]> 4ch.mooo.com Git - 16.git/blob - src/lib/vgmsnd/vgmSnd.c
16_ca needs huge amounts of work and I should remember what needs to be done soon...
[16.git] / src / lib / vgmsnd / vgmSnd.c
1 // vgmSndDrv.c - VGM Sound Driver for OPL2\r
2 // Valley Bell, 2015-07-27\r
3 \r
4 // Note: This uses quite a few optimizations that assume that your\r
5 //       machine is Little Endian.\r
6 \r
7 #include <stdio.h>\r
8 #include <stdlib.h>\r
9 #include <string.h>\r
10 \r
11 #include "src/lib/vgmsnd/common.h"\r
12 #include "src/lib/vgmsnd/vgmSnd.h"\r
13 \r
14 \r
15 #define QUICK_READ\r
16 \r
17 \r
18 \r
19 #define FCC_VGM 0x206D6756      // 'Vgm '\r
20 #define FCC_GD3 0x20336447      // 'Gd3 '\r
21 \r
22 typedef struct _vgm_file_header_base\r
23 {\r
24         dword fccVGM;                   // 00\r
25         dword/*32*/ lngEOFOffset;       // 04\r
26         dword/*32*/ lngVersion;         // 08\r
27         dword/*32*/ lngSkip1[2];                // 0C\r
28         dword/*32*/ lngGD3Offset;       // 14\r
29         dword/*32*/ lngTotalSamples;    // 18\r
30         dword/*32*/ lngLoopOffset;      // 1C\r
31         dword/*32*/ lngLoopSamples;     // 20\r
32         dword/*32*/ lngRate;                    // 24\r
33         dword/*32*/ lngSkip2[3];                // 28\r
34         dword/*32*/ lngDataOffset;      // 34\r
35         dword/*32*/ lngSkip3[2];                // 38\r
36 } VGM_BASE_HDR;\r
37 \r
38 #define PBMODE_MUSIC    0x00\r
39 #define PBMODE_SFX              0x01\r
40 typedef struct _vgm_playback\r
41 {\r
42         UINT8 pbMode;\r
43         UINT8 vgmEnd;   // 00 - running, 01 - finished, FF - not loaded\r
44         UINT16 curLoopCnt;\r
45         dword/*32*/ vgmPos;\r
46         dword/*32*/ vgmSmplPos;\r
47         dword/*32*/ pbSmplPos;\r
48         VGM_FILE* file;\r
49 \r
50         // oplChnMask:\r
51         //      Music: mask of channels used/overridden by SFX\r
52         //      SFX:   ID of channel used by SFX (all commands are forces to it)\r
53         UINT16 oplChnMask;\r
54         UINT8* oplRegCache;\r
55         UINT8 workRAM[0x04];\r
56 } VGM_PBK;\r
57 \r
58 \r
59 \r
60 INLINE UINT16 ReadLE16(const UINT8* buffer)\r
61 {\r
62 #ifdef QUICK_READ\r
63         return *(UINT16*)buffer;\r
64 #else\r
65         return (buffer[0x00] << 0) | (buffer[0x01] << 8);\r
66 #endif\r
67 }\r
68 \r
69 INLINE dword/*32*/ ReadLE32(const UINT8* buffer)\r
70 {\r
71 #ifdef QUICK_READ\r
72         return *(dword/*32*/*)buffer;\r
73 #else\r
74         return  (buffer[0x00] <<  0) | (buffer[0x01] <<  8) |\r
75                         (buffer[0x02] << 16) | (buffer[0x03] << 24);\r
76 #endif\r
77 }\r
78 \r
79 \r
80 // Function Prototypes\r
81 //UINT8 OpenVGMFile(const char* FileName, VGM_FILE* vgmFile);\r
82 //void FreeVGMFile(VGM_FILE* vgmFile);\r
83 \r
84 static boolean DoVgmLoop(VGM_PBK* vgmPlay);\r
85 static void UpdateVGM(VGM_PBK* vgmPlay, UINT16 Samples);\r
86 \r
87 //void InitEngine(void);\r
88 //void DeinitEngine(void);\r
89 \r
90 //UINT8 PlayMusic(VGM_FILE* vgmFile);\r
91 //UINT8 PlaySFX(VGM_FILE* vgmFile, UINT8 sfxChnID);\r
92 //UINT8 StopMusic(void);\r
93 //UINT8 StopSFX(UINT8 sfxChnID);        // Note: sfxChnID == 0xFF -> stop all SFX\r
94 //UINT8 PauseMusic(void);\r
95 //UINT8 ResumeMusic(void);\r
96 static void StartPlayback(VGM_PBK* vgmPb);\r
97 static void StopPlayback(VGM_PBK* vgmPb);\r
98 \r
99 static void ym2413_write(VGM_PBK* vgmPb, UINT8 reg, UINT8 data);\r
100 static void ym3812_write(VGM_PBK* vgmPb, UINT8 reg, UINT8 data);\r
101 static void ym3512_write(VGM_PBK* vgmPb, UINT8 reg, UINT8 data);\r
102 static void ymf262_write(VGM_PBK* vgmPb, UINT8 port, UINT8 reg, UINT8 data);\r
103 \r
104 //void UpdateSoundEngine(void);\r
105 \r
106 \r
107 // Functions that must be supplied by external library\r
108 extern void OPL2_Write(UINT8 reg, UINT8 data);\r
109 extern UINT8 OPL2_ReadStatus(void);\r
110 \r
111 \r
112 \r
113 \r
114 #define SFX_CHN_COUNT   6\r
115 \r
116 #define TIMER1_RATE             7       // 256-7 = 248; (3579545/72/4) / 248 = 50.12 Hz ~ 50 Hz\r
117 #define VGM_UPD_RATE    880     // 880 samples (44.1 KHz) = 50.11 Hz\r
118 \r
119 static VGM_PBK vgmPbMusic;\r
120 static VGM_PBK vgmPbSFX[SFX_CHN_COUNT];\r
121 \r
122 static UINT8 oplRegs_Music[0x100];\r
123 static UINT8 oplRegs_SFX[SFX_CHN_COUNT][0x0D];  // 20 23 40 43 60 63 80 83 E0 E3 C0 A0 B0\r
124 \r
125 static const UINT8 SFX_REGS[0x0D] =\r
126 {       0x20, 0x23, 0x40, 0x43, 0x60, 0x63, 0x80, 0x83,\r
127         0xE0, 0xE3, 0xC0, 0xA0, 0xB0};\r
128 static const UINT8 SFX_REGS_REV[0x10] = // 20/30 -> 0, 40/50 -> 2, ...\r
129 {       0xFF, 0xFF, 0x00, 0x00, 0x02, 0x02, 0x04, 0x04,\r
130         0x06, 0x06, 0x0B, 0x0C, 0x0A, 0xFF, 0x08, 0x08};\r
131 static const UINT8 CHN_OPMASK[0x09] =\r
132 {       0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x11, 0x12};\r
133 static const UINT8 CHN_OPMASK_REV[0x20] =\r
134 {       0x00, 0x01, 0x02, 0x80, 0x81, 0x82, 0xFF, 0xFF,\r
135         0x03, 0x04, 0x05, 0x83, 0x84, 0x85, 0xFF, 0xFF,\r
136         0x06, 0x07, 0x08, 0x86, 0x87, 0x88, 0xFF, 0xFF,\r
137         0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};\r
138 \r
139 \r
140 UINT8 OpenVGMFile(const char* FileName, VGM_FILE* vgmFile, global_game_variables_t *gvar)\r
141 {\r
142         size_t hdrSize;\r
143         size_t readEl;  // 'elements' read from file\r
144         size_t bytesToRead;\r
145         VGM_BASE_HDR vgmBaseHdr;\r
146         FILE* hFile;\r
147         dword/*32*/ CurPos;\r
148 \r
149         memset(vgmFile, 0x00, sizeof(VGM_FILE));\r
150 \r
151         hFile = fopen(FileName, "rb");\r
152         if (hFile == NULL)\r
153                 return 0xFF;\r
154 \r
155         hdrSize = sizeof(VGM_BASE_HDR);\r
156         readEl = fread(&vgmBaseHdr, hdrSize, 0x01, hFile);\r
157         if (readEl == 0)\r
158         {\r
159                 fclose(hFile);\r
160                 return 0xFE;    // read error\r
161         }\r
162         if (vgmBaseHdr.fccVGM != FCC_VGM)\r
163         {\r
164                 fclose(hFile);\r
165                 return 0x80;    // bad signature\r
166         }\r
167         if (vgmBaseHdr.lngVersion < 0x0150)\r
168         {\r
169                 fclose(hFile);\r
170                 return 0x81;    // We don't support VGM v1.10 and earlier\r
171         }\r
172 \r
173         vgmFile->dataLen = vgmBaseHdr.lngEOFOffset + 0x04;\r
174         //vgmFile->data = (UINT8*)malloc(vgmFile->dataLen);\r
175         MM_GetPtr(MEMPTRCONV gvar->ca.audiosegs[0], vgmFile->dataLen, gvar);\r
176         vgmFile->data = (UINT8*)gvar->ca.audiosegs[0];\r
177         if (vgmFile->data == NULL)\r
178         {\r
179                 fclose(hFile);\r
180                 return 0xF0;    // malloc error\r
181         }\r
182         memcpy(vgmFile->data, &vgmBaseHdr, hdrSize);\r
183         bytesToRead = vgmFile->dataLen - hdrSize;\r
184         readEl = fread(vgmFile->data + hdrSize, 0x01, bytesToRead, hFile);\r
185         if (readEl < bytesToRead)\r
186         {\r
187                 //fclose(hFile);\r
188                 //return 0xFE;  // read error\r
189                 vgmFile->dataLen = hdrSize + readEl;\r
190         }\r
191 \r
192         fclose(hFile);\r
193 \r
194         memcpy(&vgmFile->header, vgmFile->data, sizeof(VGM_HEADER));\r
195 \r
196         // relative -> absolute addresses\r
197         vgmFile->header.lngEOFOffset += 0x04;\r
198         if (vgmFile->header.lngGD3Offset)\r
199                 vgmFile->header.lngGD3Offset += 0x14;\r
200         if (vgmFile->header.lngLoopOffset)\r
201                 vgmFile->header.lngLoopOffset += 0x1C;\r
202         if (! vgmFile->header.lngDataOffset)\r
203                 vgmFile->header.lngDataOffset = 0x0C;\r
204         vgmFile->header.lngDataOffset += 0x34;\r
205 \r
206         CurPos = vgmFile->header.lngDataOffset;\r
207         if (vgmFile->header.lngVersion < 0x0150)\r
208                 CurPos = 0x40;\r
209         hdrSize = sizeof(VGM_HEADER);\r
210         if (hdrSize > CurPos)\r
211                 memset((UINT8*)&vgmFile->header + CurPos, 0x00, hdrSize - CurPos);\r
212 \r
213         fclose(hFile);\r
214         return 0x00;\r
215 }\r
216 \r
217 void FreeVGMFile(VGM_FILE* vgmFile, global_game_variables_t *gvar)\r
218 {\r
219         //if(vgmFile->data){ free(vgmFile->data);       vgmFile->data = NULL; }\r
220         MM_FreePtr(MEMPTRCONV gvar->ca.audiosegs[0], gvar);\r
221         if(vgmFile->data) free(vgmFile->data);\r
222         vgmFile->dataLen = 0;\r
223 \r
224 //      return;\r
225 }\r
226 \r
227 \r
228 static boolean DoVgmLoop(VGM_PBK* vgmPlay)\r
229 {\r
230         const VGM_HEADER* vgmHdr = &vgmPlay->file->header;\r
231 \r
232         if (! vgmHdr->lngLoopOffset)\r
233                 return false;\r
234 \r
235         vgmPlay->curLoopCnt ++;\r
236 \r
237         vgmPlay->vgmPos = vgmHdr->lngLoopOffset;\r
238         vgmPlay->vgmSmplPos -= vgmHdr->lngLoopSamples;\r
239         vgmPlay->pbSmplPos -= vgmHdr->lngLoopSamples;\r
240 \r
241         return true;\r
242 }\r
243 \r
244 static void UpdateVGM(VGM_PBK* vgmPlay, UINT16 Samples)\r
245 {\r
246         const dword/*32*/ vgmLen = vgmPlay->file->dataLen;\r
247         const UINT8* vgmData = vgmPlay->file->data;\r
248         const UINT8* VGMPnt;\r
249         dword/*32*/ VGMPos;\r
250         dword/*32*/ VGMSmplPos;\r
251         UINT8 Command;\r
252         UINT8 blockType;\r
253         dword/*32*/ blockLen;\r
254 \r
255         vgmPlay->pbSmplPos += Samples;\r
256         VGMPos = vgmPlay->vgmPos;\r
257         VGMSmplPos = vgmPlay->vgmSmplPos;\r
258         while(VGMSmplPos < vgmPlay->pbSmplPos && ! vgmPlay->vgmEnd)\r
259         {\r
260                 VGMPnt = &vgmData[VGMPos];\r
261                 Command = VGMPnt[0x00];\r
262                 switch(Command & 0xF0)\r
263                 {\r
264                 case 0x70:      // small delay (1-16 samples)\r
265                         VGMSmplPos += (Command & 0x0F) + 0x01;\r
266                         VGMPos += 0x01;\r
267                         break;\r
268                 case 0x80:      // DAC write + small delay (0-15 samples)\r
269                         VGMSmplPos += (Command & 0x0F);\r
270                         VGMPos += 0x01;\r
271                         break;\r
272                 case 0x60:\r
273                         switch(Command)\r
274                         {\r
275                         case 0x66:      // End Of File\r
276                                 vgmPlay->vgmPos = VGMPos;\r
277                                 vgmPlay->vgmSmplPos = VGMSmplPos;\r
278                                 if (! DoVgmLoop(vgmPlay))\r
279                                         vgmPlay->vgmEnd = 0x01;\r
280                                 VGMPos = vgmPlay->vgmPos;\r
281                                 VGMSmplPos = vgmPlay->vgmSmplPos;\r
282                                 break;\r
283                         case 0x62:      // 1/60s delay\r
284                                 VGMSmplPos += 735;\r
285                                 VGMPos += 0x01;\r
286                                 break;\r
287                         case 0x63:      // 1/50s delay\r
288                                 VGMSmplPos += 882;\r
289                                 VGMPos += 0x01;\r
290                                 break;\r
291                         case 0x61:      // xx Sample Delay\r
292                                 VGMSmplPos += ReadLE16(&VGMPnt[0x01]);\r
293                                 VGMPos += 0x03;\r
294                                 break;\r
295                         case 0x67:      // Data Block (PCM Data Stream)\r
296                                 blockType = VGMPnt[0x02];\r
297                                 blockLen = ReadLE32(&VGMPnt[0x03]);\r
298                                 blockLen &= 0x7FFFFFFF;\r
299                                 VGMPos += 0x07 + blockLen;\r
300                                 break;\r
301                         case 0x68:      // PCM RAM write\r
302                                 VGMPos += 0x0C;\r
303                                 break;\r
304                         default:\r
305                                 vgmPlay->vgmEnd = 0x01;\r
306                                 break;\r
307                         }\r
308                         break;\r
309                 case 0x50:\r
310                         if (Command == 0x50)\r
311                         {\r
312                                 VGMPos += 0x02; // SN76496 write\r
313                                 break;\r
314                         }\r
315                         switch(Command)\r
316                         {\r
317                         case 0x51:      // YM2413 write\r
318                                 ym2413_write(vgmPlay, VGMPnt[0x01], VGMPnt[0x02]);\r
319                                 break;\r
320                         case 0x5A:      // YM3812 write\r
321                                 ym3812_write(vgmPlay, VGMPnt[0x01], VGMPnt[0x02]);\r
322                                 break;\r
323                         case 0x5B:      // YM3526 write\r
324                         case 0x5C:      // Y8950 write\r
325                                 ym3512_write(vgmPlay, VGMPnt[0x01], VGMPnt[0x02]);\r
326                                 break;\r
327                         case 0x5E:      // YMF262 write, port 0\r
328                         case 0x5F:      // YMF262 write, port 1\r
329                                 ymf262_write(vgmPlay, Command & 0x01, VGMPnt[0x01], VGMPnt[0x02]);\r
330                                 break;\r
331                         }\r
332                         VGMPos += 0x03;\r
333                         break;\r
334                 case 0x30:\r
335                         VGMPos += 0x02;\r
336                         break;\r
337                 case 0x40:\r
338                 case 0xA0:\r
339                 case 0xB0:\r
340                         VGMPos += 0x03;\r
341                         break;\r
342                 case 0xC0:\r
343                 case 0xD0:\r
344                         VGMPos += 0x04;\r
345                         break;\r
346                 case 0xE0:\r
347                 case 0xF0:\r
348                         VGMPos += 0x05;\r
349                         break;\r
350                 case 0x90:\r
351                         switch(Command)\r
352                         {\r
353                         case 0x90:      // DAC Ctrl: Setup Chip\r
354                                 VGMPos += 0x05;\r
355                                 break;\r
356                         case 0x91:      // DAC Ctrl: Set Data\r
357                                 VGMPos += 0x05;\r
358                                 break;\r
359                         case 0x92:      // DAC Ctrl: Set Freq\r
360                                 VGMPos += 0x06;\r
361                                 break;\r
362                         case 0x93:      // DAC Ctrl: Play from Start Pos\r
363                                 VGMPos += 0x0B;\r
364                                 break;\r
365                         case 0x94:      // DAC Ctrl: Stop immediately\r
366                                 VGMPos += 0x02;\r
367                                 break;\r
368                         case 0x95:      // DAC Ctrl: Play Block (small)\r
369                                 VGMPos += 0x05;\r
370                                 break;\r
371                         default:\r
372                                 vgmPlay->vgmEnd = 0x01;\r
373                                 break;\r
374                         }\r
375                         break;\r
376                 default:\r
377                         vgmPlay->vgmEnd = 0x01;\r
378                         return;\r
379                 }\r
380 \r
381                 if (VGMPos >= vgmLen)\r
382                         vgmPlay->vgmEnd = 0x01;\r
383         }\r
384         vgmPlay->vgmPos = VGMPos;\r
385         vgmPlay->vgmSmplPos = VGMSmplPos;\r
386         if (vgmPlay->vgmEnd)\r
387                 StopPlayback(vgmPlay);\r
388 \r
389         return;\r
390 }\r
391 \r
392 \r
393 \r
394 \r
395 void InitEngine(void)\r
396 {\r
397         UINT8 curSFX;\r
398         UINT8 curReg;\r
399 \r
400         memset(oplRegs_Music, 0x00, 0x100);\r
401         memset(&vgmPbMusic, 0x00, sizeof(VGM_PBK));\r
402         vgmPbMusic.pbMode = PBMODE_MUSIC;\r
403         vgmPbMusic.vgmEnd = 0xFF;\r
404         vgmPbMusic.oplChnMask = 0x0000;\r
405         vgmPbMusic.oplRegCache = oplRegs_Music;\r
406 \r
407         for (curSFX = 0; curSFX < SFX_CHN_COUNT; curSFX ++)\r
408         {\r
409                 memset(&oplRegs_SFX[curSFX], 0x00, sizeof(VGM_PBK));\r
410                 memset(&vgmPbSFX[curSFX], 0x00, sizeof(VGM_PBK));\r
411                 vgmPbSFX[curSFX].pbMode = PBMODE_SFX;\r
412                 vgmPbSFX[curSFX].vgmEnd = 0xFF;\r
413                 vgmPbSFX[curSFX].oplChnMask = curSFX;\r
414                 vgmPbSFX[curSFX].oplRegCache = oplRegs_SFX[curSFX];\r
415         }\r
416 \r
417         // reset OPL2 chip\r
418         curReg = 0x00;\r
419         do\r
420         {\r
421                 curReg --;\r
422                 OPL2_Write(curReg, 0x00);\r
423         } while(curReg > 0x20);\r
424 \r
425         OPL2_Write(0x02, TIMER1_RATE);  // set Timer 1 Period\r
426         OPL2_Write(0x04, 0x01); // Timer 1 on/unmasked, Timer 2 off\r
427         OPL2_Write(0x04, 0x80); // Reset Timer/IRQ Status Flags\r
428 \r
429         OPL2_Write(0x01, 0x20); // Waveform Select: Enable\r
430 \r
431         return;\r
432 }\r
433 \r
434 void DeinitEngine(void)\r
435 {\r
436         UINT8 curSFX;\r
437 \r
438         StopPlayback(&vgmPbMusic);\r
439         for (curSFX = 0; curSFX < SFX_CHN_COUNT; curSFX ++)\r
440                 StopPlayback(&vgmPbSFX[curSFX]);\r
441 \r
442         OPL2_Write(0x04, 0x00); // disable all timers\r
443 \r
444         return;\r
445 }\r
446 \r
447 \r
448 UINT8 PlayMusic(VGM_FILE* vgmFile)\r
449 {\r
450         VGM_PBK* vgmPb = &vgmPbMusic;\r
451 \r
452         if (! vgmPb->vgmEnd)\r
453                 StopPlayback(vgmPb);\r
454 \r
455         vgmPb->file = vgmFile;\r
456 \r
457         StartPlayback(vgmPb);\r
458 \r
459         return 0x00;\r
460 }\r
461 \r
462 UINT8 PlaySFX(VGM_FILE* vgmFile, UINT8 sfxChnID)\r
463 {\r
464         VGM_PBK* vgmPb;\r
465 \r
466         if (sfxChnID >= SFX_CHN_COUNT)\r
467                 return 0xFF;\r
468 \r
469         vgmPb = &vgmPbSFX[sfxChnID];\r
470 \r
471         if (! vgmPb->vgmEnd)\r
472                 StopPlayback(vgmPb);\r
473 \r
474         vgmPb->file = vgmFile;\r
475 \r
476         StartPlayback(vgmPb);\r
477 \r
478         return 0x00;\r
479 }\r
480 \r
481 UINT8 StopMusic(void)\r
482 {\r
483         StopPlayback(&vgmPbMusic);\r
484         return 0x00;\r
485 }\r
486 \r
487 UINT8 StopSFX(UINT8 sfxChnID)\r
488 {\r
489         if (sfxChnID == 0xFF)\r
490         {\r
491                 for (sfxChnID = 0; sfxChnID < SFX_CHN_COUNT; sfxChnID ++)\r
492                         StopPlayback(&vgmPbSFX[sfxChnID]);\r
493                 return 0x00;\r
494         }\r
495 \r
496         if (sfxChnID >= SFX_CHN_COUNT)\r
497                 return 0xFF;\r
498 \r
499         StopPlayback(&vgmPbSFX[sfxChnID]);\r
500         return 0x00;\r
501 }\r
502 \r
503 UINT8 PauseMusic(void)\r
504 {\r
505         if (vgmPbMusic.vgmEnd == 0xFF)\r
506                 return 0xFF;    // not playing\r
507         if (vgmPbMusic.vgmEnd == 0x01)\r
508                 return 0x80;    // finished playing already\r
509         if (vgmPbMusic.vgmEnd == 0x02)\r
510                 return 0x01;    // is already paused\r
511 \r
512         StopPlayback(&vgmPbMusic);\r
513         vgmPbMusic.vgmEnd = 0x02;\r
514 \r
515         return 0x00;\r
516 }\r
517 \r
518 UINT8 ResumeMusic(void)\r
519 {\r
520         if (vgmPbMusic.vgmEnd == 0xFF)\r
521                 return 0xFF;    // not playing\r
522         if (vgmPbMusic.vgmEnd == 0x01)\r
523                 return 0x80;    // finished playing already\r
524         if (! (vgmPbMusic.vgmEnd & 0x02))\r
525                 return 0x01;    // is not paused\r
526 \r
527         vgmPbMusic.vgmEnd &= ~0x02;\r
528 \r
529         return 0x00;\r
530 }\r
531 \r
532 static void StartPlayback(VGM_PBK* vgmPb)\r
533 {\r
534         if (vgmPb->file == NULL || vgmPb->file->data == NULL ||\r
535                 vgmPb->file->header.fccVGM != FCC_VGM\r
536 )\r
537         {\r
538                 vgmPb->vgmEnd = 0xFF;\r
539                 return;\r
540         }\r
541 \r
542         vgmPb->vgmEnd = 0x00;   // set to 'running'\r
543         vgmPb->vgmPos = vgmPb->file->header.lngDataOffset;\r
544         vgmPb->vgmSmplPos = 0;\r
545         vgmPb->pbSmplPos = 0;\r
546         vgmPb->curLoopCnt = 0;\r
547         memset(vgmPb->workRAM, 0x00, 0x04);\r
548 \r
549         if (vgmPb->pbMode == PBMODE_SFX)\r
550         {\r
551                 UINT8 curReg;\r
552 \r
553                 curReg = 0xB0 | vgmPb->oplChnMask;\r
554                 if (oplRegs_Music[curReg] & 0x20)\r
555                         OPL2_Write(curReg, oplRegs_Music[curReg] & ~0x20);      // send Key Off\r
556 \r
557                 vgmPbMusic.oplChnMask |= (1 << vgmPb->oplChnMask);      // mask out music channel\r
558         }\r
559 \r
560         return;\r
561 }\r
562 \r
563 static void StopPlayback(VGM_PBK* vgmPb)\r
564 {\r
565         if (vgmPb->vgmEnd & 0x80)\r
566                 return;\r
567 \r
568         if (vgmPb->pbMode == PBMODE_MUSIC)\r
569         {\r
570                 UINT8 curReg;\r
571                 UINT16 chnMask;\r
572 \r
573                 chnMask = 0x0001;\r
574                 for (curReg = 0xB0; curReg < 0xB9; curReg ++, chnMask <<= 1)\r
575                 {\r
576                         if (vgmPb->oplChnMask & chnMask)\r
577                                 continue;       // keep channels used by SFX untouched\r
578                         if (vgmPb->oplRegCache[curReg] & 0x20)\r
579                         {\r
580                                 vgmPb->oplRegCache[curReg] &= ~0x20;\r
581                                 OPL2_Write(curReg, vgmPb->oplRegCache[curReg]); // send Key Off\r
582                         }\r
583                 }\r
584                 curReg = 0xBD;  // rhythm register\r
585                 if (vgmPb->oplRegCache[curReg] & 0x1F)\r
586                 {\r
587                         vgmPb->oplRegCache[curReg] &= ~0x1F;\r
588                         OPL2_Write(curReg, vgmPb->oplRegCache[curReg]); // send Key Off\r
589                 }\r
590 \r
591                 vgmPb->vgmEnd = 0x01;\r
592         }\r
593         else //if (vgmPb->pbMode == PBMODE_SFX)\r
594         {\r
595                 UINT8 regID;\r
596                 UINT8 curReg;\r
597                 UINT8 opMask;\r
598 \r
599                 curReg = 0xB0 | vgmPb->oplChnMask;\r
600                 if (vgmPb->oplRegCache[0x0C] & 0x20)\r
601                 {\r
602                         vgmPb->oplRegCache[0x0C] &= ~0x20;\r
603                         OPL2_Write(curReg, vgmPb->oplRegCache[0x0C]);   // send Key Off\r
604                 }\r
605 \r
606                 vgmPb->vgmEnd = 0x01;\r
607 \r
608                 if (! vgmPbMusic.vgmEnd)        // if (music is playing)\r
609                 {\r
610                         opMask = CHN_OPMASK[vgmPb->oplChnMask];\r
611                         for (regID = 0x00; regID < 0x0A; regID ++)\r
612                         {\r
613                                 curReg = SFX_REGS[regID] + opMask;\r
614                                 OPL2_Write(curReg, oplRegs_Music[curReg]);      // restore Music register\r
615                         }\r
616                         for (; regID < 0x0D; regID ++)\r
617                         {\r
618                                 curReg = SFX_REGS[regID] | vgmPb->oplChnMask;\r
619                                 OPL2_Write(curReg, oplRegs_Music[curReg]);      // restore Music register\r
620                         }\r
621 \r
622                         vgmPbMusic.oplChnMask &= ~(1 << vgmPb->oplChnMask);\r
623                 }\r
624         }\r
625 \r
626         return;\r
627 }\r
628 \r
629 \r
630 \r
631 static void OPL_CachedWrite(VGM_PBK* vgmPb, UINT8 reg, UINT8 data)\r
632 {\r
633         UINT8 regChn;\r
634         UINT8 ramOfs;\r
635 \r
636         if (vgmPb->pbMode == PBMODE_MUSIC)\r
637         {\r
638                 if (reg == 0x01)\r
639                         data |= 0x20;   // enforce "Waveform Select Enable" bit\r
640                 vgmPb->oplRegCache[reg] = data;\r
641 \r
642                 ramOfs = SFX_REGS_REV[reg >> 4];\r
643                 if (ramOfs < 0x0A)      // Operator 20/40/60/80/E0\r
644                 {\r
645                         regChn = CHN_OPMASK_REV[reg & 0x1F] & 0x7F;\r
646                         if (vgmPb->oplChnMask & (1 << regChn))\r
647                                 return; // channel overridden by SFX - return\r
648                 }\r
649                 else if (ramOfs < 0x0D) // Operator C0/A0/B0\r
650                 {\r
651                         regChn = reg & 0x0F;\r
652                         if (vgmPb->oplChnMask & (1 << regChn))\r
653                                 return; // channel overridden by SFX - return\r
654                 }\r
655         }\r
656         else //if (vgmPb->pbMode == PBMODE_SFX)\r
657         {\r
658                 if (reg == 0xBD)\r
659                         return; // no rhythm register for SFX\r
660 \r
661                 ramOfs = SFX_REGS_REV[reg >> 4];\r
662                 if (ramOfs == 0xFF)\r
663                         return;\r
664 \r
665                 if (ramOfs < 0x0A)      // Operator 20/40/60/80/E0\r
666                 {\r
667                         regChn = CHN_OPMASK_REV[reg & 0x1F];\r
668                         if (regChn == 0xFF)\r
669                                 return; // ignore writes to invalid channels/operators\r
670                         ramOfs += (regChn & 0x80) >> 7;\r
671                         regChn &= 0x7F;\r
672                         vgmPb->oplRegCache[ramOfs] = data;\r
673 \r
674                         if (regChn != vgmPb->oplChnMask)\r
675                         {\r
676                                 // force command to current channel\r
677                                 reg = SFX_REGS[ramOfs] + CHN_OPMASK[vgmPb->oplChnMask];\r
678                         }\r
679                 }\r
680                 else    // Operator C0/A0/B0\r
681                 {\r
682                         regChn = CHN_OPMASK_REV[reg & 0x0F];\r
683                         if (regChn >= 0x09)\r
684                                 return; // ignore writes to invalid channels\r
685                         vgmPb->oplRegCache[ramOfs] = data;\r
686 \r
687                         reg = (reg & 0xF0) | vgmPb->oplChnMask;\r
688                 }\r
689         }\r
690 \r
691         OPL2_Write(reg, data);\r
692         return;\r
693 }\r
694 \r
695 \r
696 static void ym2413_write(VGM_PBK* vgmPb, UINT8 reg, UINT8 data)\r
697 {\r
698         return; // unsupported for now\r
699 }\r
700 \r
701 static void ym3812_write(VGM_PBK* vgmPb, UINT8 reg, UINT8 data)\r
702 {\r
703         if (reg == 0x01)\r
704         {\r
705                 vgmPb->workRAM[0x00] = data & 0x20;     // store "Wave Select Enable" bit\r
706         }\r
707         else if ((reg & 0xE0) == 0xE0)\r
708         {\r
709                 if (! vgmPb->workRAM[0x00])     // "Wave Select Enable" off?\r
710                         data = 0x00;    // disable waveforms\r
711         }\r
712 \r
713         OPL_CachedWrite(vgmPb, reg, data);\r
714         return;\r
715 }\r
716 \r
717 static void ym3512_write(VGM_PBK* vgmPb, UINT8 reg, UINT8 data)\r
718 {\r
719         if ((reg & 0xE0) == 0xE0)\r
720         {\r
721                 data = 0x00;    // OPL1 has no waveforms\r
722         }\r
723         if (reg >= 0x07 && reg < 0x20)\r
724         {\r
725                 if (reg == 0x08)\r
726                         data &= ~0x0F;  // mask out Y8950 DeltaT data\r
727                 else\r
728                         return; // ignore Y8950 DeltaT writes\r
729         }\r
730 \r
731         OPL_CachedWrite(vgmPb, reg, data);\r
732         return;\r
733 }\r
734 \r
735 static void ymf262_write(VGM_PBK* vgmPb, UINT8 port, UINT8 reg, UINT8 data)\r
736 {\r
737         return; // unsupported for now\r
738 }\r
739 \r
740 \r
741 \r
742 void UpdateSoundEngine(void)\r
743 {\r
744         UINT8 tmrMask;\r
745         UINT8 curSFX;\r
746 \r
747         tmrMask = OPL2_ReadStatus();\r
748         if (! (tmrMask & 0x40))\r
749                 return; // wait for overflow\r
750         OPL2_Write(0x04, 0x80); // Reset Timer/IRQ Status Flags\r
751 \r
752         if (! vgmPbMusic.vgmEnd)\r
753                 UpdateVGM(&vgmPbMusic, VGM_UPD_RATE);\r
754         for (curSFX = 0; curSFX < SFX_CHN_COUNT; curSFX ++)\r
755         {\r
756                 if (! vgmPbSFX[curSFX].vgmEnd)\r
757                         UpdateVGM(&vgmPbSFX[curSFX], VGM_UPD_RATE);\r
758         }\r
759 \r
760         return;\r
761 }\r