Needs to clean up after itself when quiting!
modified: scroll.exe
modified: src/scroll.c
nosound();\r
}
if(player.q == (TILEWH/SPEED)+1 && player.d > 0 && (player.triggerx == 5 && player.triggery == 5)){ player.hp--; }
- if(keyp(0x0E)) while(1){ if(xmsmalloc(24)) break; }\r
+ //if(keyp(0x0E)) while(1){ if(xmsmalloc(24)) break; }\r
}\r
\r
/* fade back to text mode */\r
printf("player.d: %d\n", player.d);\r
printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");\r
printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");\r
- printf("\n");\r
+ printf("\n");
+ xmsfree(&map);\r
switch(detectcpu())\r
{\r
case 0: cpus = "8086/8088 or 186/88"; break;\r