]> 4ch.mooo.com Git - 16.git/commit
====animation mostly converted==== set_anim_by_id(player[pn].ent->spri, player[pn...
authorsparky4 <sparky4@cock.li>
Mon, 23 Jan 2017 20:49:00 +0000 (14:49 -0600)
committersparky4 <sparky4@cock.li>
Mon, 23 Jan 2017 20:49:00 +0000 (14:49 -0600)
commit7b32a17e0080c8df3cc511c21eebcd32f6feb947
treee675565fbf42fcaa05b3d131cc7ed6d68c358b67
parent3d9ea008913982140abaa755866ae19532ec71f6
====animation mostly converted==== set_anim_by_id(player[pn].ent->spri, player[pn].enti.dire) is causing stability issues and dose not overwrite the old set up also the code is quite unstable but i may of had fixed it just now.. lets see!
DEBUG.16W [deleted file]
HEAP.16W [deleted file]
MMDUMP.16W [deleted file]
src/lib/scroll16.c