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1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You should have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 \r
23 #ifndef __16_TAIL__\r
24 #define __16_TAIL__\r
25 \r
26 #include "src/lib/16_head.h"\r
27 #include "src/lib/16text.h"\r
28 #include "src/lib/16_pm.h"\r
29 #include "src/lib/16_mm.h"\r
30 #include "src/lib/16_ca.h"\r
31 #include "src/lib/16_in.h"\r
32 #include "src/lib/16_dbg.h"\r
33 #include "src/lib/16_vl.h"\r
34 #include "src/lib/testpatt.h"\r
35 \r
36 #ifdef __WATCOMC__\r
37 #include <hw/cpu/cpu.h>\r
38 #include <hw/dos/dos.h>\r
39 #include <hw/vga/vga.h>\r
40 #include <hw/vga/vrl.h>\r
41 #include <hw/vga/vrs.h>\r
42 #endif\r
43 \r
44 extern struct glob_game_vars    *ggvv;\r
45 \r
46 #define FIZZLEFADEFUNCTION \\r
47         if(gvar.in.inst->Keyboard[sc_F]){ FizzleFade(\\r
48         atoi(gvar.video.page[0].data),atoi(gvar.video.page[1].data),\\r
49 320,240,true, &gvar);   IN_UserInput(1, &gvar); } \\r
50 \r
51 #define TAIL_FUNCTIONKEYFUNCTIONS \\r
52         if(gvar.in.inst->Keyboard[88]){ panswitch=!panswitch;                                                   IN_UserInput(1, &gvar); } \\r
53         TAIL_FUNCTIONKEYFUNCTIONS0EXE\r
54 \r
55 #define RFDEBUGFUNCTIONS\r
56 #ifdef __DEBUG_RF__\r
57 #undef RFDEBUGFUNCTIONS\r
58 #define RFDEBUGFUNCTIONS \\r
59         if(gvar.in.inst->Keyboard[sc_F11]){ dbg_pagedelayrendermap=!dbg_pagedelayrendermap;             IN_UserInput(1, &gvar); } \\r
60         if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap;                    IN_UserInput(1, &gvar); }\r
61 #endif\r
62 \r
63 /*#define MAPDEBUGFUNCTIONS\r
64 #ifdef __DEBUG_MAP__\r
65 #undef MAPDEBUGFUNCTIONS\r
66 #define MAPDEBUGFUNCTIONS \\r
67         if(gvar.in.inst->Keyboard[sc_F12]){ dbg_maptext!=dbg_maptext;                                           IN_UserInput(1, &gvar); }\r
68 #endif*/\r
69 \r
70 /*#define SPRIDEBUGFUNCTIONS\r
71 #ifdef __DEBUG_SPRI__\r
72 #undef SPRIDEBUGFUNCTIONS\r
73 #define SPRIDEBUGFUNCTIONS \\r
74         if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); }\r
75 //      if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap;                    IN_UserInput(1, &gvar); }\r
76 #endif*/\r
77 \r
78 #define TAIL_FUNCTIONKEYFUNCTIONS0EXE \\r
79         if(gvar.in.inst->Keyboard[sc_F4]){ turboXT(12);                                                                 IN_UserInput(1, &gvar); } \\r
80         if(gvar.in.inst->Keyboard[68/*sc_F10*/]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap;                     IN_UserInput(1, &gvar); } \\r
81         if(gvar.in.inst->Keyboard[sc_F8]){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps;                IN_UserInput(1, &gvar); } \\r
82         if(gvar.in.inst->Keyboard[sc_F7]){ ZC_ShowMV(&gvar.mv, 0, 1);                                           IN_UserInput(1, &gvar); } \\r
83         if(gvar.in.inst->Keyboard[sc_F6]){ ZC_ShowMV(&gvar.mv, 0, 0);                                           IN_UserInput(1, &gvar); } \\r
84         if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss;                   IN_UserInput(1, &gvar); } \\r
85         if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]);                                      IN_UserInput(1, &gvar); } \\r
86         if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); } \\r
87         if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar);                                          IN_UserInput(1, &gvar); } \\r
88         if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar);   IN_UserInput(1, &gvar); } \\r
89         RFDEBUGFUNCTIONS\r
90 //FIZZLEFADEFUNCTION\r
91 \r
92 #define TAIL_PANKEYFUN \\r
93         TAIL_PANKEYFUNZC \\r
94         TAIL_FUNCTIONKEYDRAWJUNK\r
95 \r
96 #define TAIL_PANKEYFUNZC \\r
97         ZC_panPageManual(&gvar.mv, &gvar.player, 0);\r
98 \r
99 #define FUNCTIONKEYSHOWMV \\r
100         if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; ZC_ShowMV(&gvar.mv, 0, 0); } \\r
101         if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; ZC_ShowMV(&gvar.mv, 0, 0); } \\r
102         if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; ZC_ShowMV(&gvar.mv, 0, 1); } \\r
103         if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; ZC_ShowMV(&gvar.mv, 0, 1); }\r
104 \r
105 #define TAIL_FUNCTIONKEYDRAWJUNK \\r
106         FUNCTIONKEYSHOWMV \\r
107         TAIL_FUNCTIONKEYDRAWJUNKNOMV\r
108 \r
109 #define TAIL_FUNCTIONKEYDRAWJUNKNOMV \\r
110         if(gvar.in.inst->Keyboard[sc_A]){ modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 3); } \\r
111         if(gvar.in.inst->Keyboard[sc_S]){ modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 4); } \\r
112 \\r
113         if(gvar.in.inst->Keyboard[sc_Z]){ DRAWCORNERBOXES } \\r
114         if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \\r
115         if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \\r
116         if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \\r
117         if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \\r
118         if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
119                 rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
120                 VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); } \\r
121         if(gvar.in.inst->Keyboard[sc_PgUp]){ \\r
122                 rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
123                 VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); }\r
124 #ifdef __BORLANDC__\r
125 #define PAL_WRITE_REG              0x03C8   /* Color register, write address */\r
126 #define PAL_DATA_REG                    0x03C9   /* Color register, data port */\r
127 word modexPalOverscan(word col);\r
128 #endif\r
129 \r
130 void    Shutdown16(global_game_variables_t *gvar),\r
131         Startup16(global_game_variables_t *gvar),\r
132         StartupCAMMPM (global_game_variables_t *gvar),\r
133         ShutdownCAMMPM (global_game_variables_t *gvar);\r
134 void TL_DosLibStartup(global_game_variables_t *gvar);\r
135 void TL_VidInit(global_game_variables_t *gvar);\r
136 boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
137 void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
138 void ClearMemory (global_game_variables_t *gvar);\r
139 void Quit (char *error);\r
140 void turboXT(byte bakapee);\r
141 void nibbletest();\r
142 void booleantest();\r
143 \r
144 #endif  /*__16_TAIL__ */\r