]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_vrs.c
16_ca needs huge amounts of work and I should remember what needs to be done soon...
[16.git] / src / lib / 16_vrs.c
index 595489d69fe760f647ba7de213369a4aa2625e5b..de17fa971e8ea19a5a3248bccbe948e8883f357b 100755 (executable)
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
  *\r
  */\r
 #include "src/lib/16_vrs.h"\r
-#include "src/lib/typdefst.h"\r
-\r
-// Read .vrs file into far memory\r
-int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container *vrs_cont){\r
-       int fd;\r
-       dword size;\r
-#ifdef __WATCOMC__\r
-       __segment seg;\r
-       void __based(seg)* bigbuffer;\r
-#endif\r
-#ifdef __BORLANDC__\r
-       memptr bigbuffer;\r
-#endif\r
-       byte huge *buffer;\r
+\r
+#define VRS_USECAMMPM\r
+\r
+void VRS_ReadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){       VRS_OpenVRS(filename, enti, 1, gvar);   }\r
+void VRS_LoadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){       VRS_OpenVRS(filename, enti, 0, gvar);   }\r
+void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar)\r
+{\r
+#ifndef VRS_USECAMMPM\r
        vrl1_vgax_offset_t **vrl_line_offsets;\r
-       uint32_t huge *vrl_headers_offsets;\r
-       uint16_t huge *vrl_id_iter;\r
-       uint32_t vrl_size;\r
-       int num_of_vrl, i;\r
-       struct vrl1_vgax_header huge *curr_vrl;\r
-       int success;\r
-\r
-       // Open filename, get size of file,\r
-       // populate the vrs_container if all tests pass\r
-       fd = open(filename, O_RDONLY|O_BINARY);\r
-       // Insert sanity cheks later\r
-       size = lseek(fd, 0, SEEK_END);\r
-       buffer = malloc(size);\r
-       lseek(fd, 0, SEEK_SET);\r
-       read(fd, buffer, size);\r
-       close(fd);\r
-       if(!success)\r
+#endif\r
+       uint16_t far *vrl_id_iter;\r
+       uint32_t far *vrl_headers_offsets;\r
+       struct vrl1_vgax_header far *curr_vrl;\r
+       uint16_t vrl_size;\r
+       int num_of_vrl,i;\r
+\r
+       switch(rlsw)\r
        {\r
-               fprintf(stderr, "Unablee to load file");\r
-               exit(3);\r
+               case 1:\r
+//TODO ++++                    CA_ReadFile(filename, &gvar->ca.spribuff, gvar);\r
+                       CA_ReadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar);\r
+               break;\r
+               case 0:\r
+//TODO ++++                    CA_LoadFile(filename, &gvar->ca.spribuff, gvar);\r
+                       CA_LoadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar);\r
+               break;\r
        }\r
-       vrs_cont->data_size = size - sizeof(struct vrs_header);\r
-       vrs_cont->buffer = buffer;\r
 \r
-       // Calculate vrl offsets\r
-       \r
-       // Count sprites\r
-       vrl_id_iter = (uint16_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);\r
+       // Insert sanity cheks later\r
+//TODO ++++    enti->spri.spritesheet.buffer = gvar->ca.spribuff;\r
+       enti->spri.spritesheet.buffer = enti->spri.spritesheet.spribuff;        //TODO: merge these 2 vars into 1\r
+       enti->spri.spritesheet.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header);\r
+       num_of_vrl = 0;\r
+       vrl_id_iter = (uint16_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);\r
        while(vrl_id_iter[num_of_vrl]){\r
                num_of_vrl++;\r
        }\r
+\r
        // Allocate memory for vrl line offsets table\r
-       vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);\r
+#ifndef VRS_USECAMMPM\r
+       vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);//TODO: USE MM_ CA_ AND PM_\r
+#else\r
+       switch(rlsw)\r
+       {\r
+               case 0:\r
+#ifdef __DEBUG_MM__\r
+                       dbg_debugmm=0;\r
+#endif\r
+//                     MM_GetPtr(MEMPTRCONV gvar->ca.grsegs, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar);\r
+//                     enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)gvar->ca.grsegs;\r
+                       MM_GetPtr(gvar->ca.spribuff, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar);\r
+                       enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)(gvar->ca.spribuff);\r
+//                     MM_GetPtr(spribuff, sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar);\r
+//                     enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)spribuff;\r
+               break;\r
+       }\r
+#endif\r
 \r
-       vrl_headers_offsets = (uint32_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);\r
+       vrl_headers_offsets = (uint32_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);\r
        // Calculate line offsets for each vrl\r
        for(i = 0; i < num_of_vrl; i++){\r
-               curr_vrl = (struct vrl1_vgax_header huge *)(buffer + vrl_headers_offsets[i]);\r
+               curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.spritesheet.buffer + vrl_headers_offsets[i]);\r
 \r
                // Calc. vrl size as (next_offset - curr_offset)\r
                if (i != num_of_vrl - 1){\r
@@ -80,18 +89,78 @@ int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container
                }\r
                // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)\r
                else{\r
-                       vrl_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);\r
+                       vrl_size = enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);\r
                }\r
+#ifndef VRS_USECAMMPM\r
                vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);\r
+#else\r
+               enti->spri.spritesheet.vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);\r
+#endif\r
        }\r
-       vrs_cont->vrl_line_offsets = vrl_line_offsets;\r
-       return 0;\r
+#ifndef VRS_USECAMMPM\r
+       enti->spri.spritesheet.vrl_line_offsets = vrl_line_offsets;\r
+#endif\r
+//     printf("VRS_OpenVRS\n");\r
+//     printf("        vrl_size=%lu\n\n",vrl_size);\r
+}\r
+\r
+#if 0\r
+//\r
+void VRS_ReadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){       VRS_OpenVRL(filename, enti, 1, gvar);   }\r
+void VRS_LoadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){       VRS_OpenVRL(filename, enti, 0, gvar);   }\r
+void VRS_OpenVRL(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar)\r
+{\r
+#ifndef VRL_USECAMMPM\r
+       vrl1_vgax_offset_t *line_offsets;\r
+#endif\r
+//     uint32_t far *vrl_headers_offsets;\r
+       struct vrl1_vgax_header far *curr_vrl;\r
+\r
+       switch(rlsw)\r
+       {\r
+               case 1:\r
+                       CA_ReadFile(filename, &enti->spri.spritesheet.spribuff, gvar);\r
+               break;\r
+               case 0:\r
+                       CA_LoadFile(filename, &enti->spri.spritesheet.spribuff, gvar);\r
+               break;\r
+       }\r
+\r
+       // Insert sanity cheks later\r
+       enti->spri.sprite_vrl_cont.buffer = enti->spri.spritesheet.spribuff;\r
+       enti->spri.sprite_vrl_cont.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header);\r
+\r
+       // Allocate memory for vrl line offsets table\r
+#ifndef VRL_USECAMMPM\r
+       line_offsets = malloc(sizeof(vrl1_vgax_offset_t *));//TODO: USE MM_ CA_ AND PM_\r
+#else\r
+       MM_GetPtr(MEMPTRCONV gvar->ca.grsegs[0], sizeof(vrl1_vgax_offset_t *), gvar);\r
+       enti->spri.sprite_vrl_cont.line_offsets = (vrl1_vgax_offset_t *)gvar->ca.grsegs[0];\r
+#endif\r
+\r
+       //vrl_headers_offsets = (uint32_t far *)(enti->spri.sprite_vrl_cont.buffer + enti->spri.sprite_vrl_cont.vrs_hdr->offset_table[VRL_HEADER_OFFSET_VRL_LIST]);\r
+       // Calculate line offsets for each vrl\r
+               curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.sprite_vrl_cont.buffer);// + vrl_headers_offsets);\r
+\r
+#ifndef VRL_USECAMMPM\r
+               line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), sizeof(enti->spri.spritesheet.buffer));\r
+#else\r
+               enti->spri.sprite_vrl_cont.line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), sizeof(enti->spri.spritesheet.buffer));\r
+#endif\r
+\r
+#ifndef VRL_USECAMMPM\r
+       enti->spri.sprite_vrl_cont.line_offsets = line_offsets;\r
+#endif\r
+       printf("VRS_OpenVRL\n");\r
+       printf("        vrl_size=%lu\n\n",sizeof(enti->spri.spritesheet.buffer));\r
 }\r
+//\r
+#endif\r
 \r
 // Seek and return a specified .vrl blob from .vrs blob in far memory\r
-int get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){\r
-       uint16_t huge *ids;\r
-       uint32_t huge *vrl_offs_list;\r
+int get_vrl_by_id(struct vrs_container far *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){\r
+       uint16_t far *ids;\r
+       uint32_t far *vrl_offs_list;\r
        int counter = 0;\r
 \r
        // If id is invalid, return -1\r
@@ -101,7 +170,7 @@ int get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id, struct v
        }\r
 \r
        // Get id list from .vrs blob (base + offset)\r
-       ids = (uint16_t huge*)(vrs_cont->buffer + \r
+       ids = (uint16_t far*)(vrs_cont->buffer +\r
                vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);\r
 \r
        // Loop through the id list until we found the right one or hit the end of the list\r
@@ -116,12 +185,12 @@ int get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id, struct v
        }\r
 \r
        // Get vrl offsets list from .vrs blob (base + offset)\r
-       vrl_offs_list = (uint32_t huge *)(vrs_cont->buffer +\r
+       vrl_offs_list = (uint32_t far *)(vrs_cont->buffer +\r
                                        vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);\r
 \r
        // Get vrl_header from .vrs (base + offset from vrl_list)\r
        // Counter is number of vrls to skip (ids and vrls are aligned according to the .vrs specification)\r
-       vrl_cont->vrl_header = (struct vrl1_vgax_header huge *)(vrs_cont->buffer + vrl_offs_list[counter]);\r
+       vrl_cont->vrl_header = (struct vrl1_vgax_header far *)(vrs_cont->buffer + vrl_offs_list[counter]);\r
 \r
        // Get .vrl size by integer arithmetics (next vrl offset - current vrl offset)\r
        if(ids[counter+1]){\r