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1 #include <stdio.h>\r
2 #include "src/lib/16_head.h"\r
3 \r
4 void main()\r
5 {\r
6         static global_game_variables_t gvar;\r
7         printf("video:\n");\r
8         PRINT_OPAQUE_STRUCT(&gvar.video);\r
9         printf("ca:\n");\r
10         PRINT_OPAQUE_STRUCT(&gvar.ca);\r
11         printf("pm:\n");\r
12         PRINT_OPAQUE_STRUCT(&gvar.pm);\r
13         printf("mm:\n");\r
14         PRINT_OPAQUE_STRUCT(&gvar.mm);\r
15         printf("mmi:\n");\r
16         PRINT_OPAQUE_STRUCT(&gvar.mmi);\r
17         printf("sizeof gvar=%d\n", sizeof(gvar));\r
18 //      handle\r
19 //      kurokku\r
20 //      in\r
21         //player\r
22         //mv\r
23 }\r