clock_t start_timer(global_game_variables_t *gv);\r
double elapsed_timer(global_game_variables_t *gv);\r
double ticktock(global_game_variables_t *gv);\r
double time_in_seconds(global_game_variables_t *gv);\r
//double time_in_seconds(time_t in_t);\r
void shinkutxt(global_game_variables_t *gv);\r
clock_t start_timer(global_game_variables_t *gv);\r
double elapsed_timer(global_game_variables_t *gv);\r
double ticktock(global_game_variables_t *gv);\r
double time_in_seconds(global_game_variables_t *gv);\r
//double time_in_seconds(time_t in_t);\r
void shinkutxt(global_game_variables_t *gv);\r