VL_modexPalScramble(gvar.video.palette);\r
\r
/* load color palette */\r
- VL_LoadPalFile(bakapee2, &gvar.video.palette);\r
+ VL_LoadPalFile(bakapee2, &gvar.video.palette, &gvar);\r
\r
/* preprocess the sprite to generate line offsets */\r
vrl_lineoffs = vrl1_vgax_genlineoffsets(vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));\r