]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/scroll16.h
====animation mostly converted==== set_anim_by_id(player[pn].ent->spri, player[pn...
[16.git] / src / lib / scroll16.h
index 873197bc2c1f439a24ceca41a0a9558f2f730ff4..6b03e96fd95a2d61cde54ef86d585d195334f014 100755 (executable)
@@ -157,7 +157,7 @@ void mapDrawWRow(map_view_t *mv, int tx, int ty, word y);
 void mapDrawWCol(map_view_t *mv, int tx, int ty, word x);\r
 //void qclean();\r
 void shinku(global_game_variables_t *gv);\r
-void near ZC_drawframe(map_view_t *pip, player_t *player, word pn, sword x, sword y, word dire, word sw);\r
+void near ZC_drawframe(map_view_t *pip, player_t *player, word pn, sword x, sword y, word sw);\r
 void near animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitch);\r
 void near ZC_animatePlayer_(map_view_t *pip, player_t *player, word pn, sword scrollswitch);\r
 void near ZC_animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitch);\r