16/wf3d8086/contigsc.c: shape = PM_GetSpritePage (shapenum);\r
16/wf3d8086/contigsc.c: shape = PM_GetSpritePage (shapenum);\r
+\r
16/wf3d8086/id_sd.c: addr = PM_GetSoundPage(page);\r
16/wf3d8086/id_sd.c: PM_SetPageLock(PMSoundStart + page,pml_Locked);\r
16/wf3d8086/id_sd.c: PM_SetPageLock(i + PMSoundStart,pml_Unlocked);\r
16/wf3d8086/id_sd.c: PM_CheckMainMem();\r
16/wf3d8086/id_sd.c: p = (word far *)MK_FP(PM_GetPage(ChunksInFile - 1),0);\r
16/wf3d8086/id_sd.c: PM_UnlockMainMem();\r
-16/wf3d8086/oldscale.c: shape = PM_GetSpritePage (shapenum);\r
-16/wf3d8086/oldscale.c: shape = PM_GetSpritePage (shapenum);\r
+\r
16/wf3d8086/wl_act2.c: PM_UnlockMainMem ();\r
16/wf3d8086/wl_act2.c: PM_CheckMainMem ();\r
+\r
16/wf3d8086/wl_debug.c: addr = PM_GetPageAddress(i);\r
16/wf3d8086/wl_debug.c: PM_GetPage(j);\r
16/wf3d8086/wl_debug.c: PM_GetPage(i);\r
+\r
16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage);\r
16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage+1);\r
16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);\r
+\r
16/wf3d8086/wl_draw.c: PM_NextFrame();\r
+\r
16/wf3d8086/wl_game.c: PM_UnlockMainMem();\r
16/wf3d8086/wl_game.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_game.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_game.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_game.c: PM_CheckMainMem ();\r
+\r
16/wf3d8086/wl_inter.c: PM_Preload (PreloadUpdate);\r
+\r
16/wf3d8086/wl_main.c: PM_Shutdown ();\r
16/wf3d8086/wl_main.c: PM_Startup ();\r
16/wf3d8086/wl_main.c: PM_UnlockMainMem ();\r
+\r
16/wf3d8086/wl_menu.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_menu.c: PM_CheckMainMem ();\r
+\r
16/wf3d8086/wl_play.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_play.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_play.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_play.c: PM_CheckMainMem ();\r
16/wf3d8086/wl_play.c: PM_CheckMainMem ();\r
+\r
16/wf3d8086/wl_scale.c: shape = PM_GetSpritePage (shapenum);\r
16/wf3d8086/wl_scale.c: shape = PM_GetSpritePage (shapenum);\r
+\r
16/wf3d8086/wolfhack.c: src = PM_GetPage(0);\r
16/wf3d8086/wolfhack.c: src = PM_GetPage(1);\r