]> 4ch.mooo.com Git - 16.git/history - src/lib/16_tdef.h
16_ca needs huge amounts of work and I should remember what needs to be done soon...
[16.git] / src / lib / 16_tdef.h
2017-05-03 sparky416_ca needs huge amounts of work and I should remember...
2017-04-28 sparky416_ca needs huge amounts of work and I should remember...
2017-04-24 sparky416_ca needs huge amounts of work and I should remember...
2017-04-24 sparky416_ca needs huge amounts of work and I should remember...
2017-04-24 sparky4updating xcrollbroke commit
2017-04-23 sparky416_ca needs huge amounts of work and I should remember...
2017-04-23 sparky4reverted part 2
2017-04-23 sparky4reverted
2017-04-23 sparky4xcrollbroke
2017-04-22 sparky416_ca needs huge amounts of work and I should remember...
2017-04-21 sparky416_ca needs huge amounts of work and I should remember...
2017-04-21 sparky416_ca needs huge amounts of work and I should remember...
2017-04-19 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-14 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-13 sparky4EXEMM BROKEN
2017-04-13 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-12 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-12 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-10 sparky4exmmtest.exe \> exmmtest.l16 == BOOM
2017-04-07 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-07 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-05 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-05 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-04 sparky4p16 is being worked on a bunch by me wwww [16_ca needs...
2017-04-03 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-29 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-29 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-29 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-29 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-24 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-24 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-23 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-23 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-22 sparky4seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-16 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-14 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-14 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-13 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-13 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-10 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-10 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-10 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-10 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-08 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-02 sparky4meh ca needs huge amounts of work
2017-02-22 sparky4==== bcexmm.exe works again! yay! ==== wwww
2017-02-22 sparky4wwww bleh
2017-02-21 sparky4meh
2017-02-20 sparky416_ca need to be used more ok i am going to work on...
2017-02-20 sparky416_ca need to be used more
2017-02-17 sparky4cannot work on this much more i gotta do school project...
2017-02-17 sparky4cannot work on this much more i gotta do school project...
2017-02-17 sparky4enti->spri is now enti.spri
2017-02-17 sparky4palette is now arrays
2017-02-16 sparky4== taking break still not working ==
2017-02-15 sparky4== code at e0b1c7a and data to 588e089 ==
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer...
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer...
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, going to implement...
2017-02-15 sparky4LAYERING WORKS NOW!
2017-02-14 sparky4==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww...
2017-02-14 sparky4==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww...
2017-02-14 sparky4-- reverted to before layer vars
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4Revert "too tired to continue"
2017-02-14 sparky4too tired to continue
2017-02-13 sparky4oddly enough defining __NEWMAPTILEDATAVARS__ in 16_tdef...
2017-02-13 sparky4==== bloody! ====
2017-02-13 sparky4==== bloody! ====
2017-02-13 sparky4wwww reverted back to before breaking
2017-02-13 sparky4wwww reverted back to before breaking
2017-02-13 sparky4wwww reverted back to before breaking
2017-02-13 sparky4Merge branch 'master' of github.com:sparky4/16
2017-02-13 sparky4BROKEN something broke wwww
2017-02-13 sparky4did a bunch of work on map stuff going to add fg layer...
2017-02-08 sparky4WWWWWWWWWWWWwwwwwwwwwwWWWWWWWwwwwWWwwWWwwWwwWww
2017-02-06 sparky4fps now is working with scroll wwww
2017-02-03 sparky4something else broke when i worked on this
2017-02-02 sparky4bg preservation still in works
2017-01-31 sparky4Merge branch 'master' of github.com:sparky4/16
2017-01-31 sparky4====----==== this is a messed up build that contains...
2017-01-27 sparky4it is semi working the bg preservation wwww
2017-01-27 sparky4going to work on bg draw today!
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4PRE reattempt at optimizing scroll map draw stuff
2017-01-26 sparky4proper sprite loading added wwwwwww
2017-01-25 sparky4==== animation fram walk ==== i polished the shit out...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4something is bothering me very much on the animation...
2017-01-24 sparky4pushing some changes!
2017-01-23 sparky4====animation mostly converted==== set_anim_by_id(playe...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
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