sparky4 [Mon, 23 Jan 2017 23:29:37 +0000 (17:29 -0600)]
====animation mostly converted==== set_anim_by_id(player[pn].ent->spri, player[pn].enti.dire) is causing stability issues and dose not overwrite the old set up also the code is quite unstable but i may of had fixed it just now.. lets see!
sparky4 [Mon, 23 Jan 2017 20:49:00 +0000 (14:49 -0600)]
====animation mostly converted==== set_anim_by_id(player[pn].ent->spri, player[pn].enti.dire) is causing stability issues and dose not overwrite the old set up also the code is quite unstable but i may of had fixed it just now.. lets see!
sparky4 [Mon, 23 Jan 2017 20:08:18 +0000 (14:08 -0600)]
====animation mostly converted==== set_anim_by_id(player[pn].ent->spri, player[pn].enti.dire) is causing stability issues and dose not overwrite the old set up also the code is quite unstable but i may of had fixed it just now.. lets see!
sparky4 [Mon, 23 Jan 2017 17:38:11 +0000 (11:38 -0600)]
dang it./wbuild.sh vga_state.vga_graphics_ram = video->omemptr; causes it to not have sprite in right spot! itis disabled wwww this is hard just to get it right wwww crap./wbuild.sh fackn hard! wwww
sparky4 [Mon, 23 Jan 2017 17:11:06 +0000 (11:11 -0600)]
dang it./wbuild.sh vga_state.vga_graphics_ram = video->omemptr; causes it to not have sprite in right spot! itis disabled wwww this is hard just to get it right wwww crap./wbuild.sh fackn hard! wwww
sparky4 [Mon, 23 Jan 2017 16:09:03 +0000 (10:09 -0600)]
dang it./wbuild.sh vga_state.vga_graphics_ram = video->omemptr; causes it to not have sprite in right spot! itis disabled wwww this is hard just to get it right wwww crap./wbuild.sh
sparky4 [Mon, 23 Jan 2017 14:58:17 +0000 (08:58 -0600)]
dang it./wbuild.sh vga_state.vga_graphics_ram = video->omemptr; causes it to not have sprite in right spot! itis disabled wwww this is hard just to get it right wwww
sparky4 [Fri, 13 Jan 2017 18:43:47 +0000 (12:43 -0600)]
made palllist.exe as an experiment for me to make a palette system i want for p16 i am now way too tired to work on p16 for today wwww i also made animate-sprite be useable on wider than screen res wwww
sparky4 [Fri, 13 Jan 2017 00:28:14 +0000 (18:28 -0600)]
i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~ -- -- -- -- update! i am working on this i made ZC_WALK and i am going to move to VRL/VRS soon! .
sparky4 [Thu, 12 Jan 2017 23:50:07 +0000 (17:50 -0600)]
==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~ -- -- -- -- update! i am working on this i made ZC_WALK and i am going to move to VRL/VRS soon!
sparky4 [Thu, 12 Jan 2017 22:34:12 +0000 (16:34 -0600)]
==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~ -- -- -- -- update! i am working on this i made ZC_WALK and i am trying to find out why the sprite drawer is being a punk!
sparky4 [Thu, 12 Jan 2017 22:31:27 +0000 (16:31 -0600)]
==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~ -- -- -- -- update! i am working on this i made ZC_WALK and i am trying to find out why the sprite drawer is being a punk!
sparky4 [Wed, 11 Jan 2017 23:43:50 +0000 (17:43 -0600)]
==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~
sparky4 [Wed, 11 Jan 2017 21:55:21 +0000 (15:55 -0600)]
==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~
sparky4 [Wed, 11 Jan 2017 21:50:53 +0000 (15:50 -0600)]
==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going to work on a really big area of code it will be on the refresh system, the walking/scrolling system, things that use showpage, adding disableing 8087 functions if no 8087 detected, and a bunch of other things i cannot remember off the top of my head because i am BURNT. I need a small break~
sparky4 [Mon, 9 Jan 2017 21:56:48 +0000 (15:56 -0600)]
added stuff to help me study 0.exe it is a complex program wwww what is getting to me is the preservation of the bg and how it is done and where is it wwww
sparky4 [Mon, 9 Jan 2017 18:33:21 +0000 (12:33 -0600)]
added stuff to help me study 0.exe it is a complex program wwww what is getting to me is the preservation of the bg and how it is done and where is it wwww
sparky4 [Mon, 9 Jan 2017 18:12:47 +0000 (12:12 -0600)]
added stuff to help me study 0.exe it is a complex program wwww what is getting to me is the preservation of the bg and how it is done and where is it wwww
sparky4 [Fri, 6 Jan 2017 20:23:01 +0000 (14:23 -0600)]
makefile polished!! it seems everything works reletively ok and i added f6 and f7 to show the vrs stride issue i am having! THEY NOW CORRespond with page num in 0.exe
use latest fixup to DOSLIB that allows you to specify that DOSLIB
compile only specific targets. Do Sparky4 a favor and update his
makefile only to build anything relevent to the dos86h target, so that
compiling from source no longer requires you to wait for EVERYTHING to
build in DOSLIB.