->pm.xmm.XMSPresent = false;                                      // Assume failure\r
362         XMSAvail = gvar->pm.xmm.XMSAvail = 0;\r
363 \r
364         __asm {\r
365                 mov     ax,0x4300\r
366                 int     XMS_INT                                         // Check for presence of XMS driver\r
367                 cmp     al,0x80\r
368                 jne     errorxu\r
369 \r
370                 mov     ax,0x4310\r
371                 int     XMS_INT                                                 // Get address of XMS driver\r
372                 mov     [WORD PTR XMSDriver],bx\r
373                 mov     [WORD PTR XMSDriver+2],es               // function pointer to XMS driver\r
374 \r
375                 //XMS_CALL(XMS_QUERYFREE);                      // Find out how much XMS is available\r
376                 mov     ah,XMS_QUERYFREE\r
377                 call    [WORD PTR XMSDriver]\r
378                 mov     [XMSAvail],ax\r
379                 or      ax,ax                           // AJR: bugfix 10/8/92\r
380                 jz      errorxu\r
381                 jmp     Endxu\r
382 #ifdef __BORLANDC__\r
383         }\r
384 #endif\r
385                 errorxu:\r
386 #ifdef __BORLANDC__\r
387         __asm {\r
388 #endif\r
389                 //mov   err,ah\r
390                 mov     errorflag,1\r
391                 jmp     Endxu\r
392 #ifdef __BORLANDC__\r
393         }\r
394 #endif\r
395                 Endxu:\r
396 #ifdef __WATCOMC__\r
397         }\r
398 #endif\r
399         gvar->pm.xmm.XMSAvail &= ~(PMPageSizeKB - 1);   // Round off to nearest page size\r
400         if (gvar->pm.xmm.XMSAvail < (PMPageSizeKB * 2)) // Need at least 2 pages\r
401                 goto error;\r
402 \r
403         __asm {\r
404                 mov     dx,[XMSAvail]\r
405                 //XMS_CALL(XMS_ALLOC);                          // And do the allocation\r
406                 mov     ah,XMS_ALLOC\r
407                 call    [WORD PTR XMSDriver]\r
408                 mov     [XMSHandle],dx\r
409                 or      ax,ax                           // AJR: bugfix 10/8/92\r
410                 jz      errorxuu\r
411                 jmp     Endxuu\r
412 #ifdef __BORLANDC__\r
413                 }\r
414 #endif\r
415                 errorxuu:\r
416 #ifdef __BORLANDC__\r
417         __asm {\r
418 #endif\r
419                 //mov   err,ah\r
420                 mov     [XMSAvail],0\r
421                 mov     errorflag,1\r
422                 jmp     Endxuu\r
423 #ifdef __BORLANDC__\r
424         }\r
425 #endif\r
426                 Endxuu:\r
427 #ifdef __WATCOMC__\r
428         }\r
429 #endif\r
430 \r
431         if(errorflag==false)\r
432         {\r
433                 gvar->pm.xmm.XMSAvail = XMSAvail;\r
434                 gvar->mmi.XMSmem += gvar->pm.xmm.XMSAvail * 1024;\r
435                 gvar->pm.xmm.XMSHandle = XMSHandle;\r
436 \r
437                 gvar->pm.xmm.XMSPresent = true;\r
438         }\r
439 error:\r
440         return(gvar->pm.xmm.XMSPresent);\r
441 }\r
442 \r
443 //\r
444 //      PML_XMSCopy() - Copies a main/EMS page to or from XMS\r
445 //              Will round an odd-length request up to the next even value\r
446 //\r
447 void\r
448 PML_XMSCopy(boolean toxms,byte far *addr,word xmspage,word length, global_game_variables_t *gvar)\r
449 {\r
450         dword   xoffset;\r
451         struct\r
452         {\r
453                 dword   length;\r
454                 word            source_handle;\r
455                 dword   source_offset;\r
456                 word            target_handle;\r
457                 dword   target_offset;\r
458         } copy;\r
459 \r
460         if (!addr)\r
461         {\r
462                 Quit("PML_XMSCopy: zero address\n");\r
463                 //return;\r
464         }\r
465 \r
466         xoffset = (dword)xmspage * PMPageSize;\r
467 \r
468         copy.length = (length + 1) & ~1;\r
469         copy.source_handle = toxms? 0 : gvar->pm.xmm.XMSHandle;\r
470         copy.source_offset = toxms? (long)addr : xoffset;\r
471         copy.target_handle = toxms? gvar->pm.xmm.XMSHandle : 0;\r
472         copy.target_offset = toxms? xoffset : (long)addr;\r
473 \r
474         __asm {\r
475                 push si\r
476         }\r
477         _SI = (word)&copy;\r
478         XMS_CALL(XMS_MOVE);\r
479         __asm {\r
480                 pop     si\r
481         }\r
482         if (!_AX)\r
483         {\r
484                 Quit("PML_XMSCopy: Error on copy");\r
485                 //return;\r
486         }\r
487 }\r
488 \r
489 #if 1\r
490 #define PML_CopyToXMS(s,t,l,gvar)       PML_XMSCopy(true,(s),(t),(l),(gvar))\r
491 #define PML_CopyFromXMS(t,s,l,gvar)     PML_XMSCopy(false,(t),(s),(l),(gvar))\r
492 #else\r
493 //\r
494 //      PML_CopyToXMS() - Copies the specified number of bytes from the real mode\r
495 //              segment address to the specified XMS page\r
496 //\r
497 void\r
498 PML_CopyToXMS(byte far *source,int targetpage,word length,global_game_variables_t *gvar)\r
499 {\r
500         PML_XMSCopy(true,source,targetpage,length, global_game_variables_t *gvar);\r
501 }\r
502 \r
503 //\r
504 //      PML_CopyFromXMS() - Copies the specified number of bytes from an XMS\r
505 //              page to the specified real mode address\r
506 //\r
507 void\r
508 PML_CopyFromXMS(byte far *target,int sourcepage,word length, global_game_variables_t *gvar)\r
509 {\r
510         PML_XMSCopy(false,target,sourcepage,length, global_game_variables_t *gvar);\r
511 }\r
512 #endif\r
513 \r
514 //\r
515 //      PML_ShutdownXMS()\r
516 //\r
517 void\r
518 PML_ShutdownXMS(global_game_variables_t *gvar)\r
519 {\r
520         boolean errorflag=false;\r
521         word XMSHandle = gvar->pm.xmm.XMSHandle;\r
522         if (gvar->pm.xmm.XMSPresent)\r
523         {\r
524                 __asm {\r
525                         mov     dx,[XMSHandle]\r
526                         //XMS_CALL(XMS_FREE);\r
527                         mov     ah,XMS_FREE\r
528                         call    [WORD PTR XMSDriver]\r
529                         or      bl,bl\r
530                         jz      errorxs\r
531                         jmp     Endxs\r
532 #ifdef __BORLANDC__\r
533                 }\r
534 #endif\r
535                         errorxs:\r
536 #ifdef __BORLANDC__\r
537                 __asm {\r
538 #endif\r
539                         //mov   err,ah\r
540                         mov     errorflag,1\r
541                         jmp     Endxs\r
542 #ifdef __BORLANDC__\r
543                 }\r
544 #endif\r
545                         Endxs:\r
546 #ifdef __WATCOMC__\r
547                 }\r
548 #endif\r
549                 if(errorflag==true)\r
550                 {\r
551                         Quit("PML_ShutdownXMS: Error freeing XMS");\r
552                         //return;\r
553                 }\r
554         }\r
555 }\r
556 \r
557 /////////////////////////////////////////////////////////////////////////////\r
558 //\r
559 //      Main memory code\r
560 //\r
561 /////////////////////////////////////////////////////////////////////////////\r
562 \r
563 //\r
564 //      PM_SetMainMemPurge() - Sets the purge level for all allocated main memory\r
565 //              blocks. This shouldn't be called directly - the PM_LockMainMem() and\r
566 //              PM_UnlockMainMem() macros should be used instead.\r
567 //\r
568 void\r
569 PM_SetMainMemPurge(int level, global_game_variables_t *gvar)\r
570 {\r
571         int     i;\r
572 \r
573         if(gvar->pm.mm.MainPresent)\r
574         for (i = 0;i < PMMaxMainMem;i++)\r
575         {\r
576 #ifdef __DEBUG_PM__\r
577                 printf("PM_SetMainMemPurge()    info of gvar->pm.mm.MainMemPages[i]\n");\r
578                 printf("&       %Fp,    %Fp\n", &gvar->pm.mm.MainMemPages[i],   &(gvar->pm.mm.MainMemPages[i]));\r
579 #endif\r
580                 if (gvar->pm.mm.MainMemPages[i])\r
581                         MM_SetPurge(&(gvar->pm.mm.MainMemPages[i]),level, gvar);\r
582         }\r
583 \r
584         else\r
585         {\r
586                 Quit("MainPresent IS NULL\n");\r
587         }\r
588 }\r
589 \r
590 //\r
591 //      PM_CheckMainMem() - If something besides the Page Mgr makes requests of\r
592 //              the Memory Mgr, some of the Page Mgr's blocks may have been purged,\r
593 //              so this function runs through the block list and checks to see if\r
594 //              any of the blocks have been purged. If so, it marks the corresponding\r
595 //              page as purged & unlocked, then goes through the block list and\r
596 //              tries to reallocate any blocks that have been purged.\r
597 //      This routine now calls PM_LockMainMem() to make sure that any allocation\r
598 //              attempts made during the block reallocation sweep don't purge any\r
599 //              of the other blocks. Because PM_LockMainMem() is called,\r
600 //              PM_UnlockMainMem() needs to be called before any other part of the\r
601 //              program makes allocation requests of the Memory Mgr.\r
602 //\r
603 void\r
604 PM_CheckMainMem(global_game_variables_t *gvar)\r
605 {\r
606         boolean                 allocfailed;\r
607         int                             i,n;\r
608         memptr                  *p;\r
609         PMBlockAttr             *used;\r
610         PageListStruct  far *page;\r
611 \r
612         if (!gvar->pm.mm.MainPresent)\r
613                 return;\r
614 \r
615         for (i = 0,page = gvar->pm.PMPages;i < gvar->pm.fi.ChunksInFile;i++,page++)\r
616         {\r
617                 n = page->mainPage;\r
618                 if (n != -1)                                            // Is the page using main memory?\r
619                 {\r
620                         if (!gvar->pm.mm.MainMemPages[n])                       // Yep, was the block purged?\r
621                         {\r
622                                 page->mainPage = -1;            // Yes, mark page as purged & unlocked\r
623                                 page->locked = pml_Unlocked;\r
624                         }\r
625                 }\r
626         }\r
627 \r
628         // Prevent allocation attempts from purging any of our other blocks\r
629         PM_LockMainMem(gvar);\r
630         allocfailed = false;\r
631         for (i = 0,p = gvar->pm.mm.MainMemPages,used = gvar->pm.mm.MainMemUsed; i < PMMaxMainMem;i++,p++,used++)\r
632         {\r
633                 if (!*p)                                                        // If the page got purged\r
634                 {\r
635                         if (*used & pmba_Allocated)             // If it was allocated\r
636                         {\r
637                                 *used &= ~pmba_Allocated;       // Mark as unallocated\r
638                                 gvar->pm.mm.MainPagesAvail--;                   // and decrease available count\r
639                         }\r
640 \r
641                         if (*used & pmba_Used)                  // If it was used\r
642                         {\r
643                                 *used &= ~pmba_Used;            // Mark as unused\r
644                                 gvar->pm.MainPagesUsed--;                       // and decrease used count\r
645                         }\r
646 \r
647                         if (!allocfailed)\r
648                         {\r
649                                 MM_BombOnError(false, gvar);\r
650                                 MM_GetPtr(p,PMPageSize, gvar);          // Try to reallocate\r
651                                 if (gvar->mm.mmerror)                                   // If it failed,\r
652                                         allocfailed = true;                     //  don't try any more allocations\r
653                                 else                                                    // If it worked,\r
654                                 {\r
655                                         *used |= pmba_Allocated;        // Mark as allocated\r
656                                         gvar->pm.mm.MainPagesAvail++;                   // and increase available count\r
657                                 }\r
658                                 MM_BombOnError(true, gvar);\r
659                         }\r
660                 }\r
661         }\r
662         if (gvar->mm.mmerror)\r
663                 gvar->mm.mmerror = false;\r
664 }\r
665 \r
666 //\r
667 //      PML_StartupMainMem() - Allocates as much main memory as is possible for\r
668 //              the Page Mgr. The memory is allocated as non-purgeable, so if it's\r
669 //              necessary to make requests of the Memory Mgr, PM_UnlockMainMem()\r
670 //              needs to be called.\r
671 //\r
672 void\r
673 PML_StartupMainMem(global_game_variables_t *gvar)\r
674 {\r
675         int             i,n;\r
676         memptr  *p;\r
677 \r
678         gvar->pm.mm.MainPagesAvail = 0;\r
679         gvar->pm.mm.MainPresent = false;\r
680         MM_BombOnError(false, gvar);\r
681         for (i = 0,p = gvar->pm.mm.MainMemPages;i < PMMaxMainMem;i++,p++)\r
682         {\r
683                 MM_GetPtr(p,PMPageSize, gvar);\r
684                 if (gvar->mm.mmerror)\r
685                         break;\r
686 \r
687                 gvar->pm.mm.MainPagesAvail++;\r
688                 gvar->pm.mm.MainMemUsed[i] = pmba_Allocated;\r
689         }\r
690         MM_BombOnError(true, gvar);\r
691         if (gvar->mm.mmerror)\r
692                 gvar->mm.mmerror = false;\r
693         if (gvar->pm.mm.MainPagesAvail < PMMinMainMem)\r
694         {\r
695                 Quit("PM_SetupMainMem: Not enough main memory");\r
696                 //return;\r
697         }\r
698         gvar->pm.mm.MainPresent = true;\r
699 }\r
700 \r
701 //\r
702 //      PML_ShutdownMainMem() - Frees all of the main memory blocks used by the\r
703 //              Page Mgr.\r
704 //\r
705 void\r
706 PML_ShutdownMainMem(global_game_variables_t *gvar)\r
707 {\r
708         int             i;\r
709         memptr  *p;\r
710 \r
711         // DEBUG - mark pages as unallocated & decrease page count as appropriate\r
712         for (i = 0,p = gvar->pm.mm.MainMemPages;i < PMMaxMainMem;i++,p++)\r
713                 if (*p)\r
714                         MM_FreePtr(p, gvar);\r
715 }\r
716 \r
717 /////////////////////////////////////////////////////////////////////////////\r
718 //\r
719 //      File management code\r
720 //\r
721 /////////////////////////////////////////////////////////////////////////////\r
722 \r
723 //\r
724 //      PML_ReadFromFile() - Reads some data in from the page file\r
725 //\r
726 void\r
727 PML_ReadFromFile(byte far *buf,long offset,word length, global_game_variables_t *gvar)\r
728 {\r
729         if (!buf)\r
730         {\r
731                 Quit("PML_ReadFromFile: Null pointer");\r
732                 //return;\r
733         }\r
734         if (!offset)\r
735         {\r
736                 Quit("PML_ReadFromFile: Zero offset");\r
737                 //return;\r
738         }\r
739         if (lseek(gvar->pm.fi.PageFile,offset,SEEK_SET) != offset)\r
740         {\r
741                 Quit("PML_ReadFromFile: Seek failed");\r
742                 //return;\r
743         }\r
744         if (!CA_FarRead(gvar->pm.fi.PageFile,buf,length, gvar))\r
745         {\r
746                 Quit("PML_ReadFromFile: Read failed");\r
747                 //return;\r
748         }\r
749 }\r
750 \r
751 //\r
752 //      PML_OpenPageFile() - Opens the page file and sets up the page info\r
753 //\r
754 void\r
755 PML_OpenPageFile(global_game_variables_t *gvar)\r
756 {\r
757         int                             i;\r
758         long                    size;\r
759                                 //__SEGA buf;\r
760         memptr          buf;\r
761         dword           far *offsetptr;\r
762         word                    far *lengthptr;\r
763         PageListStruct  far *page;\r
764 \r
765         gvar->pm.fi.PageFile = open(gvar->pm.fi.PageFileName,O_RDONLY + O_BINARY);\r
766         if (gvar->pm.fi.PageFile == -1)\r
767         {\r
768                 Quit("PML_OpenPageFile: Unable to open page file");\r
769                 //return;\r
770         }\r
771 \r
772         // Read in header variables\r
773         read(gvar->pm.fi.PageFile,&gvar->pm.fi.ChunksInFile,sizeof(gvar->pm.fi.ChunksInFile));\r
774         read(gvar->pm.fi.PageFile,&gvar->pm.fi.PMSpriteStart,sizeof(gvar->pm.fi.PMSpriteStart));\r
775         read(gvar->pm.fi.PageFile,&gvar->pm.fi.PMSoundStart,sizeof(gvar->pm.fi.PMSoundStart));\r
776 \r
777         // Allocate and clear the page list\r
778         gvar->pm.PMNumBlocks = gvar->pm.fi.ChunksInFile;\r
779         MM_GetPtr((memptr *)gvar->pm.PMSegPages, sizeof(PageListStruct) * (gvar->pm.PMNumBlocks), gvar);\r
780         MM_SetLock((memptr *)gvar->pm.PMSegPages,true, gvar);\r
781         gvar->pm.PMPages = (PageListStruct far *)gvar->pm.PMSegPages;\r
782         _fmemset(gvar->pm.PMPages,0,sizeof(PageListStruct) * gvar->pm.PMNumBlocks);\r
783 \r
784         // Read in the chunk offsets\r
785         size = sizeof(dword) * gvar->pm.fi.ChunksInFile;\r
786         MM_GetPtr(&buf, size, gvar);\r
787         if (!CA_FarRead(gvar->pm.fi.PageFile,(byte far *)buf,size, gvar))\r
788         {\r
789                 Quit("PML_OpenPageFile: Offset read failed");\r
790                 //return;\r
791         }\r
792         offsetptr = (dword far *)buf;\r
793         for (i = 0,page = gvar->pm.PMPages;i < gvar->pm.fi.ChunksInFile;i++,page++)\r
794                 page->offset = *offsetptr++;\r
795         MM_FreePtr(&buf, gvar);\r
796 \r
797         // Read in the chunk lengths\r
798         size = sizeof(word) * gvar->pm.fi.ChunksInFile;\r
799         MM_GetPtr(&buf,size, gvar);\r
800         if (!CA_FarRead(gvar->pm.fi.PageFile,(byte far *)buf,size, gvar))\r
801         {\r
802                 Quit("PML_OpenPageFile: Length read failed");\r
803                 //return;\r
804         }\r
805         lengthptr = (word far *)buf;\r
806         for (i = 0,page = gvar->pm.PMPages;i < gvar->pm.fi.ChunksInFile;i++,page++)\r
807                 page->length = *lengthptr++;\r
808         MM_FreePtr(&buf, gvar);\r
809 }\r
810 \r
811 //\r
812 //  PML_ClosePageFile() - Closes the page file\r
813 //\r
814 void\r
815 PML_ClosePageFile(global_game_variables_t *gvar)\r
816 {\r
817         if (gvar->pm.fi.PageFile != -1)\r
818                 close(gvar->pm.fi.PageFile);\r
819         if (gvar->pm.PMSegPages)\r
820         {\r
821                 MM_SetLock((memptr)gvar->pm.PMSegPages,false, gvar);\r
822                 MM_FreePtr((memptr)gvar->pm.PMSegPages, gvar);\r
823         }\r
824 }\r
825 \r
826 /////////////////////////////////////////////////////////////////////////////\r
827 //\r
828 //      Allocation, etc., code\r
829 //\r
830 /////////////////////////////////////////////////////////////////////////////\r
831 \r
832 //\r
833 //      PML_GetEMSAddress()\r
834 //\r
835 //              Page is in EMS, so figure out which EMS physical page should be used\r
836 //              to map our page in. If normal page, use EMS physical page 3, else\r
837 //              use the physical page specified by the lock type\r
838 //\r
839 #ifndef __DEBUG_2__\r
840 #pragma argsused        // DEBUG - remove lock parameter\r
841 memptr\r
842 PML_GetEMSAddress(int page,PMLockType lock, global_game_variables_t *gvar)\r
843 {\r
844         int             i,emspage;\r
845         word    emsoff,emsbase,offset;\r
846 \r
847         emsoff = page & (PMEMSSubPage - 1);\r
848         emsbase = page - emsoff;\r
849 \r
850         emspage = -1;\r
851         // See if this page is already mapped in\r
852         for (i = 0;i < EMSFrameCount;i++)\r
853         {\r
854                 if (gvar->pm.emm.EMSList[i].baseEMSPage == emsbase)\r
855                 {\r
856                         emspage = i;    // Yep - don't do a redundant remapping\r
857                         break;\r
858                 }\r
859         }\r
860 \r
861         // If page isn't already mapped in, find LRU EMS frame, and use it\r
862         if (emspage == -1)\r
863         {\r
864                 dword last = LONG_MAX;\r
865                 for (i = 0;i < EMSFrameCount;i++)\r
866                 {\r
867                         if (gvar->pm.emm.EMSList[i].lastHit < last)\r
868                         {\r
869                                 emspage = i;\r
870                                 last = gvar->pm.emm.EMSList[i].lastHit;\r
871                         }\r
872                 }\r
873 \r
874                 gvar->pm.emm.EMSList[emspage].baseEMSPage = emsbase;\r
875                 PML_MapEMS(page / PMEMSSubPage,emspage, gvar);\r
876         }\r
877 \r
878         if (emspage == -1)\r
879                 Quit("PML_GetEMSAddress: EMS find failed");\r
880 \r
881         gvar->pm.emm.EMSList[emspage].lastHit = gvar->pm.PMFrameCount;\r
882         offset = emspage * EMSPageSizeSeg;\r
883         offset += emsoff * PMPageSizeSeg;\r
884         return((memptr)(gvar->pm.emm.EMSPageFrame + offset));\r
885 }\r
886 #else\r
887 memptr\r
888 PML_GetEMSAddress(int page,PMLockType lock, global_game_variables_t *gvar)\r
889 {\r
890         word    emspage;\r
891 \r
892         emspage = (lock < pml_EMSLock)? 3 : (lock - pml_EMSLock);\r
893 \r
894         PML_MapEMS(page / PMEMSSubPage,emspage);\r
895 \r
896         return((memptr)(EMSPageFrame + (emspage * EMSPageSizeSeg)\r
897                         + ((page & (PMEMSSubPage - 1)) * PMPageSizeSeg)));\r
898 }\r
899 #endif\r
900 \r
901 //\r
902 //      PM_GetPageAddress() - Returns the address of a given page\r
903 //              Maps in EMS if necessary\r
904 //              Returns nil if block isn't cached into Main Memory or EMS\r
905 //\r
906 //\r
907 memptr\r
908 PM_GetPageAddress(int pagenum, global_game_variables_t *gvar)\r
909 {\r
910         PageListStruct  far *page;\r
911 \r
912         page = &gvar->pm.PMPages[pagenum];\r
913         if (page->mainPage != -1)\r
914                 return(gvar->pm.mm.MainMemPages[page->mainPage]);\r
915         else if (page->emsPage != -1)\r
916                 return(PML_GetEMSAddress(page->emsPage,page->locked, gvar));\r
917         else\r
918                 return(nil);\r
919 }\r
920 \r
921 //\r
922 //      PML_GiveLRUPage() - Returns the page # of the least recently used\r
923 //              present & unlocked main/EMS page (or main page if mainonly is true)\r
924 //\r
925 int\r
926 PML_GiveLRUPage(boolean mainonly, global_game_variables_t *gvar)\r
927 {\r
928         int                             i,lru;\r
929         long                    last;\r
930         PageListStruct  far *page;\r
931 \r
932         for (i = 0,page = gvar->pm.PMPages,lru = -1,last = LONG_MAX;i < gvar->pm.fi.ChunksInFile;i++,page++)\r
933         {\r
934                 if\r
935                 (\r
936                         (page->lastHit < last)\r
937                 &&      ((page->emsPage != -1) || (page->mainPage != -1))\r
938                 &&      (page->locked == pml_Unlocked)\r
939                 &&      (!(mainonly && (page->mainPage == -1)))\r
940                 )\r
941                 {\r
942                         last = page->lastHit;\r
943                         lru = i;\r
944                 }\r
945         }\r
946 \r
947         if (lru == -1)\r
948                 Quit("PML_GiveLRUPage: LRU Search failed");\r
949         return(lru);\r
950 }\r
951 \r
952 //\r
953 //      PML_GiveLRUXMSPage() - Returns the page # of the least recently used\r
954 //              (and present) XMS page.\r
955 //      This routine won't return the XMS page protected (by XMSProtectPage)\r
956 //\r
957 int\r
958 PML_GiveLRUXMSPage(global_game_variables_t *gvar)\r
959 {\r
960         int                             i,lru;\r
961         long                    last;\r
962         PageListStruct  far *page;\r
963 \r
964         for (i = 0,page = gvar->pm.PMPages,lru = -1,last = LONG_MAX;i < gvar->pm.fi.ChunksInFile;i++,page++)\r
965         {\r
966                 if\r
967                 (\r
968                         (page->xmsPage != -1)\r
969                 &&      (page->lastHit < last)\r
970                 &&      (i != gvar->pm.xmm.XMSProtectPage)\r
971                 )\r
972                 {\r
973                         last = page->lastHit;\r
974                         lru = i;\r
975                 }\r
976         }\r
977         return(lru);\r
978 }\r
979 \r
980 //\r
981 //      PML_PutPageInXMS() - If page isn't in XMS, find LRU XMS page and replace\r
982 //              it with the main/EMS page\r
983 //\r
984 void\r
985 PML_PutPageInXMS(int pagenum, global_game_variables_t *gvar)\r
986 {\r
987         int                             usexms;\r
988         PageListStruct  far *page;\r
989 \r
990         if (!gvar->pm.xmm.XMSPresent)\r
991                 return;\r
992 \r
993         page = &gvar->pm.PMPages[pagenum];\r
994         if (page->xmsPage != -1)\r
995                 return;                                 // Already in XMS\r
996 \r
997         if (gvar->pm.XMSPagesUsed < gvar->pm.xmm.XMSPagesAvail)\r
998                 page->xmsPage = gvar->pm.XMSPagesUsed++;\r
999         else\r
1000         {\r
1001                 usexms = PML_GiveLRUXMSPage(gvar);\r
1002                 if (usexms == -1)\r
1003                         Quit("PML_PutPageInXMS: No XMS LRU");\r
1004                 page->xmsPage = gvar->pm.PMPages[usexms].xmsPage;\r
1005                 gvar->pm.PMPages[usexms].xmsPage = -1;\r
1006         }\r
1007         PML_CopyToXMS(PM_GetPageAddress(pagenum, gvar),page->xmsPage,page->length, gvar);\r
1008 }\r
1009 \r
1010 //\r
1011 //      PML_TransferPageSpace() - A page is being replaced, so give the new page\r
1012 //              the old one's address space. Returns the address of the new page.\r
1013 //\r
1014 memptr\r
1015 PML_TransferPageSpace(int orig,int new, global_game_variables_t *gvar)\r
1016 {\r
1017         memptr                  addr;\r
1018         PageListStruct  far *origpage,far *newpage;\r
1019 \r
1020         if (orig == new)\r
1021                 Quit("PML_TransferPageSpace: Identity replacement");\r
1022 \r
1023         origpage = &gvar->pm.PMPages[orig];\r
1024         newpage = &gvar->pm.PMPages[new];\r
1025 \r
1026         if (origpage->locked != pml_Unlocked)\r
1027                 Quit("PML_TransferPageSpace: Killing locked page");\r
1028 \r
1029         if ((origpage->emsPage == -1) && (origpage->mainPage == -1))\r
1030                 Quit("PML_TransferPageSpace: Reusing non-existent page");\r
1031 \r
1032         // Copy page that's about to be purged into XMS\r
1033         PML_PutPageInXMS(orig, gvar);\r
1034 \r
1035         // Get the address, and force EMS into a physical page if necessary\r
1036         addr = PM_GetPageAddress(orig, gvar);\r
1037 \r
1038         // Steal the address\r
1039         newpage->emsPage = origpage->emsPage;\r
1040         newpage->mainPage = origpage->mainPage;\r
1041 \r
1042         // Mark replaced page as purged\r
1043         origpage->mainPage = origpage->emsPage = -1;\r
1044 \r
1045         if (!addr)\r
1046                 Quit("PML_TransferPageSpace: Zero replacement");\r
1047 \r
1048         return(addr);\r
1049 }\r
1050 \r
1051 //\r
1052 //      PML_GetAPageBuffer() - A page buffer is needed. Either get it from the\r
1053 //              main/EMS free pool, or use PML_GiveLRUPage() to find which page to\r
1054 //              steal the buffer from. Returns a far pointer to the page buffer, and\r
1055 //              sets the fields inside the given page structure appropriately.\r
1056 //              If mainonly is true, free EMS will be ignored, and only main pages\r
1057 //              will be looked at by PML_GiveLRUPage().\r
1058 //\r
1059 byte far *\r
1060 PML_GetAPageBuffer(int pagenum,boolean mainonly, global_game_variables_t *gvar)\r
1061 {\r
1062         byte                    far *addr = nil;\r
1063         int                             i,n;\r
1064         PMBlockAttr             *used;\r
1065         PageListStruct  far *page;\r
1066 \r
1067         page = &gvar->pm.PMPages[pagenum];\r
1068         if ((gvar->pm.EMSPagesUsed < gvar->pm.emm.EMSPagesAvail) && !mainonly)\r
1069         {\r
1070                 // There's remaining EMS - use it\r
1071                 page->emsPage = gvar->pm.EMSPagesUsed++;\r
1072                 addr = PML_GetEMSAddress(page->emsPage,page->locked, gvar);\r
1073         }\r
1074         else if (gvar->pm.MainPagesUsed < gvar->pm.mm.MainPagesAvail)\r
1075         {\r
1076                 // There's remaining main memory - use it\r
1077                 for (i = 0,n = -1,used = gvar->pm.mm.MainMemUsed;i < PMMaxMainMem;i++,used++)\r
1078                 {\r
1079                         if ((*used & pmba_Allocated) && !(*used & pmba_Used))\r
1080                         {\r
1081                                 n = i;\r
1082                                 *used |= pmba_Used;\r
1083                                 break;\r
1084                         }\r
1085                 }\r
1086                 if (n == -1)\r
1087                         Quit("PML_GetPageBuffer: MainPagesAvail lied");\r
1088                 addr = gvar->pm.mm.MainMemPages[n];\r
1089                 if (!addr)\r
1090                         Quit("PML_GetPageBuffer: Purged main block");\r
1091                 page->mainPage = n;\r
1092                 gvar->pm.MainPagesUsed++;\r
1093         }\r
1094         else\r
1095                 addr = PML_TransferPageSpace(PML_GiveLRUPage(mainonly, gvar),pagenum, gvar);\r
1096 \r
1097         if (!addr)\r
1098                 Quit("PML_GetPageBuffer: Search failed");\r
1099         return(addr);\r
1100 }\r
1101 \r
1102 //\r
1103 //      PML_GetPageFromXMS() - If page is in XMS, find LRU main/EMS page and\r
1104 //              replace it with the page from XMS. If mainonly is true, will only\r
1105 //              search for LRU main page.\r
1106 //      XMSProtectPage is set to the page to be retrieved from XMS, so that if\r
1107 //              the page from which we're stealing the main/EMS from isn't in XMS,\r
1108 //              it won't copy over the page that we're trying to get from XMS.\r
1109 //              (pages that are being purged are copied into XMS, if possible)\r
1110 //\r
1111 memptr\r
1112 PML_GetPageFromXMS(int pagenum,boolean mainonly, global_game_variables_t *gvar)\r
1113 {\r
1114         byte                    far *checkaddr;\r
1115         memptr                  addr = nil;\r
1116         PageListStruct  far *page;\r
1117 \r
1118         page = &gvar->pm.PMPages[pagenum];\r
1119         if (gvar->pm.xmm.XMSPresent && (page->xmsPage != -1))\r
1120         {\r
1121                 gvar->pm.xmm.XMSProtectPage = pagenum;\r
1122                 checkaddr = PML_GetAPageBuffer(pagenum,mainonly, gvar);\r
1123                 if (FP_OFF(checkaddr))\r
1124                         Quit("PML_GetPageFromXMS: Non segment pointer");\r
1125                 addr = (memptr)FP_SEG(checkaddr);\r
1126                 PML_CopyFromXMS(addr,page->xmsPage,page->length, gvar);\r
1127                 gvar->pm.xmm.XMSProtectPage = -1;\r
1128         }\r
1129 \r
1130         return(addr);\r
1131 }\r
1132 \r
1133 //\r
1134 //      PML_LoadPage() - A page is not in main/EMS memory, and it's not in XMS.\r
1135 //              Load it into either main or EMS. If mainonly is true, the page will\r
1136 //              only be loaded into main.\r
1137 //\r
1138 void\r
1139 PML_LoadPage(int pagenum,boolean mainonly, global_game_variables_t *gvar)\r
1140 {\r
1141         byte                    far *addr;\r
1142         PageListStruct  far *page;\r
1143 \r
1144         addr = PML_GetAPageBuffer(pagenum,mainonly, gvar);\r
1145         page = &gvar->pm.PMPages[pagenum];\r
1146         PML_ReadFromFile(addr,page->offset,page->length, gvar);\r
1147 }\r
1148 \r
1149 //\r
1150 //      PM_GetPage() - Returns the address of the page, loading it if necessary\r
1151 //              First, check if in Main Memory or EMS\r
1152 //              Then, check XMS\r
1153 //              If not in XMS, load into Main Memory or EMS\r
1154 //\r
1155 #pragma warn -pia\r
1156 memptr\r
1157 PM_GetPage(int pagenum, global_game_variables_t *gvar)\r
1158 {\r
1159         memptr  result;\r
1160 \r
1161         if (pagenum >= gvar->pm.fi.ChunksInFile)\r
1162                 Quit("PM_GetPage: Invalid page request");\r
1163 \r
1164 #ifdef __DEBUG_2__      // for debugging\r
1165         __asm {\r
1166                 mov     dx,STATUS_REGISTER_1\r
1167                 in      al,dx\r
1168                 mov     dx,ATR_INDEX\r
1169                 mov     al,ATR_OVERSCAN\r
1170                 out     dx,al\r
1171                 mov     al,10   // bright green\r
1172                 out     dx,al\r
1173         }\r
1174 #endif\r
1175 \r
1176         if (!(result = PM_GetPageAddress(pagenum, gvar)))\r
1177         {\r
1178                 boolean mainonly = (pagenum >= gvar->pm.fi.PMSoundStart);\r
1179 if (!gvar->pm.PMPages[pagenum].offset)  // JDC: sparse page\r
1180         Quit ("Tried to load a sparse page!");\r
1181                 if (!(result = PML_GetPageFromXMS(pagenum,mainonly, gvar)))\r
1182                 {\r
1183                         if (gvar->pm.PMPages[pagenum].lastHit ==  gvar->pm.PMFrameCount)\r
1184                                 gvar->pm.PMThrashing++;\r
1185 \r
1186                         PML_LoadPage(pagenum,mainonly, gvar);\r
1187                         result = PM_GetPageAddress(pagenum, gvar);\r
1188                 }\r
1189         }\r
1190         gvar->pm.PMPages[pagenum].lastHit =  gvar->pm.PMFrameCount;\r
1191 \r
1192 #ifdef __DEBUG_2__      // for debugging\r
1193         __asm{\r
1194                 mov     dx,STATUS_REGISTER_1\r
1195                 in      al,dx\r
1196                 mov     dx,ATR_INDEX\r
1197                 mov     al,ATR_OVERSCAN\r
1198                 out     dx,al\r
1199                 mov     al,3    // blue\r
1200                 out     dx,al\r
1201                 mov     al,0x20 // normal\r
1202                 out     dx,al\r
1203 #endif\r
1204 \r
1205         return(result);\r
1206 }\r
1207 #pragma warn +pia\r
1208 \r
1209 //\r
1210 //      PM_SetPageLock() - Sets the lock type on a given page\r
1211 //              pml_Unlocked: Normal, page can be purged\r
1212 //              pml_Locked: Cannot be purged\r
1213 //              pml_EMS?: Same as pml_Locked, but if in EMS, use the physical page\r
1214 //                                      specified when returning the address. For sound stuff.\r
1215 //\r
1216 void\r
1217 PM_SetPageLock(int pagenum,PMLockType lock, global_game_variables_t *gvar)\r
1218 {\r
1219         if (pagenum < gvar->pm.fi.PMSoundStart)\r
1220                 Quit("PM_SetPageLock: Locking/unlocking non-sound page");\r
1221 \r
1222         gvar->pm.PMPages[pagenum].locked = lock;\r
1223 }\r
1224 \r
1225 //\r
1226 //      PM_Preload() - Loads as many pages as possible into all types of memory.\r
1227 //              Calls the update function after each load, indicating the current\r
1228 //              page, and the total pages that need to be loaded (for thermometer).\r
1229 //\r
1230 void\r
1231 PM_Preload(boolean (*update)(word current,word total), global_game_variables_t *gvar)\r
1232 {\r
1233         int                             i,j,\r
1234                                         page,oogypage;\r
1235         word                    current,total,\r
1236                                         totalnonxms,totalxms,\r
1237                                         mainfree,maintotal,\r
1238                                         emsfree,emstotal,\r
1239                                         xmsfree,xmstotal;\r
1240         memptr                  addr;\r
1241         PageListStruct  far *p;\r
1242 \r
1243         mainfree = (gvar->pm.mm.MainPagesAvail - gvar->pm.MainPagesUsed) + (gvar->pm.emm.EMSPagesAvail - gvar->pm.EMSPagesUsed);\r
1244         xmsfree = (gvar->pm.xmm.XMSPagesAvail - gvar->pm.XMSPagesUsed);\r
1245 \r
1246         xmstotal = maintotal = 0;\r
1247 \r
1248         for (i = 0;i < gvar->pm.fi.ChunksInFile;i++)\r
1249         {\r
1250                 if (!gvar->pm.PMPages[i].offset)\r
1251                         continue;                       // sparse\r
1252 \r
1253                 if ( gvar->pm.PMPages[i].emsPage != -1 || gvar->pm.PMPages[i].mainPage != -1 )\r
1254                         continue;                       // already in main mem\r
1255 \r
1256                 if ( mainfree )\r
1257                 {\r
1258                         maintotal++;\r
1259                         mainfree--;\r
1260                 }\r
1261                 else if ( xmsfree && (gvar->pm.PMPages[i].xmsPage == -1) )\r
1262                 {\r
1263                         xmstotal++;\r
1264                         xmsfree--;\r
1265                 }\r
1266         }\r
1267 \r
1268 \r
1269         total = maintotal + xmstotal;\r
1270 \r
1271         if (!total)\r
1272                 return;\r
1273 \r
1274         page = 0;\r
1275         current = 0;\r
1276 \r
1277 //\r
1278 // cache main/ems blocks\r
1279 //\r
1280         while (maintotal)\r
1281         {\r
1282                 while ( !gvar->pm.PMPages[page].offset || gvar->pm.PMPages[page].mainPage != -1\r
1283                         ||      gvar->pm.PMPages[page].emsPage != -1 )\r
1284                         page++;\r
1285 \r
1286                 if (page >= gvar->pm.fi.ChunksInFile)\r
1287                         Quit ("PM_Preload: Pages>=gvar->pm.fi.ChunksInFile");\r
1288 \r
1289                 PM_GetPage(page, gvar);\r
1290 \r
1291                 page++;\r
1292                 current++;\r
1293                 maintotal--;\r
1294                 update(current,total);\r
1295         }\r
1296 \r
1297 //\r
1298 // load stuff to XMS\r
1299 //\r
1300         if (xmstotal)\r
1301         {\r
1302                 for (oogypage = 0 ; gvar->pm.PMPages[oogypage].mainPage == -1 ; oogypage++)\r
1303                 ;\r
1304                 addr = PM_GetPage(oogypage, gvar);\r
1305                 if (!addr)\r
1306                         Quit("PM_Preload: XMS buffer failed");\r
1307 \r
1308                 while (xmstotal)\r
1309                 {\r
1310                         while ( !gvar->pm.PMPages[page].offset || gvar->pm.PMPages[page].xmsPage != -1 )\r
1311                                 page++;\r
1312 \r
1313                         if (page >= gvar->pm.fi.ChunksInFile)\r
1314                                 Quit ("PM_Preload: Pages>=gvar->pm.fi.ChunksInFile");\r
1315 \r
1316                         p = &gvar->pm.PMPages[page];\r
1317 \r
1318                         p->xmsPage = gvar->pm.XMSPagesUsed++;\r
1319                         if (gvar->pm.XMSPagesUsed > gvar->pm.xmm.XMSPagesAvail)\r
1320                                 Quit("PM_Preload: Exceeded XMS pages");\r
1321                         if (p->length > PMPageSize)\r
1322                                 Quit("PM_Preload: Page too long");\r
1323 \r
1324                         PML_ReadFromFile((byte far *)addr,p->offset,p->length, gvar);\r
1325                         PML_CopyToXMS((byte far *)addr,p->xmsPage,p->length, gvar);\r
1326 \r
1327                         page++;\r
1328                         current++;\r
1329                         xmstotal--;\r
1330                         update(current,total);\r
1331                 }\r
1332 \r
1333                 p = &gvar->pm.PMPages[oogypage];\r
1334                 PML_ReadFromFile((byte far *)addr,p->offset,p->length, gvar);\r
1335         }\r
1336 \r
1337         update(total,total);\r
1338 }\r
1339 \r
1340 /////////////////////////////////////////////////////////////////////////////\r
1341 //\r
1342 //      General code\r
1343 //\r
1344 /////////////////////////////////////////////////////////////////////////////\r
1345 \r
1346 //\r
1347 //      PM_NextFrame() - Increments the frame counter and adjusts the thrash\r
1348 //              avoidence variables\r
1349 //\r
1350 //              If currently in panic mode (to avoid thrashing), check to see if the\r
1351 //                      appropriate number of frames have passed since the last time that\r
1352 //                      we would have thrashed. If so, take us out of panic mode.\r
1353 //\r
1354 //\r
1355 void\r
1356 PM_NextFrame(global_game_variables_t *gvar)\r
1357 {\r
1358         int     i;\r
1359 \r
1360         // Frame count overrun - kill the LRU hit entries & reset frame count\r
1361         if (++gvar->pm.PMFrameCount >= LONG_MAX - 4)\r
1362         {\r
1363                 for (i = 0;i < gvar->pm.PMNumBlocks;i++)\r
1364                         gvar->pm.PMPages[i].lastHit = 0;\r
1365                 gvar->pm.PMFrameCount = 0;\r
1366         }\r
1367 \r
1368 //#if 0\r
1369         for (i = 0;i < gvar->pm.fi.PMSoundStart;i++)\r
1370         {\r
1371                 if (gvar->pm.PMPages[i].locked)\r
1372                 {\r
1373                         char buf[40];\r
1374                         sprintf(buf,"PM_NextFrame: Page %d is locked",i);\r
1375                         Quit(buf);\r
1376                 }\r
1377         }\r
1378 //#endif\r
1379 \r
1380         if (gvar->pm.PMPanicMode)\r
1381         {\r
1382                 // DEBUG - set border color\r
1383                 if ((!gvar->pm.PMThrashing) && (!--gvar->pm.PMPanicMode))\r
1384                 {\r
1385                         // DEBUG - reset border color\r
1386                 }\r
1387         }\r
1388         if (gvar->pm.PMThrashing >= PMThrashThreshold)\r
1389                 gvar->pm.PMPanicMode = PMUnThrashThreshold;\r
1390         gvar->pm.PMThrashing = false;\r
1391 }\r
1392 \r
1393 //\r
1394 //      PM_Reset() - Sets up caching structures\r
1395 //\r
1396 void\r
1397 PM_Reset(global_game_variables_t *gvar)\r
1398 {\r
1399         int                             i;\r
1400         PageListStruct  far *page;\r
1401 \r
1402         gvar->pm.xmm.XMSPagesAvail = gvar->pm.xmm.XMSAvail / PMPageSizeKB;\r
1403 \r
1404         gvar->pm.emm.EMSPagesAvail = gvar->pm.emm.EMSAvail * (EMSPageSizeKB / PMPageSizeKB);\r
1405         gvar->pm.emm.EMSPhysicalPage = 0;\r
1406 \r
1407         gvar->pm.MainPagesUsed = gvar->pm.EMSPagesUsed = gvar->pm.XMSPagesUsed = 0;\r
1408 \r
1409         gvar->pm.PMPanicMode = false;\r
1410 \r
1411         gvar->pm.fi.PageFile = -1;\r
1412         gvar->pm.xmm.XMSProtectPage = -1;\r
1413 \r
1414         // Initialize page list\r
1415         for (i = 0,page = gvar->pm.PMPages;i < gvar->pm.PMNumBlocks;i++,page++)\r
1416         {\r
1417                 page->mainPage = -1;\r
1418                 page->emsPage = -1;\r
1419                 page->xmsPage = -1;\r
1420                 page->locked = false;\r
1421         }\r
1422 }\r
1423 \r
1424 //\r
1425 //      PM_Startup() - Start up the Page Mgr\r
1426 //\r
1427 void\r
1428 PM_Startup(global_game_variables_t *gvar)\r
1429 {\r
1430         boolean nomain,noems,noxms;\r
1431         int             i;\r
1432 \r
1433         if (gvar->pm.PMStarted)\r
1434                 return;\r
1435 \r
1436         //strcpy(&(gvar->pm.fi.PageFileName), "VSWAP.");\r
1437 \r
1438         nomain = noems = noxms = false;\r
1439         for (i = 1;i <\r
1440 #ifdef __WATCOMC__\r
1441         __argc\r
1442 #endif\r
1443 #ifdef __BORLANDC__\r
1444         _argc\r
1445 #endif\r
1446         ;i++)\r
1447         {\r
1448                 switch (US_CheckParm(\r
1449 #ifdef __WATCOMC__\r
1450         __argv[i]\r
1451 #endif\r
1452 #ifdef __BORLANDC__\r
1453         _argv[i]\r
1454 #endif\r
1455                 ,ParmStrings))\r
1456                 {\r
1457                 case 0:\r
1458                         nomain = true;\r
1459                         break;\r
1460                 case 1:\r
1461                         noems = true;\r
1462                         break;\r
1463                 case 2:\r
1464                         noxms = true;\r
1465                         break;\r
1466                 }\r
1467         }\r
1468 \r
1469         //0000+=+=PML_OpenPageFile(gvar);\r
1470 \r
1471         if (!noems)\r
1472                 PML_StartupEMS(gvar);\r
1473         /*if (!noxms)\r
1474         {\r
1475                 //++++\r
1476                 printf("PML_StartupXMS ");\r
1477                 PML_StartupXMS(gvar);   //TODO: convert\r
1478                 printf("ok!\n");\r
1479         }*/\r
1480 \r
1481         if (!nomain && !gvar->pm.emm.EMSPresent)\r
1482         {\r
1483                 Quit("PM_Startup: No main or EMS\n");\r
1484                 //return;\r
1485         }\r
1486         PML_StartupMainMem(gvar);\r
1487 \r
1488         PM_Reset(gvar);\r
1489 \r
1490         gvar->pm.PMStarted = true;\r
1491 }\r
1492 \r
1493 //\r
1494 //      PM_Shutdown() - Shut down the Page Mgr\r
1495 //\r
1496 void\r
1497 PM_Shutdown(global_game_variables_t *gvar)\r
1498 {\r
1499         PML_ShutdownXMS(gvar);\r
1500         PML_ShutdownEMS(gvar);\r
1501 \r
1502         if (!gvar->pm.PMStarted)\r
1503                 return;\r
1504 \r
1505         PML_ClosePageFile(gvar);\r
1506 \r
1507         PML_ShutdownMainMem(gvar);\r
1508 }\r