]> 4ch.mooo.com Git - 16.git/commitdiff
showing row and colum drawing i optimized it to only draw at the end of walk. this...
authorsparky4 <sparky4@cock.li>
Thu, 26 Jan 2017 19:04:15 +0000 (13:04 -0600)
committersparky4 <sparky4@cock.li>
Thu, 26 Jan 2017 19:04:15 +0000 (13:04 -0600)
src/lib/16_tail.c
src/lib/scroll16.h

index 81b1d5953af0cedf849baa559ff48bb7186a7a72..7cfd84e10fd109dd27606012d5ff8d9cee230649 100755 (executable)
@@ -395,7 +395,6 @@ void walktypeinfo(player_t *player, word pn)
 //\r
 void turboXT(byte bakapee)\r
 {\r
-       //byte bakapee = 12;\r
        __asm {\r
        push    ax\r
        push    bx\r
index af4858c9d82e3452d0babe95784f1bbcb71a2711..eb83b1382f904d18ebc3be762c9bad9e634dd07e 100755 (executable)
@@ -107,16 +107,12 @@ typedef struct {
 //printf("     Screen: %dx", gvar.video.page[0].sw);   printf("%d      ", gvar.video.page[0].sh);              printf("Tile: %dx", gvar.video.page[0].tw);                     printf("%d", gvar.video.page[0].th);            printf("=((Screen)/16)\n");\r
 //print_anim_ids(player[0].ent->spri);\r
 //printf("     aniframe=%u", player[0].enti.persist_aniframe);\r
-#define SCROLLEXITMESG         printf("tx: %d  ", mv[0].tx);\\r
-       printf("ty: %d\n", mv[0].ty);\\r
+#define SCROLLEXITMESG         printf("txy: %dx%d\n", mv[0].tx, mv[0].ty);\\r
        printf("\n");\\r
        printf("player vars:\n");\\r
-       printf("        x: %d", player[0].enti.x); printf("     y: %d\n", player[0].enti.y);\\r
-       \\r
-       printf("        tx: %d", player[0].enti.tx); printf("   ty: %d\n", player[0].enti.ty);\\r
-       printf("        triggx: %d", player[0].enti.triggerx); printf(" triggy: %d", player[0].enti.triggery); printf(" value: %d\n", mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\\r
+       printf("        xy: %dx%d", player[0].enti.x, player[0].enti.y); printf("       txy: %dx%d", player[0].enti.tx, player[0].enti.ty); printf("    triggxy: %dx%d", player[0].enti.triggerx, player[0].enti.triggery); printf("    value: %d\n", mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\\r
        printf("        hp: %d", (player[0].enti.hp));  printf("        q: %d", player[0].enti.q);      printf("        player.info.dir: %d", player[0].info.dir);      printf("        player.d: %d ", player[0].enti.d);\\r
-               printf("        pdir=%d\n", player[0].pdir); printf("   delay=%u", player[0].enti.spri->delay);\\r
+               printf("        pdir: %d\n", player[0].pdir); printf("  delay=%u", player[0].enti.spri->delay);\\r
 printf("\n\n");\\r
        VL_PrintmodexmemInfo(&gvar.video);\\r
 \\r