- for( y=poopoffset*mv->map->tiles->tileHeight;\r
- y<(mv->page->sh+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height;\r
- y+=mv->map->tiles->tileHeight, ty++) {\r
- if(i>=0) {\r
- if(pagedelayrendermap) delay(20);\r
- /* we are in the map, so copy away! */\r
- mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, y);\r
- }\r
+ for( mv->drawy=poopoffset;\r
+ mv->drawy<(mv->page->sh+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height;\r
+ mv->drawy+=mv->map->tiles->tileHeight, ty++) {\r
+ if(i>=0) /* we are in the map, so copy away! */\r
+ mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, mv->drawy);\r