]> 4ch.mooo.com Git - 16.git/commitdiff
xcroll.exe needs testing on real hardware\!\!\!\! it is working but not flexible...
authorsparky4 <sparky4@cock.li>
Tue, 16 May 2017 00:53:45 +0000 (19:53 -0500)
committersparky4 <sparky4@cock.li>
Tue, 16 May 2017 00:53:45 +0000 (19:53 -0500)
XCROLL.LOO [new file with mode: 0755]
_varsuse.txt [new file with mode: 0755]
makefile
src/lib/16_ca.c [changed mode: 0644->0755]
src/lib/16_map.c [changed mode: 0644->0755]
src/lib/16_tdef.h [changed mode: 0644->0755]
src/lib/16_vrs.c [changed mode: 0644->0755]
src/lib/scroll16.h

diff --git a/XCROLL.LOO b/XCROLL.LOO
new file mode 100755 (executable)
index 0000000..781f07d
--- /dev/null
@@ -0,0 +1,36 @@
+objects detected\r
+Object 4's name: 'trunk'\r
+       properties: {\r
+                     "walkable":"0"\r
+                    }\r
+               walkable: 0\r
+Object 4's name: 'stump'\r
+       properties: {\r
+                     "walkable":"0"\r
+                    }\r
+               walkable: 0\r
+freeing tok\r
+\r
+Project 16 xcroll.exe. This is just a test file!\r
+version May 15 2017 11:41:36\r
+page[0]dxy: 16x16\r
+\r
+player vars:\r
+       xy: 144x128     txy: 9x8        triggxy: 8x8    value: 0\r
+       hp: 4   q: 1    info.dir: 2     d: 2    dire: 41        pdir: 1\r
+       delay=1\r
+\r
+VL_PrintmodexmemInfo:\r
+  Virtual Screen: 352x272      Tile: 22x17=((Virtual Screen)/16)\r
+         Screen: 320x240       Tile: 20x15=((Screen)/16)\r
+  stride: 80 draw_stride: 88 draw_stride_limit: 88\r
+  Free Video Memory: 767\r
+  page [0]=(a000:0000) size=23936      w=352  h=272 sw=320  sh=240 pi=1408\r
+       [1]=(a000:5d80) size=23936      w=352  h=272 sw=320  sh=240 pi=1408\r
+       [2]=(a000:bb00) size=8448       w=352  h=96  sw=352  sh=96  pi=1408\r
+       [3]=(a000:dc00) size=8448       w=352  h=96  sw=352  sh=96  pi=1408\r
+gvar.video:\r
+ r=0 bgps=1 \r
+\r
+detected CPU type: 80386 or newer\r
+detected FPU type: îæí\86àþÂìæí\86àÿçº\95\ 2îæí\86àþÂîæí\86àÿç\8b˸\a\v»\82\ fé`R¸`\ 2»\8b\ féWR¸a\90»\94\ féNR¸0\ 1»\9d\ féERf¸\84ø\r
diff --git a/_varsuse.txt b/_varsuse.txt
new file mode 100755 (executable)
index 0000000..7d3f9ad
--- /dev/null
@@ -0,0 +1,229 @@
+16/keen/id_ca.c:byte           _seg    *tinf;\r
+16/keen/id_ca.c:unsigned       _seg    *mapsegs[3];\r
+16/keen/id_ca.c:maptype                _seg    *mapheaderseg[NUMMAPS];\r
+16/keen/id_ca.c:byte           _seg    *audiosegs[NUMSNDCHUNKS];\r
+16/keen/id_ca.c:void           _seg    *grsegs[NUMCHUNKS];\r
+16/keen/id_ca.c:long           _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
+16/keen/id_ca.c:long           _seg *audiostarts;      // array of offsets in audio / audiot\r
+\r
+16/keen/id_rf.c:       spritetype _seg *block;\r
+16/keen/id_rf.c:       block = (spritetype _seg *)grsegs[spritenumber];\r
+16/keen/id_rf.c:       spritetype _seg *block;\r
+16/keen/id_rf.c:       block = (spritetype _seg *)grsegs[spritenumber];\r
+\r
+16/keen/id_vw.c:pictabletype   _seg *pictable;\r
+16/keen/id_vw.c:pictabletype   _seg *picmtable;\r
+16/keen/id_vw.c:spritetabletype _seg *spritetable;\r
+\r
+16/keen/id_vw.c:       spritetype _seg *block;\r
+16/keen/id_vw.c:       spritetype _seg *block;\r
+16/keen/id_vw.c:       block = (spritetype _seg *)grsegs[chunknum];\r
+\r
+16/keen/kd_keen.c:     spritetype      _seg    *block;\r
+16/keen/kd_keen.c:     block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
+16/keen/kd_keen.c:     spritetype _seg *dest;\r
+16/keen/kd_keen.c:     dest = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
+16/keen/kd_keen.c:     spritetype      _seg    *block;\r
+16/keen/kd_keen.c:             block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
+16/keen/kd_keen.c:             block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
+16/keen/kd_keen.c:             block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
+16/keen/kd_keen.c:                     tile = *((unsigned _seg *)mapsegs[2]+mapbwidthtable[y]/2+x);\r
+16/keen/kd_keen.c:             map = (unsigned _seg *)mapsegs[1]+\r
+16/keen/kd_keen.c:             map = (unsigned _seg *)mapsegs[1]+\r
+16/keen/kd_keen.c:     map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tiletop]/2+ob->temp4;\r
+16/keen/kd_keen.c:     map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tilebottom]/2+ob->temp4;\r
+16/keen/kd_main.c:     spritetype _seg *block;\r
+16/keen/kd_main.c:             block = (spritetype _seg *)grsegs[sprite];\r
+\r
+\r
+\r
+\r
+16/wf3d8086/contigsc.c:byte _seg       *endscalermemory;\r
+16/wf3d8086/contigsc.c:        endscalermemory = (void _seg *)(seg+ofs/16);\r
+16/wf3d8086/contigsc.c:        t_compshape     _seg *shape;\r
+16/wf3d8086/contigsc.c:        t_compshape     _seg *shape;\r
+16/wf3d8086/id_ca.c:byte               _seg    *tinf;\r
+16/wf3d8086/id_ca.c:unsigned   _seg    *mapsegs[MAPPLANES];\r
+16/wf3d8086/id_ca.c:maptype            _seg    *mapheaderseg[NUMMAPS];\r
+16/wf3d8086/id_ca.c:byte               _seg    *audiosegs[NUMSNDCHUNKS];\r
+16/wf3d8086/id_ca.c:void               _seg    *grsegs[NUMCHUNKS];\r
+16/wf3d8086/id_ca.c:long               _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
+16/wf3d8086/id_ca.c:long               _seg *audiostarts;      // array of offsets in audio / audiot\r
+\r
+16/wf3d8086/id_pm.c:                                   _seg *PMSegPages;\r
+16/wf3d8086/id_pm.c:   void                    _seg *buf;\r
+16/wf3d8086/id_pm.c:           MM_FreePtr(&(void _seg *)PMSegPages);\r
+\r
+16/wf3d8086/id_vh.c:pictabletype       _seg *pictable;\r
+16/wf3d8086/id_vh.c:   byte            _seg *temp, far *dest, far *srcline;\r
+16/wf3d8086/id_vh.c:   src = (byte _seg *)grsegs[STARTTILE8];\r
+16/wf3d8086/id_vh.c:   src = (byte _seg *)grsegs[STARTTILE16];\r
+16/wf3d8086/id_vh.c:           src = (byte _seg *)grsegs[STARTTILE16+i];\r
+16/wf3d8086/wl_debug.c:        spritetype _seg *block;\r
+16/wf3d8086/wl_debug.c:extern  word    _seg *DigiList;\r
+16/wf3d8086/wl_menu.c: fontstruct _seg *font;\r
+16/wf3d8086/wl_scale.c:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];\r
+16/wf3d8086/wl_scale.c:t_compscale     _seg *work;\r
+16/wf3d8086/wl_scale.c:        _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
+16/wf3d8086/wl_scale.c:        t_compshape     _seg *shape;\r
+16/wf3d8086/wl_scale.c:        t_compscale _seg *comptable;\r
+16/wf3d8086/wl_scale.c:        t_compshape     _seg *shape;\r
+16/wf3d8086/wl_scale.c:        t_compscale _seg *comptable;\r
+16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum];\r
+16/wf3d8086/wl_text.c: text = (char _seg *)layout;\r
+16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum];\r
+16/wf3d8086/wl_text.c: text = (char _seg *)layout;\r
+16/wolf3d/WOLFSRC/CONTIGSC.C:byte _seg *endscalermemory;\r
+16/wolf3d/WOLFSRC/CONTIGSC.C:  endscalermemory = (void _seg *)(seg+ofs/16);\r
+16/wolf3d/WOLFSRC/CONTIGSC.C:  t_compshape     _seg *shape;\r
+16/wolf3d/WOLFSRC/CONTIGSC.C:  t_compshape     _seg *shape;\r
+16/wolf3d/WOLFSRC/ID_CA.C:byte                 _seg    *tinf;\r
+16/wolf3d/WOLFSRC/ID_CA.C:unsigned     _seg    *mapsegs[MAPPLANES];\r
+16/wolf3d/WOLFSRC/ID_CA.C:maptype              _seg    *mapheaderseg[NUMMAPS];\r
+16/wolf3d/WOLFSRC/ID_CA.C:byte         _seg    *audiosegs[NUMSNDCHUNKS];\r
+16/wolf3d/WOLFSRC/ID_CA.C:void         _seg    *grsegs[NUMCHUNKS];\r
+16/wolf3d/WOLFSRC/ID_CA.C:long         _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
+16/wolf3d/WOLFSRC/ID_CA.C:long         _seg *audiostarts;      // array of offsets in audio / audiot\r
+16/wolf3d/WOLFSRC/ID_CA.C:     grstarts = (long _seg *)FP_SEG(&EGAhead);\r
+16/wolf3d/WOLFSRC/ID_CA.C:     tinf = (byte _seg *)FP_SEG(&maphead);\r
+16/wolf3d/WOLFSRC/ID_CA.C:             pos = ((mapfiletype     _seg *)tinf)->headeroffsets[i];\r
+16/wolf3d/WOLFSRC/ID_CA.C:     audiostarts = (long _seg *)FP_SEG(&audiohead);\r
+16/wolf3d/WOLFSRC/ID_CA.C:             ((mapfiletype _seg *)tinf)->RLEWtag);\r
+16/wolf3d/WOLFSRC/ID_CA.C:             ((mapfiletype _seg *)tinf)->RLEWtag);\r
+16/wolf3d/WOLFSRC/ID_CA.C:                                     source = (byte _seg *)bufferseg+(pos-bufferstart);\r
+16/wolf3d/WOLFSRC/ID_IN.C:             byte _seg       *DemoBuffer;\r
+16/wolf3d/WOLFSRC/ID_PM.C:                                     _seg *PMSegPages;\r
+16/wolf3d/WOLFSRC/ID_PM.C:     void                    _seg *buf;\r
+16/wolf3d/WOLFSRC/ID_PM.C:             MM_FreePtr(&(void _seg *)PMSegPages);\r
+16/wolf3d/WOLFSRC/ID_SD.C:     word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
+16/wolf3d/WOLFSRC/ID_SD.C:             word                    _seg *DigiList;\r
+16/wolf3d/WOLFSRC/ID_VH.C:pictabletype _seg *pictable;\r
+16/wolf3d/WOLFSRC/ID_VH.C:     byte            _seg *temp, far *dest, far *srcline;\r
+16/wolf3d/WOLFSRC/ID_VH.C:     , fontstruct _seg *font)\r
+16/wolf3d/WOLFSRC/ID_VH.C:     VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
+16/wolf3d/WOLFSRC/ID_VH.C:     VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
+16/wolf3d/WOLFSRC/ID_VH.C:     src = (byte _seg *)grsegs[STARTTILE8];\r
+16/wolf3d/WOLFSRC/ID_VH.C:     src = (byte _seg *)grsegs[STARTTILE16];\r
+16/wolf3d/WOLFSRC/ID_VH.C:             src = (byte _seg *)grsegs[STARTTILE16+i];\r
+16/wolf3d/WOLFSRC/WL_DEBUG.C:  spritetype _seg *block;\r
+16/wolf3d/WOLFSRC/WL_DEBUG.C:extern    word    _seg *DigiList;\r
+16/wolf3d/WOLFSRC/WL_MENU.C:   fontstruct _seg *font;\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale       _seg *work;\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:  _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compshape     _seg *shape;\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compscale _seg *comptable;\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compshape     _seg *shape;\r
+16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compscale _seg *comptable;\r
+16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)grsegs[artnum];\r
+16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)layout;\r
+16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)grsegs[artnum];\r
+16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)layout;\r
+16/Catacomb3D/C3_DEBUG.C:      spritetype _seg *block;\r
+16/Catacomb3D/C3_GAME.C:       text = (char _seg *)grsegs[LEVEL1TEXT+mapon];\r
+16/Catacomb3D/C3_GAME.C:       src = (byte _seg *)grsegs[STARTTILE8];\r
+16/Catacomb3D/C3_GAME.C:       src = (byte _seg *)grsegs[STARTTILE16];\r
+16/Catacomb3D/C3_GAME.C:               src = (byte _seg *)grsegs[STARTTILE16+i];\r
+16/Catacomb3D/C3_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALE+1];\r
+16/Catacomb3D/C3_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];\r
+16/Catacomb3D/C3_SCALE.C:      plane0 = (byte _seg *)grsegs[picnum];\r
+16/Catacomb3D/C3_SCALE.C:      t_compscale     _seg *work;\r
+16/Catacomb3D/C3_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
+16/Catacomb3D/C3_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)\r
+16/Catacomb3D/C3_SCALE.C:      t_compshape     _seg *work;\r
+16/Catacomb3D/C3_SCALE.C:      work = (t_compshape _seg *)(0xa000+(buff+15)/16);\r
+16/Catacomb3D/C3_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
+16/Catacomb3D/C3_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)\r
+16/Catacomb3D/C3_SCALE.C:      t_compscale _seg *comptable;\r
+16/Catacomb3D/C3_WIZ.C:        text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];\r
+16/Catacomb3D/ID_CA.C:byte             _seg    *tinf;\r
+16/Catacomb3D/ID_CA.C:unsigned _seg    *mapsegs[3];\r
+16/Catacomb3D/ID_CA.C:maptype          _seg    *mapheaderseg[NUMMAPS];\r
+16/Catacomb3D/ID_CA.C:byte             _seg    *audiosegs[NUMSNDCHUNKS];\r
+16/Catacomb3D/ID_CA.C:void             _seg    *grsegs[NUMCHUNKS];\r
+16/Catacomb3D/ID_CA.C:long             _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
+16/Catacomb3D/ID_CA.C:long             _seg *audiostarts;      // array of offsets in audio / audiot\r
+16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);\r
+16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead);\r
+16/Catacomb3D/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);\r
+16/Catacomb3D/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);\r
+16/Catacomb3D/ID_CA.C: spritetype _seg *dest;\r
+16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
+16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
+16/Catacomb3D/ID_CA.C:         pos = ((mapfiletype     _seg *)tinf)->headeroffsets[mapnum];\r
+16/Catacomb3D/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
+16/Catacomb3D/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
+16/Catacomb3D/ID_CA.C:                                 source = (byte _seg *)bufferseg+(pos-bufferstart);\r
+16/Catacomb3D/ID_IN.C:         byte _seg       *DemoBuffer;\r
+16/Catacomb3D/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)\r
+16/Catacomb3D/ID_RF.C: spritetype _seg *block;\r
+16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
+16/Catacomb3D/ID_RF.C: spritetype _seg *block;\r
+16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
+16/Catacomb3D/ID_SD.C: word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
+16/Catacomb3D/ID_VW.C:pictabletype     _seg *pictable;\r
+16/Catacomb3D/ID_VW.C:pictabletype     _seg *picmtable;\r
+16/Catacomb3D/ID_VW.C:spritetabletype _seg *spritetable;\r
+16/Catacomb3D/ID_VW.C:         fontstruct _seg *font);\r
+16/Catacomb3D/ID_VW.C: spritetype _seg *block;\r
+16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
+16/Catacomb3D/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)\r
+16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
+16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
+16/Catacomb3D/ID_VW.C: spritetype _seg *block;\r
+16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
+16/CatacombApocalypse/C6_GAME.C:       text = (char _seg *)grsegs[LEVEL1TEXT+mapon];\r
+16/CatacombApocalypse/C6_GAME.C:       src = (byte _seg *)grsegs[STARTTILE8];\r
+16/CatacombApocalypse/C6_GAME.C:       src = (byte _seg *)grsegs[STARTTILE16];\r
+16/CatacombApocalypse/C6_GAME.C:               src = (byte _seg *)grsegs[STARTTILE16+i];\r
+16/CatacombApocalypse/C6_SCALE.C:t_compscale _seg *scaledirectory[NUMSCALEPICS];\r
+16/CatacombApocalypse/C6_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];\r
+16/CatacombApocalypse/C6_SCALE.C:      plane0 = (byte _seg *)grsegs[picnum];\r
+16/CatacombApocalypse/C6_SCALE.C:      t_compscale     _seg *work;\r
+16/CatacombApocalypse/C6_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
+16/CatacombApocalypse/C6_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)\r
+16/CatacombApocalypse/C6_SCALE.C:      t_compshape     _seg *work;\r
+16/CatacombApocalypse/C6_SCALE.C:      work = (t_compshape _seg *)(0xa000+(buff+15)/16);\r
+16/CatacombApocalypse/C6_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
+16/CatacombApocalypse/C6_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)\r
+16/CatacombApocalypse/C6_SCALE.C:      t_compscale _seg *comptable;\r
+16/CatacombApocalypse/C6_WIZ.C:        text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];\r
+16/CatacombApocalypse/C6_WIZ.C:        txt = (char _seg *)grsegs[SCROLLTEXT];\r
+16/CatacombApocalypse/C6_WIZ.C:        txt = (char _seg *)grsegs[SCROLLTEXT]+ofset;\r
+16/CatacombApocalypse/GELIB.C: fontstruct _seg *font = (fontstruct _seg *)grsegs[STARTFONT];\r
+16/CatacombApocalypse/ID_CA.C:byte             _seg    *tinf;\r
+16/CatacombApocalypse/ID_CA.C:unsigned _seg    *mapsegs[3];\r
+16/CatacombApocalypse/ID_CA.C:maptype          _seg    *mapheaderseg[NUMMAPS];\r
+16/CatacombApocalypse/ID_CA.C:byte             _seg    *audiosegs[NUMSNDCHUNKS];\r
+16/CatacombApocalypse/ID_CA.C:void             _seg    *grsegs[NUMCHUNKS];\r
+16/CatacombApocalypse/ID_CA.C:long             _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
+16/CatacombApocalypse/ID_CA.C:long             _seg *audiostarts;      // array of offsets in audio / audiot\r
+16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);\r
+16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead);\r
+16/CatacombApocalypse/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);\r
+16/CatacombApocalypse/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);\r
+16/CatacombApocalypse/ID_CA.C: spritetype _seg *dest;\r
+16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
+16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
+16/CatacombApocalypse/ID_CA.C:         pos = ((mapfiletype     _seg *)tinf)->headeroffsets[mapnum];\r
+16/CatacombApocalypse/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
+16/CatacombApocalypse/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
+16/CatacombApocalypse/ID_CA.C:                                 source = (byte _seg *)bufferseg+(pos-bufferstart);\r
+16/CatacombApocalypse/ID_IN.C://               byte _seg       *DemoBuffer;\r
+16/CatacombApocalypse/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)\r
+16/CatacombApocalypse/ID_RF.C: spritetype _seg *block;\r
+16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
+16/CatacombApocalypse/ID_RF.C: spritetype _seg *block;\r
+16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
+16/CatacombApocalypse/ID_SD.C: word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
+16/CatacombApocalypse/ID_VW.C:pictabletype     _seg *pictable;\r
+16/CatacombApocalypse/ID_VW.C:pictabletype     _seg *picmtable;\r
+16/CatacombApocalypse/ID_VW.C:spritetabletype _seg *spritetable;\r
+16/CatacombApocalypse/ID_VW.C:         fontstruct _seg *font);\r
+16/CatacombApocalypse/ID_VW.C: spritetype _seg *block;\r
+16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
+16/CatacombApocalypse/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)\r
+16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
+16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
+16/CatacombApocalypse/ID_VW.C: spritetype _seg *block;\r
+16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
index bb06aa4230bc91c6fb22d59ac9f8a23be1e91856..474b5900a5f1a8908a022003b9f60f2902c55194 100755 (executable)
--- a/makefile
+++ b/makefile
@@ -119,7 +119,7 @@ UPXQ=-qqq
 #
 # compile flags
 #
-S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k32768#24576
+S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k40960#32768#24576
 Z_FLAGS=-zk0 -zc -zm#### -zp4 -ei
 O_FLAGS=-opnr -oe=24 -oil+ -outback -ohm
 T_FLAGS=-bt=dos -wx -m$(MEMORYMODE) -0 -fpi87 -d1 -fo=.$(OBJ)## -e=65536
@@ -139,8 +139,8 @@ LIBFLAGS=$(WLIBQ) -b -n
 #
 VGMSNDOBJ = vgmSnd.$(OBJ)
 OLDLIBOBJS=bitmap.$(OBJ) 16render.$(OBJ)
-GFXLIBOBJS = 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16_vl_2.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16_vrs.$(OBJ) 16_spri.$(OBJ)
-16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_head.$(OBJ) 16_enti.$(OBJ) 16_dbg.$(OBJ) 16_in.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ) 16_map.$(OBJ) 16text.$(OBJ) 16_sd.$(OBJ) 16_tail_.$(OBJ) 16_dbg_1.$(OBJ)
+GFXLIBOBJS = 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16_vl_2.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) scroll16.$(OBJ) 16_vrs.$(OBJ) 16_spri.$(OBJ)
+16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_head.$(OBJ) 16_enti.$(OBJ) 16_dbg.$(OBJ) 16_in.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ) 16_map.$(OBJ) 16_sd.$(OBJ) 16_tail_.$(OBJ) 16_dbg_1.$(OBJ)
 DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)
 !ifeq DEBUGSERIAL 1
 DOSLIBOBJ += 8250.$(OBJ)
old mode 100644 (file)
new mode 100755 (executable)
index 4a03920..ce406dd
@@ -163,6 +163,8 @@ CASVT GRFILEPOS(int c, global_game_variables_t *gvar)
 }\r
 #endif\r
 \r
+#define EXTENSION      "hb1"\r
+\r
 /*\r
 =============================================================================\r
 \r
@@ -1086,23 +1088,23 @@ void CAL_SetupGrFile (global_game_variables_t *gvar)
        CAL_GetGrChunkLength(STRUCTPIC,gvar);           // position file pointer\r
        printf("CAL_SetupGrFile:\n");\r
        printf("        gvar->ca.chunkcomplen size is %lu\n", gvar->ca.chunkcomplen);\r
-       MM_GetPtr(&compseg,gvar->ca.chunkcomplen,gvar);\r
-       IN_Ack(gvar);\r
+       MM_GetPtr(MEMPTRANDPERCONV compseg,gvar->ca.chunkcomplen,gvar);                                                         IN_Ack(gvar);\r
        CA_FarRead (gvar->ca.file.grhandle,compseg,gvar->ca.chunkcomplen,gvar);\r
        CAL_HuffExpand (compseg, (byte far *)gvar->video.pictable,NUMPICS*sizeof(pictabletype),gvar->ca.grhuffman);\r
-       MM_FreePtr(&compseg,gvar);\r
+       MM_FreePtr(MEMPTRANDPERCONV compseg,gvar);\r
 #endif\r
 \r
-#if NUMPICM>0\r
+#if 0\r
+       //NUMPICM>0\r
        MM_GetPtr(MEMPTRCONV picmtable,NUMPICM*sizeof(pictabletype));\r
        CAL_GetGrChunkLength(STRUCTPICM);               // position file pointer\r
        MM_GetPtr(&compseg,gvar->ca.chunkcomplen);\r
        CA_FarRead (gvar->ca.file.grhandle,compseg,gvar->ca.chunkcomplen);\r
        CAL_HuffExpand (compseg, (byte far *)picmtable,NUMPICS*sizeof(pictabletype),gvar->ca.grhuffman);\r
        MM_FreePtr(&compseg);\r
-#endif\r
+//#endif\r
 \r
-#if NUMSPRITES>0\r
+//#if NUMSPRITES>0\r
        MM_GetPtr(MEMPTRCONV spritetable,NUMSPRITES*sizeof(spritetabletype));\r
        CAL_GetGrChunkLength(STRUCTSPRITE);     // position file pointer\r
        MM_GetPtr(&compseg,gvar->ca.chunkcomplen);\r
@@ -1142,7 +1144,7 @@ void CAL_SetupMapFile (global_game_variables_t *gvar)
        MM_GetPtr (MEMPTRCONV gvar->ca.tinf,length,gvar);\r
        CA_FarRead(handle, gvar->ca.tinf, length,gvar);\r
        close(handle);\r
-//#else\r
+#else\r
 \r
        gvar->ca.tinf = (byte _seg *)FP_SEG(&maphead);\r
 \r
@@ -1259,7 +1261,7 @@ void CA_Startup(global_game_variables_t *gvar)
        CAL_SetupMapFile (gvar);\r
 #endif\r
 \r
-       gvar->ca.camap.mapon = -1;\r
+       gvar->ca.mapon = -1;\r
        gvar->ca.ca_levelbit = 1;\r
        gvar->ca.ca_levelnum = 0;\r
 \r
@@ -1893,7 +1895,7 @@ void CA_CacheGrChunk (int chunk)
 =\r
 ======================\r
 */\r
-/*++++ segments!\r
+\r
 void CA_CacheMap (global_game_variables_t *gvar)\r
 {\r
        long    pos,compressed;\r
@@ -1910,33 +1912,43 @@ void CA_CacheMap (global_game_variables_t *gvar)
 //\r
 // free up memory from last map\r
 //\r
-       if (gvar->ca.camap.mapon>-1 && gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapon])\r
-               MM_SetPurge (((memptr)gvar->ca.camap.mapheaderseg[(gvar->ca.camap.mapon)]), 3, gvar);\r
+       if (gvar->ca.mapon>-1 && gvar->ca.mapheaderseg[gvar->ca.mapon])\r
+               MM_SetPurge ((MEMPTRCONV gvar->ca.mapheaderseg[(gvar->ca.mapon)]), 3, gvar);\r
        for (plane=0;plane<MAPPLANES;plane++)\r
-               if (gvar->ca.camap.mapsegs[plane])\r
-                       MM_FreePtr ((memptr)gvar->ca.camap.mapsegs[plane], gvar);\r
+               if (gvar->ca.mapsegs[plane])\r
+                       MM_FreePtr (MEMPTRCONV gvar->ca.mapsegs[plane], gvar);\r
 \r
-       gvar->ca.camap.mapon = gvar->ca.camap.mapnum;\r
+       gvar->ca.mapon = gvar->ca.mapnum;\r
 \r
 \r
 //\r
 // load map header\r
 // The header will be cached if it is still around\r
 //\r
-//     if (!gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapnum])\r
-//     {\r
-//             //pos = ((mapfiletype   _seg *)tinf)->headeroffsets[mapnum];\r
-//             //pos = ((_seg *)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];\r
-//             pos = ((memptr)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];\r
-//             if (pos<0)                                              // $FFFFFFFF start is a sparse map\r
-//               printf("CA_CacheMap: Tried to load a non existent map!");\r
+       if (!gvar->ca.mapheaderseg[gvar->ca.mapnum])\r
+       {\r
+               pos = ((mapfiletype     _seg *)gvar->ca.tinf)->headeroffsets[gvar->ca.mapnum];\r
+               if (pos<0)                                              // $FFFFFFFF start is a sparse map\r
+                       Quit (gvar, "CA_CacheMap: Tried to load a non existent map!");\r
 \r
-//             MM_GetPtr(MEMPTRCONV gvar->ca.camapheaderseg[mapnum],sizeof(maptype));\r
-//             lseek(maphandle,pos,SEEK_SET);\r
-//             CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));\r
-//     }\r
-//     else\r
-//             MM_SetPurge (MEMPTRCONV mapheaderseg[mapnum], 0, &(gvar->mm));\r
+               MM_GetPtr(MEMPTRCONV gvar->ca.mapheaderseg[gvar->ca.mapnum],sizeof(maptype), gvar);\r
+               lseek(gvar->ca.file.maphandle,pos,SEEK_SET);\r
+#ifdef MAPHEADERLINKED\r
+//#if BUFFERSIZE < sizeof(maptype)\r
+//The general buffer size is too small!\r
+//#endif\r
+               //\r
+               // load in, then unhuffman to the destination\r
+               //\r
+               CA_FarRead (gvar->ca.file.maphandle,gvar->mm.bufferseg,((mapfiletype    _seg *)gvar->ca.tinf)->headersize[gvar->ca.mapnum], gvar);\r
+               CAL_HuffExpand ((byte huge *)bufferseg,\r
+                       (byte huge *)gvar->ca.mapheaderseg[gvar->ca.mapnum],sizeof(maptype),maphuffman, gvar);\r
+#else\r
+               CA_FarRead (gvar->ca.file.maphandle,(memptr)gvar->ca.mapheaderseg[gvar->ca.mapnum],sizeof(maptype), gvar);\r
+#endif\r
+       }\r
+       else\r
+               MM_SetPurge (MEMPTRCONV gvar->ca.mapheaderseg[gvar->ca.mapnum], 0, gvar);\r
 \r
 //\r
 // load the planes in\r
@@ -1944,30 +1956,30 @@ void CA_CacheMap (global_game_variables_t *gvar)
 // allways reloaded, never cached)\r
 //\r
 \r
-       size = mapheaderseg[mapnum]->width * mapheaderseg[mapnum]->height * 2;\r
+       size = gvar->ca.mapheaderseg[gvar->ca.mapnum]->width * gvar->ca.mapheaderseg[gvar->ca.mapnum]->height * 2;\r
 \r
        for (plane = 0; plane<MAPPLANES; plane++)\r
        {\r
-               //pos = mapheaderseg[mapnum]->planestart[plane];\r
-               //compressed = mapheaderseg[mapnum]->planelength[plane];\r
+               pos = gvar->ca.mapheaderseg[gvar->ca.mapnum]->planestart[plane];\r
+               compressed = gvar->ca.mapheaderseg[gvar->ca.mapnum]->planelength[plane];\r
 \r
                if (!compressed)\r
                        continue;               // the plane is not used in this game\r
 \r
-               dest = MEMPTRCONV mapsegs[plane];\r
-               MM_GetPtr(dest,size);\r
+               dest = MEMPTRCONV gvar->ca.mapsegs[plane];\r
+               MM_GetPtr(dest,size, gvar);\r
 \r
-               lseek(maphandle,pos,SEEK_SET);\r
+               lseek(gvar->ca.file.maphandle,pos,SEEK_SET);\r
                if (compressed<=BUFFERSIZE)\r
-                       source = bufferseg;\r
+                       source = gvar->mm.bufferseg;\r
                else\r
                {\r
-                       MM_GetPtr(&bigbufferseg,compressed);\r
-                       MM_SetLock (&bigbufferseg,true);\r
+                       MM_GetPtr(&bigbufferseg,compressed, gvar);\r
+                       MM_SetLock (&bigbufferseg,true, gvar);\r
                        source = bigbufferseg;\r
                }\r
 \r
-               CA_FarRead(maphandle,(byte far *)source,compressed);\r
+               CA_FarRead(gvar->ca.file.maphandle,(byte far *)source,compressed, gvar);\r
 #ifdef MAPHEADERLINKED\r
                //\r
                // unhuffman, then unRLEW\r
@@ -1977,7 +1989,7 @@ void CA_CacheMap (global_game_variables_t *gvar)
                //\r
                expanded = *source;\r
                source++;\r
-               MM_GetPtr (&buffer2seg,expanded);\r
+               MM_GetPtr (&buffer2seg,expanded, gvar);\r
                CAL_CarmackExpand (source, (unsigned far *)buffer2seg,expanded);\r
                CA_RLEWexpand (((unsigned far *)buffer2seg)+1,*dest,size,\r
                ((mapfiletype _seg *)tinf)->RLEWtag);\r
@@ -1988,13 +2000,13 @@ void CA_CacheMap (global_game_variables_t *gvar)
                // unRLEW, skipping expanded length\r
                //\r
                CA_RLEWexpand (source+1, *dest,size,\r
-               ((mapfiletype _seg *)tinf)->RLEWtag);\r
+               ((mapfiletype _seg *)gvar->ca.tinf)->RLEWtag);\r
 #endif\r
 \r
                if (compressed>BUFFERSIZE)\r
-                       MM_FreePtr(&bigbufferseg);\r
+                       MM_FreePtr(&bigbufferseg, gvar);\r
        }\r
-}//*/\r
+}\r
 \r
 //===========================================================================\r
 \r
@@ -2128,20 +2140,20 @@ void CA_SetAllPurge (global_game_variables_t *gvar)
 //\r
 // free map headers and map planes\r
 //\r
-//     for (i=0;i<NUMMAPS;i++)\r
-//             if (gvar->ca.camap.mapheaderseg[i])\r
-//                     MM_SetPurge (gvar->ca.camap.mapheaderseg[i],3, gvar);\r
+       for (i=0;i<NUMMAPS;i++)\r
+               if (gvar->ca.mapheaderseg[i])\r
+                       MM_SetPurge (MEMPTRCONV gvar->ca.mapheaderseg[i],3, gvar);\r
 \r
        for (i=0;i<3;i++)\r
                if (gvar->ca.mapsegs[i])\r
-                       MM_FreePtr ((memptr *)&gvar->ca.mapsegs[i], gvar);\r
+                       MM_FreePtr (MEMPTRCONV gvar->ca.mapsegs[i], gvar);\r
 \r
 //\r
 // free sounds\r
 //\r
        for (i=0;i<NUMSNDCHUNKS;i++)\r
                if (gvar->ca.audiosegs[i])\r
-                       MM_SetPurge ((memptr *)&gvar->ca.audiosegs[i],3, gvar);\r
+                       MM_SetPurge (MEMPTRCONV gvar->ca.audiosegs[i],3, gvar);\r
 \r
 //\r
 // free graphics\r
@@ -2272,9 +2284,9 @@ void      CAL_DialogFinish (void)
 = CA_CacheMarks\r
 =\r
 ======================\r
-*//*++++\r
+*/\r
 #define MAXEMPTYREAD   1024\r
-\r
+/*++++ segments\r
 void CAL_CacheMarks (char *title, global_game_variables_t *gvar)\r
 {\r
        boolean dialog;\r
@@ -2309,8 +2321,8 @@ void CAL_CacheMarks (char *title, global_game_variables_t *gvar)
 \r
 // MDM begin - (GAMERS EDGE)\r
 //\r
-//     if (!FindFile("EGAGRAPH.16",NULL,2))\r
-//             Quit (gvar, "CA_CacheMarks(): Can't find graphics files.");\r
+//???? if (!FindFile("EGAGRAPH.16",NULL,2))\r
+//????         Quit (gvar, "CA_CacheMarks(): Can't find graphics files.");\r
 //\r
 // MDM end\r
 \r
@@ -2413,7 +2425,7 @@ void CAL_CacheMarks (char *title, global_game_variables_t *gvar)
 //\r
                if (dialog && finishcachebox)\r
                        finishcachebox();\r
-}*/\r
+}//*/\r
 \r
 void CA_CannotOpen(char *string, global_game_variables_t *gvar)\r
 {\r
old mode 100644 (file)
new mode 100755 (executable)
index e598d36..2d266df
@@ -216,7 +216,6 @@ int newloadmap(char *mn, map_t *map) {
 //======\r
 \r
 \r
-#define MAPBUFINLM *(gvar->ca.mapsegs)\r
 int CA_loadmap(char *mn, map_t *map, global_game_variables_t *gvar)\r
 {\r
        jsmn_parser p;\r
@@ -230,20 +229,22 @@ int CA_loadmap(char *mn, map_t *map, global_game_variables_t *gvar)
        jsmn_init(&p);\r
 \r
        file_s = filesize(fh);\r
-       CA_LoadFile(mn, (memptr *)&MAPBUFINLM, gvar);\r
-       tokcount = jsmn_parse(&p, (char const *)MAPBUFINLM, file_s, NULL, 0);\r
+       CA_LoadFile(mn, MEMPTRCONV MAPSEGINLM, gvar);\r
+       tokcount = jsmn_parse(&p, (char const *)MAPSEGINLM, file_s, NULL, 0);\r
        tok = malloc(tokcount*sizeof(jsmntok_t));//TODO: USE MM_ CA_ AND PM_\r
 //     printf("Allocated %d tokens", tokcount);\r
        jsmn_init(&p);\r
-       if((status = jsmn_parse(&p, (char const *)MAPBUFINLM, file_s, tok, tokcount)) < 0)\r
+       if((status = jsmn_parse(&p, (char const *)MAPSEGINLM, file_s, tok, tokcount)) < 0)\r
        {\r
                printf("Error: %d\n", status);\r
                return status;\r
        }\r
        else if(status != tokcount) { printf("Warning: used %d tok\n", status);}\r
-       extract_map((char const *)MAPBUFINLM, tok, tokcount, map);\r
+       extract_map((char const *)MAPSEGINLM, tok, tokcount, map);\r
 \r
+//     printf("freeing tok\n");\r
        free(tok);      //TODO: USE MM_ CA_ AND PM_\r
+//     printf("fclose fh\n");\r
        fclose(fh);     //TODO: USE MM_ CA_ AND PM_\r
 \r
        return 0;\r
old mode 100644 (file)
new mode 100755 (executable)
index 165b5fd..94fecd9
@@ -84,6 +84,8 @@ typedef struct vrs_container{
        };\r
        // Array of corresponding vrl line offsets\r
        vrl1_vgax_offset_t **vrl_line_offsets;\r
+       //sprite buffer\r
+       byte far _seg *spribuff;\r
 } vrs_container_t;\r
 \r
 typedef struct vrl_container{\r
@@ -96,6 +98,8 @@ typedef struct vrl_container{
        };\r
        // Pointer to a corresponding vrl line offsets struct\r
        vrl1_vgax_offset_t *line_offsets;\r
+       //sprite buffer\r
+       byte far _seg *spribuff;\r
 } vrl_container_t;\r
 \r
 typedef struct sprite\r
@@ -362,7 +366,7 @@ typedef struct
 //===================================//\r
 #define PALSIZE                        768     //vga\r
 #define NUMCHUNKS              416     //keen\r
-#define MAXSCANLINES   240     // size of ylookup table\r
+//#define MAXSCANLINES 240     // size of ylookup table\r
 \r
 #define MAXSHIFTS              4\r
 #define STARTSPRITES   0       //temp\r
@@ -396,7 +400,7 @@ typedef struct
        word    quadwh;                 //preproccessed quad size of tilewidth and tileheight\r
 } tile_dimention_t;\r
 \r
-#define MAXSCROLLEDGES 6\r
+#define MAXSCROLLEDGES 2\r
 typedef struct\r
 {\r
        unsigned        panx,pany;              // panning adjustments inside port in pixels\r
@@ -453,7 +457,7 @@ typedef struct
        word            bordercolor;\r
        boolean fastpalette;\r
        byte            far     palette1[256][3],far palette2[256][3];\r
-       pictabletype    _seg *pictable;\r
+//???? pictabletype    _seg *pictable;\r
        //keen/cata vars\r
 //     spritetabletype _seg *spritetable;\r
 //     unsigned        *shifttabletable[8];\r
@@ -493,7 +497,7 @@ typedef struct
 //from 16_mm\r
 //==========================================================================\r
 \r
-#define MAXBLOCKS              800//kd=1300 wolf3d=700 cata=600\r
+#define MAXBLOCKS              600//800                //kd=1300 wolf3d=700 cata=600\r
 \r
 typedef struct mmblockstruct\r
 {\r
@@ -676,9 +680,9 @@ typedef struct
 #define NOGRAPHICS\r
 #define NOAUDIO\r
 \r
-#define MAPHEADERLINKED\r
+//#define MAPHEADERLINKED\r
 //#define GRHEADERLINKED\r
-#define AUDIOHEADERLINKED\r
+//#define AUDIOHEADERLINKED\r
 \r
 #define NUMMAPS                4//39\r
 #define NUMSNDCHUNKS           4//3\r
@@ -692,9 +696,12 @@ typedef struct
 #define GDICTNAME      DATADIR"vgadict."\r
 #define GHEADNAME      DATADIR"vgahead."\r
 #define GFILENAME      DATADIR"vgagraph."\r
-#define EXTENSION      "hb1"\r
 \r
 \r
+#define MAPSEGBUF      mapsegs\r
+#define MAPSEGPTR      MAPSEGBUF[0]\r
+#define MAPSEGINLM     (gvar->ca.MAPSEGPTR)\r
+\r
 typedef struct\r
 {\r
   word bit0,bit1;      // 0-255 is a character, > is a pointer to a node\r
@@ -710,9 +717,10 @@ typedef    struct
 \r
 typedef struct\r
 {\r
-       int             mapon, mapnum;\r
-       maptype         _seg    *mapheaderseg[NUMMAPS];\r
-} ca_mapinfo_t;\r
+       unsigned        RLEWtag;\r
+       long            headeroffsets[100];\r
+       byte            tileinfo[];\r
+} mapfiletype;\r
 \r
 typedef struct\r
 {\r
@@ -733,9 +741,10 @@ typedef struct     //TODO: USE THIS!!!!
 {\r
        byte    ca_levelbit,ca_levelnum;\r
        ca_handle_t             file;           //files to open\r
-       ca_mapinfo_t    camap;\r
 \r
        byte            _seg    *tinf;//?? where in the id engine is this used and what is it? --sparky4\r
+       int             mapon, mapnum;\r
+       maptype         _seg    *mapheaderseg[NUMMAPS];\r
        unsigned        _seg    *mapsegs[MAPPLANES];\r
        void            _seg    *grsegs[NUMCHUNKS];\r
        byte            far             grneeded[NUMCHUNKS];\r
@@ -747,20 +756,19 @@ typedef struct    //TODO: USE THIS!!!!
 #ifdef GRHEADERLINKED\r
        huffnode        *grhuffman;\r
 #else\r
-       huffnode        grhuffman[255];\r
+       huffnode        grhuffman[63];\r
 #endif\r
 \r
 #ifdef AUDIOHEADERLINKED\r
        huffnode        *audiohuffman;\r
 #else\r
-       huffnode        audiohuffman[255];\r
+       huffnode        audiohuffman[63];\r
 #endif\r
 \r
        CASVT           chunkcomplen,chunkexplen;//long\r
 \r
        sd_t            sd;\r
        //TODO: extend! and learn from keen/wolf/catacomb's code wwww\r
-       memptr  spribuff;\r
 } ca_t;\r
 \r
 //==========================================================================\r
old mode 100644 (file)
new mode 100755 (executable)
index 056366a..fa1d96d
@@ -39,15 +39,15 @@ void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_varia
        switch(rlsw)\r
        {\r
                case 1:\r
-                       CA_ReadFile(filename, &gvar->ca.spribuff, gvar);\r
+                       CA_ReadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar);\r
                break;\r
                case 0:\r
-                       CA_LoadFile(filename, &gvar->ca.spribuff, gvar);\r
+                       CA_LoadFile(filename, MEMPTRCONV enti->spri.spritesheet.spribuff, gvar);\r
                break;\r
        }\r
 \r
        // Insert sanity cheks later\r
-       enti->spri.spritesheet.buffer = gvar->ca.spribuff;\r
+       enti->spri.spritesheet.buffer = enti->spri.spritesheet.spribuff;        //TODO: merge these 2 vars into 1\r
        enti->spri.spritesheet.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header);\r
        num_of_vrl = 0;\r
        vrl_id_iter = (uint16_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);\r
@@ -112,15 +112,15 @@ void VRS_OpenVRL(char *filename, entity_t *enti, boolean rlsw, global_game_varia
        switch(rlsw)\r
        {\r
                case 1:\r
-                       CA_ReadFile(filename, &gvar->ca.spribuff, gvar);\r
+                       CA_ReadFile(filename, &enti->spri.spritesheet.spribuff, gvar);\r
                break;\r
                case 0:\r
-                       CA_LoadFile(filename, &gvar->ca.spribuff, gvar);\r
+                       CA_LoadFile(filename, &enti->spri.spritesheet.spribuff, gvar);\r
                break;\r
        }\r
 \r
        // Insert sanity cheks later\r
-       enti->spri.sprite_vrl_cont.buffer = gvar->ca.spribuff;\r
+       enti->spri.sprite_vrl_cont.buffer = enti->spri.spritesheet.spribuff;\r
        enti->spri.sprite_vrl_cont.data_size = sizeof(enti->spri.spritesheet.buffer) - sizeof(struct vrl1_vgax_header);\r
 \r
        // Allocate memory for vrl line offsets table\r
index 67641fac320daa329762209762e2e937a9d13089..784e7cf7ecaaf7c04be5196ddd21d0d99afabe82 100755 (executable)
@@ -41,7 +41,7 @@
 \r
 #define SPRITE\r
 //#define TILERENDER\r
-#define SHOWFPS\r
+//0000#define SHOWFPS\r
 //#define OLDWALKSHOWPAGESTUFF\r
 \r
 #define PLAYERBMPDATAVAR       gvar.player[pn].data\r