- } //TODO: make flexible animation thingy\r
- if(2>ls && ls>=0) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
- modexDrawSpriteRegion(dest->page, x, y, 48, dire, 24, 32, bmp); modexWaitBorder(); }else\r
- if(4>ls && ls>=2) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
- modexDrawSpriteRegion(dest->page, x, y, 24, dire, 24, 32, bmp); modexWaitBorder(); }else\r
- if(6>ls && ls>4) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
- modexDrawSpriteRegion(dest->page, x, y, 0, dire, 24, 32, bmp); modexWaitBorder(); }else\r
- if(8>ls && ls>6) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
- modexDrawSpriteRegion(dest->page, x, y, 24, dire, 24, 32, bmp); modexWaitBorder(); }else ls-=ls;\r
+ }
+ //TODO: make flexible animation thingy\r
+ if(2>ls && ls>=0) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
+ modexDrawSpriteRegion(dest->page, x, y, 48, dire, 24, 32, bmp); }else\r
+ if(4>ls && ls>=2) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
+ modexDrawSpriteRegion(dest->page, x, y, 24, dire, 24, 32, bmp); }else\r
+ if(6>ls && ls>=4) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
+ modexDrawSpriteRegion(dest->page, x, y, 0, dire, 24, 32, bmp); }else\r
+ if(8>ls && ls>=6) { modexCopyPageRegion(dest->page, src->page, x-2, y-4, x-2, y-4, 28, 40);\r
+ modexDrawSpriteRegion(dest->page, x, y, 24, dire, 24, 32, bmp); }else ls-=ls;
+ modexWaitBorder();\r