#ifdef BAKAFIZZUNSIGNED\r
boolean baka_FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar)\r
{\r
#ifdef BAKAFIZZUNSIGNED\r
boolean baka_FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar)\r
{\r