]> 4ch.mooo.com Git - 16.git/blobdiff - _pm_use.txt
seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
[16.git] / _pm_use.txt
index f944a7e47e45a0e04177a563ee974a19d64a7aea..934d267f0074650fa1168b2521872444272fc269 100755 (executable)
@@ -1,5 +1,6 @@
 16/wf3d8086/contigsc.c:        shape = PM_GetSpritePage (shapenum);\r
 16/wf3d8086/contigsc.c:        shape = PM_GetSpritePage (shapenum);\r
+\r
 16/wf3d8086/id_sd.c:   addr = PM_GetSoundPage(page);\r
 16/wf3d8086/id_sd.c:   PM_SetPageLock(PMSoundStart + page,pml_Locked);\r
 16/wf3d8086/id_sd.c:           PM_SetPageLock(i + PMSoundStart,pml_Unlocked);\r
@@ -7,37 +8,46 @@
 16/wf3d8086/id_sd.c:   PM_CheckMainMem();\r
 16/wf3d8086/id_sd.c:   p = (word far *)MK_FP(PM_GetPage(ChunksInFile - 1),0);\r
 16/wf3d8086/id_sd.c:   PM_UnlockMainMem();\r
-16/wf3d8086/oldscale.c:        shape = PM_GetSpritePage (shapenum);\r
-16/wf3d8086/oldscale.c:        shape = PM_GetSpritePage (shapenum);\r
+\r
 16/wf3d8086/wl_act2.c: PM_UnlockMainMem ();\r
 16/wf3d8086/wl_act2.c: PM_CheckMainMem ();\r
+\r
 16/wf3d8086/wl_debug.c:                addr = PM_GetPageAddress(i);\r
 16/wf3d8086/wl_debug.c:                                PM_GetPage(j);\r
 16/wf3d8086/wl_debug.c:                        PM_GetPage(i);\r
+\r
 16/wf3d8086/wl_draw.c:         *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
 16/wf3d8086/wl_draw.c:         *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
 16/wf3d8086/wl_draw.c:         *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage);\r
 16/wf3d8086/wl_draw.c:         *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage+1);\r
 16/wf3d8086/wl_draw.c:         *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
 16/wf3d8086/wl_draw.c:         *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
+\r
 16/wf3d8086/wl_draw.c: PM_NextFrame();\r
+\r
 16/wf3d8086/wl_game.c: PM_UnlockMainMem();\r
 16/wf3d8086/wl_game.c: PM_CheckMainMem ();\r
 16/wf3d8086/wl_game.c: PM_CheckMainMem ();\r
 16/wf3d8086/wl_game.c:         PM_CheckMainMem ();\r
 16/wf3d8086/wl_game.c:                 PM_CheckMainMem ();\r
+\r
 16/wf3d8086/wl_inter.c:        PM_Preload (PreloadUpdate);\r
+\r
 16/wf3d8086/wl_main.c: PM_Shutdown ();\r
 16/wf3d8086/wl_main.c: PM_Startup ();\r
 16/wf3d8086/wl_main.c: PM_UnlockMainMem ();\r
+\r
 16/wf3d8086/wl_menu.c:                         PM_CheckMainMem ();\r
 16/wf3d8086/wl_menu.c:                         PM_CheckMainMem ();\r
+\r
 16/wf3d8086/wl_play.c:         PM_CheckMainMem ();\r
 16/wf3d8086/wl_play.c:  PM_CheckMainMem ();\r
 16/wf3d8086/wl_play.c:  PM_CheckMainMem ();\r
 16/wf3d8086/wl_play.c:         PM_CheckMainMem ();\r
 16/wf3d8086/wl_play.c:         PM_CheckMainMem ();\r
+\r
 16/wf3d8086/wl_scale.c:        shape = PM_GetSpritePage (shapenum);\r
 16/wf3d8086/wl_scale.c:        shape = PM_GetSpritePage (shapenum);\r
+\r
 16/wf3d8086/wolfhack.c:        src = PM_GetPage(0);\r
 16/wf3d8086/wolfhack.c:        src = PM_GetPage(1);\r