]> 4ch.mooo.com Git - 16.git/log
16.git
7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Tue, 14 Mar 2017 22:29:50 +0000 (17:29 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ] i hope you rest in pepperoni free(vrl_line_offsets); i cri ebrytiem[cleaned up the #define shit i used]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Tue, 14 Mar 2017 22:24:34 +0000 (17:24 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ] i hope you rest in pepperoni free(vrl_line_offsets); i cri ebrytiem

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 20:09:32 +0000 (15:09 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager data.zip i think now correctly uploads and downlolad

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 19:52:13 +0000 (14:52 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager added a test of the script thingy

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 19:38:23 +0000 (14:38 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager added a test of the script thingy

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 18:38:43 +0000 (13:38 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 17:49:37 +0000 (12:49 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 17:48:47 +0000 (12:48 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager

7 years agowhy that 8 is up there?
sparky4 [Mon, 13 Mar 2017 17:35:53 +0000 (12:35 -0500)]
why that 8 is up there?

7 years agohow is this still broken?
sparky4 [Mon, 13 Mar 2017 17:31:04 +0000 (12:31 -0500)]
how is this still broken?

7 years agowtf is that 8 doing?
sparky4 [Mon, 13 Mar 2017 17:21:22 +0000 (12:21 -0500)]
wtf is that 8 doing?

7 years agostill broken
sparky4 [Mon, 13 Mar 2017 17:15:18 +0000 (12:15 -0500)]
still broken

7 years agostill broken
sparky4 [Mon, 13 Mar 2017 17:09:10 +0000 (12:09 -0500)]
still broken

7 years agobroken
sparky4 [Mon, 13 Mar 2017 17:01:05 +0000 (12:01 -0500)]
broken

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 16:32:04 +0000 (11:32 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] did some cleanings ans such also there is a glitch i see wwww

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 16:00:03 +0000 (11:00 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] did some cleanings ans such

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Mon, 13 Mar 2017 14:23:36 +0000 (09:23 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Sat, 11 Mar 2017 19:17:51 +0000 (13:17 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][going to work on more on 16_in.c] [added data.zip to the www testing distribution for testing wwww

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 21:31:50 +0000 (15:31 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c] i also cleaned the o_flags a good bit

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 20:21:12 +0000 (14:21 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 20:18:47 +0000 (14:18 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 20:14:27 +0000 (14:14 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 20:06:49 +0000 (14:06 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 20:00:18 +0000 (14:00 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 17:11:10 +0000 (11:11 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 16:39:42 +0000 (10:39 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 16:24:48 +0000 (10:24 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Fri, 10 Mar 2017 15:57:00 +0000 (09:57 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]

7 years agomeeeee
sparky4 [Thu, 9 Mar 2017 16:35:02 +0000 (10:35 -0600)]
meeeee

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Wed, 8 Mar 2017 15:48:23 +0000 (09:48 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c  ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww]

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Wed, 8 Mar 2017 15:26:16 +0000 (09:26 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww

7 years ago__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
sparky4 [Wed, 8 Mar 2017 15:04:33 +0000 (09:04 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine

7 years agopmnextframe readded ca needs huge amounts of work and i should remember what needs...
sparky4 [Sat, 4 Mar 2017 23:40:39 +0000 (17:40 -0600)]
pmnextframe readded ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine

7 years agomeh ca needs huge amounts of work and i should remember what needs to be done soon w
sparky4 [Thu, 2 Mar 2017 01:39:32 +0000 (19:39 -0600)]
meh ca needs huge amounts of work and i should remember what needs to be done soon w

7 years agomeh ca needs huge amounts of work
sparky4 [Thu, 2 Mar 2017 01:18:44 +0000 (19:18 -0600)]
meh ca needs huge amounts of work

7 years agoNULL pageframe detection added for EMM386 memory manager failing to assign one and...
sparky4 [Wed, 1 Mar 2017 03:27:15 +0000 (21:27 -0600)]
NULL pageframe detection added for EMM386 memory manager failing to assign one and removed duplicate code

7 years agoNULL pageframe detection added for EMM386 memory manager failing to assign one
sparky4 [Wed, 1 Mar 2017 02:49:17 +0000 (20:49 -0600)]
NULL pageframe detection added for EMM386 memory manager failing to assign one

7 years agowwww debugging EMS on 386+
sparky4 [Tue, 28 Feb 2017 22:58:00 +0000 (16:58 -0600)]
wwww debugging EMS on 386+

7 years agoadded back the don't hog all ems stuff
sparky4 [Tue, 28 Feb 2017 22:10:17 +0000 (16:10 -0600)]
added back the don't hog all ems stuff

7 years ago====++++==== undid the reversion back at b6af468f5932336434d2fd956a30af42b58c20bf...
sparky4 [Tue, 28 Feb 2017 03:18:05 +0000 (21:18 -0600)]
====++++==== undid the reversion back at b6af468f5932336434d2fd956a30af42b58c20bf unknown stability bug on lappy4

7 years ago====----==== reverted undid what i did today ====
sparky4 [Tue, 28 Feb 2017 02:37:11 +0000 (20:37 -0600)]
====----==== reverted undid what i did today ====

7 years agohmm where else is PM used... added PM_NextFrame ohh also readded led light control...
sparky4 [Tue, 28 Feb 2017 00:43:31 +0000 (18:43 -0600)]
hmm where else is PM used... added PM_NextFrame ohh also readded led light control pm_nextframe commented out

7 years agohmm where else is PM used... added PM_NextFrame ohh also readded led light control
sparky4 [Mon, 27 Feb 2017 23:20:50 +0000 (17:20 -0600)]
hmm where else is PM used... added PM_NextFrame ohh also readded led light control

7 years agohmm where else is PM used... added PM_NextFrame
sparky4 [Mon, 27 Feb 2017 22:48:34 +0000 (16:48 -0600)]
hmm where else is PM used... added PM_NextFrame

7 years agohmm where else is PM used...
sparky4 [Mon, 27 Feb 2017 22:25:27 +0000 (16:25 -0600)]
hmm where else is PM used...

7 years agoshapetest ported and i have no idea what it dose
sparky4 [Mon, 27 Feb 2017 21:45:13 +0000 (15:45 -0600)]
shapetest ported and i have no idea what it dose

7 years ago==== bcexmm.exe works again! yay! ==== wwww
sparky4 [Wed, 22 Feb 2017 21:56:11 +0000 (15:56 -0600)]
==== bcexmm.exe works again! yay! ==== wwww

7 years agowwww what did i change?
sparky4 [Wed, 22 Feb 2017 17:28:54 +0000 (11:28 -0600)]
wwww what did i change?

7 years agowwww bleh
sparky4 [Wed, 22 Feb 2017 16:24:11 +0000 (10:24 -0600)]
wwww bleh

7 years agowwww bleh
sparky4 [Wed, 22 Feb 2017 13:56:40 +0000 (07:56 -0600)]
wwww bleh

7 years agowwww bleh
sparky4 [Wed, 22 Feb 2017 13:30:53 +0000 (07:30 -0600)]
wwww bleh

7 years agonot going to work on it until wednesday
sparky4 [Tue, 21 Feb 2017 21:50:33 +0000 (15:50 -0600)]
not going to work on it until wednesday

7 years agogoing to look into why it is doing fuckery
sparky4 [Tue, 21 Feb 2017 21:10:11 +0000 (15:10 -0600)]
going to look into why it is doing fuckery

7 years agoworking again. wtf is going on!? added the log
sparky4 [Tue, 21 Feb 2017 20:05:53 +0000 (14:05 -0600)]
working again. wtf is going on!? added the log

7 years agoworking again. wtf is going on!?
sparky4 [Tue, 21 Feb 2017 20:03:41 +0000 (14:03 -0600)]
working again. wtf is going on!?

7 years agobroken bcexmm broken
sparky4 [Tue, 21 Feb 2017 20:00:44 +0000 (14:00 -0600)]
broken bcexmm broken

7 years agomeh
sparky4 [Tue, 21 Feb 2017 18:20:37 +0000 (12:20 -0600)]
meh

7 years ago16_ca need to be used more ok i am going to work on owwolf3d for the cache manager...
sparky4 [Mon, 20 Feb 2017 14:58:28 +0000 (08:58 -0600)]
16_ca need to be used more ok i am going to work on owwolf3d for the cache manager and memory manager and usage of page manager in code and how it handles files and stuff but for now i need to study for school finals

7 years ago16_ca need to be used more
sparky4 [Mon, 20 Feb 2017 14:54:26 +0000 (08:54 -0600)]
16_ca need to be used more

7 years agocleaned some junk w
sparky4 [Mon, 20 Feb 2017 13:38:34 +0000 (07:38 -0600)]
cleaned some junk w

7 years agowwww update spir.zip
sparky4 [Sun, 19 Feb 2017 22:05:53 +0000 (16:05 -0600)]
wwww update spir.zip

7 years agocannot work on this much more i gotta do school project and final
sparky4 [Fri, 17 Feb 2017 21:58:13 +0000 (15:58 -0600)]
cannot work on this much more i gotta do school project and final

7 years agocannot work on this much more i gotta do school project and final
sparky4 [Fri, 17 Feb 2017 15:50:21 +0000 (09:50 -0600)]
cannot work on this much more i gotta do school project and final

7 years agoenti->spri is now enti.spri
sparky4 [Fri, 17 Feb 2017 15:14:27 +0000 (09:14 -0600)]
enti->spri is now enti.spri

7 years agoenti->spri is now enti.spri
sparky4 [Fri, 17 Feb 2017 15:04:16 +0000 (09:04 -0600)]
enti->spri is now enti.spri

7 years agopalette is now arrays
sparky4 [Fri, 17 Feb 2017 14:50:11 +0000 (08:50 -0600)]
palette is now arrays

7 years agoi need to migrate to the memory manager stuff sometime
sparky4 [Thu, 16 Feb 2017 19:15:28 +0000 (13:15 -0600)]
i need to migrate to the memory manager stuff sometime

7 years agoi need to migrate to the memory manager stuff sometime
sparky4 [Thu, 16 Feb 2017 18:47:53 +0000 (12:47 -0600)]
i need to migrate to the memory manager stuff sometime

7 years agoi need to migrate to the memory manager stuff sometime
sparky4 [Thu, 16 Feb 2017 18:38:57 +0000 (12:38 -0600)]
i need to migrate to the memory manager stuff sometime

7 years ago==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implemen...
sparky4 [Thu, 16 Feb 2017 02:11:11 +0000 (20:11 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, checker should work now!! and made map edge detection a function!====

7 years ago==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implemen...
sparky4 [Thu, 16 Feb 2017 01:40:10 +0000 (19:40 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, checker should work now!!====

7 years ago== taking break still not working ==
sparky4 [Thu, 16 Feb 2017 00:49:27 +0000 (18:49 -0600)]
== taking break still not working ==

7 years ago== code at e0b1c7a and data to 588e089 == added a joke in maptest
sparky4 [Wed, 15 Feb 2017 23:47:39 +0000 (17:47 -0600)]
== code at e0b1c7a and data to 588e089 == added a joke in maptest

7 years ago== code at e0b1c7a and data to 588e089 ==
sparky4 [Wed, 15 Feb 2017 23:35:53 +0000 (17:35 -0600)]
== code at e0b1c7a and data to 588e089 ==

7 years ago==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implemen...
sparky4 [Wed, 15 Feb 2017 22:42:34 +0000 (16:42 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, checker did not work unknown reason why it draws junk====

7 years ago====
sparky4 [Wed, 15 Feb 2017 22:04:47 +0000 (16:04 -0600)]
====

7 years ago==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implemen...
sparky4 [Wed, 15 Feb 2017 21:58:09 +0000 (15:58 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, i added a checker so it will not draw junk====

7 years ago==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implemen...
sparky4 [Wed, 15 Feb 2017 21:36:32 +0000 (15:36 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, i added a checker so it will not draw junk====

7 years ago==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implemen...
sparky4 [Wed, 15 Feb 2017 21:21:18 +0000 (15:21 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets====

7 years ago==== INITIAL LAYER MAP STUFF DONE, going to implement actors [objects and shit] into...
sparky4 [Wed, 15 Feb 2017 20:27:52 +0000 (14:27 -0600)]
==== INITIAL LAYER MAP STUFF DONE, going to implement actors [objects and shit] into the code next, then make support for tilesets====

7 years agoLAYERING WORKS NOW!
sparky4 [Wed, 15 Feb 2017 17:48:53 +0000 (11:48 -0600)]
LAYERING WORKS NOW!

7 years agoohh OHHH WWWWWWWWWWW bloody pointer arrays wwww
sparky4 [Wed, 15 Feb 2017 17:02:19 +0000 (11:02 -0600)]
ohh OHHH WWWWWWWWWWW bloody pointer arrays wwww

7 years agoohh OHHH WWWWWWWWWWW
sparky4 [Wed, 15 Feb 2017 15:58:10 +0000 (09:58 -0600)]
ohh OHHH WWWWWWWWWWW

7 years ago==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww ==== oh i forgot to add thiswwww
sparky4 [Tue, 14 Feb 2017 23:44:44 +0000 (17:44 -0600)]
==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww ==== oh i forgot to add thiswwww

7 years ago==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww ====
sparky4 [Tue, 14 Feb 2017 23:21:26 +0000 (17:21 -0600)]
==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww ====

7 years ago-- reverted to before layer vars
sparky4 [Tue, 14 Feb 2017 22:57:32 +0000 (16:57 -0600)]
-- reverted to before layer vars

7 years agohmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 22:44:55 +0000 (16:44 -0600)]
hmmm layers in map_t ....

7 years agohmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 22:33:03 +0000 (16:33 -0600)]
hmmm layers in map_t ....

7 years agohmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 22:02:37 +0000 (16:02 -0600)]
hmmm layers in map_t ....

7 years agohmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 21:35:02 +0000 (15:35 -0600)]
hmmm layers in map_t ....

7 years agohmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 21:28:21 +0000 (15:28 -0600)]
hmmm layers in map_t ....

7 years agoi am way too tired for this
sparky4 [Tue, 14 Feb 2017 18:23:27 +0000 (12:23 -0600)]
i am way too tired for this

7 years agowwww reverted because zcroll broke
sparky4 [Tue, 14 Feb 2017 17:47:34 +0000 (11:47 -0600)]
wwww reverted because zcroll broke

7 years agoRevert "too tired to continue"
sparky4 [Tue, 14 Feb 2017 17:41:14 +0000 (11:41 -0600)]
Revert "too tired to continue"

 #Please enter the commit message for your changes. Lines starting
 #with '' will be ignored, and an empty message aborts the commit.
 #On branch master
 #Your branch is up-to-date with 'origin/master'.

Changes to be committed:
modified:   data/16.pal
modified:   data/G.PAL
modified:   src/lib/16_map.c
modified:   src/lib/16_tdef.h
modified:   src/lib/16_vl.c
modified:   src/lib/16_vlpal.c
modified:   src/lib/bitmap.c
modified:   src/lib/scroll16.c
modified:   src/maptest.c

 #Changes not staged for commit:

Untracked files:
0.exe
0.lnk
16.exe
16.lnk
bakapi.exe
bakapi.lnk
db.lnk
exmmtest.exe
exmmtest.lnk
inputest.exe
inputest.lnk
maptest.exe
maptest.lnk
palettec.exe
palettec.lnk
palettel.exe
palettel.lnk
palllist.exe
palllist.lnk
pcxtest.exe
pcxtest.lnk
scroll.exe
scroll.lnk
test.exe
test.lnk
tesuto.exe
tesuto.lnk
vgmtest.exe
vgmtest.lnk
vrstest.exe
vrstest.lnk
wcpu.lnk
zcroll.exe
zcroll.lnk

7 years agotoo tired to continue
sparky4 [Tue, 14 Feb 2017 17:38:49 +0000 (11:38 -0600)]
too tired to continue

7 years agooddly enough defining __NEWMAPTILEDATAVARS__ in 16_tdef.h will cause a limbo to appea...
sparky4 [Mon, 13 Feb 2017 21:20:43 +0000 (15:20 -0600)]
oddly enough defining __NEWMAPTILEDATAVARS__ in 16_tdef.h will cause a limbo to appear outside the map wwww

7 years ago==== bloody! ====
sparky4 [Mon, 13 Feb 2017 20:21:04 +0000 (14:21 -0600)]
==== bloody! ====

7 years ago==== bloody! ====
sparky4 [Mon, 13 Feb 2017 20:11:51 +0000 (14:11 -0600)]
==== bloody! ====

7 years agowwww reverted back to before breaking
sparky4 [Mon, 13 Feb 2017 19:55:19 +0000 (13:55 -0600)]
wwww reverted back to before breaking

7 years agowwww reverted back to before breaking
sparky4 [Mon, 13 Feb 2017 19:53:46 +0000 (13:53 -0600)]
wwww reverted back to before breaking