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1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You should have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 /*\r
23  * 16 tail library\r
24  */\r
25 \r
26 #include "src/lib/16_tail.h"\r
27 #include "src/lib/16text.h"\r
28 \r
29 /*\r
30 ==========================\r
31 =\r
32 = Startup16\r
33 =\r
34 = Load a few things right away\r
35 =\r
36 ==========================\r
37 */\r
38 \r
39 void Startup16(global_game_variables_t *gvar)\r
40 {\r
41         gvar->video.VL_Started=0;\r
42         TL_VidInit(gvar);\r
43         gvar->mm.mmstarted=0;\r
44         gvar->pm.PMStarted=0;\r
45         MM_Startup(gvar);\r
46 #ifdef __WATCOMC__\r
47 #ifdef __DEBUG_InputMgr__\r
48         if(!dbg_nointest)\r
49 #endif\r
50         IN_Startup(gvar);\r
51 #endif\r
52 #ifdef __16_PM__\r
53         PM_Startup(gvar);\r
54         PM_CheckMainMem(gvar);\r
55         PM_UnlockMainMem(gvar);\r
56 #endif\r
57         CA_Startup(gvar);\r
58 }\r
59 \r
60 //===========================================================================\r
61 \r
62 /*\r
63 ==========================\r
64 =\r
65 = Shutdown16\r
66 =\r
67 = Shuts down all ID_?? managers\r
68 =\r
69 ==========================\r
70 */\r
71 \r
72 void Shutdown16(global_game_variables_t *gvar)\r
73 {\r
74 #ifdef __16_PM__\r
75         PM_Shutdown(gvar);\r
76 #endif\r
77 #ifdef __WATCOMC__\r
78 #ifdef __DEBUG_InputMgr__\r
79         if(!dbg_nointest)\r
80 #endif\r
81         IN_Shutdown(gvar);\r
82 #endif\r
83         CA_Shutdown(gvar);\r
84         MM_Shutdown(gvar);\r
85 #ifdef __WATCOMC__\r
86         if(gvar->video.VL_Started)\r
87                 VL_Shutdown (gvar);//VGAmodeX(0, 1, gvar);\r
88 #endif\r
89 }\r
90 \r
91 //===========================================================================\r
92 \r
93 /*\r
94 ====================\r
95 =\r
96 = ReadConfig\r
97 =\r
98 ====================\r
99 */\r
100 \r
101 /*void ReadConfig(void)\r
102 {\r
103         int                                      file;\r
104         SDMode            sd;\r
105         SMMode            sm;\r
106         SDSMode          sds;\r
107 \r
108 \r
109         if ( (file = open(configname,O_BINARY | O_RDONLY)) != -1)\r
110         {\r
111         //\r
112         // valid config file\r
113         //\r
114                 read(file,Scores,sizeof(HighScore) * MaxScores);\r
115 \r
116                 read(file,&sd,sizeof(sd));\r
117                 read(file,&sm,sizeof(sm));\r
118                 read(file,&sds,sizeof(sds));\r
119 \r
120                 read(file,&mouseenabled,sizeof(mouseenabled));\r
121                 read(file,&joystickenabled,sizeof(joystickenabled));\r
122                 read(file,&joypadenabled,sizeof(joypadenabled));\r
123                 read(file,&joystickprogressive,sizeof(joystickprogressive));\r
124                 read(file,&joystickport,sizeof(joystickport));\r
125 \r
126                 read(file,&dirscan,sizeof(dirscan));\r
127                 read(file,&buttonscan,sizeof(buttonscan));\r
128                 read(file,&buttonmouse,sizeof(buttonmouse));\r
129                 read(file,&buttonjoy,sizeof(buttonjoy));\r
130 \r
131                 read(file,&viewsize,sizeof(viewsize));\r
132                 read(file,&mouseadjustment,sizeof(mouseadjustment));\r
133 \r
134                 close(file);\r
135 \r
136                 if (sd == sdm_AdLib && !AdLibPresent && !SoundBlasterPresent)\r
137                 {\r
138                         sd = sdm_PC;\r
139                         sd = smm_Off;\r
140                 }\r
141 \r
142                 if ((sds == sds_SoundBlaster && !SoundBlasterPresent) ||\r
143                         (sds == sds_SoundSource && !SoundSourcePresent))\r
144                         sds = sds_Off;\r
145 \r
146                 if (!MousePresent)\r
147                         mouseenabled = false;\r
148                 if (!JoysPresent[joystickport])\r
149                         joystickenabled = false;\r
150 \r
151                 MainMenu[6].active=1;\r
152                 MainItems.curpos=0;\r
153         }\r
154         else\r
155         {\r
156         //\r
157         // no config file, so select by hardware\r
158         //\r
159                 if (SoundBlasterPresent || AdLibPresent)\r
160                 {\r
161                         sd = sdm_AdLib;\r
162                         sm = smm_AdLib;\r
163                 }\r
164                 else\r
165                 {\r
166                         sd = sdm_PC;\r
167                         sm = smm_Off;\r
168                 }\r
169 \r
170                 if (SoundBlasterPresent)\r
171                         sds = sds_SoundBlaster;\r
172                 else if (SoundSourcePresent)\r
173                         sds = sds_SoundSource;\r
174                 else\r
175                         sds = sds_Off;\r
176 \r
177                 if (MousePresent)\r
178                         mouseenabled = true;\r
179 \r
180                 joystickenabled = false;\r
181                 joypadenabled = false;\r
182                 joystickport = 0;\r
183                 joystickprogressive = false;\r
184 \r
185                 viewsize = 15;\r
186                 mouseadjustment=5;\r
187         }\r
188 \r
189         SD_SetMusicMode (sm);\r
190         SD_SetSoundMode (sd);\r
191         SD_SetDigiDevice (sds);\r
192 }*/\r
193 \r
194 \r
195 /*\r
196 ====================\r
197 =\r
198 = WriteConfig\r
199 =\r
200 ====================\r
201 */\r
202 \r
203 /*void WriteConfig(void)\r
204 {\r
205         int                                      file;\r
206 \r
207         file = open(configname,O_CREAT | O_BINARY | O_WRONLY,\r
208                                 S_IREAD | S_IWRITE | S_IFREG);\r
209 \r
210         if (file != -1)\r
211         {\r
212                 write(file,Scores,sizeof(HighScore) * MaxScores);\r
213 \r
214                 write(file,&SoundMode,sizeof(SoundMode));\r
215                 write(file,&MusicMode,sizeof(MusicMode));\r
216                 write(file,&DigiMode,sizeof(DigiMode));\r
217 \r
218                 write(file,&mouseenabled,sizeof(mouseenabled));\r
219                 write(file,&joystickenabled,sizeof(joystickenabled));\r
220                 write(file,&joypadenabled,sizeof(joypadenabled));\r
221                 write(file,&joystickprogressive,sizeof(joystickprogressive));\r
222                 write(file,&joystickport,sizeof(joystickport));\r
223 \r
224                 write(file,&dirscan,sizeof(dirscan));\r
225                 write(file,&buttonscan,sizeof(buttonscan));\r
226                 write(file,&buttonmouse,sizeof(buttonmouse));\r
227                 write(file,&buttonjoy,sizeof(buttonjoy));\r
228 \r
229                 write(file,&viewsize,sizeof(viewsize));\r
230                 write(file,&mouseadjustment,sizeof(mouseadjustment));\r
231 \r
232                 close(file);\r
233         }\r
234 }*/\r
235 \r
236 //===========================================================================\r
237 \r
238 /*\r
239 ===================\r
240 =\r
241 = FizzleFade\r
242 =\r
243 ===================\r
244 */\r
245 \r
246 #define PIXPERFRAME     1600\r
247 \r
248 boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar)\r
249 {\r
250         word            p,pixperframe;\r
251         unsigned        drawofs,pagedelta;\r
252         byte            mask,maskb[8] = {1,2,4,8};\r
253         unsigned        x,y,frame               ,esorig,q;\r
254         dword           rndval;\r
255         word screenseg = SCREENSEG;\r
256 \r
257         pagedelta = dest-source;\r
258         rndval = 1;     esorig = 0; q = 16;\r
259         x = y = 0;\r
260         pixperframe = 76800/(dword)frames;\r
261 \r
262         IN_StartAck (gvar);\r
263 \r
264         __asm {\r
265                 mov     [esorig],es\r
266         }\r
267         frame=0;\r
268         do      // while (1)\r
269         {\r
270                 if (abortable && IN_CheckAck (gvar) )\r
271                         return true;\r
272 \r
273                 __asm {\r
274                         mov     es,[screenseg]\r
275                 }\r
276 \r
277                 for (p=0;p<pixperframe;p++)\r
278                 {\r
279                         __asm {\r
280                                 //\r
281                                 // seperate random value into x/y pair\r
282                                 //\r
283                                 mov     ax,[WORD PTR rndval]\r
284                                 mov     dx,[WORD PTR rndval+2]\r
285                                 mov     bx,ax\r
286                                 dec     bl\r
287                                 mov     [BYTE PTR y],bl                 // low 8 bits - 1 = y xoordinate\r
288                                 mov     bx,ax\r
289                                 mov     cx,dx\r
290                                 mov     [BYTE PTR x],ah                 // next 9 bits = x xoordinate\r
291                                 mov     [BYTE PTR x+1],dl\r
292                                 //\r
293                                 // advance to next random element\r
294                                 //\r
295                                 shr     dx,1\r
296                                 rcr     ax,1\r
297                                 jnc     noxor\r
298                                 xor     dx,0x0001\r
299                                 xor     ax,0x2000\r
300 #ifdef __BORLANDC__\r
301                         }\r
302 #endif\r
303 noxor:\r
304 #ifdef __BORLANDC__\r
305                         __asm {\r
306 #endif\r
307                                 mov     [WORD PTR rndval],ax\r
308                                 mov     [WORD PTR rndval+2],dx\r
309                         }\r
310 \r
311                         if ((x>width || y>height) && (x<width*2 && y<height*2))\r
312                                 continue;\r
313                         //drawofs = source+(gvar->video.ofs.ylookup[y]) + (x>>2);\r
314                         drawofs = source+(y*gvar->video.page[0].stridew) + (x>>2);\r
315 \r
316                         //\r
317                         // copy one pixel\r
318                         //\r
319 //*\r
320                         mask = x&3;\r
321                         VGAREADMAP(mask);\r
322                         mask = maskb[mask];\r
323                         VGAMAPMASK(mask);\r
324 //*/\r
325 //                      modexputPixel(&(gvar->video.page[0]), x, y, rand()%8);\r
326 //                      VL_Plot (x, y, 15, &(gvar->video.ofs));\r
327 \r
328                         __asm {\r
329                                 mov     di,[drawofs]\r
330                                 mov     al,[es:di]\r
331                                 add     di,[pagedelta]\r
332                                 mov     [es:di],al\r
333                         }\r
334 \r
335                         if (rndval == 1)                // entire sequence has been completed\r
336                                 return false;\r
337                 }\r
338                 frame++;\r
339 //--            while (TimeCount<frame){}//;            // don't go too fast\r
340         } while (1);\r
341         __asm {\r
342                 mov     es,[esorig]\r
343         }\r
344         return false;\r
345 }\r
346 \r
347 //===========================================================================\r
348 \r
349 /*\r
350 ==================\r
351 =\r
352 = DebugMemory\r
353 =\r
354 ==================\r
355 */\r
356 \r
357 void DebugMemory_(global_game_variables_t *gvar, boolean q)\r
358 {\r
359         /*VW_FixRefreshBuffer ();\r
360         US_CenterWindow (16,7);\r
361 \r
362         US_CPrint ("Memory Usage");\r
363         US_CPrint ("------------");\r
364         US_Print ("Total         :");\r
365         US_PrintUnsigned (mminfo.mainmem/1024);\r
366         US_Print ("k\nFree        :");\r
367         US_PrintUnsigned (MM_UnusedMemory()/1024);\r
368         US_Print ("k\nWith purge:");\r
369         US_PrintUnsigned (MM_TotalFree()/1024);\r
370         US_Print ("k\n");\r
371         VW_UpdateScreen();*/\r
372         if(q){\r
373         printf("========================================\n");\r
374         printf("                DebugMemory_\n");\r
375         printf("========================================\n");}\r
376         if(q) { printf("Memory Usage\n");\r
377         printf("------------\n"); }else printf("        %c%c", 0xD3, 0xC4);\r
378         printf("Total:  "); if(q) printf("      "); printf("%uk", gvar->mmi.mainmem/1024);\r
379         if(q) printf("\n"); else printf("       ");\r
380         printf("Free:   "); if(q) printf("      "); printf("%uk", MM_UnusedMemory(gvar)/1024);\r
381         if(q) printf("\n"); else printf("       ");\r
382         printf("With purge:"); if(q) printf("   "); printf("%uk\n", MM_TotalFree(gvar)/1024);\r
383         if(q) printf("------------\n");\r
384 #ifdef __WATCOMC__\r
385         //IN_Ack ();\r
386 #endif\r
387 //      if(q) MM_ShowMemory (gvar);\r
388 }\r
389 \r
390 /*\r
391 ==========================\r
392 =\r
393 = ClearMemory\r
394 =\r
395 ==========================\r
396 */\r
397 \r
398 void ClearMemory (global_game_variables_t *gvar)\r
399 {\r
400 #ifdef __16_PM__\r
401         PM_UnlockMainMem(gvar);\r
402 #endif\r
403         //sd\r
404         MM_SortMem (gvar);\r
405 }\r
406 \r
407 /*\r
408 ==========================\r
409 =\r
410 = Quit\r
411 =\r
412 ==========================\r
413 */\r
414 \r
415 void Quit (global_game_variables_t *gvar, char *error)\r
416 {\r
417         //unsigned              finscreen;\r
418         memptr  screen=0;\r
419 \r
420         ClearMemory (gvar);\r
421         if (!*error)\r
422         {\r
423 // #ifndef JAPAN\r
424 //              CA_CacheGrChunk (ORDERSCREEN);\r
425 //              screen = grsegs[ORDERSCREEN];\r
426 // #endif\r
427 //              WriteConfig ();\r
428         }\r
429         else\r
430         {\r
431 //              CA_CacheGrChunk (ERRORSCREEN);\r
432 //              screen = grsegs[ERRORSCREEN];\r
433         }\r
434         Shutdown16(gvar);\r
435 \r
436         if (error && *error)\r
437         {\r
438                 //movedata((unsigned)screen,7,0xb800,0,7*160);\r
439                 gotoxy (10,4);\r
440                 fprintf(stderr, "%s\n", error);\r
441                 gotoxy (1,8);\r
442                 exit(1);\r
443         }\r
444         else\r
445         if (!error || !(*error))\r
446         {\r
447                 clrscr();\r
448 #ifndef JAPAN\r
449                 movedata ((unsigned)screen,7,0xb800,0,4000);\r
450                 gotoxy(1,24);\r
451 #endif\r
452 //asm   mov     bh,0\r
453 //asm   mov     dh,23   // row\r
454 //asm   mov     dl,0    // collumn\r
455 //asm   mov ah,2\r
456 //asm   int     0x10\r
457         }\r
458 \r
459         exit(0);\r
460 }\r
461 \r
462 //===========================================================================\r
463 \r
464 #ifndef __WATCOMC__\r
465 char global_temp_status_text[512];\r
466 char global_temp_status_text2[512];\r
467 #else\r
468 //\r
469 // for mary4 (XT)\r
470 // this is from my XT's BIOS\r
471 // http://www.phatcode.net/downloads.php?id=101\r
472 //\r
473 void turboXT(byte bakapee)\r
474 {\r
475         __asm {\r
476                 push    ax\r
477                 push    bx\r
478                 push    cx\r
479                 in      al, 61h                         //; Read equipment flags\r
480                 xor     al, bakapee                     //;   toggle speed\r
481                 out     61h, al                         //; Write new flags back\r
482 \r
483                 mov     bx, 0F89h                       //; low pitch blip\r
484                 and     al, 4                           //; Is turbo mode set?\r
485                 jz      @@do_beep\r
486                 mov     bx, 52Eh                        //; high pitch blip\r
487 \r
488         @@do_beep:\r
489                 mov     al, 10110110b           //; Timer IC 8253 square waves\r
490                 out     43h, al                         //;   channel 2, speaker\r
491                 mov     ax, bx\r
492                 out     42h, al                         //;   send low order\r
493                 mov     al, ah                          //;   load high order\r
494                 out     42h, al                         //;   send high order\r
495                 in      al, 61h                         //; Read IC 8255 machine status\r
496                 push    ax\r
497                 or      al, 00000011b\r
498                 out     61h, al                         //; Turn speaker on\r
499                 mov     cx, 2000h\r
500         @@delay:\r
501                 loop    @@delay\r
502                 pop     ax\r
503                 out     61h, al                         //; Turn speaker off\r
504                 pop     cx\r
505                 pop     bx\r
506                 pop     ax\r
507         }\r
508 }\r
509 #endif\r
510 \r
511 const char *word_to_binary(word x)\r
512 {\r
513         static char b[17];\r
514         int z;\r
515 \r
516         b[0] = '\0';\r
517         for (z = 16; z > 0; z >>= 1)\r
518         {\r
519                 strcat(b, ((x & z) == z) ? "1" : "0");\r
520         }\r
521         return b;\r
522 }\r
523 \r
524 const char *nibble_to_binary(nibble x)\r
525 {\r
526         static char b[9];\r
527         int z;\r
528 \r
529         b[0] = '\0';\r
530         for (z = 8; z > 0; z >>= 1)\r
531         {\r
532                 strcat(b, ((x & z) == z) ? "1" : "0");\r
533         }\r
534         return b;\r
535 }\r
536 \r
537 const char *boolean_to_binary(boolean x)\r
538 {\r
539         static char b[9];\r
540         int z;\r
541 \r
542         b[0] = '\0';\r
543         for (z = 1; z > 0; z >>= 1)\r
544         {\r
545                 strcat(b, ((x & z) == z) ? "1" : "0");\r
546         }\r
547         return b;\r
548 }\r
549 \r
550 void nibbletest()\r
551 {\r
552         nibble pee;\r
553         printf("nibbletest\n");\r
554         /* nibble to binary string */\r
555         for(pee=0;pee<18;pee++)\r
556                 printf("        %u %s\n", pee, nibble_to_binary(pee));\r
557         printf("        sizeof(nibble)=%s\n", nibble_to_binary(sizeof(nibble)));\r
558         printf("end of nibble test\n");\r
559 }\r
560 \r
561 void booleantest()\r
562 {\r
563         boolean pee;\r
564         printf("booleantest\n");\r
565         /* boolean to binary string */\r
566         for(pee=0;pee<4;pee++)\r
567                 printf("        %u %s\n", pee, boolean_to_binary(pee));\r
568         printf("        sizeof(boolean)=%s\n", boolean_to_binary(sizeof(boolean)));\r
569         printf("end of boolean test\n");\r
570 }\r