]> 4ch.mooo.com Git - 16.git/blob - src/lib/16_vrs.c
16_ca needs huge amounts of work and I should remember what needs to be done soon...
[16.git] / src / lib / 16_vrs.c
1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You should have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 #include "src/lib/16_vrs.h"\r
23 \r
24 #define VRS_USECAMMPM\r
25 \r
26 void VRS_ReadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){        VRS_OpenVRS(filename, enti, 1, gvar);   }\r
27 void VRS_LoadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){        VRS_OpenVRS(filename, enti, 0, gvar);   }\r
28 void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar)\r
29 {\r
30 #ifndef VRS_USECAMMPM\r
31         vrl1_vgax_offset_t **vrl_line_offsets;\r
32 #endif\r
33         uint16_t far *vrl_id_iter;\r
34         uint32_t far *vrl_headers_offsets;\r
35         struct vrl1_vgax_header far *curr_vrl;\r
36         uint32_t vrl_size;\r
37         int num_of_vrl,i;\r
38         int size=0;\r
39 \r
40         switch(rlsw)\r
41         {\r
42                 case 1:\r
43                         CA_ReadFile(filename, &gvar->ca.spribuff, gvar);\r
44                 break;\r
45                 case 0:\r
46                         CA_LoadFile(filename, &gvar->ca.spribuff, gvar);\r
47                 break;\r
48         }\r
49 \r
50         // Insert sanity cheks later\r
51         enti->spri.spritesheet.buffer = gvar->ca.spribuff;\r
52         enti->spri.spritesheet.data_size = size - sizeof(struct vrl1_vgax_header);\r
53         num_of_vrl = 0;\r
54         vrl_id_iter = (uint16_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);\r
55         while(vrl_id_iter[num_of_vrl]){\r
56                 num_of_vrl++;\r
57         }\r
58 \r
59         // Allocate memory for vrl line offsets table\r
60 #ifndef VRS_USECAMMPM\r
61         vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);//TODO: USE MM_ CA_ AND PM_\r
62 #else\r
63         MM_GetPtr(MEMPTRCONV gvar->ca.grsegs[0], sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar);\r
64         enti->spri.spritesheet.vrl_line_offsets = (vrl1_vgax_offset_t **)gvar->ca.grsegs[0];\r
65 #endif\r
66 \r
67         vrl_headers_offsets = (uint32_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);\r
68         // Calculate line offsets for each vrl\r
69         for(i = 0; i < num_of_vrl; i++){\r
70                 curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.spritesheet.buffer + vrl_headers_offsets[i]);\r
71 \r
72                 // Calc. vrl size as (next_offset - curr_offset)\r
73                 if (i != num_of_vrl - 1){\r
74                         vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);\r
75                 }\r
76                 // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)\r
77                 else{\r
78                         vrl_size = enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);\r
79                 }\r
80 #ifndef VRS_USECAMMPM\r
81                 vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);\r
82 #else\r
83                 enti->spri.spritesheet.vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);\r
84 #endif\r
85         }\r
86 #ifndef VRS_USECAMMPM\r
87         enti->spri.spritesheet.vrl_line_offsets = vrl_line_offsets;\r
88 #endif\r
89 }\r
90 \r
91 void VRS_ReadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){        VRS_OpenVRL(filename, enti, 1, gvar);   }\r
92 void VRS_LoadVRL(char *filename, entity_t *enti, global_game_variables_t *gvar){        VRS_OpenVRL(filename, enti, 0, gvar);   }\r
93 void VRS_OpenVRL(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar)\r
94 {\r
95         vrl1_vgax_offset_t *vrl_line_offsets;\r
96 //      struct vrl1_vgax_header *vrl_header;\r
97 //      uint16_t far *vrl_id_iter;\r
98 //      uint32_t far *vrl_headers_offsets;\r
99 //      struct vrl1_vgax_header far *curr_vrl;\r
100         uint32_t vrl_size;\r
101 //      int num_of_vrl,i;\r
102         int size=0;\r
103 \r
104         switch(rlsw)\r
105         {\r
106                 case 1:\r
107                         CA_ReadFile(filename, &gvar->ca.spribuff, gvar);\r
108                 break;\r
109                 case 0:\r
110                         CA_LoadFile(filename, &gvar->ca.spribuff, gvar);\r
111                 break;\r
112         }\r
113 \r
114         // Insert sanity cheks later\r
115         enti->spri.sprite_vrl_cont.buffer = gvar->ca.spribuff;\r
116         enti->spri.sprite_vrl_cont.data_size = size - sizeof(struct vrl1_vgax_header);\r
117 \r
118         vrl_size = enti->spri.sprite_vrl_cont.buffer - enti->spri.sprite_vrl_cont.buffer - sizeof(struct vrl1_vgax_header);\r
119 //      vrl_header = (struct vrl1_vgax_header far *)(enti->spri.sprite_vrl_cont.buffer + enti->spri.sprite_vrl_cont.buffer);\r
120 #if 0\r
121         num_of_vrl = 0;\r
122         while(vrl_id_iter[num_of_vrl]){\r
123                 num_of_vrl++;\r
124         }\r
125 \r
126         // Allocate memory for vrl line offsets table\r
127 //#ifndef VRS_USECAMMPM\r
128         vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);//TODO: USE MM_ CA_ AND PM_\r
129 //#else\r
130         MM_GetPtr(MEMPTRCONV gvar->ca.grsegs[0], sizeof(vrl1_vgax_offset_t *)*num_of_vrl, gvar);\r
131         enti->spri.sprite_vrl_cont.vrl_line_offsets = (vrl1_vgax_offset_t **)gvar->ca.grsegs[0];\r
132 //#endif\r
133 \r
134         vrl_headers_offsets = (uint32_t far *)(enti->spri.sprite_vrl_cont.buffer + enti->spri.sprite_vrl_cont.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);\r
135         // Calculate line offsets for each vrl\r
136         for(i = 0; i < num_of_vrl; i++){\r
137                 curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.sprite_vrl_cont.buffer + vrl_headers_offsets[i]);\r
138 \r
139                 // Calc. vrl size as (next_offset - curr_offset)\r
140                 if (i != num_of_vrl - 1){\r
141                         vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);\r
142                 }\r
143                 // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)\r
144                 else{\r
145                         vrl_size = enti->spri.sprite_vrl_cont.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);\r
146                 }\r
147 #ifndef VRS_USECAMMPM\r
148                 vrl_line_offsets = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);\r
149 #else\r
150                 enti->spri.sprite_vrl_cont.vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);\r
151 #endif\r
152         }\r
153 #endif\r
154 \r
155                 vrl_line_offsets = vrl1_vgax_genlineoffsets(enti->spri.sprite_vrl_cont.vrl_header,      (byte *)enti->spri.sprite_vrl_cont.buffer + sizeof(struct vrl1_vgax_header),    vrl_size);\r
156 #ifndef VRS_USECAMMPM\r
157         enti->spri.sprite_vrl_cont.vrl_line_offsets = vrl_line_offsets;\r
158 #endif\r
159 }\r
160 \r
161 // Seek and return a specified .vrl blob from .vrs blob in far memory\r
162 int get_vrl_by_id(struct vrs_container far *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){\r
163         uint16_t far *ids;\r
164         uint32_t far *vrl_offs_list;\r
165         int counter = 0;\r
166 \r
167         // If id is invalid, return -1\r
168         if(id == 0){\r
169                 // Probably add an error message?\r
170                 return -1;\r
171         }\r
172 \r
173         // Get id list from .vrs blob (base + offset)\r
174         ids = (uint16_t far*)(vrs_cont->buffer +\r
175                 vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);\r
176 \r
177         // Loop through the id list until we found the right one or hit the end of the list\r
178         // Counter is keeping track of the offset(in ids/vrl blobs)\r
179         while(ids[counter] != id && ids[counter]){\r
180                 counter++;\r
181         }\r
182         // Return -2 if we couldn't find the requested id\r
183         if(!ids[counter]){\r
184                 // Error message?\r
185                 return -2;\r
186         }\r
187 \r
188         // Get vrl offsets list from .vrs blob (base + offset)\r
189         vrl_offs_list = (uint32_t far *)(vrs_cont->buffer +\r
190                                         vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);\r
191 \r
192         // Get vrl_header from .vrs (base + offset from vrl_list)\r
193         // Counter is number of vrls to skip (ids and vrls are aligned according to the .vrs specification)\r
194         vrl_cont->vrl_header = (struct vrl1_vgax_header far *)(vrs_cont->buffer + vrl_offs_list[counter]);\r
195 \r
196         // Get .vrl size by integer arithmetics (next vrl offset - current vrl offset)\r
197         if(ids[counter+1]){\r
198                 vrl_cont->data_size = vrl_offs_list[counter+1] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header);\r
199         }\r
200         // If we are retriving the last vrl, size is ids_list offset - current vrl offset, as next vrl offs is 0\r
201         else{\r
202                 vrl_cont->data_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header);\r
203         }\r
204 \r
205         // Retrive line offsets form .vrs\r
206         vrl_cont->line_offsets = vrs_cont->vrl_line_offsets[counter];\r
207 \r
208         return 0;\r
209 }\r