]> 4ch.mooo.com Git - 16.git/blob - src/lib/16_tail.c
p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I...
[16.git] / src / lib / 16_tail.c
1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You should have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 /*\r
23  * 16 tail library\r
24  */\r
25 \r
26 #include "src/lib/16_tail.h"\r
27 #include "src/lib/16text.h"\r
28 \r
29 /*\r
30 ==========================\r
31 =\r
32 = Startup16\r
33 =\r
34 = Load a few things right away\r
35 =\r
36 ==========================\r
37 */\r
38 \r
39 void Startup16(global_game_variables_t *gvar)\r
40 {\r
41         gvar->video.VL_Started=0;\r
42         TL_VidInit(gvar);\r
43         gvar->mm.mmstarted=0;\r
44         gvar->pm.PMStarted=0;\r
45         MM_Startup(gvar);\r
46 #ifdef __WATCOMC__\r
47 #ifdef __DEBUG_InputMgr__\r
48         if(!dbg_nointest)\r
49 #endif\r
50         IN_Startup(gvar);\r
51 #endif\r
52 #ifdef __16_PM__\r
53         PM_Startup(gvar);\r
54         PM_CheckMainMem(gvar);\r
55         PM_UnlockMainMem(gvar);\r
56 #endif\r
57         CA_Startup(gvar);\r
58 }\r
59 \r
60 //===========================================================================\r
61 \r
62 /*\r
63 ==========================\r
64 =\r
65 = Shutdown16\r
66 =\r
67 = Shuts down all ID_?? managers\r
68 =\r
69 ==========================\r
70 */\r
71 \r
72 void Shutdown16(global_game_variables_t *gvar)\r
73 {\r
74 #ifdef __16_PM__\r
75         PM_Shutdown(gvar);\r
76 #endif\r
77 #ifdef __WATCOMC__\r
78 #ifdef __DEBUG_InputMgr__\r
79         if(!dbg_nointest)\r
80 #endif\r
81         IN_Shutdown(gvar);\r
82 #endif\r
83         CA_Shutdown(gvar);\r
84         MM_Shutdown(gvar);\r
85 #ifdef __WATCOMC__\r
86         if(gvar->video.VL_Started)\r
87                 VL_Shutdown (gvar);//VGAmodeX(0, 1, gvar);\r
88 #endif\r
89 }\r
90 \r
91 //===========================================================================\r
92 \r
93 /*\r
94 ====================\r
95 =\r
96 = ReadConfig\r
97 =\r
98 ====================\r
99 */\r
100 \r
101 /*void ReadConfig(void)\r
102 {\r
103         int                                      file;\r
104         SDMode            sd;\r
105         SMMode            sm;\r
106         SDSMode          sds;\r
107 \r
108 \r
109         if ( (file = open(configname,O_BINARY | O_RDONLY)) != -1)\r
110         {\r
111         //\r
112         // valid config file\r
113         //\r
114                 read(file,Scores,sizeof(HighScore) * MaxScores);\r
115 \r
116                 read(file,&sd,sizeof(sd));\r
117                 read(file,&sm,sizeof(sm));\r
118                 read(file,&sds,sizeof(sds));\r
119 \r
120                 read(file,&mouseenabled,sizeof(mouseenabled));\r
121                 read(file,&joystickenabled,sizeof(joystickenabled));\r
122                 read(file,&joypadenabled,sizeof(joypadenabled));\r
123                 read(file,&joystickprogressive,sizeof(joystickprogressive));\r
124                 read(file,&joystickport,sizeof(joystickport));\r
125 \r
126                 read(file,&dirscan,sizeof(dirscan));\r
127                 read(file,&buttonscan,sizeof(buttonscan));\r
128                 read(file,&buttonmouse,sizeof(buttonmouse));\r
129                 read(file,&buttonjoy,sizeof(buttonjoy));\r
130 \r
131                 read(file,&viewsize,sizeof(viewsize));\r
132                 read(file,&mouseadjustment,sizeof(mouseadjustment));\r
133 \r
134                 close(file);\r
135 \r
136                 if (sd == sdm_AdLib && !AdLibPresent && !SoundBlasterPresent)\r
137                 {\r
138                         sd = sdm_PC;\r
139                         sd = smm_Off;\r
140                 }\r
141 \r
142                 if ((sds == sds_SoundBlaster && !SoundBlasterPresent) ||\r
143                         (sds == sds_SoundSource && !SoundSourcePresent))\r
144                         sds = sds_Off;\r
145 \r
146                 if (!MousePresent)\r
147                         mouseenabled = false;\r
148                 if (!JoysPresent[joystickport])\r
149                         joystickenabled = false;\r
150 \r
151                 MainMenu[6].active=1;\r
152                 MainItems.curpos=0;\r
153         }\r
154         else\r
155         {\r
156         //\r
157         // no config file, so select by hardware\r
158         //\r
159                 if (SoundBlasterPresent || AdLibPresent)\r
160                 {\r
161                         sd = sdm_AdLib;\r
162                         sm = smm_AdLib;\r
163                 }\r
164                 else\r
165                 {\r
166                         sd = sdm_PC;\r
167                         sm = smm_Off;\r
168                 }\r
169 \r
170                 if (SoundBlasterPresent)\r
171                         sds = sds_SoundBlaster;\r
172                 else if (SoundSourcePresent)\r
173                         sds = sds_SoundSource;\r
174                 else\r
175                         sds = sds_Off;\r
176 \r
177                 if (MousePresent)\r
178                         mouseenabled = true;\r
179 \r
180                 joystickenabled = false;\r
181                 joypadenabled = false;\r
182                 joystickport = 0;\r
183                 joystickprogressive = false;\r
184 \r
185                 viewsize = 15;\r
186                 mouseadjustment=5;\r
187         }\r
188 \r
189         SD_SetMusicMode (sm);\r
190         SD_SetSoundMode (sd);\r
191         SD_SetDigiDevice (sds);\r
192 }*/\r
193 \r
194 \r
195 /*\r
196 ====================\r
197 =\r
198 = WriteConfig\r
199 =\r
200 ====================\r
201 */\r
202 \r
203 /*void WriteConfig(void)\r
204 {\r
205         int                                      file;\r
206 \r
207         file = open(configname,O_CREAT | O_BINARY | O_WRONLY,\r
208                                 S_IREAD | S_IWRITE | S_IFREG);\r
209 \r
210         if (file != -1)\r
211         {\r
212                 write(file,Scores,sizeof(HighScore) * MaxScores);\r
213 \r
214                 write(file,&SoundMode,sizeof(SoundMode));\r
215                 write(file,&MusicMode,sizeof(MusicMode));\r
216                 write(file,&DigiMode,sizeof(DigiMode));\r
217 \r
218                 write(file,&mouseenabled,sizeof(mouseenabled));\r
219                 write(file,&joystickenabled,sizeof(joystickenabled));\r
220                 write(file,&joypadenabled,sizeof(joypadenabled));\r
221                 write(file,&joystickprogressive,sizeof(joystickprogressive));\r
222                 write(file,&joystickport,sizeof(joystickport));\r
223 \r
224                 write(file,&dirscan,sizeof(dirscan));\r
225                 write(file,&buttonscan,sizeof(buttonscan));\r
226                 write(file,&buttonmouse,sizeof(buttonmouse));\r
227                 write(file,&buttonjoy,sizeof(buttonjoy));\r
228 \r
229                 write(file,&viewsize,sizeof(viewsize));\r
230                 write(file,&mouseadjustment,sizeof(mouseadjustment));\r
231 \r
232                 close(file);\r
233         }\r
234 }*/\r
235 \r
236 //===========================================================================\r
237 \r
238 /*\r
239 ===================\r
240 =\r
241 = FizzleFade\r
242 =\r
243 ===================\r
244 */\r
245 \r
246 #define PIXPERFRAME     1600\r
247 \r
248 boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar)\r
249 {\r
250         word            p,pixperframe;\r
251         unsigned        drawofs,pagedelta;\r
252         byte            mask,maskb[8] = {1,2,4,8};\r
253         unsigned        x,y,frame               ,esorig,q;\r
254         dword           rndval;\r
255         word screenseg = SCREENSEG;\r
256 \r
257         pagedelta = dest-source;\r
258         rndval = 1;     esorig = 0; q = 16;\r
259         x = y = 0;\r
260         pixperframe = 76800/(dword)frames;\r
261 \r
262         IN_StartAck (gvar);\r
263 \r
264         __asm {\r
265                 mov     [esorig],es\r
266         }\r
267         frame=0;\r
268         do      // while (1)\r
269         {\r
270                 if (abortable && IN_CheckAck (gvar) )\r
271                         return true;\r
272 \r
273                 __asm {\r
274                         mov     es,[screenseg]\r
275                 }\r
276 \r
277                 for (p=0;p<pixperframe;p++)\r
278                 {\r
279                         __asm {\r
280                                 //\r
281                                 // seperate random value into x/y pair\r
282                                 //\r
283                                 mov     ax,[WORD PTR rndval]\r
284                                 mov     dx,[WORD PTR rndval+2]\r
285                                 mov     bx,ax\r
286                                 dec     bl\r
287                                 mov     [BYTE PTR y],bl                 // low 8 bits - 1 = y xoordinate\r
288                                 mov     bx,ax\r
289                                 mov     cx,dx\r
290                                 mov     [BYTE PTR x],ah                 // next 9 bits = x xoordinate\r
291                                 mov     [BYTE PTR x+1],dl\r
292                                 //\r
293                                 // advance to next random element\r
294                                 //\r
295                                 shr     dx,1\r
296                                 rcr     ax,1\r
297                                 jnc     noxor\r
298                                 xor     dx,0x0001\r
299                                 xor     ax,0x2000\r
300 #ifdef __BORLANDC__\r
301                         }\r
302 #endif\r
303 noxor:\r
304 #ifdef __BORLANDC__\r
305                         __asm {\r
306 #endif\r
307                                 mov     [WORD PTR rndval],ax\r
308                                 mov     [WORD PTR rndval+2],dx\r
309                         }\r
310 \r
311                         if ((x>width || y>height) && (x<width*2 && y<height*2))\r
312                                 continue;\r
313                         drawofs = source+(gvar->video.ofs.ylookup[y]) + (x>>2);\r
314 \r
315                         //\r
316                         // copy one pixel\r
317                         //\r
318 //*\r
319                         mask = x&3;\r
320                         VGAREADMAP(mask);\r
321                         mask = maskb[mask];\r
322                         VGAMAPMASK(mask);\r
323 //*/\r
324 //                      modexputPixel(&(gvar->video.page[0]), x, y, rand()%8);\r
325 //                      VL_Plot (x, y, 15, &(gvar->video.ofs));\r
326 \r
327                         __asm {\r
328                                 mov     di,[drawofs]\r
329                                 mov     al,[es:di]\r
330                                 add     di,[pagedelta]\r
331                                 mov     [es:di],al\r
332                         }\r
333 \r
334                         if (rndval == 1)                // entire sequence has been completed\r
335                                 return false;\r
336                 }\r
337                 frame++;\r
338 //--            while (TimeCount<frame){}//;            // don't go too fast\r
339         } while (1);\r
340         __asm {\r
341                 mov     es,[esorig]\r
342         }\r
343         return false;\r
344 }\r
345 \r
346 //===========================================================================\r
347 \r
348 /*\r
349 ==================\r
350 =\r
351 = DebugMemory\r
352 =\r
353 ==================\r
354 */\r
355 \r
356 void DebugMemory_(global_game_variables_t *gvar, boolean q)\r
357 {\r
358         /*VW_FixRefreshBuffer ();\r
359         US_CenterWindow (16,7);\r
360 \r
361         US_CPrint ("Memory Usage");\r
362         US_CPrint ("------------");\r
363         US_Print ("Total         :");\r
364         US_PrintUnsigned (mminfo.mainmem/1024);\r
365         US_Print ("k\nFree        :");\r
366         US_PrintUnsigned (MM_UnusedMemory()/1024);\r
367         US_Print ("k\nWith purge:");\r
368         US_PrintUnsigned (MM_TotalFree()/1024);\r
369         US_Print ("k\n");\r
370         VW_UpdateScreen();*/\r
371         if(q){\r
372         printf("========================================\n");\r
373         printf("                DebugMemory_\n");\r
374         printf("========================================\n");}\r
375         if(q) { printf("Memory Usage\n");\r
376         printf("------------\n"); }else printf("        %c%c", 0xD3, 0xC4);\r
377         printf("Total:  "); if(q) printf("      "); printf("%uk", gvar->mmi.mainmem/1024);\r
378         if(q) printf("\n"); else printf("       ");\r
379         printf("Free:   "); if(q) printf("      "); printf("%uk", MM_UnusedMemory(gvar)/1024);\r
380         if(q) printf("\n"); else printf("       ");\r
381         printf("With purge:"); if(q) printf("   "); printf("%uk\n", MM_TotalFree(gvar)/1024);\r
382         if(q) printf("------------\n");\r
383 #ifdef __WATCOMC__\r
384         //IN_Ack ();\r
385 #endif\r
386 //      if(q) MM_ShowMemory (gvar);\r
387 }\r
388 \r
389 /*\r
390 ==========================\r
391 =\r
392 = ClearMemory\r
393 =\r
394 ==========================\r
395 */\r
396 \r
397 void ClearMemory (global_game_variables_t *gvar)\r
398 {\r
399 #ifdef __16_PM__\r
400         PM_UnlockMainMem(gvar);\r
401 #endif\r
402         //sd\r
403         MM_SortMem (gvar);\r
404 }\r
405 \r
406 /*\r
407 ==========================\r
408 =\r
409 = Quit\r
410 =\r
411 ==========================\r
412 */\r
413 \r
414 void Quit (global_game_variables_t *gvar, char *error)\r
415 {\r
416         //unsigned              finscreen;\r
417         memptr  screen=0;\r
418 \r
419         ClearMemory (gvar);\r
420         if (!*error)\r
421         {\r
422 // #ifndef JAPAN\r
423 //              CA_CacheGrChunk (ORDERSCREEN);\r
424 //              screen = grsegs[ORDERSCREEN];\r
425 // #endif\r
426 //              WriteConfig ();\r
427         }\r
428         else\r
429         {\r
430 //              CA_CacheGrChunk (ERRORSCREEN);\r
431 //              screen = grsegs[ERRORSCREEN];\r
432         }\r
433         Shutdown16(gvar);\r
434 \r
435         if (error && *error)\r
436         {\r
437                 //movedata((unsigned)screen,7,0xb800,0,7*160);\r
438                 gotoxy (10,4);\r
439                 fprintf(stderr, "%s\n", error);\r
440                 gotoxy (1,8);\r
441                 exit(1);\r
442         }\r
443         else\r
444         if (!error || !(*error))\r
445         {\r
446                 clrscr();\r
447 #ifndef JAPAN\r
448                 movedata ((unsigned)screen,7,0xb800,0,4000);\r
449                 gotoxy(1,24);\r
450 #endif\r
451 //asm   mov     bh,0\r
452 //asm   mov     dh,23   // row\r
453 //asm   mov     dl,0    // collumn\r
454 //asm   mov ah,2\r
455 //asm   int     0x10\r
456         }\r
457 \r
458         exit(0);\r
459 }\r
460 \r
461 //===========================================================================\r
462 \r
463 #ifndef __WATCOMC__\r
464 char global_temp_status_text[512];\r
465 char global_temp_status_text2[512];\r
466 #else\r
467 //\r
468 // for mary4 (XT)\r
469 // this is from my XT's BIOS\r
470 // http://www.phatcode.net/downloads.php?id=101\r
471 //\r
472 void turboXT(byte bakapee)\r
473 {\r
474         __asm {\r
475                 push    ax\r
476                 push    bx\r
477                 push    cx\r
478                 in      al, 61h                         //; Read equipment flags\r
479                 xor     al, bakapee                     //;   toggle speed\r
480                 out     61h, al                         //; Write new flags back\r
481 \r
482                 mov     bx, 0F89h                       //; low pitch blip\r
483                 and     al, 4                           //; Is turbo mode set?\r
484                 jz      @@do_beep\r
485                 mov     bx, 52Eh                        //; high pitch blip\r
486 \r
487         @@do_beep:\r
488                 mov     al, 10110110b           //; Timer IC 8253 square waves\r
489                 out     43h, al                         //;   channel 2, speaker\r
490                 mov     ax, bx\r
491                 out     42h, al                         //;   send low order\r
492                 mov     al, ah                          //;   load high order\r
493                 out     42h, al                         //;   send high order\r
494                 in      al, 61h                         //; Read IC 8255 machine status\r
495                 push    ax\r
496                 or      al, 00000011b\r
497                 out     61h, al                         //; Turn speaker on\r
498                 mov     cx, 2000h\r
499         @@delay:\r
500                 loop    @@delay\r
501                 pop     ax\r
502                 out     61h, al                         //; Turn speaker off\r
503                 pop     cx\r
504                 pop     bx\r
505                 pop     ax\r
506         }\r
507 }\r
508 #endif\r
509 \r
510 const char *word_to_binary(word x)\r
511 {\r
512         static char b[17];\r
513         int z;\r
514 \r
515         b[0] = '\0';\r
516         for (z = 16; z > 0; z >>= 1)\r
517         {\r
518                 strcat(b, ((x & z) == z) ? "1" : "0");\r
519         }\r
520         return b;\r
521 }\r
522 \r
523 const char *nibble_to_binary(nibble x)\r
524 {\r
525         static char b[9];\r
526         int z;\r
527 \r
528         b[0] = '\0';\r
529         for (z = 8; z > 0; z >>= 1)\r
530         {\r
531                 strcat(b, ((x & z) == z) ? "1" : "0");\r
532         }\r
533         return b;\r
534 }\r
535 \r
536 const char *boolean_to_binary(boolean x)\r
537 {\r
538         static char b[9];\r
539         int z;\r
540 \r
541         b[0] = '\0';\r
542         for (z = 1; z > 0; z >>= 1)\r
543         {\r
544                 strcat(b, ((x & z) == z) ? "1" : "0");\r
545         }\r
546         return b;\r
547 }\r
548 \r
549 void nibbletest()\r
550 {\r
551         nibble pee;\r
552         printf("nibbletest\n");\r
553         /* nibble to binary string */\r
554         for(pee=0;pee<18;pee++)\r
555                 printf("        %u %s\n", pee, nibble_to_binary(pee));\r
556         printf("        sizeof(nibble)=%s\n", nibble_to_binary(sizeof(nibble)));\r
557         printf("end of nibble test\n");\r
558 }\r
559 \r
560 void booleantest()\r
561 {\r
562         boolean pee;\r
563         printf("booleantest\n");\r
564         /* boolean to binary string */\r
565         for(pee=0;pee<4;pee++)\r
566                 printf("        %u %s\n", pee, boolean_to_binary(pee));\r
567         printf("        sizeof(boolean)=%s\n", boolean_to_binary(sizeof(boolean)));\r
568         printf("end of boolean test\n");\r
569 }\r