//printf(" Screen: %dx", gvar.video.page[0].sw); printf("%d ", gvar.video.page[0].sh); printf("Tile: %dx", gvar.video.page[0].tw); printf("%d", gvar.video.page[0].th); printf("=((Screen)/16)\n");\r
//print_anim_ids(player[0].ent->spri);\r
//printf(" aniframe=%u", player[0].enti.persist_aniframe);\r
-#define SCROLLEXITMESG printf("tx: %d ", mv[0].tx);\\r
- printf("ty: %d\n", mv[0].ty);\\r
+#define SCROLLEXITMESG printf("txy: %dx%d\n", mv[0].tx, mv[0].ty);\\r
printf("\n");\\r
printf("player vars:\n");\\r
- printf(" x: %d", player[0].enti.x); printf(" y: %d\n", player[0].enti.y);\\r
- \\r
- printf(" tx: %d", player[0].enti.tx); printf(" ty: %d\n", player[0].enti.ty);\\r
- printf(" triggx: %d", player[0].enti.triggerx); printf(" triggy: %d", player[0].enti.triggery); printf(" value: %d\n", mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\\r
+ printf(" xy: %dx%d", player[0].enti.x, player[0].enti.y); printf(" txy: %dx%d", player[0].enti.tx, player[0].enti.ty); printf(" triggxy: %dx%d", player[0].enti.triggerx, player[0].enti.triggery); printf(" value: %d\n", mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\\r
printf(" hp: %d", (player[0].enti.hp)); printf(" q: %d", player[0].enti.q); printf(" player.info.dir: %d", player[0].info.dir); printf(" player.d: %d ", player[0].enti.d);\\r
- printf(" pdir=%d\n", player[0].pdir); printf(" delay=%u", player[0].enti.spri->delay);\\r
+ printf(" pdir: %d\n", player[0].pdir); printf(" delay=%u", player[0].enti.spri->delay);\\r
printf("\n\n");\\r
VL_PrintmodexmemInfo(&gvar.video);\\r
\\r