#include <stdio.h>\r
#include <stdlib.h>\r
#include "src\lib\dos_kb.h"\r
+#include "16\lib\x\modex.h"\r
#include "src\lib\wtest\wtest.c"\r
#include "src\lib\ems.c"\r
\r
-//word far *clock= (word far*) 0x046C; /* 18.2hz clock */
-
-int emmhandle,ist;
-
+//word far *clock= (word far*) 0x046C; /* 18.2hz clock */\r
+\r
+int emmhandle,ist;\r
+\r
typedef struct {\r
bitmap_t *data;\r
word tileHeight;\r
int setx; //NOT USED YET! player sprite sheet set on the image x\r
int sety; //NOT USED YET! player sprite sheet set on the image y\r
word q; //loop variable\r
- word d; //direction
+ word d; //direction\r
bitmap_t data; //supposively the sprite sheet data\r
int hp; //hitpoints of the player\r
} actor_t;\r
//#define LOOPMAX (TILEWH/SPEED)\r
\r
//place holder definitions\r
-#define MAPX 40\r
-#define MAPY 30\r
+#define MAPX 200\r
+#define MAPY 150\r
#define TRIGGX 10\r
-#define TRIGGY 9
-
+#define TRIGGY 9\r
+\r
void main() {\r
bitmap_t ptmp;//, npctmp; // player sprite\r
const char *cpus;\r
- static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */
+ static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */\r
page_t screen, screen2, screen3;\r
map_t map;\r
map_view_t mv, mv2, mv3;\r
byte *ptr;\r
actor_t player;\r
//actor_t npc0;\r
-
- if(isEMS() || checkEMS()){ printf("%d\n", coretotalEMS()); emmhandle = mallocEMS(coretotalEMS()); }
+\r
+ if(isEMS() || checkEMS()){ printf("%d\n", coretotalEMS()); emmhandle = mallocEMS(coretotalEMS()); }\r
\r
/* create the map */\r
map = allocMap(MAPX,MAPY); //20x15 is the resolution of the screen you can make maps smaller than 20x15 but the null space needs to be drawn properly\r
- //if(isEMS()) printf("%d tesuto\n", coretotalEMS());
+ //if(isEMS()) printf("%d tesuto\n", coretotalEMS());\r
initMap(&map);\r
mv.map = ↦\r
mv2.map = ↦\r
- mv3.map = ↦
-
+ mv3.map = ↦\r
+\r
/* draw the tiles */\r
ptr = map.data;\r
/* data */\r
ptmp = bitmapLoadPcx("ptmp.pcx"); // load sprite\r
- //npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
-
- /*if(isEMS())
- {
- XMOVE mm;
- mm.length=sizeof(map);
- mm.sourceH=0;
- mm.sourceOff=(long)↦
- mm.destH=emmhandle;
- mm.destOff=1;
- //halp!
- ist = move_emem(&mm);
- printf("%d\n", coretotalEMS());
- if(!ist){ dealloc_emem(emmhandle); exit(5); }
- //printf("%d\n", emmhandle);
- }
-
- if(isEMS())
- {
- XMOVE mm;
- mm.length=emmhandle;
- mm.sourceH=0;
- mm.sourceOff=(long)&ptmp;
- mm.destH=emmhandle;
- mm.destOff=0;
- //halp!
- ist = move_emem(&mm);
- printf("%d\n", coretotalEMS());
- if(!ist){ dealloc_emem(emmhandle); exit(5); }
- //printf("%d\n", emmhandle);
- }
+ //npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite\r
+\r
+ /*if(isEMS())\r
+ {\r
+ XMOVE mm;\r
+ mm.length=sizeof(map);\r
+ mm.sourceH=0;\r
+ mm.sourceOff=(long)↦\r
+ mm.destH=emmhandle;\r
+ mm.destOff=1;\r
+ //halp!\r
+ ist = move_emem(&mm);\r
+ printf("%d\n", coretotalEMS());\r
+ if(!ist){ dealloc_emem(emmhandle); exit(5); }\r
+ //printf("%d\n", emmhandle);\r
+ }\r
+\r
+ if(isEMS())\r
+ {\r
+ XMOVE mm;\r
+ mm.length=emmhandle;\r
+ mm.sourceH=0;\r
+ mm.sourceOff=(long)&ptmp;\r
+ mm.destH=emmhandle;\r
+ mm.destOff=0;\r
+ //halp!\r
+ ist = move_emem(&mm);\r
+ printf("%d\n", coretotalEMS());\r
+ if(!ist){ dealloc_emem(emmhandle); exit(5); }\r
+ //printf("%d\n", emmhandle);\r
+ }\r
*/\r
/* save the palette */\r
pal = modexNewPal();\r
modexFadeOff(4, ptmp.palette);\r
modexPalBlack();\r
modexLeave();\r
- setkb(0);
+ setkb(0);\r
//system("mem /E /P");\r
printf("Project 16 scroll.exe\n");\r
printf("tx: %d\n", bg->tx);\r
printf("player.d: %d\n", player.d);\r
printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");\r
printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");\r
- printf("\n");
- //xmsfree(&map);
- //xmsfree(bg);
- //xmsfree(spri);
- //xmsfree(mask);
- //xmsreport();
- if(isEMS())
- {
- printf("%d\n", get_emem());
- printf("%d\n", coretotalEMS());
- dealloc_emem(emmhandle);
- printf("%d\n", coretotalEMS());
+ printf("\n");\r
+ //xmsfree(&map);\r
+ //xmsfree(bg);\r
+ //xmsfree(spri);\r
+ //xmsfree(mask);\r
+ //xmsreport();\r
+ if(isEMS())\r
+ {\r
+ printf("%d\n", get_emem());\r
+ printf("%d\n", coretotalEMS());\r
+ dealloc_emem(emmhandle);\r
+ printf("%d\n", coretotalEMS());\r
}\r
switch(detectcpu())\r
{\r
\r
result.width =w;\r
result.height=h;\r
- result.data = malloc(sizeof(byte) * w * h);
+ result.data = malloc(sizeof(byte) * w * h);\r
//result.data = (byte *)alloc_emem(((int)sizeof(byte) * w * h)/1024);\r
- /*if(isEMS() || checkEMS())
- {
- XMOVE mm;
- //emmhandle = mallocEMS(coretotalEMS());//alloc_emem((int)sizeof(map))
- mm.length=sizeof(result);
- mm.sourceH=0;
- mm.sourceOff=ptr2long(&result);
- mm.destH=emmhandle;
- mm.destOff=0;
- ist = move_emem(&mm);
- if(!ist){ dealloc_emem(emmhandle); exit(5); }
- printf("%d\n", coretotalEMS());
- }*/
+ /*if(isEMS() || checkEMS())\r
+ {\r
+ XMOVE mm;\r
+ //emmhandle = mallocEMS(coretotalEMS());//alloc_emem((int)sizeof(map))\r
+ mm.length=sizeof(result);\r
+ mm.sourceH=0;\r
+ mm.sourceOff=ptr2long(&result);\r
+ mm.destH=emmhandle;\r
+ mm.destOff=0;\r
+ ist = move_emem(&mm);\r
+ if(!ist){ dealloc_emem(emmhandle); exit(5); }\r
+ printf("%d\n", coretotalEMS());\r
+ }*/\r
\r
return result;\r
}\r
int tile = 1;\r
//if(!isEMS() || !checkEMS())\r
map->tiles = malloc(sizeof(tiles_t));\r
- //else
+ //else\r
// map->tiles = (tiles_t *)alloc_emem(sizeof(tiles_t));\r
\r
/* create the tile set */\r
//if(!isEMS() || !checkEMS())\r
map->tiles->data = malloc(sizeof(bitmap_t));\r
- //else
+ //else\r
// map->tiles->data = (bitmap_t *)alloc_emem(sizeof(bitmap_t));\r
map->tiles->data->width = (TILEWH*2);\r
map->tiles->data->height= TILEWH;\r
//if(!isEMS() || !checkEMS())\r
map->tiles->data->data = malloc((TILEWH*2)*TILEWH);\r
- //else
+ //else\r
// map->tiles->data->data = (byte *)alloc_emem((TILEWH*2)*TILEWH);\r
map->tiles->tileHeight = TILEWH;\r
map->tiles->tileWidth =TILEWH;\r
word ry;\r
rx = (i % t->cols) * t->tileWidth;\r
ry = (i / t->cols) * t->tileHeight;\r
+ //mxPutTile(t->data, x, y, t->tileWidth, t->tileHeight);\r
modexDrawBmpRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, t->data);\r
}\r
\r