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p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I...
[16.git] / src / bakapi.c
1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You screen.heightould have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 \r
23 #include "src/bakapi.h"\r
24 \r
25 /*\r
26  * BAKAPEE!\r
27  */\r
28 static bakapee_t bakapee;\r
29 word key,d,xpos,ypos,xdir,ydir;\r
30 sword vgamodex_mode = 1; // 320x240 default\r
31 void TL_VidInit(global_game_variables_t *gvar){}\r
32 //int ch=0x0;\r
33 \r
34 void\r
35 main(int argc, char *argvar[])\r
36 {\r
37         static global_game_variables_t gvar;\r
38         struct glob_game_vars   *ggvv;\r
39         char *a;\r
40         int i;\r
41         word panq=1, pand=0;\r
42         boolean panswitch=0;\r
43 \r
44         ggvv=&gvar;\r
45 \r
46         // allow changing default mode from command line\r
47         for (i=1;i < argc;) {\r
48                 a = argvar[i++];\r
49 \r
50                 if (*a == '-') {\r
51                         do { a++; } while (*a == '-');\r
52 \r
53                         if (!strcmp(a,"mx")) {\r
54                                 // (based on src/lib/modex16.c)\r
55                                 // 1 = 320x240\r
56                                 // 2 = 160x120\r
57                                 // 3 = 320x200\r
58                                 // 4 = 192x144\r
59                                 // 5 = 256x192\r
60                                 vgamodex_mode = (sword)strtoul(argvar[i++],NULL,0);\r
61                         }\r
62                         else {\r
63                                 fprintf(stderr,"Unknown switch %s\n",a);\r
64                                 return;\r
65                         }\r
66                 }\r
67                 else {\r
68                         fprintf(stderr,"Unknown command arg %s\n",a);\r
69                         return;\r
70                 }\r
71         }\r
72 \r
73         // DOSLIB: check our environment\r
74         probe_dos();\r
75 \r
76         // DOSLIB: what CPU are we using?\r
77         // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
78         //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
79         //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
80         //      the CPU to carry out tasks. --J.C.\r
81         cpu_probe();\r
82 \r
83         // DOSLIB: check for VGA\r
84         if (!probe_vga()) {\r
85                 printf("VGA probe failed\n");\r
86                 return;\r
87         }\r
88         // hardware must be VGA or higher!\r
89         if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
90                 printf("This program requires VGA or higher graphics hardware\n");\r
91                 return;\r
92         }\r
93         textInit();\r
94 \r
95         // main variables values\r
96         d=4; // switch variable\r
97         key=2; // default screensaver number\r
98         xpos=TILEWHD;\r
99         ypos=TILEWHD;\r
100         xdir=1;\r
101         ydir=1;\r
102 \r
103         VGAmodeX(vgamodex_mode, 0, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
104                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
105                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
106 \r
107         bakapee.xx = rand()&0%gvar.video.page[0].width;\r
108         bakapee.yy = rand()&0%gvar.video.page[0].height;\r
109         bakapee.gq = 0;\r
110         bakapee.sx=     bakapee.sy=0;\r
111         bakapee.bakax=  bakapee.bakay=0;\r
112         bakapee.coor=0;\r
113 \r
114         //once where #defines\r
115         bakapee.tile=0;\r
116         bakapee.bonk=400;\r
117         bakapee.lgq=32;\r
118         bakapee.hgq=55;\r
119 \r
120         switch(WCPU_detectcpu())\r
121         {\r
122                 case 0:\r
123                         bakapee.tile=1;\r
124                 break;\r
125                 default:\r
126                         bakapee.tile=0;\r
127                 break;\r
128         }\r
129 \r
130         /* setup camera and screen~ */\r
131         gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
132         gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
133 \r
134         //modexPalUpdate(bmp.palette); //____\r
135         //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
136         //getch(); //____\r
137 \r
138         VL_ShowPage(&gvar.video.page[0], 0, 0);\r
139         {\r
140                 word w;\r
141                 for(w=0;w<64000;w++)\r
142                 {\r
143                         ding(&gvar.video.page[1], &bakapee, 4);\r
144                 }\r
145                 if(!baka_FizzleFade (&gvar.video.page[1], &gvar.video.page[0], 70, true, &gvar))\r
146                 modexprint(&gvar.video.page[0], gvar.video.page[0].sw/2, gvar.video.page[0].sh/2, 1, 0, 47, 0, 1, "bakapi ok");\r
147         }\r
148         while(!kbhit()){}\r
149 \r
150 // screen savers\r
151 //#ifdef BOINK\r
152         while(d>0)      // on!\r
153         {\r
154                 int c;\r
155                 /* run screensaver routine until keyboard input */\r
156                 while (key > 0) {\r
157                         if (kbhit()) {\r
158                                 if(!panswitch)\r
159                                 {\r
160                                         getch(); // eat keyboard input\r
161                                         break;\r
162                                 }else c=getch();\r
163                         }\r
164 \r
165                         if(!panswitch)  ding(&gvar.video.page[0], &bakapee, 2);\r
166                         else                    ding(&gvar.video.page[0], &bakapee, 9);\r
167                         if(panswitch!=0)\r
168                         {\r
169                                 //right movement\r
170                                 if((c==0x4d && pand == 0) || pand == 2)\r
171                                 {\r
172                                         if(pand == 0){ pand = 2; }\r
173                                         if(panq<=(TILEWH/(4)))\r
174                                         {\r
175                                                 gvar.video.page[0].dx++;\r
176                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
177                                                 panq++;\r
178                                         } else { panq = 1; pand = 0; }\r
179                                 }\r
180                                 //left movement\r
181                                 if((c==0x4b && pand == 0) || pand == 4)\r
182                                 {\r
183                                         if(pand == 0){ pand = 4; }\r
184                                         if(panq<=(TILEWH/(4)))\r
185                                         {\r
186                                                 gvar.video.page[0].dx--;\r
187                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
188                                                 panq++;\r
189                                         } else { panq = 1; pand = 0; }\r
190                                 }\r
191                                 //down movement\r
192                                 if((c==0x50 && pand == 0) || pand == 3)\r
193                                 {\r
194                                         if(pand == 0){ pand = 3; }\r
195                                         if(panq<=(TILEWH/(4)))\r
196                                         {\r
197                                                 gvar.video.page[0].dy++;\r
198                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
199                                                 panq++;\r
200                                         } else { panq = 1; pand = 0; }\r
201                                 }\r
202                                 //up movement\r
203                                 if((c==0x48 && pand == 0) || pand == 1)\r
204                                 {\r
205                                         if(pand == 0){ pand = 1; }\r
206                                         if(panq<=(TILEWH/(4)))\r
207                                         {\r
208                                                 gvar.video.page[0].dy--;\r
209                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
210                                                 panq++;\r
211                                         } else { panq = 1; pand = 0; }\r
212                                 }\r
213                                 if((c==0x4d && pand == 0) || pand == 2)\r
214                                 {\r
215                                         if(pand == 0){ pand = 2; }\r
216                                         if(panq<=(TILEWH/(4)))\r
217                                         {\r
218                                                 gvar.video.page[0].dx++;\r
219                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
220                                                 panq++;\r
221                                         } else { panq = 1; pand = 0; }\r
222                                 }\r
223                                 if(c==0x01+1)\r
224                                 {\r
225                                         VL_ShowPage(&gvar.video.page[0], 0, 0);\r
226                                 }\r
227                                 if(c==0x02+1)\r
228                                 {\r
229                                         VL_ShowPage(&gvar.video.page[1], 0, 0);\r
230                                 }\r
231                                 if(c==0x71 || c==0xb1 || c=='p')\r
232                                 {\r
233                                         //getch(); // eat keyboard input\r
234                                         panswitch=0;\r
235                                         break; // 'q' or 'ESC' or 'p'\r
236                                 }\r
237                         }\r
238                 }\r
239 \r
240                 {\r
241 \r
242                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
243                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
244                         VGAmodeX(0, 0, &gvar);\r
245                         // user imput switch\r
246                         //fprintf(stderr, "xx=%d        yy=%d   tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);\r
247                         //fprintf(stderr, "dx=%d        dy=%d   ", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
248                         printf("Tiled mode is ");\r
249                         switch (bakapee.tile)\r
250                         {\r
251                                 case 0:\r
252                                         printf("off.    ");\r
253                                 break;\r
254                                 case 1:\r
255                                         printf("on.     ");\r
256                                 break;\r
257                         }\r
258                         //printf("\n");\r
259                         printf("Pan mode is ");\r
260                         switch (panswitch)\r
261                         {\r
262                                 case 0:\r
263                                         printf("off.\n");\r
264                                 break;\r
265                                 case 1:\r
266                                         printf("on.\n");\r
267                                 break;\r
268                         }\r
269                         printf("Incrementation of color happens at every %uth plot.\n", bakapee.bonk);\r
270                         printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");\r
271 pee:\r
272                         c = getch();\r
273                         switch (c) {\r
274                                 case 27: /* Escape key */\r
275                                 case '0':\r
276                                         d=0;\r
277                                         break;\r
278                                 case 'p': // test pan\r
279                                 switch (panswitch)\r
280                                 {\r
281                                         case 0:\r
282                                                 panswitch=1;\r
283                                         break;\r
284                                         case 1:\r
285                                                 panswitch=0;\r
286                                         break;\r
287                                 }\r
288                                 goto pee;\r
289                                 break;\r
290                                 case 'b': // test tile change\r
291                                         switch (bakapee.tile)\r
292                                         {\r
293                                                 case 0:\r
294                                                         bakapee.tile=1;\r
295                                                 break;\r
296                                                 case 1:\r
297                                                         bakapee.tile=0;\r
298                                                 break;\r
299                                         }\r
300                                         key=0;\r
301                                         break;\r
302                                 case '8':\r
303                                         c+=8;\r
304                                 case '1':\r
305                                 case '2':\r
306                                 case '3':\r
307                                 case '4':\r
308                                 case '5':\r
309                                 case '6':\r
310                                 case '9':\r
311                                         key = c - '0';\r
312                                         VGAmodeX(vgamodex_mode, 0, &gvar);\r
313                                         gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
314                                         gvar.video.page[1] = modexNextPage(&gvar.video.page[1]);\r
315                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
316                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
317                                         VL_ShowPage(&gvar.video.page[0], 0, 0);\r
318                                         break;\r
319                                 case '-':\r
320                                         if(bakapee.bonk>0)\r
321                                                 bakapee.bonk-=100;\r
322                                 break;\r
323                                 case '=':\r
324                                 case '+':\r
325                                         if(bakapee.bonk<1000)\r
326                                                 bakapee.bonk+=100;\r
327                                 break;\r
328                                 default:\r
329                                         key=0;\r
330                                         clrscr();       //added to clear screen wwww\r
331                                 break;\r
332                         }\r
333                 }\r
334         }\r
335 #if 0\r
336 //#else // !defined(BOINK)\r
337 // FIXME: Does not compile. Do you want to remove this?\r
338 // INFO: This is a testing section for textrendering and panning for project 16 --sparky4\r
339         while(1)\r
340         { // conditions of screen saver\r
341 //              while(!kbhit())\r
342 //              {\r
343 //                      ding(&gvar.video.page[0], &bakapee, key);\r
344 //              }\r
345                 //end of screen savers\r
346                 //pdump(&gvar.video.page[0]);\r
347 \r
348 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");\r
349 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "|    |Chikyuu:$line1");\r
350 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "|    |$line2");\r
351 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "|    |$line3");\r
352 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "|    |$line4");\r
353 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-8,  "========================================");\r
354 \r
355         ding(&gvar.video.page[0], &bakapee, key);\r
356         modexPanPage(&gvar.video.page[0], xpos, ypos);\r
357         c = getch();\r
358 \r
359 //      xpos+=xdir;\r
360 //      ypos+=ydir;\r
361 //      if( (xpos>(gvar.video.page[0].sw-gvar.video.page[0].width-1))  || (xpos<1)){xdir=-xdir;}\r
362 //      if( (ypos>(gvar.video.page[0].sh-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;}\r
363 //      ch=getch();\r
364         if(ch==0x71)break; // 'q'\r
365         if(ch==0x1b)break; // 'ESC'\r
366         }\r
367         VGAmodeX(0, 1, &gvar);\r
368 #endif // defined(BOINK)\r
369 //      printf("page.width=%u   ", gvar.video.page[0].width); printf("page.height=%u\n", gvar.video.page[0].height);\r
370         printf("bakapi ver. 1.04.16.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");\r
371         printf("compiled on 2016/04/04\n");\r
372 //      printf("[%u]%dx%d       [%dx%d] %u %u %u\n[%u   %u      %u]", key, bakapee.bakax, bakapee.bakay, bakapee.xx, bakapee.yy,\r
373 //bakapee.coor, bakapee.tile, bakapee.gq, bakapee.bonk, bakapee.lgq, bakapee.hgq);\r
374 }\r
375 //pee!\r